added source code
[unres.git] / examples / unres / CSA / CASP5 / CSA / run2 / output / 1fsd_CASP5.out_GB024
1 --------------------------------------------------------------------------------
2                               FILE ASSIGNMENT
3 --------------------------------------------------------------------------------
4  Input file                      : 1fsd_CASP5.inp
5  Output file                     : 1fsd_CASP5.out_GB024
6
7  Sidechain potential file        : /users/adam/UNRES/PARAM/scinter_GB.parm
8  SCp potential file              : /users/adam/UNRES/PARAM/scp.parm
9  Electrostatic potential file    : /users/adam/UNRES/PARAM/electr_631Gdp.parm
10  Cumulant coefficient file       : 
11  /users/adam/UNRES/PARAM/fourier_opt.parm.1igd_iter7n_c
12  Torsional parameter file        : /users/adam/UNRES/PARAM/torsion_631Gdp.parm
13  Double torsional parameter file : 
14  /users/adam/UNRES/PARAM/torsion_double_631Gdp.parm
15  Bending parameter file          : /users/adam/UNRES/PARAM/thetaml.5parm
16  Rotamer parameter file          : /users/adam/UNRES/PARAM/scgauss.parm
17  Threading database              : /users/adam/UNRES/PARAM/patterns.cart
18 --------------------------------------------------------------------------------
19  ### LAST MODIFIED  7/31/03 10:23PM by czarek
20  ++++ Compile info ++++
21  Version 2.0 build 1566
22  compiled Thu Aug 28 03:23:43 2003
23  compiled by czarek@scheraga2
24  OS name:    Linux 
25  OS release: 2.4.20-18.7smp 
26  OS version: #1 SMP Thu May 29 07:49:23 EDT 2003 
27  flags:
28  INSTALL_DIR = /usr/local/mpich-1.2.0
29  FC= pgf90
30  OPT =  -fast -pc 64 -tp p6  \
31  -Minline=name:scalar2,scalar,transpose2,matvec2...
32  OPT1 = -C -g -fast -pc 64 -tp p6 
33  FFLAGS = -c ${OPT} -I$(INSTALL_DIR)/include 
34  FFLAGS1 = -c ${OPT1} -I$(INSTALL_DIR)/include
35  BIN = ${HOME}/UNRES/NEW/bin/unres_pgf90.exe
36  LIBS = -L$(INSTALL_DIR)/lib_pgi -lmpich 
37  CPPFLAGS = -DLINUX -DUNRES -DMP -DMPI -DPGI 
38  ARCH = LINUX
39  PP = /lib/cpp -P
40  objectCSA = unres_CSA.o arcos.o cartprint.o cha...
41  ++++ End of compile info ++++
42  ntortyp            3
43
44 Potential is GB , exponents are   6 12
45 Random seed:           -3059743.            -3059743
46  MPI: node=            24  iseed(4)=             0            0        -1167 
47        -13062
48  ran_num   0.8438232541084290     
49 RMSDBC =        3.0
50 RMSDBC1 =        0.5
51 RMSDBC1MAX =        1.5
52 DRMS    =        0.1
53 RMSDBCM =        3.0
54 Time limit (min):      60.0
55
56 ********************************************************************************
57                     Options in energy minimization:
58 ********************************************************************************
59 MaxMin: 2000 MaxFun: 5000 TolF:   1.00000E-02 RTolF:   1.00000E-04
60  NCONF_IN            0
61 Weights of energy terms:
62  Wsc:    1.000 Wscp:   1.549 Welec:    0.200 Wel_loc   1.511 Wstrain:    1.000
63
64  Wtor:    1.705 Wtor_d:    1.244 Wang:    1.006 Wscloc:    0.068 Wcorr:    0.916
65
66  Wcorr5:    0.006 Wcorr6:    0.023 Wturn3:    2.008 Wturn4:    0.053 Wturn6:    0.053
67
68
69 Hydrogen-bonding correlation between contact pairs of peptide groups
70
71 Scaling factor of 1,4 SC-p interactions:   0.400
72 General scaling factor of SC-p interactions:   1.000
73  ns=            0  iss:
74 Boundaries in phi angle sampling:
75 D      1    -180.0     180.0
76 GLN    2    -180.0     180.0
77 GLN    3    -180.0     180.0
78 TYR    4    -180.0     180.0
79 THR    5    -180.0     180.0
80 ALA    6    -180.0     180.0
81 LYS    7    -180.0     180.0
82 ILE    8    -180.0     180.0
83 LYS    9    -180.0     180.0
84 GLY   10    -180.0     180.0
85 ARG   11    -180.0     180.0
86 THR   12    -180.0     180.0
87 PHE   13    -180.0     180.0
88 ARG   14    -180.0     180.0
89 ASN   15    -180.0     180.0
90 GLU   16    -180.0     180.0
91 LYS   17    -180.0     180.0
92 GLU   18    -180.0     180.0
93 LEU   19    -180.0     180.0
94 ARG   20    -180.0     180.0
95 ASP   21    -180.0     180.0
96 PHE   22    -180.0     180.0
97 ILE   23    -180.0     180.0
98 GLU   24    -180.0     180.0
99 LYS   25    -180.0     180.0
100 PHE   26    -180.0     180.0
101 LYS   27    -180.0     180.0
102 GLY   28    -180.0     180.0
103 ARG   29    -180.0     180.0
104 D     30    -180.0     180.0
105  NZ_START=            2  NZ_END=           29
106  IZ_SC=            0
107
108 Geometry of the virtual chain.
109   Res       Theta       Phi       Dsc     Alpha      Omega
110 D     1     0.000     0.000     0.000     0.000     0.000
111 GLN   2     0.000     0.000     2.240     0.000     0.000
112 GLN   3     0.000     0.000     2.240     0.000     0.000
113 TYR   4     0.000     0.000     2.484     0.000     0.000
114 THR   5     0.000     0.000     1.393     0.000     0.000
115 ALA   6     0.000     0.000     0.743     0.000     0.000
116 LYS   7     0.000     0.000     2.541     0.000     0.000
117 ILE   8     0.000     0.000     1.776     0.000     0.000
118 LYS   9     0.000     0.000     2.541     0.000     0.000
119 GLY  10     0.000     0.000     0.000     0.000     0.000
120 ARG  11     0.000     0.000     3.020     0.000     0.000
121 THR  12     0.000     0.000     1.393     0.000     0.000
122 PHE  13     0.000     0.000     2.299     0.000     0.000
123 ARG  14     0.000     0.000     3.020     0.000     0.000
124 ASN  15     0.000     0.000     1.684     0.000     0.000
125 GLU  16     0.000     0.000     2.254     0.000     0.000
126 LYS  17     0.000     0.000     2.541     0.000     0.000
127 GLU  18     0.000     0.000     2.254     0.000     0.000
128 LEU  19     0.000     0.000     1.939     0.000     0.000
129 ARG  20     0.000     0.000     3.020     0.000     0.000
130 ASP  21     0.000     0.000     1.709     0.000     0.000
131 PHE  22     0.000     0.000     2.299     0.000     0.000
132 ILE  23     0.000     0.000     1.776     0.000     0.000
133 GLU  24     0.000     0.000     2.254     0.000     0.000
134 LYS  25     0.000     0.000     2.541     0.000     0.000
135 PHE  26     0.000     0.000     2.299     0.000     0.000
136 LYS  27     0.000     0.000     2.541     0.000     0.000
137 GLY  28     0.000     0.000     0.000     0.000     0.000
138 ARG  29     0.000     0.000     3.020     0.000     0.000
139 D    30     0.000     0.000     0.000     0.000     0.000
140 CSA calculations calculation.
141
142 Conformations will be energy-minimized.
143 ********************************************************************************
144
145 Waiting for     0.2522 sec
146 Waiting for     0.0006 sec
147 Waiting for     0.0007 sec
148 Waiting for     0.3460 sec
149 Waiting for     0.0007 sec
150 #OVERLAP evdw > 1d10   1.00000E+20
151  #OVERLAPing residues             2
152   13  20
153  #OVERLAPing all corrected after             1  random generation
154 #OVERLAP evdw after   1.44938E+05
155 Waiting for     0.0374 sec
156 Waiting for     0.0007 sec
157 Waiting for     0.0315 sec
158 Waiting for     0.0377 sec
159 Waiting for     0.0357 sec
160 #OVERLAP evdw > 1d10   1.00000E+20
161  #OVERLAPing residues             2
162   22  25
163  #OVERLAPing all corrected after             1  random generation
164 #OVERLAP evdw after   5.21041E+08
165 Waiting for     0.0008 sec
166 #OVERLAP evdw > 1d10   1.00000E+20
167  #OVERLAPing residues             2
168   10  25
169  #OVERLAPing all corrected after             2  random generation
170 #OVERLAP evdw after   3.31893E+06
171 Waiting for     0.0346 sec
172 Waiting for     0.0346 sec
173 Waiting for     0.0661 sec
174 Waiting for     0.0360 sec
175 Waiting for     0.0326 sec
176 Waiting for     0.0115 sec
177 Waiting for     0.0007 sec
178 Waiting for     0.0555 sec
179 Waiting for     0.0374 sec
180 Waiting for     0.0383 sec
181 Waiting for     0.0416 sec
182 Waiting for     0.0354 sec
183 Waiting for     0.0392 sec
184 Waiting for     0.0403 sec
185 #OVERLAP evdw > 1d10   1.00000E+20
186  #OVERLAPing residues             2
187    4  27
188  #OVERLAPing all corrected after             1  random generation
189 #OVERLAP evdw after   8.12457E+14
190 Waiting for     0.0400 sec
191 Waiting for     0.0385 sec
192 Waiting for     0.0007 sec
193 Waiting for     0.0007 sec
194 Waiting for     0.0329 sec
195 Waiting for     0.1129 sec
196 Waiting for     0.0007 sec
197 Waiting for     0.0500 sec
198 Waiting for     0.0393 sec
199 Waiting for     0.0389 sec
200 #OVERLAP evdw > 1d10   1.00000E+20
201  #OVERLAPing residues             4
202    7  26   8  25
203  #OVERLAPing all corrected after             1  random generation
204 #OVERLAP evdw after   1.40460E+10
205 Waiting for     0.0318 sec
206 Waiting for     0.2496 sec
207 Waiting for     0.0257 sec
208 Waiting for     0.0363 sec
209 Waiting for     0.0362 sec
210 Waiting for     0.0580 sec
211 Waiting for     0.0324 sec
212 #OVERLAP evdw > 1d10   1.00000E+20
213  #OVERLAPing residues             2
214    5  17
215  #OVERLAPing all corrected after             8  random generation
216 #OVERLAP evdw after   1.16292E+08
217 Waiting for     0.0311 sec
218 Waiting for     0.0366 sec
219 Waiting for     0.0008 sec
220 Waiting for     0.0378 sec
221 Waiting for     0.0007 sec
222 Waiting for     0.0337 sec
223 Waiting for     0.0397 sec
224 Waiting for     0.0395 sec
225 Waiting for     0.0360 sec
226 Waiting for     0.0406 sec
227 Waiting for     0.0007 sec
228 Waiting for     0.0007 sec
229 Waiting for     0.0382 sec
230 Waiting for     0.0656 sec
231 Waiting for     0.0348 sec
232 Waiting for     0.0344 sec
233 #OVERLAP evdw > 1d10   1.00000E+20
234  #OVERLAPing residues             2
235   14  29
236  #OVERLAPing all corrected after             1  random generation
237 #OVERLAP evdw after   1.66599E+03
238 Waiting for     0.0307 sec
239 #OVERLAP evdw > 1d10   1.00000E+20
240  #OVERLAPing residues             2
241    4  27
242  #OVERLAPing all corrected after             1  random generation
243 #OVERLAP evdw after   6.46319E+10
244 Waiting for     0.0334 sec
245 Waiting for     0.0007 sec
246 Waiting for     0.0393 sec
247 Waiting for     0.0388 sec
248 Waiting for     0.0344 sec
249 Waiting for     0.0007 sec
250 Waiting for     0.0370 sec
251 Waiting for     0.0350 sec
252 Waiting for     0.0948 sec
253 Waiting for     0.0009 sec
254 #OVERLAP evdw > 1d10   1.00000E+20
255  #OVERLAPing residues             2
256    8  13
257  #OVERLAPing all corrected after             1  random generation
258 #OVERLAP evdw after   8.39970E+13
259 Waiting for     0.0007 sec
260 #OVERLAP evdw > 1d10   1.00000E+20
261  #OVERLAPing residues             4
262    5  24  11  19
263  #OVERLAPing all corrected after             2  random generation
264 #OVERLAP evdw after   7.15563E+10
265 Waiting for     0.0403 sec
266 Waiting for     0.0383 sec
267 Waiting for     0.0393 sec
268 #OVERLAP evdw > 1d10   1.08126E+29
269  #OVERLAPing residues             0
270
271  #OVERLAPing all corrected after             1  random generation
272 #OVERLAP evdw after   1.08126E+29
273 Waiting for     0.0384 sec
274 #OVERLAP evdw > 1d10   1.00000E+20
275  #OVERLAPing residues             2
276    5  22
277  #OVERLAPing all corrected after            10  random generation
278 #OVERLAP evdw after   5.31363E+22
279 Waiting for     0.0338 sec
280 #OVERLAP evdw > 1d10   1.00000E+20
281  #OVERLAPing residues             2
282    5  25
283  #OVERLAPing NOT all corrected             3
284    5  25   9
285 #OVERLAP evdw after   1.00000E+20
286 Waiting for     0.0404 sec
287 Waiting for     0.0489 sec
288 Waiting for     0.0006 sec
289 #OVERLAP evdw > 1d10   1.00000E+20
290  #OVERLAPing residues             2
291    4  22
292  #OVERLAPing all corrected after             1  random generation
293 #OVERLAP evdw after   3.46404E+03
