added source code
[unres.git] / examples / unres / CSA / CASP5 / CSA / run2 / output / 1fsd_CASP5.out_GB006
1 --------------------------------------------------------------------------------
2                               FILE ASSIGNMENT
3 --------------------------------------------------------------------------------
4  Input file                      : 1fsd_CASP5.inp
5  Output file                     : 1fsd_CASP5.out_GB006
6
7  Sidechain potential file        : /users/adam/UNRES/PARAM/scinter_GB.parm
8  SCp potential file              : /users/adam/UNRES/PARAM/scp.parm
9  Electrostatic potential file    : /users/adam/UNRES/PARAM/electr_631Gdp.parm
10  Cumulant coefficient file       : 
11  /users/adam/UNRES/PARAM/fourier_opt.parm.1igd_iter7n_c
12  Torsional parameter file        : /users/adam/UNRES/PARAM/torsion_631Gdp.parm
13  Double torsional parameter file : 
14  /users/adam/UNRES/PARAM/torsion_double_631Gdp.parm
15  Bending parameter file          : /users/adam/UNRES/PARAM/thetaml.5parm
16  Rotamer parameter file          : /users/adam/UNRES/PARAM/scgauss.parm
17  Threading database              : /users/adam/UNRES/PARAM/patterns.cart
18 --------------------------------------------------------------------------------
19  ### LAST MODIFIED  7/31/03 10:23PM by czarek
20  ++++ Compile info ++++
21  Version 2.0 build 1566
22  compiled Thu Aug 28 03:23:43 2003
23  compiled by czarek@scheraga2
24  OS name:    Linux 
25  OS release: 2.4.20-18.7smp 
26  OS version: #1 SMP Thu May 29 07:49:23 EDT 2003 
27  flags:
28  INSTALL_DIR = /usr/local/mpich-1.2.0
29  FC= pgf90
30  OPT =  -fast -pc 64 -tp p6  \
31  -Minline=name:scalar2,scalar,transpose2,matvec2...
32  OPT1 = -C -g -fast -pc 64 -tp p6 
33  FFLAGS = -c ${OPT} -I$(INSTALL_DIR)/include 
34  FFLAGS1 = -c ${OPT1} -I$(INSTALL_DIR)/include
35  BIN = ${HOME}/UNRES/NEW/bin/unres_pgf90.exe
36  LIBS = -L$(INSTALL_DIR)/lib_pgi -lmpich 
37  CPPFLAGS = -DLINUX -DUNRES -DMP -DMPI -DPGI 
38  ARCH = LINUX
39  PP = /lib/cpp -P
40  objectCSA = unres_CSA.o arcos.o cartprint.o cha...
41  ++++ End of compile info ++++
42  ntortyp            3
43
44 Potential is GB , exponents are   6 12
45 Random seed:           -3059743.            -3059743
46  MPI: node=             6  iseed(4)=             0            0         -326 
47        -53464
48  ran_num   0.9162828326225281     
49 RMSDBC =        3.0
50 RMSDBC1 =        0.5
51 RMSDBC1MAX =        1.5
52 DRMS    =        0.1
53 RMSDBCM =        3.0
54 Time limit (min):      60.0
55
56 ********************************************************************************
57                     Options in energy minimization:
58 ********************************************************************************
59 MaxMin: 2000 MaxFun: 5000 TolF:   1.00000E-02 RTolF:   1.00000E-04
60  NCONF_IN            0
61 Weights of energy terms:
62  Wsc:    1.000 Wscp:   1.549 Welec:    0.200 Wel_loc   1.511 Wstrain:    1.000
63
64  Wtor:    1.705 Wtor_d:    1.244 Wang:    1.006 Wscloc:    0.068 Wcorr:    0.916
65
66  Wcorr5:    0.006 Wcorr6:    0.023 Wturn3:    2.008 Wturn4:    0.053 Wturn6:    0.053
67
68
69 Hydrogen-bonding correlation between contact pairs of peptide groups
70
71 Scaling factor of 1,4 SC-p interactions:   0.400
72 General scaling factor of SC-p interactions:   1.000
73  ns=            0  iss:
74 Boundaries in phi angle sampling:
75 D      1    -180.0     180.0
76 GLN    2    -180.0     180.0
77 GLN    3    -180.0     180.0
78 TYR    4    -180.0     180.0
79 THR    5    -180.0     180.0
80 ALA    6    -180.0     180.0
81 LYS    7    -180.0     180.0
82 ILE    8    -180.0     180.0
83 LYS    9    -180.0     180.0
84 GLY   10    -180.0     180.0
85 ARG   11    -180.0     180.0
86 THR   12    -180.0     180.0
87 PHE   13    -180.0     180.0
88 ARG   14    -180.0     180.0
89 ASN   15    -180.0     180.0
90 GLU   16    -180.0     180.0
91 LYS   17    -180.0     180.0
92 GLU   18    -180.0     180.0
93 LEU   19    -180.0     180.0
94 ARG   20    -180.0     180.0
95 ASP   21    -180.0     180.0
96 PHE   22    -180.0     180.0
97 ILE   23    -180.0     180.0
98 GLU   24    -180.0     180.0
99 LYS   25    -180.0     180.0
100 PHE   26    -180.0     180.0
101 LYS   27    -180.0     180.0
102 GLY   28    -180.0     180.0
103 ARG   29    -180.0     180.0
104 D     30    -180.0     180.0
105  NZ_START=            2  NZ_END=           29
106  IZ_SC=            0
107
108 Geometry of the virtual chain.
109   Res       Theta       Phi       Dsc     Alpha      Omega
110 D     1     0.000     0.000     0.000     0.000     0.000
111 GLN   2     0.000     0.000     2.240     0.000     0.000
112 GLN   3     0.000     0.000     2.240     0.000     0.000
113 TYR   4     0.000     0.000     2.484     0.000     0.000
114 THR   5     0.000     0.000     1.393     0.000     0.000
115 ALA   6     0.000     0.000     0.743     0.000     0.000
116 LYS   7     0.000     0.000     2.541     0.000     0.000
117 ILE   8     0.000     0.000     1.776     0.000     0.000
118 LYS   9     0.000     0.000     2.541     0.000     0.000
119 GLY  10     0.000     0.000     0.000     0.000     0.000
120 ARG  11     0.000     0.000     3.020     0.000     0.000
121 THR  12     0.000     0.000     1.393     0.000     0.000
122 PHE  13     0.000     0.000     2.299     0.000     0.000
123 ARG  14     0.000     0.000     3.020     0.000     0.000
124 ASN  15     0.000     0.000     1.684     0.000     0.000
125 GLU  16     0.000     0.000     2.254     0.000     0.000
126 LYS  17     0.000     0.000     2.541     0.000     0.000
127 GLU  18     0.000     0.000     2.254     0.000     0.000
128 LEU  19     0.000     0.000     1.939     0.000     0.000
129 ARG  20     0.000     0.000     3.020     0.000     0.000
130 ASP  21     0.000     0.000     1.709     0.000     0.000
131 PHE  22     0.000     0.000     2.299     0.000     0.000
132 ILE  23     0.000     0.000     1.776     0.000     0.000
133 GLU  24     0.000     0.000     2.254     0.000     0.000
134 LYS  25     0.000     0.000     2.541     0.000     0.000
135 PHE  26     0.000     0.000     2.299     0.000     0.000
136 LYS  27     0.000     0.000     2.541     0.000     0.000
137 GLY  28     0.000     0.000     0.000     0.000     0.000
138 ARG  29     0.000     0.000     3.020     0.000     0.000
139 D    30     0.000     0.000     0.000     0.000     0.000
140 CSA calculations calculation.
141
142 Conformations will be energy-minimized.
143 ********************************************************************************
144
145 Waiting for     0.2514 sec
146 Waiting for     0.0249 sec
147 Waiting for     0.0380 sec
148 Waiting for     0.0405 sec
149 Waiting for     0.3444 sec
150 #OVERLAP evdw > 1d10   1.00000E+20
151  #OVERLAPing residues             2
152    4  22
153  #OVERLAPing all corrected after             1  random generation
154 #OVERLAP evdw after   1.30640E+05
155 Waiting for     0.0397 sec
156 Waiting for     0.0007 sec
157 Waiting for     0.0315 sec
158 Waiting for     0.0007 sec
159 Waiting for     0.0380 sec
160 #OVERLAP evdw > 1d10   1.00000E+20
161  #OVERLAPing residues             2
162    6  22
163  #OVERLAPing all corrected after             1  random generation
164 #OVERLAP evdw after   1.28355E+13
165 Waiting for     0.0007 sec