294 Waiting for     0.0007 sec
295 #OVERLAP evdw > 1d10   1.00000E+20
296  #OVERLAPing residues             2
297    8  25
298  #OVERLAPing all corrected after            72  random generation
299 #OVERLAP evdw after   1.47875E+24
300 Waiting for     0.0006 sec
301 Waiting for     0.0394 sec
302 #OVERLAP evdw > 1d10   1.00000E+20
303  #OVERLAPing residues             2
304    6   9
305  #OVERLAPing all corrected after             1  random generation
306 #OVERLAP evdw after   8.85550E+09
307 Waiting for     0.0007 sec
308 Waiting for     0.0378 sec
309 Waiting for     0.0385 sec
310 #OVERLAP evdw > 1d10   1.00000E+20
311  #OVERLAPing residues             2
312    3  22
313  #OVERLAPing all corrected after             1  random generation
314 #OVERLAP evdw after   1.51227E+18
315 Waiting for     0.0359 sec
316 #OVERLAP evdw > 1d10   1.00000E+20
317  #OVERLAPing residues             2
318    5  20
319  #OVERLAPing all corrected after             1  random generation
320 #OVERLAP evdw after   2.23846E+06
321 Waiting for     0.0204 sec
322 Waiting for     0.0615 sec
323 Waiting for     0.0007 sec
324 Waiting for     0.0598 sec
325 Waiting for     0.0502 sec
326 #OVERLAP evdw > 1d10   1.00000E+20
327  #OVERLAPing residues             2
328   18  27
329  #OVERLAPing all corrected after             1  random generation
330 #OVERLAP evdw after   1.77887E+19
331 Waiting for     0.0318 sec
332 Waiting for     0.0338 sec
333 #OVERLAP evdw > 1d10   1.00000E+20
334  #OVERLAPing residues             2
335    9  25
336  #OVERLAPing all corrected after             4  random generation
337 #OVERLAP evdw after   2.25264E+08
338 Waiting for     0.0387 sec
339 Waiting for     0.0313 sec
340 Waiting for     0.0397 sec
341 Waiting for     0.0343 sec
342 Waiting for     0.0365 sec
343 Waiting for     0.0314 sec
344 Waiting for     0.0346 sec
345 Waiting for     0.0382 sec
346 #OVERLAP evdw > 1d10   1.00000E+20
347  #OVERLAPing residues             2
348    9  20
349  #OVERLAPing all corrected after             2  random generation
350 #OVERLAP evdw after   7.58221E+16
351 Waiting for     0.0377 sec
352 Waiting for     0.0332 sec
353 Waiting for     0.0007 sec
354 Waiting for     0.0315 sec
355 Waiting for     0.0379 sec
356 Waiting for     0.0386 sec
357 #OVERLAP evdw > 1d10   1.00000E+20
358  #OVERLAPing residues             2
359    7  22
360  #OVERLAPing all corrected after             1  random generation
361 #OVERLAP evdw after   9.14379E+09
362 Waiting for     0.0145 sec
363 #OVERLAP evdw > 1d10   1.00000E+20
364  #OVERLAPing residues             2
365    3  27
366  #OVERLAPing all corrected after             1  random generation
367 #OVERLAP evdw after   5.97159E+02
368 Waiting for     0.0355 sec
369 Waiting for     0.0404 sec
370 #OVERLAP evdw > 1d10   1.00000E+20
371  #OVERLAPing residues             2
372   13  17
373  #OVERLAPing all corrected after             1  random generation
374 #OVERLAP evdw after   5.50949E+06
375 Waiting for     0.0314 sec
376 Waiting for     0.0007 sec
377 Waiting for     0.0377 sec
378 Waiting for     0.0387 sec
379 Waiting for     0.0372 sec
380 #OVERLAP evdw > 1d10   1.00000E+20
381  #OVERLAPing residues             2
382   17  19
383  #OVERLAPing all corrected after             1  random generation
384 #OVERLAP evdw after   4.04854E+00
385 Waiting for     0.0343 sec
386 Waiting for     0.0355 sec
387 #OVERLAP evdw > 1d10   1.00000E+20
388  #OVERLAPing residues             2
389    5  19
390  #OVERLAPing all corrected after             2  random generation
391 #OVERLAP evdw after   6.52203E+14
392 Waiting for     0.0386 sec
393 Waiting for     0.0707 sec
394 Waiting for     0.0451 sec
395 Waiting for     0.0136 sec
396 Waiting for     0.0517 sec
397 Waiting for     0.0307 sec
398 Waiting for     0.0334 sec
399 Waiting for     0.0322 sec
400 Waiting for     0.0382 sec
401 Waiting for     0.0403 sec
402 Waiting for     0.0328 sec
403 Waiting for     0.0006 sec
404 #OVERLAP evdw > 1d10   1.00000E+20
405  #OVERLAPing residues             2
406    5  14
407  #OVERLAPing all corrected after             1  random generation
408 #OVERLAP evdw after  -3.33348E+01
409 Waiting for     0.0627 sec
410 Waiting for     0.0577 sec
411 Waiting for     0.0391 sec
412 Waiting for     0.0338 sec
413 Waiting for     0.0336 sec
414 Waiting for     0.0359 sec
415 Waiting for     0.0405 sec
416 Waiting for     0.0007 sec
417 Waiting for     0.0355 sec
418 #OVERLAP evdw > 1d10   1.00000E+20
419  #OVERLAPing residues             4
420    7  21   9  23
421  #OVERLAPing all corrected after             1  random generation
422 #OVERLAP evdw after   1.21177E+10
423 Waiting for     0.0007 sec
424 #OVERLAP evdw > 1d10   1.00000E+20
425  #OVERLAPing residues             2
426    2  13
427  #OVERLAPing all corrected after             2  random generation
428 #OVERLAP evdw after   6.35293E+07
429 Waiting for     0.0355 sec
430 Waiting for     0.0324 sec
431 Waiting for     0.0321 sec
432 Waiting for     0.0329 sec
433 #OVERLAP evdw > 1d10   1.00000E+20
434  #OVERLAPing residues             2
435   11  25
436  #OVERLAPing all corrected after             1  random generation
437 #OVERLAP evdw after   2.05882E+03
438 Waiting for     0.0367 sec
439 Waiting for     0.4339 sec
440 Waiting for     0.0006 sec
441 #OVERLAP evdw > 1d10   1.00000E+20
442  #OVERLAPing residues             2
443    8  25
444  #OVERLAPing all corrected after             1  random generation
445 #OVERLAP evdw after   7.77247E+05
446 Waiting for     0.0327 sec
447 Waiting for     0.0335 sec
448 Waiting for     0.0398 sec
449 Waiting for     0.0425 sec
450 #OVERLAP evdw > 1d10   1.00000E+20
451  #OVERLAPing residues             2
452   12  27
453  #OVERLAPing all corrected after             3  random generation
454 #OVERLAP evdw after   2.78064E+05
455 Waiting for     0.0007 sec
456 Waiting for     0.0357 sec
457 #OVERLAP evdw > 1d10   1.00000E+20
458  #OVERLAPing residues             2
459    7  29
460  #OVERLAPing all corrected after             1  random generation
461 #OVERLAP evdw after   4.83449E+03
462 Waiting for     0.0381 sec
463 Waiting for     0.0006 sec
464 #OVERLAP evdw > 1d10   1.00000E+20
465  #OVERLAPing residues             2
466    7  14
467  #OVERLAPing all corrected after             2  random generation
468 #OVERLAP evdw after   1.52958E+09
469 Waiting for     0.0364 sec
470 #OVERLAP evdw > 1d10   1.00000E+20
471  #OVERLAPing residues             4
472    9  17  20  25
473  #OVERLAPing all corrected after             3  random generation
474 #OVERLAP evdw after   9.55831E+03
475 Waiting for     0.0329 sec
476 Waiting for     0.0383 sec
477 Waiting for     0.0530 sec
478 Waiting for     0.0364 sec
479 #OVERLAP evdw > 1d10   1.00000E+20
480  #OVERLAPing residues             4
481    6  23   9  24
482  #OVERLAPing all corrected after            30  random generation
483 #OVERLAP evdw after   5.13377E+23
484 Waiting for     0.0007 sec
485 #OVERLAP evdw > 1d10   1.00000E+20
486  #OVERLAPing residues             2
487    8  21
488  #OVERLAPing all corrected after             1  random generation
489 #OVERLAP evdw after   1.10560E+13
490 Waiting for     0.0337 sec
491 Waiting for     0.0007 sec
492 #OVERLAP evdw > 1d10   1.00000E+20
493  #OVERLAPing residues             2
494    7  29
495  #OVERLAPing all corrected after             2  random generation
496 #OVERLAP evdw after   7.21187E+17
497 Waiting for     0.0346 sec
498 Waiting for     0.0007 sec
499 Waiting for     0.0338 sec
500 Waiting for     0.0247 sec
501 Waiting for     0.0034 sec
502 #OVERLAP evdw > 1d10   1.00000E+20
503  #OVERLAPing residues             2
504    9  27
505  #OVERLAPing all corrected after             1  random generation
506 #OVERLAP evdw after   1.74412E+05
507 Waiting for     0.0371 sec
508 #OVERLAP evdw > 1d10   1.00000E+20
509  #OVERLAPing residues             4
510    4  28   5  29
511  #OVERLAPing NOT all corrected             2
512    4  28
513 #OVERLAP evdw after   1.00000E+20
514 Waiting for     0.0332 sec
515 Waiting for     0.0381 sec
516 Waiting for     0.0007 sec
517 Waiting for     0.0384 sec
518 #OVERLAP evdw > 1d10   1.00000E+20
519  #OVERLAPing residues             2
520   16  23
521  #OVERLAPing all corrected after             1  random generation
522 #OVERLAP evdw after   2.57518E+07
523 Waiting for     0.0341 sec
524 Waiting for     0.0006 sec
525 Waiting for     0.0395 sec
526 Waiting for     0.0335 sec
527 Waiting for     0.0347 sec
528 Waiting for     0.0351 sec
529 #OVERLAP evdw > 1d10   1.00000E+20
530  #OVERLAPing residues             2
531    7  20
532  #OVERLAPing all corrected after             1  random generation
533 #OVERLAP evdw after   8.41576E+15
534 Waiting for     0.0188 sec
535 Waiting for     0.0396 sec
536 #OVERLAP evdw > 1d10   1.00000E+20
537  #OVERLAPing residues             2
538   11  15
539  #OVERLAPing all corrected after             1  random generation
540 #OVERLAP evdw after   1.12225E+09
541 Waiting for     0.0400 sec
542 Waiting for     0.0371 sec
543 Waiting for     0.0007 sec
544 Waiting for     0.0405 sec
545 Waiting for     0.0550 sec
546 Waiting for     0.0351 sec
547 Waiting for     0.0235 sec
548 Waiting for     0.0007 sec
549 Waiting for     0.0332 sec
550 Waiting for     0.0319 sec
551 Waiting for     0.0335 sec
552 Waiting for     0.0400 sec
553 Waiting for     0.0007 sec
554 #OVERLAP evdw > 1d10   1.00000E+20
555  #OVERLAPing residues             2
556    9  23
557  #OVERLAPing all corrected after             3  random generation
558 #OVERLAP evdw after   2.54396E+10
559 Waiting for     0.0412 sec
560 Waiting for     0.0397 sec
561 #OVERLAP evdw > 1d10   1.00000E+20
562  #OVERLAPing residues             2
563   11  26
564  #OVERLAPing all corrected after             1  random generation
565 #OVERLAP evdw after   2.11334E+05
566 Waiting for     0.0007 sec
567 #OVERLAP evdw > 1d10   1.00000E+20
568  #OVERLAPing residues             4
569    3  16   5  26
570  #OVERLAPing all corrected after             1  random generation
571 #OVERLAP evdw after   1.80008E+08
572 Waiting for     0.0008 sec
573 Waiting for     0.0373 sec
574 Waiting for     0.0378 sec
575 Waiting for     0.0007 sec
576 #OVERLAP evdw > 1d10   1.00000E+20
577  #OVERLAPing residues             2
578    5  25
579  #OVERLAPing all corrected after             1  random generation
580 #OVERLAP evdw after   1.16683E+06
581 Waiting for     0.0093 sec
582 Waiting for     0.0344 sec
583 #OVERLAP evdw > 1d10   1.00000E+20
584  #OVERLAPing residues             2
585   17  22
586  #OVERLAPing all corrected after             1  random generation
587 #OVERLAP evdw after   7.01978E+03
588 Waiting for     0.0332 sec
589 Waiting for     0.0007 sec
590 Waiting for     0.0007 sec
591 #OVERLAP evdw > 1d10   1.00000E+20
592  #OVERLAPing residues             2
593    4  19
594  #OVERLAPing all corrected after             1  random generation
595 #OVERLAP evdw after   6.16610E+13
596 Waiting for     0.0309 sec
597 #OVERLAP evdw > 1d10   1.00000E+20
598  #OVERLAPing residues             2
599   11  25
600  #OVERLAPing all corrected after             4  random generation
601 #OVERLAP evdw after   6.33674E+10
602 Waiting for     0.0339 sec
603 Waiting for     0.0395 sec
604 Waiting for     0.0362 sec
605 Waiting for     0.0401 sec
606 Waiting for     0.0363 sec
607 Waiting for     0.0054 sec
608 Waiting for     0.0007 sec
609 Waiting for     0.0312 sec
610 Waiting for     0.0007 sec
611 Waiting for     0.0375 sec
612 Waiting for     0.0007 sec
613 Waiting for     0.0007 sec
614 Waiting for     0.0349 sec
615 Waiting for     0.0406 sec
616 Waiting for     0.0007 sec
617 Waiting for     0.0527 sec
618 Waiting for     0.0366 sec
619 Waiting for     0.0401 sec
620 Waiting for     0.0396 sec
621 #OVERLAP evdw > 1d10   3.71346E+31
622  #OVERLAPing residues             0
623
624  #OVERLAPing all corrected after             1  random generation
625 #OVERLAP evdw after   3.71346E+31
626 Waiting for     0.0007 sec
627 Waiting for     0.0007 sec
628 #OVERLAP evdw > 1d10   1.00000E+20
629  #OVERLAPing residues             2
630   17  25
631  #OVERLAPing all corrected after             2  random generation
632 #OVERLAP evdw after   1.08563E+10
633 Waiting for     0.0311 sec
634 #OVERLAP evdw > 1d10   2.06291E+25
635  #OVERLAPing residues             0
636
637  #OVERLAPing all corrected after             1  random generation
638 #OVERLAP evdw after   2.06291E+25
639 Waiting for     0.0454 sec
640 Waiting for     0.0329 sec
641 Waiting for     0.0337 sec
642 Waiting for     0.0362 sec
643 #OVERLAP evdw > 1d10   1.00000E+20
644  #OVERLAPing residues             2
645   15  20
646  #OVERLAPing all corrected after             2  random generation
647 #OVERLAP evdw after   1.60581E+13
648 Waiting for     0.0344 sec
649 Waiting for     0.0425 sec
650 Waiting for     0.3141 sec
651 Waiting for     0.0006 sec
652 Waiting for     0.0006 sec
653 Waiting for     0.0291 sec
654 #OVERLAP evdw > 1d10   1.00000E+20
655  #OVERLAPing residues             4
656   11  26  19  27
657  #OVERLAPing all corrected after             2  random generation
658 #OVERLAP evdw after   8.76728E+15
659 Waiting for     0.0311 sec
660 Waiting for     0.0319 sec
661 #OVERLAP evdw > 1d10   1.00000E+20
662  #OVERLAPing residues             2
663    4  26
664  #OVERLAPing all corrected after             1  random generation
665 #OVERLAP evdw after  -2.74041E+01
666 Waiting for     0.0396 sec
667 #OVERLAP evdw > 1d10   1.00000E+20
668  #OVERLAPing residues             2
669    4  29
670  #OVERLAPing all corrected after             1  random generation
671 #OVERLAP evdw after   4.50584E+07
672 Waiting for     0.0400 sec
673 #OVERLAP evdw > 1d10   1.00000E+20
674  #OVERLAPing residues             2
675    6  27
676  #OVERLAPing all corrected after             1  random generation
677 #OVERLAP evdw after   4.90855E+08
678 Waiting for     0.0346 sec
679 Waiting for     0.0344 sec
680 Waiting for     0.0378 sec
681 #OVERLAP evdw > 1d10   1.00000E+20
682  #OVERLAPing residues             2
683    4  24
684  #OVERLAPing all corrected after             2  random generation
685 #OVERLAP evdw after   4.79607E+04
686 Waiting for     0.0063 sec
687 Waiting for     0.0408 sec
688 Waiting for     0.0404 sec
689 Waiting for     0.0372 sec
690 Waiting for     0.0583 sec
691 Waiting for     0.0335 sec
692 Waiting for     0.0334 sec
693 Waiting for     0.0384 sec
694 Waiting for     0.0006 sec
695 Waiting for     0.0397 sec
696 Waiting for     0.0396 sec
697 Waiting for     0.0337 sec
698 #OVERLAP evdw > 1d10   1.00000E+20
699  #OVERLAPing residues             2
700    6  23
701  #OVERLAPing all corrected after             1  random generation
702 #OVERLAP evdw after   5.22573E+07
703 Waiting for     0.0391 sec
704 #OVERLAP evdw > 1d10   1.00000E+20
705  #OVERLAPing residues             5
706   16  27  17  23  25
707  #OVERLAPing all corrected after            14  random generation
708 #OVERLAP evdw after   7.91145E+06
709 Waiting for     0.0007 sec
710 #OVERLAP evdw > 1d10   1.00000E+20
711  #OVERLAPing residues             2
712   11  20
713  #OVERLAPing all corrected after             1  random generation
714 #OVERLAP evdw after   1.71502E+09
715 Waiting for     0.0364 sec
716 Waiting for     0.0429 sec
717 Waiting for     0.0007 sec
718 Waiting for     0.0384 sec
719 Waiting for     0.0565 sec
720 Waiting for     0.0321 sec
721 Waiting for     0.0406 sec
722 Waiting for     0.0007 sec
723 Waiting for     0.0351 sec
724 Waiting for     0.0357 sec
725 Waiting for     0.0505 sec
726 Waiting for     0.0375 sec
727 Waiting for     0.0695 sec
728 Waiting for     0.0572 sec
729 Waiting for     0.0358 sec
730 Waiting for     0.0368 sec
731 Waiting for     0.0384 sec
732 Waiting for     0.0368 sec
733 Waiting for     0.0483 sec
734 Waiting for     0.0529 sec
735 #OVERLAP evdw > 1d10   1.00000E+20
736  #OVERLAPing residues             2
737    5  13
738  #OVERLAPing all corrected after             1  random generation
739 #OVERLAP evdw after   1.74517E+10
740 Waiting for     0.0007 sec
741 #OVERLAP evdw > 1d10   1.00000E+20
742  #OVERLAPing residues             2
743   11  17
744  #OVERLAPing all corrected after             3  random generation
745 #OVERLAP evdw after   6.74887E+09
746 Waiting for     0.0331 sec
747 Waiting for     0.0007 sec
748 Waiting for     0.0339 sec
749 Waiting for     0.0400 sec
750 Waiting for     0.0387 sec
751 #OVERLAP evdw > 1d10   1.00000E+20
752  #OVERLAPing residues             2
753    5  27
754  #OVERLAPing all corrected after           665  random generation
755 #OVERLAP evdw after   1.84953E+20
756 Waiting for     0.0386 sec
757 Waiting for     0.0246 sec
758 Waiting for     0.0399 sec
759 Waiting for     0.0007 sec
760 #OVERLAP evdw > 1d10   1.00000E+20
761  #OVERLAPing residues             2
762   19  26
763  #OVERLAPing all corrected after             1  random generation
764 #OVERLAP evdw after   1.39993E+18
765 Waiting for     0.0309 sec
766 #OVERLAP evdw > 1d10   1.00000E+20
767  #OVERLAPing residues             2
768    9  25
769  #OVERLAPing all corrected after             2  random generation
770 #OVERLAP evdw after   4.81693E+12
771 Waiting for     0.0592 sec
772 Waiting for     0.0351 sec
773 Waiting for     0.0647 sec
774 Waiting for     0.0338 sec
775 Waiting for     0.4855 sec
776 Waiting for     0.0007 sec
777 Waiting for     0.0404 sec
778 Waiting for     0.0007 sec
779 Waiting for     0.0402 sec
780 #OVERLAP evdw > 1d10   1.00000E+20
781  #OVERLAPing residues             2
782    9  23
783  #OVERLAPing all corrected after             1  random generation
784 #OVERLAP evdw after   3.66672E+05
785 Waiting for     0.0330 sec
786 #OVERLAP evdw > 1d10   1.00000E+20
787  #OVERLAPing residues             2
788    4  27
789  #OVERLAPing all corrected after             1  random generation
790 #OVERLAP evdw after   8.37014E+06
791 Waiting for     0.0383 sec
792 Waiting for     0.0387 sec
793 #OVERLAP evdw > 1d10   1.00000E+20
794  #OVERLAPing residues             2
795    7  19
796  #OVERLAPing all corrected after             1  random generation
797 #OVERLAP evdw after   1.47218E+11
798 Waiting for     0.0342 sec
799 Waiting for     0.0006 sec
800 #OVERLAP evdw > 1d10   1.00000E+20
801  #OVERLAPing residues             4
802    7  25   9  27
803  #OVERLAPing all corrected after             3  random generation
804 #OVERLAP evdw after   7.73578E+17
805 Waiting for     0.0333 sec
806 Waiting for     0.0345 sec
807 Waiting for     0.0398 sec
808 Waiting for     0.0325 sec
809 Waiting for     0.0363 sec
810 Waiting for     0.0347 sec
811 Waiting for     0.0354 sec
812 Waiting for     0.0007 sec
813 Waiting for     0.0312 sec
814 Waiting for     0.0007 sec
815 Waiting for     0.0343 sec
816 Waiting for     0.0313 sec
817 Waiting for     0.0342 sec
818 Waiting for     0.0342 sec
819 Waiting for     0.0529 sec
820 Waiting for     0.0325 sec
821 #OVERLAP evdw > 1d10   1.00000E+20
822  #OVERLAPing residues             6
823    3  19   7  23   8  24
824  #OVERLAPing NOT all corrected             2
825    7  23
826 #OVERLAP evdw after   1.00000E+20
827 Waiting for     0.0311 sec
828 Waiting for     0.0397 sec
829 #OVERLAP evdw > 1d10   1.00000E+20
830  #OVERLAPing residues             2
831    2  25
832  #OVERLAPing all corrected after             8  random generation
833 #OVERLAP evdw after   8.19983E+11
834 Waiting for     0.0356 sec
835 Waiting for     0.0658 sec
836 Waiting for     0.0365 sec
837 #OVERLAP evdw > 1d10   1.08218E+34
838  #OVERLAPing residues             0
839
840  #OVERLAPing all corrected after             1  random generation
841 #OVERLAP evdw after   1.08218E+34
842 Waiting for     0.0338 sec
843 Waiting for     0.0382 sec
844 Waiting for     0.0399 sec
845 #OVERLAP evdw > 1d10   1.00000E+20
846  #OVERLAPing residues             2
847    7  14
848  #OVERLAPing all corrected after             1  random generation
849 #OVERLAP evdw after   1.10922E+04
850 Waiting for     0.0007 sec
851 Waiting for     0.0007 sec
852 Waiting for     0.0331 sec
853 Waiting for     0.0007 sec
854 #OVERLAP evdw > 1d10   1.00000E+20
855  #OVERLAPing residues             2
856    4  15
857  #OVERLAPing all corrected after             1  random generation
858 #OVERLAP evdw after   1.99287E+03
859 Waiting for     0.0323 sec
860 Waiting for     0.0395 sec
861 Waiting for     0.0389 sec
862 Waiting for     0.0007 sec
863 Waiting for     0.0052 sec
864 Waiting for     0.0588 sec
865 Waiting for     0.0007 sec
866 #OVERLAP evdw > 1d10   1.00000E+20
867  #OVERLAPing residues             2
868   20  25
869  #OVERLAPing all corrected after             2  random generation
870 #OVERLAP evdw after   5.84275E+22
871 Waiting for     0.0357 sec
872 Waiting for     0.0382 sec
873 Waiting for     0.0007 sec
874 Waiting for     0.0007 sec
875 #OVERLAP evdw > 1d10   1.00000E+20
876  #OVERLAPing residues             2
877   11  25
878  #OVERLAPing all corrected after             2  random generation
879 #OVERLAP evdw after   1.53120E+10
880 Waiting for     0.0388 sec
881 Waiting for     0.0393 sec
882 Waiting for     0.0006 sec
883 Waiting for     0.0391 sec
884 Waiting for     0.0369 sec
885 Waiting for     0.0697 sec
886 #OVERLAP evdw > 1d10   1.00000E+20
887  #OVERLAPing residues             2
888   11  27
889  #OVERLAPing all corrected after             2  random generation
890 #OVERLAP evdw after   3.92245E+23
891 Waiting for     0.0336 sec
892 Waiting for     0.0377 sec
893 Waiting for     0.0330 sec
894 #OVERLAP evdw > 1d10   1.00000E+20
895  #OVERLAPing residues             2
896    3  22
897  #OVERLAPing all corrected after             1  random generation
898 #OVERLAP evdw after   1.33374E+02
899 Waiting for     0.0341 sec
900 Waiting for     0.0008 sec
901 #OVERLAP evdw > 1d10   1.00000E+20
902  #OVERLAPing residues             6
903    4  25   5  26   6  27
904  #OVERLAPing all corrected after             3  random generation
905 #OVERLAP evdw after   7.22333E+25
906 Waiting for     0.0405 sec
907 #OVERLAP evdw > 1d10   7.70203E+21
908  #OVERLAPing residues             0
909
910  #OVERLAPing all corrected after             1  random generation
911 #OVERLAP evdw after   7.70203E+21
912 Waiting for     0.0006 sec
913 Waiting for     0.0358 sec
914 Waiting for     0.0007 sec
915 Waiting for     0.0350 sec
916 Waiting for     0.0322 sec
917 Waiting for     0.7761 sec
918 Waiting for     0.0007 sec
919 Waiting for     0.0007 sec
920 Waiting for     0.0369 sec
921 #OVERLAP evdw > 1d10   7.46464E+20
922  #OVERLAPing residues             0
923
924  #OVERLAPing all corrected after             1  random generation
925 #OVERLAP evdw after   7.46464E+20
926 Waiting for     0.0322 sec
927 Waiting for     0.0703 sec
928 #OVERLAP evdw > 1d10   1.00000E+20
929  #OVERLAPing residues             2
930    5  17
931  #OVERLAPing all corrected after             1  random generation
932 #OVERLAP evdw after   3.16177E+05
933 Waiting for     0.0313 sec
934 Waiting for     0.0367 sec
935 #OVERLAP evdw > 1d10   1.00000E+20
936  #OVERLAPing residues             2
937    2  22
938  #OVERLAPing all corrected after             1  random generation
939 #OVERLAP evdw after   1.38660E+08
940 Waiting for     0.0326 sec
941 Waiting for     0.0351 sec
942 Waiting for     0.0006 sec
943 #OVERLAP evdw > 1d10   1.00000E+20
944  #OVERLAPing residues             2
945    4  27
946  #OVERLAPing all corrected after             1  random generation
947 #OVERLAP evdw after   6.48631E+01