166 Waiting for     0.0007 sec
167 #OVERLAP evdw > 1d10   1.00000E+20
168  #OVERLAPing residues             2
169    3  27
170  #OVERLAPing all corrected after             1  random generation
171 #OVERLAP evdw after   1.24229E+05
172 Waiting for     0.0384 sec
173 Waiting for     0.0350 sec
174 Waiting for     0.0349 sec
175 Waiting for     0.0322 sec
176 Waiting for     0.0308 sec
177 Waiting for     0.0374 sec
178 Waiting for     0.0636 sec
179 Waiting for     0.4121 sec
180 Waiting for     0.0006 sec
181 Waiting for     0.0007 sec
182 Waiting for     0.0321 sec
183 Waiting for     0.0318 sec
184 #OVERLAP evdw > 1d10   1.00000E+20
185  #OVERLAPing residues             2
186    4  15
187  #OVERLAPing all corrected after             1  random generation
188 #OVERLAP evdw after   2.31536E+15
189 Waiting for     0.0484 sec
190 #OVERLAP evdw > 1d10   1.00000E+20
191  #OVERLAPing residues             2
192   11  17
193  #OVERLAPing all corrected after             2  random generation
194 #OVERLAP evdw after   5.49976E+04
195 Waiting for     0.0007 sec
196 Waiting for     0.0333 sec
197 Waiting for     0.0178 sec
198 Waiting for     0.0331 sec
199 #OVERLAP evdw > 1d10   1.00000E+20
200  #OVERLAPing residues             2
201    3  20
202  #OVERLAPing all corrected after             1  random generation
203 #OVERLAP evdw after   1.30646E+04
204 Waiting for     0.0386 sec
205 Waiting for     0.0341 sec
206 #OVERLAP evdw > 1d10   1.00000E+20
207  #OVERLAPing residues             6
208    5  18   6  20  11  23
209  #OVERLAPing all corrected after             1  random generation
210 #OVERLAP evdw after   6.16186E+08
211 Waiting for     0.0363 sec
212 Waiting for     0.0401 sec
213 Waiting for     0.0353 sec
214 Waiting for     0.0328 sec
215 Waiting for     0.0009 sec
216 Waiting for     0.0378 sec
217 Waiting for     0.0309 sec
218 Waiting for     0.0405 sec
219 Waiting for     0.0567 sec
220 #OVERLAP evdw > 1d10   8.83613E+42
221  #OVERLAPing residues             0
222
223  #OVERLAPing all corrected after             1  random generation
224 #OVERLAP evdw after   8.83613E+42
225 Waiting for     0.0358 sec
226 Waiting for     0.0405 sec
227 Waiting for     0.0398 sec
228 Waiting for     0.0327 sec
229 Waiting for     0.0345 sec
230 Waiting for     0.0393 sec
231 Waiting for     0.0327 sec
232 #OVERLAP evdw > 1d10   1.00000E+20
233  #OVERLAPing residues             2
234   22  25
235  #OVERLAPing all corrected after             1  random generation
236 #OVERLAP evdw after   2.65379E+04
237 Waiting for     0.0346 sec
238 #OVERLAP evdw > 1d10   1.00000E+20
239  #OVERLAPing residues             2
240   11  22
241  #OVERLAPing all corrected after             1  random generation
242 #OVERLAP evdw after   1.86865E+05
243 Waiting for     0.0390 sec
244 Waiting for     0.0396 sec
245 Waiting for     0.0396 sec
246 Waiting for     0.0010 sec
247 Waiting for     0.0006 sec
248 Waiting for     0.0325 sec
249 Waiting for     0.0007 sec
250 Waiting for     0.0392 sec
251 #OVERLAP evdw > 1d10   1.00000E+20
252  #OVERLAPing residues             4
253    4  29  11  24
254  #OVERLAPing all corrected after             1  random generation
255 #OVERLAP evdw after   6.29092E+05
256 Waiting for     0.0341 sec
257 Waiting for     0.0387 sec
258 #OVERLAP evdw > 1d10   1.00000E+20
259  #OVERLAPing residues             2
260    7  27
261  #OVERLAPing all corrected after             1  random generation
262 #OVERLAP evdw after   1.48946E+01
263 Waiting for     0.0614 sec
264 Waiting for     0.0319 sec
265 #OVERLAP evdw > 1d10   4.87258E+42
266  #OVERLAPing residues             0
267
268  #OVERLAPing all corrected after             1  random generation
269 #OVERLAP evdw after   4.87258E+42
270 Waiting for     0.0007 sec
271 Waiting for     0.0389 sec
272 Waiting for     0.0337 sec
273 Waiting for     0.0006 sec
274 Waiting for     0.0353 sec
275 Waiting for     0.0375 sec
276 Waiting for     0.0395 sec