948 Waiting for     0.0404 sec
949 Waiting for     0.0395 sec
950 #OVERLAP evdw > 1d10   1.00000E+20
951  #OVERLAPing residues             4
952    5  17   8  14
953  #OVERLAPing all corrected after             1  random generation
954 #OVERLAP evdw after   3.70908E+10
955 Waiting for     0.0338 sec
956 Waiting for     0.0310 sec
957 Waiting for     0.0334 sec
958 Waiting for     0.8254 sec
959 Waiting for     0.0334 sec
960 Waiting for     0.0006 sec
961 Waiting for     0.0432 sec
962 Waiting for     0.0377 sec
963 Waiting for     0.0381 sec
964 #OVERLAP evdw > 1d10   1.00000E+20
965  #OVERLAPing residues             9
966    2  20   3  25   5   6  26   7  27
967  #OVERLAPing NOT all corrected             2
968    5  25
969 #OVERLAP evdw after   1.00000E+20
970 Waiting for     0.0311 sec
971 Waiting for     0.0360 sec
972 Waiting for     0.0363 sec
973 #OVERLAP evdw > 1d10   1.00000E+20
974  #OVERLAPing residues             2
975    5  29
976  #OVERLAPing all corrected after             1  random generation
977 #OVERLAP evdw after   5.43209E+03
978 Waiting for     0.0317 sec
979 Waiting for     0.0007 sec
980 Waiting for     0.0397 sec
981 Waiting for     0.0387 sec
982 #OVERLAP evdw > 1d10   1.00000E+20
983  #OVERLAPing residues             2
984   20  27
985  #OVERLAPing all corrected after             1  random generation
986 #OVERLAP evdw after   3.75403E+22
987 Waiting for     0.0370 sec
988 Waiting for     0.0007 sec
989 Waiting for     0.0391 sec
990 #OVERLAP evdw > 1d10   1.00000E+20
991  #OVERLAPing residues             3
992    9  25  26
993  #OVERLAPing all corrected after             4  random generation
994 #OVERLAP evdw after   2.75763E+13
995 Waiting for     0.0589 sec
996 Waiting for     0.0382 sec
997 Waiting for     0.0398 sec
998 #OVERLAP evdw > 1d10   1.00000E+20
999  #OVERLAPing residues             2
1000   16  25
1001  #OVERLAPing all corrected after             2  random generation
1002 #OVERLAP evdw after   1.34132E+04
1003 Waiting for     0.0262 sec
1004 Waiting for     0.0323 sec
1005 Waiting for     0.0007 sec
1006 #OVERLAP evdw > 1d10   1.00000E+20
1007  #OVERLAPing residues             2
1008    6  25
1009  #OVERLAPing all corrected after             2  random generation
1010 #OVERLAP evdw after   2.02110E+21
1011 Waiting for     0.0364 sec
1012 Waiting for     0.0345 sec
1013 Waiting for     0.0329 sec
1014 Waiting for     0.0348 sec
1015 Waiting for     0.0010 sec
1016 Waiting for     0.0006 sec
1017 #OVERLAP evdw > 1d10   1.00000E+20
1018  #OVERLAPing residues             2
1019    4  26
1020  #OVERLAPing all corrected after             1  random generation
1021 #OVERLAP evdw after   5.27816E+16
1022 Waiting for     0.0349 sec
1023 Waiting for     0.0282 sec
1024 Waiting for     0.0333 sec
1025 Waiting for     0.8875 sec
1026 Waiting for     0.0006 sec
1027 Waiting for     0.0395 sec
1028 Waiting for     0.0007 sec
1029 Waiting for     0.0036 sec
1030 Waiting for     0.0396 sec
1031 Waiting for     0.0356 sec
1032 Waiting for     0.0334 sec
1033 #OVERLAP evdw > 1d10   1.00000E+20
1034  #OVERLAPing residues             2
1035    7  25
1036  #OVERLAPing all corrected after             7  random generation
1037 #OVERLAP evdw after   8.48532E+18
1038 Waiting for     0.0400 sec
1039 #OVERLAP evdw > 1d10   1.00000E+20
1040  #OVERLAPing residues             2
1041   16  17
1042  #OVERLAPing all corrected after             1  random generation
1043 #OVERLAP evdw after   3.07798E+18
1044 Waiting for     0.0399 sec
1045 #OVERLAP evdw > 1d10   1.00000E+20
1046  #OVERLAPing residues             2
1047   17  25
1048  #OVERLAPing all corrected after             1  random generation
1049 #OVERLAP evdw after   8.79186E+09
1050 Waiting for     0.0392 sec
1051 Waiting for     0.0007 sec
1052 Waiting for     0.0357 sec
1053 Waiting for     0.0109 sec
1054 Waiting for     0.0361 sec
1055 Waiting for     0.0321 sec
1056 #OVERLAP evdw > 1d10   1.00000E+20
1057  #OVERLAPing residues             2
1058   15  25
1059  #OVERLAPing all corrected after            14  random generation
1060 #OVERLAP evdw after   8.66992E+11
1061 Waiting for     0.0541 sec
1062 Waiting for     0.0693 sec
1063 #OVERLAP evdw > 1d10   1.00000E+20
1064  #OVERLAPing residues             2
1065    9  17
1066  #OVERLAPing all corrected after             1  random generation
1067 #OVERLAP evdw after   1.70735E+03
1068 Waiting for     0.0361 sec
1069 Waiting for     0.0324 sec
1070 #OVERLAP evdw > 1d10   1.00000E+20
1071  #OVERLAPing residues             6
1072    4  14   7  18  17  29
1073  #OVERLAPing all corrected after             2  random generation
1074 #OVERLAP evdw after   2.11575E+11
1075 Waiting for     0.0398 sec
1076 Waiting for     0.0007 sec
1077 Waiting for     0.0390 sec
1078 #OVERLAP evdw > 1d10   1.00000E+20
1079  #OVERLAPing residues             2
1080    3  13
1081  #OVERLAPing all corrected after             1  random generation
1082 #OVERLAP evdw after   4.45110E+11
1083 Waiting for     0.0349 sec
1084 Waiting for     0.0318 sec
1085 Waiting for     0.0007 sec
1086 Waiting for     0.0361 sec
1087 Waiting for     0.0372 sec
1088 Waiting for     0.0346 sec
1089 Waiting for     0.0073 sec
1090 Waiting for     0.0395 sec
1091 Waiting for     0.0007 sec
1092 #OVERLAP evdw > 1d10   1.00000E+20
1093  #OVERLAPing residues             3
1094    5  24   7
1095  #OVERLAPing all corrected after             2  random generation
1096 #OVERLAP evdw after   4.35292E+15
1097 Waiting for     0.0348 sec
1098 #OVERLAP evdw > 1d10   1.00000E+20
1099  #OVERLAPing residues             2
1100    3  17
1101  #OVERLAPing all corrected after             1  random generation
1102 #OVERLAP evdw after   3.60519E+11
1103 Waiting for     0.0314 sec
1104 Waiting for     0.0039 sec
1105 #OVERLAP evdw > 1d10   1.00000E+20
1106  #OVERLAPing residues             2
1107    5  22
1108  #OVERLAPing all corrected after             2  random generation
1109 #OVERLAP evdw after   7.68351E+08
1110 Waiting for     0.0372 sec
1111 Waiting for     0.0354 sec
1112 Waiting for     0.0378 sec
1113 Waiting for     0.0216 sec
1114 Waiting for     0.3097 sec
1115 Waiting for     0.0007 sec
1116 #OVERLAP evdw > 1d10   1.00000E+20
1117  #OVERLAPing residues             4
1118    6  27   8  25
1119  #OVERLAPing all corrected after             1  random generation
1120 #OVERLAP evdw after   1.37799E+03
1121 Waiting for     0.0352 sec
1122 Waiting for     0.0007 sec
1123 Waiting for     0.0322 sec
1124 Waiting for     0.0007 sec
1125 Waiting for     0.0343 sec
1126 Waiting for     0.0213 sec
1127 #OVERLAP evdw > 1d10   1.00000E+20
1128  #OVERLAPing residues             2
1129    3  17
1130  #OVERLAPing all corrected after             1  random generation
1131 #OVERLAP evdw after   1.49897E+11
1132 Waiting for     0.0691 sec
1133 #OVERLAP evdw > 1d10   1.00000E+20
1134  #OVERLAPing residues             2
1135    7  25
1136  #OVERLAPing all corrected after             2  random generation
1137 #OVERLAP evdw after   2.55658E+19
1138 Waiting for     0.0007 sec
1139 Waiting for     0.0702 sec
1140 Waiting for     0.0342 sec
1141 Waiting for     0.1723 sec
1142 Waiting for     0.0006 sec
1143 Waiting for     0.0406 sec
1144 Waiting for     0.0006 sec
1145 #OVERLAP evdw > 1d10   1.00000E+20
1146  #OVERLAPing residues             2
1147    9  22
1148  #OVERLAPing all corrected after             2  random generation
1149 #OVERLAP evdw after   1.87628E+03
1150 Waiting for     0.0331 sec
1151 Waiting for     0.0460 sec
1152 Waiting for     0.0462 sec
1153 #OVERLAP evdw > 1d10   1.00000E+20
1154  #OVERLAPing residues             2
1155    3  23
1156  #OVERLAPing all corrected after             2  random generation
1157 #OVERLAP evdw after   8.29426E+14
1158 Waiting for     0.0007 sec
1159 Waiting for     0.0360 sec
1160 #OVERLAP evdw > 1d10   1.00000E+20
1161  #OVERLAPing residues             2
1162   17  25
1163  #OVERLAPing all corrected after             2  random generation
1164 #OVERLAP evdw after   1.13727E+11
1165 Waiting for     0.0434 sec
1166 #OVERLAP evdw > 1d10   1.00000E+20
1167  #OVERLAPing residues             2
1168   25  29
1169  #OVERLAPing all corrected after             4  random generation
1170 #OVERLAP evdw after   1.18122E+09
1171 Waiting for     0.0338 sec
1172 Waiting for     0.0317 sec
1173 Waiting for     0.0007 sec
1174 #OVERLAP evdw > 1d10   1.00000E+20
1175  #OVERLAPing residues             2
1176    5  13
1177  #OVERLAPing all corrected after             1  random generation
1178 #OVERLAP evdw after   3.12446E+08
1179 Waiting for     0.0343 sec
1180 Waiting for     0.0404 sec
1181 Waiting for     0.9233 sec
1182 #OVERLAP evdw > 1d10   1.00000E+20
1183  #OVERLAPing residues             2
1184    5  29
1185  #OVERLAPing all corrected after             2  random generation
1186 #OVERLAP evdw after   1.97916E+12
1187 Waiting for     0.0006 sec
1188 Waiting for     0.0007 sec
1189 Waiting for     0.0325 sec
1190 #OVERLAP evdw > 1d10   1.00000E+20
1191  #OVERLAPing residues             6
1192    7  28   8  27  11  29
1193  #OVERLAPing NOT all corrected             2
1194    7  28
1195 #OVERLAP evdw after   1.00000E+20
1196 Waiting for     0.0403 sec
1197 Waiting for     0.0007 sec
1198 Waiting for     0.0704 sec
1199 Waiting for     0.0502 sec
1200 #OVERLAP evdw > 1d10   1.00000E+20
1201  #OVERLAPing residues             2
1202    4  27
1203  #OVERLAPing all corrected after             1  random generation
1204 #OVERLAP evdw after   8.44741E+17
1205 Waiting for     0.0007 sec
1206 #OVERLAP evdw > 1d10   1.00000E+20
1207  #OVERLAPing residues             2
1208    7  10
1209  #OVERLAPing all corrected after             1  random generation
1210 #OVERLAP evdw after   1.74521E+02
1211 Waiting for     0.0007 sec
1212 Waiting for     0.0393 sec
1213 Waiting for     0.0007 sec
1214 #OVERLAP evdw > 1d10   1.00000E+20
1215  #OVERLAPing residues             2
1216   22  27
1217  #OVERLAPing all corrected after             1  random generation
1218 #OVERLAP evdw after   8.09652E+04
1219 Waiting for     0.0360 sec
1220 #OVERLAP evdw > 1d10   1.00000E+20
1221  #OVERLAPing residues             2
1222    3  20
1223  #OVERLAPing all corrected after             2  random generation
1224 #OVERLAP evdw after   1.92486E+08
1225 Waiting for     0.0007 sec
1226 Waiting for     0.0715 sec
1227 Waiting for     0.5420 sec
1228 Waiting for     0.0394 sec
1229 Waiting for     0.0407 sec
1230 Waiting for     0.0370 sec
1231 Waiting for     0.0343 sec
1232 #OVERLAP evdw > 1d10   1.00000E+20
1233  #OVERLAPing residues             2
1234    5  29
1235  #OVERLAPing all corrected after             1  random generation
1236 #OVERLAP evdw after   4.89449E+12
1237 Waiting for     0.0379 sec
1238 Waiting for     0.0401 sec
1239 #OVERLAP evdw > 1d10   1.00000E+20
1240  #OVERLAPing residues             2
1241    7  25
1242  #OVERLAPing all corrected after             1  random generation
1243 #OVERLAP evdw after   4.13427E+09
1244 Waiting for     0.0007 sec
1245 Waiting for     0.0510 sec
1246 Waiting for     0.0440 sec
1247 #OVERLAP evdw > 1d10   1.00000E+20
1248  #OVERLAPing residues             6
1249    6  27   7  28   8  29
1250  #OVERLAPing NOT all corrected             2
1251    7  28
1252 #OVERLAP evdw after   1.00000E+20
1253 Waiting for     0.0384 sec
1254 Waiting for     0.0335 sec
1255 #OVERLAP evdw > 1d10   1.00000E+20
1256  #OVERLAPing residues             8
1257    2  18   5  17   6  27   7  28
1258  #OVERLAPing NOT all corrected             4
1259    6  27   7  28
1260 #OVERLAP evdw after   1.00000E+20
1261 Waiting for     0.0400 sec
1262 #OVERLAP evdw > 1d10   1.00000E+20
1263  #OVERLAPing residues             2
1264   14  20
1265  #OVERLAPing all corrected after             1  random generation
1266 #OVERLAP evdw after   2.14214E+07
1267 Waiting for     0.0007 sec
1268 Waiting for     0.0396 sec
1269 Waiting for     0.0006 sec
1270 Waiting for     0.0383 sec
1271 #OVERLAP evdw > 1d10   1.00000E+20
1272  #OVERLAPing residues             2
1273    5  19
1274  #OVERLAPing all corrected after             1  random generation
1275 #OVERLAP evdw after   4.67409E+05
1276 Waiting for     0.0371 sec
1277 Waiting for     0.0390 sec
1278 Waiting for     0.0354 sec
1279 Waiting for     0.0397 sec
1280 Waiting for     0.0356 sec
1281 Waiting for     0.0379 sec
1282 Waiting for     0.0007 sec
1283 Waiting for     0.0310 sec
1284 Waiting for     0.0375 sec
1285 Waiting for     0.0399 sec
1286 #OVERLAP evdw > 1d10   1.00000E+20
1287  #OVERLAPing residues             2
1288   12  27
1289  #OVERLAPing all corrected after             1  random generation
1290 #OVERLAP evdw after   3.64761E+04
1291 Waiting for     0.0321 sec
1292 Waiting for     0.0361 sec
1293 Waiting for     0.0007 sec
1294 Waiting for     0.0402 sec
1295 Waiting for     0.0402 sec
1296 Waiting for     0.0007 sec
1297 Waiting for     0.0403 sec
1298 Waiting for     0.0007 sec
1299 Waiting for     0.1177 sec
1300 #OVERLAP evdw > 1d10   1.00000E+20
1301  #OVERLAPing residues             4
1302    4  13  17  23
1303  #OVERLAPing all corrected after            16  random generation
1304 #OVERLAP evdw after   1.54911E+06
1305 Waiting for     0.0152 sec
1306 Waiting for     0.0177 sec
1307 #OVERLAP evdw > 1d10   1.00000E+20
1308  #OVERLAPing residues             2
1309    7  14
1310  #OVERLAPing all corrected after             1  random generation
1311 #OVERLAP evdw after   4.48668E+04
1312 Waiting for     0.0638 sec
1313 #OVERLAP evdw > 1d10   1.00000E+20
1314  #OVERLAPing residues             2
1315    5  17
1316  #OVERLAPing all corrected after             1  random generation
1317 #OVERLAP evdw after   2.10591E+17
1318 Waiting for     0.0332 sec
1319 Waiting for     0.0006 sec
1320 Waiting for     0.0007 sec
1321 Waiting for     0.0335 sec
1322 Waiting for     0.0316 sec
1323 Waiting for     0.0389 sec
1324 #OVERLAP evdw > 1d10   1.00000E+20
1325  #OVERLAPing residues             2
1326    9  20
1327  #OVERLAPing all corrected after             4  random generation
1328 #OVERLAP evdw after   2.17978E+08
1329 Waiting for     0.0573 sec
1330 Waiting for     0.0661 sec
1331 #OVERLAP evdw > 1d10   2.44481E+28
1332  #OVERLAPing residues             0
1333
1334  #OVERLAPing all corrected after             1  random generation
1335 #OVERLAP evdw after   2.44481E+28
1336 Waiting for     0.0007 sec
1337 Waiting for     0.0007 sec
1338 Waiting for     0.0007 sec
1339 Waiting for     0.0132 sec
1340 Waiting for     0.0388 sec
1341 Waiting for     0.0007 sec
1342 Waiting for     0.0375 sec
1343 Waiting for     0.0364 sec
1344 Waiting for     0.0007 sec
1345 Waiting for     0.0405 sec
1346 #OVERLAP evdw > 1d10   1.00000E+20
1347  #OVERLAPing residues             2
1348    5  29
1349  #OVERLAPing all corrected after             1  random generation
1350 #OVERLAP evdw after  -5.03714E+01
1351 Waiting for     0.0006 sec
1352 #OVERLAP evdw > 1d10   1.00000E+20
1353  #OVERLAPing residues             2
1354    4  26
1355  #OVERLAPing all corrected after             1  random generation
1356 #OVERLAP evdw after  -3.53465E+01
1357 Waiting for     0.0308 sec
1358 Waiting for     0.0337 sec
1359 Waiting for     0.0007 sec
1360 Waiting for     0.0349 sec
1361 Waiting for     0.0334 sec
1362 Waiting for     0.0139 sec
1363 Waiting for     0.0010 sec
1364 Waiting for     0.0007 sec
1365 Waiting for     0.0393 sec
1366 Waiting for     0.3896 sec
1367 Waiting for     0.0007 sec
1368 Waiting for     0.0323 sec
1369 Waiting for     0.0007 sec
1370 Waiting for     0.0592 sec
1371 #OVERLAP evdw > 1d10   1.00000E+20
1372  #OVERLAPing residues             2
1373   12  26
1374  #OVERLAPing all corrected after             1  random generation
1375 #OVERLAP evdw after   4.06805E+07
1376 Waiting for     0.0307 sec
1377 Waiting for     0.0007 sec
1378 Waiting for     0.0533 sec
1379 Waiting for     0.0369 sec
1380 Waiting for     0.0007 sec
1381 Waiting for     0.0344 sec
1382 Waiting for     0.0351 sec
1383 #OVERLAP evdw > 1d10   1.00000E+20
1384  #OVERLAPing residues             2
1385    4  12
1386  #OVERLAPing all corrected after             1  random generation
1387 #OVERLAP evdw after   8.15212E+08
1388 Waiting for     0.0374 sec
1389 Waiting for     0.0335 sec
1390 Waiting for     0.0341 sec
1391 Waiting for     0.0046 sec
1392 #OVERLAP evdw > 1d10   1.00000E+20
1393  #OVERLAPing residues             2
1394   14  25
1395  #OVERLAPing all corrected after             1  random generation
1396 #OVERLAP evdw after   8.77507E+16
1397 Waiting for     0.0320 sec
1398 Waiting for     0.0319 sec
1399 #OVERLAP evdw > 1d10   1.00000E+20
1400  #OVERLAPing residues             2
1401   15  20
1402  #OVERLAPing all corrected after             2  random generation
1403 #OVERLAP evdw after  -3.28672E+01
1404 Waiting for     0.0311 sec
1405 Waiting for     0.0007 sec
1406 #OVERLAP evdw > 1d10   1.00000E+20
1407  #OVERLAPing residues             2
1408    9  25
1409  #OVERLAPing all corrected after             1  random generation
1410 #OVERLAP evdw after   5.60386E+05
1411 Waiting for     0.0007 sec
1412 #OVERLAP evdw > 1d10   1.00000E+20
1413  #OVERLAPing residues             2
1414    7  11
1415  #OVERLAPing all corrected after             2  random generation
1416 #OVERLAP evdw after   4.69377E+51
1417 Waiting for     0.0331 sec
1418 Waiting for     0.0010 sec
1419 Waiting for     0.0007 sec
1420 Waiting for     0.0366 sec
1421 #OVERLAP evdw > 1d10   1.00000E+20
1422  #OVERLAPing residues             2
1423   14  24
1424  #OVERLAPing all corrected after             1  random generation
1425 #OVERLAP evdw after   4.33974E+14
1426 Waiting for     0.0007 sec
1427 Waiting for     0.0350 sec
1428 #OVERLAP evdw > 1d10   1.00000E+20
1429  #OVERLAPing residues             6
1430    2  14  11  26  12  27
1431  #OVERLAPing all corrected after            20  random generation
1432 #OVERLAP evdw after   4.86563E+21
1433 Waiting for     0.0007 sec
1434 Waiting for     0.0007 sec
1435 Waiting for     0.0348 sec
1436 Waiting for     0.0044 sec
1437 Waiting for     0.0007 sec
1438 Waiting for     0.0334 sec
1439 Waiting for     0.0403 sec
1440 Waiting for     0.3756 sec
1441 Waiting for     0.0007 sec
1442 #OVERLAP evdw > 1d10   1.00000E+20
1443  #OVERLAPing residues             2
1444    9  20
1445  #OVERLAPing all corrected after             2  random generation
1446 #OVERLAP evdw after   9.99579E+09
1447 Waiting for     0.0387 sec
1448 #OVERLAP evdw > 1d10   8.69939E+20
1449  #OVERLAPing residues             0
1450
1451  #OVERLAPing all corrected after             1  random generation
1452 #OVERLAP evdw after   8.69939E+20
1453 Waiting for     0.0383 sec
1454 Waiting for     0.0321 sec
1455 #OVERLAP evdw > 1d10   1.00000E+20
1456  #OVERLAPing residues             2
1457    9  20
1458  #OVERLAPing all corrected after             2  random generation
1459 #OVERLAP evdw after   5.17986E+04
1460 Waiting for     0.0354 sec
1461 #OVERLAP evdw > 1d10   1.00000E+20
1462  #OVERLAPing residues             2
1463   12  27
1464  #OVERLAPing all corrected after             1  random generation
1465 #OVERLAP evdw after   1.22711E+08
1466 Waiting for     0.0007 sec
1467 Waiting for     0.0007 sec
1468 #OVERLAP evdw > 1d10   1.00000E+20
1469  #OVERLAPing residues             2
1470    4  21
1471  #OVERLAPing all corrected after             1  random generation
1472 #OVERLAP evdw after   7.01586E+18
1473 Waiting for     0.0690 sec
1474 #OVERLAP evdw > 1d10   1.00000E+20
1475  #OVERLAPing residues             4
1476    7  25  13  27
1477  #OVERLAPing all corrected after             3  random generation
1478 #OVERLAP evdw after   5.82707E+09
1479 Waiting for     0.0352 sec
1480 #OVERLAP evdw > 1d10   1.00000E+20
1481  #OVERLAPing residues             4
1482    8  23   9  24
1483  #OVERLAPing all corrected after             2  random generation
1484 #OVERLAP evdw after   1.34372E+14
1485 Waiting for     0.0383 sec
1486 Waiting for     0.0024 sec
1487 #OVERLAP evdw > 1d10   1.00000E+20
1488  #OVERLAPing residues             2
1489    8  23
1490  #OVERLAPing all corrected after             1  random generation
1491 #OVERLAP evdw after   1.02139E+10
1492 Waiting for     0.0352 sec
1493 Waiting for     0.0527 sec
1494 Waiting for     0.0006 sec
1495 Waiting for     0.0355 sec
1496 Waiting for     0.0247 sec
1497 Waiting for     0.0389 sec
1498 Waiting for     0.8521 sec
1499 Waiting for     0.0007 sec
1500 #OVERLAP evdw > 1d10   1.00000E+20
1501  #OVERLAPing residues             2
1502    7  25
1503  #OVERLAPing all corrected after             2  random generation
1504 #OVERLAP evdw after   1.89093E+05
1505 Waiting for     0.0007 sec
1506 Waiting for     0.0380 sec
1507 #OVERLAP evdw > 1d10   1.00000E+20
1508  #OVERLAPing residues             8
1509    6  25   7  26   8  27   9  28
1510  #OVERLAPing NOT all corrected             2
1511    6  25
1512 #OVERLAP evdw after   1.00000E+20
1513 Waiting for     0.0007 sec
1514 Waiting for     0.0007 sec
1515 #OVERLAP evdw > 1d10   1.00000E+20
1516  #OVERLAPing residues             2
1517    9  27
1518  #OVERLAPing all corrected after             1  random generation
1519 #OVERLAP evdw after   1.07695E+08
1520 Waiting for     0.0327 sec
1521 Waiting for     0.0369 sec
1522 #OVERLAP evdw > 1d10   1.00000E+20
1523  #OVERLAPing residues             2
1524    7  25
1525  #OVERLAPing all corrected after             1  random generation
1526 #OVERLAP evdw after   5.68658E+10
1527 Waiting for     0.0332 sec
1528 #OVERLAP evdw > 1d10   1.00000E+20
1529  #OVERLAPing residues             4
1530   10  29  14  27
1531  #OVERLAPing NOT all corrected             3
1532   10  29  11
1533 #OVERLAP evdw after   1.00000E+20
1534 Waiting for     0.0348 sec
1535 Waiting for     0.0365 sec
1536 Waiting for     0.0380 sec
1537 #OVERLAP evdw > 1d10   1.00000E+20
1538  #OVERLAPing residues             2
1539   12  27
1540  #OVERLAPing all corrected after             1  random generation
1541 #OVERLAP evdw after   2.04924E+13
1542 Waiting for     0.0498 sec
1543 Waiting for     0.0328 sec
1544 Waiting for     0.0528 sec
1545 Waiting for     0.0007 sec
1546 Waiting for     0.1122 sec
1547 #OVERLAP evdw > 1d10   1.00000E+20
1548  #OVERLAPing residues             2
1549   13  25
1550  #OVERLAPing all corrected after             7  random generation
1551 #OVERLAP evdw after   2.41026E+07
1552 Waiting for     0.0006 sec
1553 Waiting for     0.0391 sec
1554 Waiting for     0.0754 sec
1555 Waiting for     0.0319 sec
1556 #OVERLAP evdw > 1d10   1.00000E+20
1557  #OVERLAPing residues             4
1558    7  29   8  27
1559  #OVERLAPing all corrected after            23  random generation
1560 #OVERLAP evdw after   1.85198E+10
1561 Waiting for     0.0007 sec
1562 Waiting for     0.0416 sec
1563 Waiting for     0.0320 sec
1564 Waiting for     0.0007 sec
1565 Waiting for     0.0110 sec
1566 Waiting for     0.0319 sec
1567 #OVERLAP evdw > 1d10   1.00000E+20
1568  #OVERLAPing residues             5
1569    4  27   5  25  24
1570  #OVERLAPing all corrected after            91  random generation
1571 #OVERLAP evdw after   2.81912E+14
1572 Waiting for     0.0703 sec
1573 Waiting for     0.0364 sec
1574 #OVERLAP evdw > 1d10   1.00000E+20
1575  #OVERLAPing residues             2
1576    4  14
1577  #OVERLAPing all corrected after             1  random generation
1578 #OVERLAP evdw after   1.37302E+22
1579 Waiting for     0.0007 sec
1580 #OVERLAP evdw > 1d10   1.00000E+20
1581  #OVERLAPing residues             4
1582   13  27  15  26
1583  #OVERLAPing all corrected after             1  random generation
1584 #OVERLAP evdw after   8.72294E+11
1585 Waiting for     0.0371 sec
1586 Waiting for     0.0398 sec
1587 Waiting for     0.0365 sec
1588 Waiting for     0.0367 sec
1589 Waiting for     0.2439 sec
1590 #OVERLAP evdw > 1d10   1.00000E+20
1591  #OVERLAPing residues             2
1592    3  20
1593  #OVERLAPing all corrected after             1  random generation
1594 #OVERLAP evdw after   1.34416E+11
1595 Waiting for     0.0007 sec
1596 Waiting for     0.0354 sec
1597 #OVERLAP evdw > 1d10   1.00000E+20
1598  #OVERLAPing residues             2
1599   11  27
1600  #OVERLAPing all corrected after             1  random generation
1601 #OVERLAP evdw after   8.10098E+08
1602 Waiting for     0.0345 sec
1603 Waiting for     0.0006 sec
1604 Waiting for     0.0355 sec
1605 #OVERLAP evdw > 1d10   1.00000E+20
1606  #OVERLAPing residues             3
1607    7  20  23
1608  #OVERLAPing all corrected after             1  random generation
1609 #OVERLAP evdw after   2.72765E+04
1610 Waiting for     0.0388 sec
1611 Waiting for     0.0387 sec
1612 #OVERLAP evdw > 1d10   1.00000E+20
1613  #OVERLAPing residues             4
1614    5  22   9  27
1615  #OVERLAPing all corrected after           280  random generation
1616 #OVERLAP evdw after   5.64852E+18
1617 Waiting for     0.0392 sec
1618 Waiting for     0.0383 sec
1619 Waiting for     0.0007 sec
1620 Waiting for     0.0010 sec
1621 #OVERLAP evdw > 1d10   1.00000E+20
1622  #OVERLAPing residues             4
1623    8  26   9  27
1624  #OVERLAPing all corrected after             2  random generation
1625 #OVERLAP evdw after   5.58180E+19
1626 Waiting for     0.0007 sec
1627 #OVERLAP evdw > 1d10   1.00000E+20
1628  #OVERLAPing residues             2
1629   20  24
1630  #OVERLAPing all corrected after             1  random generation
1631 #OVERLAP evdw after   5.78104E+02
1632 Waiting for     0.0346 sec
1633 Waiting for     0.0370 sec
1634 Waiting for     1.0591 sec
1635 Waiting for     0.0007 sec
1636 Waiting for     0.0633 sec
1637 #OVERLAP evdw > 1d10   1.00000E+20
1638  #OVERLAPing residues             4
1639    7  27   9  22
1640  #OVERLAPing all corrected after             2  random generation
1641 #OVERLAP evdw after   8.64928E+17
1642 Waiting for     0.0330 sec
1643 #OVERLAP evdw > 1d10   1.00000E+20
1644  #OVERLAPing residues             2
1645    9  26
1646  #OVERLAPing all corrected after             1  random generation
1647 #OVERLAP evdw after   6.53935E+09
1648 Waiting for     0.0345 sec
1649 Waiting for     0.0007 sec
1650 Waiting for     0.0671 sec
1651 Waiting for     0.0360 sec
1652 Waiting for     0.0585 sec
1653 #OVERLAP evdw > 1d10   1.00000E+20
1654  #OVERLAPing residues             4
1655    7  25  13  27
1656  #OVERLAPing all corrected after             3  random generation
1657 #OVERLAP evdw after   1.14238E+14
1658 Waiting for     0.0383 sec
1659 Waiting for     0.0332 sec
1660 Waiting for     0.0338 sec
1661 Waiting for     0.0402 sec
1662 Waiting for     0.0593 sec
1663 Waiting for     0.0359 sec
1664 Waiting for     0.0365 sec
1665 #OVERLAP evdw > 1d10   1.00000E+20
1666  #OVERLAPing residues             4
1667    3  27  14  26
1668  #OVERLAPing all corrected after             1  random generation
1669 #OVERLAP evdw after   3.72482E+09
1670 Waiting for     0.0344 sec
1671 Waiting for     0.0324 sec
1672 Waiting for     0.0342 sec
1673 Waiting for     0.0007 sec
1674 Waiting for     0.0311 sec
1675 Waiting for     0.0575 sec
1676 Waiting for     0.0007 sec
1677 Waiting for     0.0989 sec
1678 Waiting for     0.0007 sec
1679 Waiting for     0.0340 sec
1680 #OVERLAP evdw > 1d10   1.00000E+20
1681  #OVERLAPing residues             2
1682    7  14
1683  #OVERLAPing all corrected after             1  random generation
1684 #OVERLAP evdw after   2.27393E+02
1685 Waiting for     0.0479 sec
1686 Waiting for     0.0351 sec
1687 #OVERLAP evdw > 1d10   1.00000E+20
1688  #OVERLAPing residues             4
1689   16  27  17  25
1690  #OVERLAPing all corrected after             5  random generation
1691 #OVERLAP evdw after   2.68155E+14
1692 Waiting for     0.0366 sec
1693 #OVERLAP evdw > 1d10   1.00000E+20
1694  #OVERLAPing residues             2
1695    8  27
1696  #OVERLAPing all corrected after             2  random generation
1697 #OVERLAP evdw after   1.28997E+07
1698 Waiting for     0.0323 sec
1699 #OVERLAP evdw > 1d10   1.00000E+20
1700  #OVERLAPing residues             2
1701   13  21
1702  #OVERLAPing all corrected after             1  random generation
1703 #OVERLAP evdw after   5.50350E+18
1704 Waiting for     0.0006 sec
1705 #OVERLAP evdw > 1d10   1.00000E+20
1706  #OVERLAPing residues             2
1707   14  29
1708  #OVERLAPing all corrected after             1  random generation
1709 #OVERLAP evdw after   3.08753E+03
1710 Waiting for     0.0609 sec
1711 #OVERLAP evdw > 1d10   1.00000E+20
1712  #OVERLAPing residues             2
1713   12  23
1714  #OVERLAPing all corrected after             1  random generation
1715 #OVERLAP evdw after   4.46844E+07
1716 Waiting for     0.0341 sec
1717 Waiting for     0.0317 sec
1718 Waiting for     0.0341 sec
1719 Waiting for     0.0372 sec
1720 Waiting for     0.0375 sec
1721 Waiting for     0.0393 sec
1722 Waiting for     0.0385 sec
1723 Waiting for     0.0006 sec
1724 Waiting for     0.2616 sec
1725 Waiting for     0.0007 sec
1726 Waiting for     0.0331 sec
1727 Waiting for     0.0007 sec
1728 Waiting for     0.0371 sec
1729 Waiting for     0.0328 sec
1730 Waiting for     0.0010 sec
1731 Waiting for     0.0006 sec
1732 #OVERLAP evdw > 1d10   1.00000E+20
1733  #OVERLAPing residues             2
1734   13  25
1735  #OVERLAPing all corrected after             3  random generation
1736 #OVERLAP evdw after   5.14564E+15
1737 Waiting for     0.0309 sec
1738 Waiting for     0.0341 sec
1739 Waiting for     0.0321 sec
1740 Waiting for     0.0665 sec
1741 Waiting for     0.0329 sec
1742 Waiting for     0.0467 sec
1743 Waiting for     0.2331 sec
1744 Waiting for     0.0006 sec
1745 Waiting for     0.0397 sec
1746 #OVERLAP evdw > 1d10   1.00000E+20
1747  #OVERLAPing residues             2
1748    7  25
1749  #OVERLAPing all corrected after             1  random generation
1750 #OVERLAP evdw after   4.41385E+09
1751 Waiting for     0.0401 sec
1752 #OVERLAP evdw > 1d10   1.00000E+20
1753  #OVERLAPing residues             5
1754   11  25  27  12  26
1755  #OVERLAPing all corrected after             1  random generation
1756 #OVERLAP evdw after   1.36616E+11
1757 Waiting for     0.0374 sec
1758 #OVERLAP evdw > 1d10   1.00000E+20
1759  #OVERLAPing residues             2
1760    8  27
1761  #OVERLAPing all corrected after           105  random generation
1762 #OVERLAP evdw after   5.92255E+17
1763 Waiting for     0.0007 sec
1764 Waiting for     0.0318 sec
1765 Waiting for     0.0348 sec
1766 #OVERLAP evdw > 1d10   1.00000E+20
1767  #OVERLAPing residues             2
1768    3  27
1769  #OVERLAPing all corrected after             1  random generation
1770 #OVERLAP evdw after   1.80819E+19
1771 Waiting for     0.0327 sec
1772 Waiting for     0.0404 sec
1773 Waiting for     0.0006 sec
1774 Waiting for     0.0342 sec
1775 Waiting for     0.0577 sec
1776 Waiting for     0.0342 sec
1777 Waiting for     0.0362 sec
1778 Waiting for     0.0351 sec
1779 #OVERLAP evdw > 1d10   1.00000E+20
1780  #OVERLAPing residues             6
1781    2  27   3  20   5  18
1782  #OVERLAPing all corrected after             1  random generation
1783 #OVERLAP evdw after   2.74573E+10
1784 Waiting for     0.0328 sec
1785 Waiting for     0.0398 sec
1786 Waiting for     0.0006 sec
1787 Waiting for     0.0007 sec
1788 Waiting for     0.0377 sec
1789 Waiting for     0.0365 sec
1790 #OVERLAP evdw > 1d10   1.00000E+20
1791  #OVERLAPing residues             6
1792    4  26   5   6  17   9
1793  #OVERLAPing NOT all corrected             3
1794    6  17   9
1795 #OVERLAP evdw after   1.00000E+20
1796 Waiting for     0.0385 sec
1797 Waiting for     0.0364 sec
1798 Waiting for     0.0372 sec
1799 #OVERLAP evdw > 1d10   1.00000E+20
1800  #OVERLAPing residues             2
1801   24  27
1802  #OVERLAPing all corrected after             1  random generation
1803 #OVERLAP evdw after   2.42647E+04
1804 Waiting for     0.0433 sec
1805 Waiting for     0.0007 sec
1806 Waiting for     0.0381 sec
1807 #OVERLAP evdw > 1d10   1.00000E+20
1808  #OVERLAPing residues             2
1809    4  27
1810  #OVERLAPing all corrected after            11  random generation
1811 #OVERLAP evdw after   1.67944E+11
1812 Waiting for     0.0406 sec
1813 Waiting for     0.0359 sec
1814 Waiting for     0.0572 sec
1815 Waiting for     0.0399 sec
1816 Waiting for     0.8494 sec
1817 Waiting for     0.0007 sec
1818 Waiting for     0.0330 sec
1819 #OVERLAP evdw > 1d10   1.00000E+20
1820  #OVERLAPing residues             2
1821    8  17
1822  #OVERLAPing all corrected after             1  random generation
1823 #OVERLAP evdw after  -3.58986E+01
1824 Waiting for     0.0007 sec
1825 #OVERLAP evdw > 1d10   1.00000E+20
1826  #OVERLAPing residues             4
1827   13  25  14  17
1828  #OVERLAPing all corrected after             1  random generation
1829 #OVERLAP evdw after   1.97180E+04
1830 Waiting for     0.0387 sec
1831 #OVERLAP evdw > 1d10   1.00000E+20
1832  #OVERLAPing residues             2
1833    3  27
1834  #OVERLAPing all corrected after             2  random generation
1835 #OVERLAP evdw after   5.43701E+12
1836 Waiting for     0.0309 sec
1837 Waiting for     0.0389 sec
1838 #OVERLAP evdw > 1d10   1.00000E+20
1839  #OVERLAPing residues             4
1840    6  27   7  24
1841  #OVERLAPing all corrected after             1  random generation
1842 #OVERLAP evdw after   6.78737E+09
1843 Waiting for     0.0355 sec
1844 Waiting for     0.0007 sec
1845 Waiting for     0.0398 sec
1846 #OVERLAP evdw > 1d10   1.00000E+20
1847  #OVERLAPing residues             2
1848   24  27
1849  #OVERLAPing all corrected after             1  random generation
1850 #OVERLAP evdw after   2.62941E+10
1851 Waiting for     0.0375 sec
1852 #OVERLAP evdw > 1d10   1.00000E+20
1853  #OVERLAPing residues             6
1854   11  27  17  23  22  26
1855  #OVERLAPing all corrected after             1  random generation
1856 #OVERLAP evdw after   9.49757E+05
1857 Waiting for     0.0064 sec
1858 #OVERLAP evdw > 1d10   1.00000E+20
1859  #OVERLAPing residues             5
1860    7  14  27  12  29
1861  #OVERLAPing all corrected after             5  random generation
1862 #OVERLAP evdw after   1.41100E+32
1863 Waiting for     0.0007 sec
1864 #OVERLAP evdw > 1d10   1.00000E+20
1865  #OVERLAPing residues             2
1866    7  29
1867  #OVERLAPing all corrected after             1  random generation
1868 #OVERLAP evdw after   3.41207E+04
1869 Waiting for     0.0359 sec
1870 Waiting for     0.0329 sec
1871 Waiting for     1.0633 sec
1872 #OVERLAP evdw > 1d10   1.00000E+20
1873  #OVERLAPing residues             4
1874    9  17  11  27
1875  #OVERLAPing all corrected after            37  random generation
1876 #OVERLAP evdw after   5.64610E+07
1877 Waiting for     0.0006 sec
1878 Waiting for     0.0355 sec
1879 Waiting for     0.0007 sec
1880 #OVERLAP evdw > 1d10   1.00000E+20
1881  #OVERLAPing residues             2
1882   14  27
1883  #OVERLAPing all corrected after             2  random generation
1884 #OVERLAP evdw after   1.98674E+13
1885 Waiting for     0.0007 sec
1886 Waiting for     0.0007 sec
1887 Waiting for     0.0007 sec
1888 #OVERLAP evdw > 1d10   1.00000E+20
1889  #OVERLAPing residues             2
1890    9  27
1891  #OVERLAPing all corrected after             1  random generation
1892 #OVERLAP evdw after   1.70626E+18
1893 Waiting for     0.0321 sec
1894 #OVERLAP evdw > 1d10   1.00000E+20
1895  #OVERLAPing residues             4
1896    3  26   4  25
1897  #OVERLAPing all corrected after             2  random generation
1898 #OVERLAP evdw after   1.98887E+19
1899 Waiting for     0.0007 sec
1900 Waiting for     0.0338 sec
1901 Waiting for     0.0313 sec
1902 #OVERLAP evdw > 1d10   1.00000E+20
1903  #OVERLAPing residues             2
1904    3  25
1905  #OVERLAPing all corrected after             1  random generation
1906 #OVERLAP evdw after   7.31761E+09
1907 Waiting for     0.0388 sec
1908 Waiting for     0.0009 sec
1909 Waiting for     0.0240 sec
1910 Waiting for     0.0505 sec
1911 Waiting for     0.9506 sec
1912 Waiting for     0.0006 sec
1913 Waiting for     0.0395 sec
1914 Waiting for     0.0007 sec
1915 Waiting for     0.0407 sec
1916 Waiting for     0.0364 sec
1917 Waiting for     0.0006 sec
1918 Waiting for     0.0319 sec
1919 #OVERLAP evdw > 1d10   1.00000E+20
1920  #OVERLAPing residues             2
1921    2  27
1922  #OVERLAPing all corrected after             2  random generation
1923 #OVERLAP evdw after   1.12163E+05
1924 Waiting for     0.0373 sec
1925 Waiting for     0.0636 sec
1926 Waiting for     0.0377 sec
1927 Waiting for     0.0007 sec
1928 Waiting for     0.0400 sec
1929 Waiting for     0.0529 sec
1930 Waiting for     0.0285 sec
1931 Waiting for     1.0509 sec
1932 Waiting for     0.0007 sec
1933 Waiting for     0.0401 sec
1934 Waiting for     0.0409 sec
1935 Waiting for     0.0354 sec
1936 #OVERLAP evdw > 1d10   1.00000E+20
1937  #OVERLAPing residues             2
1938    6  15
1939  #OVERLAPing all corrected after             1  random generation
1940 #OVERLAP evdw after   3.76224E+17
1941 Waiting for     0.0392 sec
1942 Waiting for     0.0009 sec
1943 Waiting for     0.0405 sec
1944 Waiting for     0.0006 sec
1945 #OVERLAP evdw > 1d10   1.00000E+20
1946  #OVERLAPing residues             4
1947    5  25   6  23
1948  #OVERLAPing all corrected after             7  random generation
1949 #OVERLAP evdw after   1.76210E+18
1950 Waiting for     0.0383 sec
1951 #OVERLAP evdw > 1d10   1.00000E+20
1952  #OVERLAPing residues             6
1953    7  24   8  25   9  26
1954  #OVERLAPing all corrected after            16  random generation
1955 #OVERLAP evdw after   3.72055E+12
1956 Waiting for     0.0384 sec
1957 Waiting for     0.0330 sec
1958 Waiting for     0.0314 sec
1959 #OVERLAP evdw > 1d10   1.00000E+20
1960  #OVERLAPing residues             2
1961   11  29
1962  #OVERLAPing all corrected after             1  random generation
1963 #OVERLAP evdw after  -3.44228E+00
1964 Waiting for     0.0403 sec
1965 Waiting for     0.0382 sec
1966 Waiting for     0.0010 sec
1967 Waiting for     1.1397 sec
1968 Waiting for     0.0006 sec
1969 #OVERLAP evdw > 1d10   1.00000E+20
1970  #OVERLAPing residues             2
1971    4  16
1972  #OVERLAPing all corrected after             1  random generation
1973 #OVERLAP evdw after  -9.98313E-01
1974 Waiting for     0.0316 sec
1975 Waiting for     0.0312 sec
1976 Waiting for     0.0526 sec
1977 Waiting for     0.0007 sec
1978 #OVERLAP evdw > 1d10   1.00000E+20
1979  #OVERLAPing residues             2
1980   14  29
1981  #OVERLAPing all corrected after             1  random generation
1982 #OVERLAP evdw after   5.01254E+13
1983 Waiting for     0.0007 sec
1984 #OVERLAP evdw > 1d10   1.00000E+20
1985  #OVERLAPing residues             7
1986    4  17   6  12  25  14  26
1987  #OVERLAPing all corrected after             5  random generation
1988 #OVERLAP evdw after   3.39758E+13
1989 Waiting for     0.0321 sec
1990 #OVERLAP evdw > 1d10   1.00000E+20
1991  #OVERLAPing residues             2
1992   17  22
1993  #OVERLAPing all corrected after             1  random generation
1994 #OVERLAP evdw after   1.45165E+03
1995 Waiting for     0.0007 sec
1996 #OVERLAP evdw > 1d10   1.00000E+20
1997  #OVERLAPing residues             2
1998    3  17
1999  #OVERLAPing all corrected after             4  random generation
2000 #OVERLAP evdw after   1.21097E+05
2001 Waiting for     0.0404 sec
2002 #OVERLAP evdw > 1d10   1.00000E+20
2003  #OVERLAPing residues             2
2004    7  29
2005  #OVERLAPing all corrected after             1  random generation
2006 #OVERLAP evdw after   1.18613E+06
2007 Waiting for     0.0402 sec
2008 Waiting for     0.0326 sec
2009 Waiting for     0.0565 sec
2010 Waiting for     0.0393 sec
2011 Waiting for     0.0377 sec
2012 #OVERLAP evdw > 1d10   1.00000E+20
2013  #OVERLAPing residues             2
2014   14  17
2015  #OVERLAPing all corrected after             1  random generation
2016 #OVERLAP evdw after   6.63913E+03
2017 Waiting for     0.0374 sec
2018 Waiting for     0.0403 sec
2019 #OVERLAP evdw > 1d10   1.00000E+20
2020  #OVERLAPing residues             2
2021    7  19
2022  #OVERLAPing all corrected after             1  random generation
2023 #OVERLAP evdw after   3.64644E+03
2024 Waiting for     0.0008 sec
2025 Waiting for     0.0407 sec
2026 Waiting for     0.0389 sec
2027 Waiting for     0.0008 sec
2028 Waiting for     0.0358 sec
2029 Waiting for     0.0345 sec
2030 Waiting for     0.0362 sec
2031 #OVERLAP evdw > 1d10   1.00000E+20
2032  #OVERLAPing residues             3
2033    9  27  29
2034  #OVERLAPing all corrected after             2  random generation
2035 #OVERLAP evdw after   1.59798E+05
2036 Waiting for     0.0375 sec
2037 Waiting for     0.0299 sec
2038 Waiting for     0.0007 sec
2039 #OVERLAP evdw > 1d10   1.00000E+20
2040  #OVERLAPing residues             2
2041   22  25
2042  #OVERLAPing all corrected after             1  random generation
2043 #OVERLAP evdw after   1.38465E+06
2044 Waiting for     0.0403 sec
2045 Waiting for     0.0388 sec
2046 Waiting for     0.0376 sec
2047 Waiting for     0.0345 sec
2048 Waiting for     1.0883 sec
2049 Waiting for     0.0006 sec
2050 Waiting for     0.0007 sec
2051 Waiting for     0.0359 sec
2052 #OVERLAP evdw > 1d10   1.00000E+20
2053  #OVERLAPing residues             2
2054    3  23
2055  #OVERLAPing all corrected after             1  random generation
2056 #OVERLAP evdw after   2.88260E+08
2057 Waiting for     0.0605 sec
2058 Waiting for     0.0333 sec
2059 #OVERLAP evdw > 1d10   1.00000E+20
2060  #OVERLAPing residues             2
2061    5  27
2062  #OVERLAPing all corrected after             1  random generation
2063 #OVERLAP evdw after  -2.76262E-01
2064 Waiting for     0.0575 sec
2065 Waiting for     0.0374 sec
2066 Waiting for     0.0316 sec
2067 #OVERLAP evdw > 1d10   1.00000E+20
2068  #OVERLAPing residues             2
2069    8  28
2070  #OVERLAPing NOT all corrected             2
2071    8  28
2072 #OVERLAP evdw after   1.00000E+20
2073 Waiting for     0.0338 sec
2074 Waiting for     0.0313 sec
2075 #OVERLAP evdw > 1d10   1.00000E+20
2076  #OVERLAPing residues             2
2077    9  20
2078  #OVERLAPing all corrected after             1  random generation
2079 #OVERLAP evdw after   7.36844E+11
2080 Waiting for     0.0007 sec
2081 #OVERLAP evdw > 1d10   1.00000E+20
2082  #OVERLAPing residues             2
2083    4  23
2084  #OVERLAPing all corrected after             4  random generation
2085 #OVERLAP evdw after   1.52895E+35
2086 Waiting for     0.0338 sec
2087 #OVERLAP evdw > 1d10   1.00000E+20
2088  #OVERLAPing residues             4
2089    7  26   8  27
2090  #OVERLAPing all corrected after            10  random generation
2091 #OVERLAP evdw after   6.40321E+19
2092 Waiting for     0.0313 sec
2093 #OVERLAP evdw > 1d10   1.00000E+20
2094  #OVERLAPing residues             4
2095    7  14   9  20
2096  #OVERLAPing all corrected after             1  random generation
2097 #OVERLAP evdw after   3.62709E+07
2098 Waiting for     0.0341 sec
2099 Waiting for     0.0374 sec
2100 Waiting for     0.0361 sec
2101 Waiting for     0.0340 sec
2102 Waiting for     0.0007 sec
2103 Waiting for     0.0127 sec
2104 Waiting for     0.0393 sec
2105 Waiting for     1.0870 sec
2106 #OVERLAP evdw > 1d10   1.63157E+23
2107  #OVERLAPing residues             0
2108
2109  #OVERLAPing all corrected after             1  random generation
2110 #OVERLAP evdw after   1.63157E+23
2111 Waiting for     0.0007 sec
2112 Waiting for     0.0312 sec
2113 Waiting for     0.0386 sec
2114 Waiting for     0.0628 sec
2115 Waiting for     0.0007 sec
2116 #OVERLAP evdw > 1d10   1.00000E+20
2117  #OVERLAPing residues             2
2118    7  27
2119  #OVERLAPing all corrected after             1  random generation
2120 #OVERLAP evdw after   1.04118E+05
2121 Waiting for     0.0006 sec
2122 #OVERLAP evdw > 1d10   1.00000E+20
2123  #OVERLAPing residues             2
2124   11  27
2125  #OVERLAPing all corrected after             5  random generation
2126 #OVERLAP evdw after   1.52085E+10
2127 Waiting for     0.0342 sec
2128 #OVERLAP evdw > 1d10   1.00000E+20
2129  #OVERLAPing residues             8
2130    6  29   7  28   8  27   9  26
2131  #OVERLAPing NOT all corrected             5
2132    7  28   8  27  14
2133 #OVERLAP evdw after   1.00000E+20
2134 Waiting for     0.0373 sec
2135 Waiting for     0.0349 sec
2136 #OVERLAP evdw > 1d10   1.00000E+20
2137  #OVERLAPing residues             2
2138    9  26
2139  #OVERLAPing all corrected after             1  random generation
2140 #OVERLAP evdw after   4.14443E+06
2141 Waiting for     0.0528 sec
2142 Waiting for     0.0382 sec
2143 #OVERLAP evdw > 1d10   1.00000E+20
2144  #OVERLAPing residues             4
2145   10  29  14  27
2146  #OVERLAPing NOT all corrected             3
2147    6  29  10
2148 #OVERLAP evdw after   1.00000E+20
2149 Waiting for     0.0347 sec
2150 Waiting for     0.0389 sec
2151 #OVERLAP evdw > 1d10   1.00000E+20
2152  #OVERLAPing residues             4
2153   13  27  15  26
2154  #OVERLAPing all corrected after             1  random generation
2155 #OVERLAP evdw after   6.45207E+06
2156 Waiting for     0.0322 sec
2157 Waiting for     0.0361 sec
2158 Waiting for     0.0385 sec
2159 #OVERLAP evdw > 1d10   1.00000E+20
2160  #OVERLAPing residues             2
2161    4  27
2162  #OVERLAPing all corrected after             3  random generation
2163 #OVERLAP evdw after   4.90644E+02
2164 Waiting for     0.0387 sec
2165 Waiting for     0.0926 sec
2166 Waiting for     0.0007 sec
2167 #OVERLAP evdw > 1d10   1.00000E+20
2168  #OVERLAPing residues             2
2169    4  20
2170  #OVERLAPing all corrected after             2  random generation
2171 #OVERLAP evdw after   6.01344E+12
2172 Waiting for     0.0338 sec
2173 Waiting for     0.0331 sec
2174 Waiting for     0.0319 sec
2175 Waiting for     0.0044 sec
2176 Waiting for     0.0007 sec
2177 #OVERLAP evdw > 1d10   7.72641E+22
2178  #OVERLAPing residues             0
2179
2180  #OVERLAPing all corrected after             1  random generation
2181 #OVERLAP evdw after   7.72641E+22
2182 Waiting for     0.0346 sec
2183 #OVERLAP evdw > 1d10   1.00000E+20
2184  #OVERLAPing residues             2
2185    7  25
2186  #OVERLAPing all corrected after             2  random generation
2187 #OVERLAP evdw after   2.55453E+06
2188 Waiting for     0.0308 sec
2189 Waiting for     0.0447 sec
2190 Waiting for     0.0568 sec
2191 Waiting for     0.0358 sec
2192 Waiting for     0.0377 sec
2193 #OVERLAP evdw > 1d10   1.00000E+20
2194  #OVERLAPing residues             4
2195    9  26  11  27
2196  #OVERLAPing all corrected after             4  random generation
2197 #OVERLAP evdw after   4.93480E+20
2198 Waiting for     0.0006 sec
2199 Waiting for     0.0334 sec
2200 Waiting for     0.0312 sec
2201 Waiting for     0.0007 sec
2202 Waiting for     0.0455 sec
2203 Waiting for     0.0007 sec
2204 Waiting for     0.0562 sec
2205 Waiting for     1.0379 sec
2206 #OVERLAP evdw > 1d10   1.00000E+20
2207  #OVERLAPing residues             4
2208    7  21   9  19
2209  #OVERLAPing all corrected after             8  random generation
2210 #OVERLAP evdw after   2.95946E+10
2211 Waiting for     0.0009 sec
2212 #OVERLAP evdw > 1d10   1.00000E+20
2213  #OVERLAPing residues             4
2214    6  19   9  17
2215  #OVERLAPing all corrected after             2  random generation
2216 #OVERLAP evdw after   8.41746E+10
2217 Waiting for     0.0231 sec
2218 Waiting for     0.0376 sec
2219 Waiting for     0.0372 sec
2220 Waiting for     0.0338 sec
2221 Waiting for     0.0323 sec
2222 Waiting for     0.0400 sec
2223 Waiting for     0.0361 sec
2224 Waiting for     0.0688 sec
2225 #OVERLAP evdw > 1d10   1.00000E+20
2226  #OVERLAPing residues             2
2227    7  26
2228  #OVERLAPing all corrected after             2  random generation
2229 #OVERLAP evdw after   3.73974E+04
2230 Waiting for     0.0006 sec
2231 Waiting for     0.0007 sec
2232 Waiting for     0.0320 sec
2233 Waiting for     0.0605 sec
2234 Waiting for     0.0795 sec
2235 Waiting for     0.3769 sec
2236 Waiting for     0.0007 sec
2237 Waiting for     0.0402 sec
2238 Waiting for     0.0007 sec
2239 Waiting for     0.0327 sec
2240 Waiting for     0.0393 sec
2241 Waiting for     0.0320 sec
2242 Waiting for     0.0614 sec
2243 Waiting for     0.0309 sec
2244 #OVERLAP evdw > 1d10   1.00000E+20
2245  #OVERLAPing residues             2
2246    9  25
2247  #OVERLAPing all corrected after             2  random generation
2248 #OVERLAP evdw after   6.17441E+10
2249 Waiting for     0.0375 sec
2250 Waiting for     0.0363 sec
2251 Waiting for     0.0617 sec
2252 Waiting for     0.0343 sec
2253 Waiting for     0.0321 sec
2254 Waiting for     0.0005 sec
2255 Waiting for     0.0500 sec
2256 Waiting for     0.0536 sec
2257 Waiting for     1.0435 sec
2258 Waiting for     0.0008 sec
2259 Waiting for     0.0315 sec
2260 Waiting for     0.0160 sec
2261 Waiting for     0.0354 sec
2262 #OVERLAP evdw > 1d10   1.00000E+20
2263  #OVERLAPing residues             8
2264    3  25   4  26   5  27   7  29
2265  #OVERLAPing all corrected after            99  random generation
2266 #OVERLAP evdw after   4.60598E+26
2267 Waiting for     0.0200 sec
2268 Waiting for     0.0572 sec
2269 Waiting for     0.0006 sec
2270 Waiting for     0.0402 sec
2271 Waiting for     0.0407 sec
2272 #OVERLAP evdw > 1d10   1.00000E+20
2273  #OVERLAPing residues             2
2274    2  20
2275  #OVERLAPing all corrected after             1  random generation
2276 #OVERLAP evdw after   6.74230E+06
2277 Waiting for     0.0405 sec
2278 Waiting for     0.0007 sec
2279 Waiting for     0.0007 sec
2280 #OVERLAP evdw > 1d10   1.00000E+20
2281  #OVERLAPing residues             2
2282    4  23
2283  #OVERLAPing all corrected after             2  random generation
2284 #OVERLAP evdw after   9.99921E+10
2285 Waiting for     0.0323 sec
2286 Waiting for     0.0383 sec
2287 Waiting for     0.0450 sec
2288 Waiting for     0.0406 sec
2289 Waiting for     0.9765 sec
2290 Waiting for     0.0006 sec
2291 Waiting for     0.0392 sec
2292 Waiting for     0.0006 sec
2293 Waiting for     0.0383 sec
2294 #OVERLAP evdw > 1d10   1.00000E+20
2295  #OVERLAPing residues             4
2296    5  25   9  27
2297  #OVERLAPing all corrected after             1  random generation
2298 #OVERLAP evdw after   9.79188E+02
2299 Waiting for     0.0371 sec
2300 Waiting for     0.0374 sec
2301 Waiting for     0.0352 sec
2302 Waiting for     0.0044 sec
2303 #OVERLAP evdw > 1d10   1.00000E+20
2304  #OVERLAPing residues             4
2305   10  29  14  27
2306  #OVERLAPing NOT all corrected             2
2307   10  29
2308 #OVERLAP evdw after   1.00000E+20
2309 Waiting for     0.0349 sec
2310 Waiting for     0.0690 sec
2311 Waiting for     0.0007 sec
2312 Waiting for     0.0355 sec
2313 Waiting for     0.0405 sec
2314 Waiting for     0.0416 sec
2315 Waiting for     0.0341 sec
2316 Waiting for     0.0322 sec
2317 #OVERLAP evdw > 1d10   1.00000E+20
2318  #OVERLAPing residues             2
2319    9  22
2320  #OVERLAPing all corrected after             1  random generation
2321 #OVERLAP evdw after   8.61114E+11
2322 Waiting for     0.0007 sec
2323 Waiting for     0.0007 sec
2324 #OVERLAP evdw > 1d10   1.00000E+20
2325  #OVERLAPing residues             2
2326   11  29
2327  #OVERLAPing all corrected after             1  random generation
2328 #OVERLAP evdw after   5.93126E+03
2329 Waiting for     0.0007 sec
2330 #OVERLAP evdw > 1d10   1.00000E+20
2331  #OVERLAPing residues             2
2332   14  25
2333  #OVERLAPing all corrected after             2  random generation
2334 #OVERLAP evdw after   2.22336E+07
2335 Waiting for     0.0321 sec
2336 Waiting for     0.0329 sec
2337 Waiting for     0.0586 sec
2338 Waiting for     0.0383 sec
2339 Waiting for     0.0354 sec
2340 #OVERLAP evdw > 1d10   1.00000E+20
2341  #OVERLAPing residues             4
2342    4  28  23  27
2343  #OVERLAPing all corrected after             2  random generation
2344 #OVERLAP evdw after   4.93171E+10
2345 Waiting for     0.0346 sec
2346 Waiting for     0.0325 sec
2347 Waiting for     0.0324 sec
2348 Waiting for     0.0007 sec
2349 #OVERLAP evdw > 1d10   1.73089E+31
2350  #OVERLAPing residues             0
2351
2352  #OVERLAPing all corrected after             1  random generation
2353 #OVERLAP evdw after   1.73089E+31
2354 Waiting for     0.0395 sec
2355 #OVERLAP evdw > 1d10   1.00000E+20
2356  #OVERLAPing residues             2
2357    9  27
2358  #OVERLAPing all corrected after             1  random generation
2359 #OVERLAP evdw after   2.96961E+03
2360 Waiting for     0.0316 sec
2361 Waiting for     0.0007 sec
2362 Waiting for     0.0352 sec
2363 Waiting for     0.0312 sec
2364 #OVERLAP evdw > 1d10   1.00000E+20
2365  #OVERLAPing residues             4
2366    8  27  19  23
2367  #OVERLAPing all corrected after             1  random generation
2368 #OVERLAP evdw after   2.64998E+10
2369 Waiting for     0.0659 sec
2370 Waiting for     0.0318 sec
2371 Waiting for     0.0007 sec
2372 Waiting for     0.0084 sec
2373 Waiting for     0.0327 sec
2374 Waiting for     0.0323 sec
2375 #OVERLAP evdw > 1d10   1.00000E+20
2376  #OVERLAPing residues             4
2377    2  23  14  26
2378  #OVERLAPing all corrected after             1  random generation
2379 #OVERLAP evdw after   5.92472E+12
2380 Waiting for     0.0368 sec
2381 #OVERLAP evdw > 1d10   1.00000E+20
2382  #OVERLAPing residues             2
2383   22  25
2384  #OVERLAPing all corrected after             2  random generation
2385 #OVERLAP evdw after   1.00862E+10
2386 Waiting for     0.0361 sec
2387 Waiting for     0.0347 sec
2388 Waiting for     0.0386 sec
2389 Waiting for     0.0007 sec
2390 Waiting for     0.0392 sec
2391 #OVERLAP evdw > 1d10   1.00000E+20
2392  #OVERLAPing residues             2
2393    9  14
2394  #OVERLAPing all corrected after             1  random generation
2395 #OVERLAP evdw after   7.31014E+08
2396 Waiting for     0.0342 sec
2397 Waiting for     0.0345 sec
2398 Waiting for     1.1709 sec
2399 #OVERLAP evdw > 1d10   1.00000E+20
2400  #OVERLAPing residues             2
2401    4  13
2402  #OVERLAPing all corrected after             1  random generation
2403 #OVERLAP evdw after   9.61513E+07
2404 Waiting for     0.0007 sec
2405 Waiting for     0.0354 sec
2406 Waiting for     0.0601 sec
2407 Waiting for     0.0337 sec
2408 #OVERLAP evdw > 1d10   1.00000E+20
2409  #OVERLAPing residues             2
2410    3  11
2411  #OVERLAPing all corrected after             1  random generation
2412 #OVERLAP evdw after   6.83128E+04
2413 Waiting for     0.0006 sec
2414 Waiting for     0.0019 sec
2415 Waiting for     0.0350 sec
2416 #OVERLAP evdw > 1d10   1.00000E+20
2417  #OVERLAPing residues             2
2418   13  25
2419  #OVERLAPing all corrected after             1  random generation
2420 #OVERLAP evdw after   5.88508E+11
2421 Waiting for     0.0007 sec
2422 Waiting for     0.0355 sec
2423 Waiting for     0.0374 sec
2424 #OVERLAP evdw > 1d10   1.00000E+20
2425  #OVERLAPing residues             2
2426    9  21
2427  #OVERLAPing all corrected after             2  random generation
2428 #OVERLAP evdw after   1.18506E+07
2429 Waiting for     0.0347 sec
2430 Waiting for     0.0010 sec
2431 Waiting for     0.0007 sec
2432 Waiting for     0.0421 sec
2433 Waiting for     0.0355 sec
2434 #OVERLAP evdw > 1d10   1.00000E+20
2435  #OVERLAPing residues             4
2436   13  20  14  19
2437  #OVERLAPing all corrected after             4  random generation
2438 #OVERLAP evdw after   1.77738E+13
2439 Waiting for     0.0337 sec
2440 Waiting for     0.0857 sec
2441 Waiting for     0.0006 sec
2442 Waiting for     0.0393 sec
2443 Waiting for     0.0314 sec
2444 Waiting for     0.0007 sec
2445 Waiting for     0.0070 sec
2446 #OVERLAP evdw > 1d10   1.00000E+20
2447  #OVERLAPing residues             4
2448    9  27  11  29
2449  #OVERLAPing all corrected after             2  random generation
2450 #OVERLAP evdw after   1.03285E+13
2451 Waiting for     0.0377 sec
2452 #OVERLAP evdw > 1d10   1.00000E+20
2453  #OVERLAPing residues             2
2454   22  29
2455  #OVERLAPing all corrected after             1  random generation
2456 #OVERLAP evdw after   6.69423E+29
2457 Waiting for     0.0271 sec
2458 Waiting for     0.0335 sec
2459 Waiting for     0.0358 sec
2460 Waiting for     0.0007 sec
2461 Waiting for     0.0441 sec
2462 Waiting for     0.0334 sec
2463 Waiting for     0.0006 sec
2464 Waiting for     0.0217 sec
2465 Waiting for     0.0335 sec
2466 Waiting for     0.0381 sec
2467 Waiting for     0.0345 sec
2468 Waiting for     0.5878 sec
2469 Waiting for     0.0007 sec
2470 Waiting for     0.0321 sec
2471 #OVERLAP evdw > 1d10   1.00000E+20
2472  #OVERLAPing residues             2
2473   24  27
2474  #OVERLAPing all corrected after             1  random generation
2475 #OVERLAP evdw after  -4.29293E+01
2476 Waiting for     0.0007 sec
2477 Waiting for     0.0323 sec
2478 Waiting for     0.0007 sec
2479 Waiting for     0.0403 sec
2480 Waiting for     0.0354 sec
2481 Waiting for     0.0385 sec
2482 #OVERLAP evdw > 1d10   1.00000E+20
2483  #OVERLAPing residues             2
2484    3  25
2485  #OVERLAPing all corrected after             1  random generation
2486 #OVERLAP evdw after   6.98620E+08
2487 Waiting for     0.0353 sec
2488 Waiting for     0.0007 sec
2489 Waiting for     0.0007 sec
2490 #OVERLAP evdw > 1d10   1.00000E+20
2491  #OVERLAPing residues             2
2492   11  22
2493  #OVERLAPing all corrected after             1  random generation
2494 #OVERLAP evdw after   8.82599E+09
2495 Waiting for     0.0390 sec
2496 #OVERLAP evdw > 1d10   1.00000E+20
2497  #OVERLAPing residues             2
2498    8  12
2499  #OVERLAPing all corrected after             2  random generation
2500 #OVERLAP evdw after   1.48830E+09
2501 Waiting for     0.0390 sec
2502 Waiting for     0.0393 sec
2503 Waiting for     0.0312 sec
2504 Waiting for     0.0007 sec
2505 Waiting for     0.0385 sec
2506 Waiting for     0.0364 sec
2507 Waiting for     0.0072 sec
2508 Waiting for     0.0006 sec
2509 Waiting for     0.0007 sec
2510 #OVERLAP evdw > 1d10   1.00000E+20
2511  #OVERLAPing residues             6
2512    4  29   5  28   9  27
2513  #OVERLAPing all corrected after            59  random generation
2514 #OVERLAP evdw after   5.18132E+23
2515 Waiting for     0.0732 sec
2516 Waiting for     0.0401 sec
2517 Waiting for     0.0401 sec
2518 Waiting for     0.0007 sec
2519 Waiting for     0.0371 sec
2520 Waiting for     0.0427 sec
2521 Waiting for     0.0007 sec
2522 Waiting for     0.0351 sec
2523 Waiting for     0.0375 sec
2524 Waiting for     0.0579 sec
2525 Waiting for     0.0406 sec
2526 Waiting for     0.0159 sec
2527 Waiting for     0.0342 sec
2528 Waiting for     1.1078 sec
2529  End of minim, proc           24 time     3717.386248999999     
2530 Processor  24 is finishing work.
2531  Total time    3735.967471000000       sec