277 Waiting for     0.0407 sec
278 Waiting for     0.0315 sec
279 Waiting for     0.0006 sec
280 Waiting for     0.0461 sec
281 #OVERLAP evdw > 1d10   1.46183E+22
282  #OVERLAPing residues             0
283
284  #OVERLAPing all corrected after             1  random generation
285 #OVERLAP evdw after   1.46183E+22
286 Waiting for     0.0006 sec
287 Waiting for     0.0322 sec
288 Waiting for     0.0376 sec
289 Waiting for     0.0657 sec
290 Waiting for     0.0007 sec
291 Waiting for     0.0365 sec
292 #OVERLAP evdw > 1d10   1.00000E+20
293  #OVERLAPing residues             2
294   12  25
295  #OVERLAPing all corrected after            12  random generation
296 #OVERLAP evdw after   2.59943E+12
297 Waiting for     0.0007 sec
298 Waiting for     0.0669 sec
299 #OVERLAP evdw > 1d10   1.00000E+20
300  #OVERLAPing residues             2
301    7  21
302  #OVERLAPing all corrected after             1  random generation
303 #OVERLAP evdw after   2.35087E+11
304 Waiting for     0.0350 sec
305 Waiting for     0.0332 sec
306 Waiting for     0.0307 sec
307 Waiting for     0.0007 sec
308 Waiting for     0.0326 sec
309 Waiting for     0.0323 sec
310 Waiting for     0.0007 sec
311 Waiting for     0.1060 sec
312 Waiting for     0.0006 sec
313 Waiting for     0.0367 sec
314 Waiting for     0.0007 sec
315 Waiting for     0.0348 sec
316 #OVERLAP evdw > 1d10   1.00000E+20
317  #OVERLAPing residues             2
318   12  23
319  #OVERLAPing all corrected after             1  random generation
320 #OVERLAP evdw after   6.01570E+03
321 Waiting for     0.0338 sec
322 Waiting for     0.0363 sec
323 Waiting for     0.0343 sec
324 #OVERLAP evdw > 1d10   1.00000E+20
325  #OVERLAPing residues             4
326    5  19   7  23
327  #OVERLAPing all corrected after             1  random generation
328 #OVERLAP evdw after   3.97132E+17
329 Waiting for     0.0006 sec
330 Waiting for     0.0321 sec
331 #OVERLAP evdw > 1d10   4.31378E+32
332  #OVERLAPing residues             0
333
334  #OVERLAPing all corrected after             1  random generation
335 #OVERLAP evdw after   4.31378E+32
336 Waiting for     0.0454 sec
337 Waiting for     0.0373 sec
338 #OVERLAP evdw > 1d10   1.00000E+20
339  #OVERLAPing residues             2
340    4  23
341  #OVERLAPing all corrected after             1  random generation
342 #OVERLAP evdw after   1.47502E+13
343 Waiting for     0.0404 sec
344 Waiting for     0.0365 sec
345 Waiting for     0.0788 sec
346 Waiting for     0.0403 sec
347 Waiting for     0.0007 sec
348 #OVERLAP evdw > 1d10   1.00000E+20
349  #OVERLAPing residues             2
350   11  22
351  #OVERLAPing all corrected after             1  random generation
352 #OVERLAP evdw after   7.05075E+10
353 Waiting for     0.3477 sec
354 Waiting for     0.0006 sec
355 #OVERLAP evdw > 1d10   1.00000E+20
356  #OVERLAPing residues             4
357    7  24   9  23
358  #OVERLAPing all corrected after            32  random generation
359 #OVERLAP evdw after   3.20920E+19
360 Waiting for     0.0400 sec
361 Waiting for     0.0359 sec
362 #OVERLAP evdw > 1d10   1.00000E+20
363  #OVERLAPing residues             2
364    6  14
365  #OVERLAPing all corrected after             1  random generation
366 #OVERLAP evdw after   1.13493E+13
367 Waiting for     0.0311 sec
368 Waiting for     0.0361 sec
369 Waiting for     0.0364 sec
370 Waiting for     0.0007 sec
371 Waiting for     0.0392 sec
372 Waiting for     0.0324 sec
373 Waiting for     0.0316 sec
374 #OVERLAP evdw > 1d10   2.26087E+24
375  #OVERLAPing residues             0
376
377  #OVERLAPing all corrected after             1  random generation
378 #OVERLAP evdw after   2.26087E+24
379 Waiting for     0.0366 sec
380 Waiting for     0.0397 sec
381 Waiting for     0.0319 sec
382 #OVERLAP evdw > 1d10   1.00000E+20
383  #OVERLAPing residues             4
384    7  16   9  14
385  #OVERLAPing all corrected after             6  random generation
386 #OVERLAP evdw after   8.66042E+07
387 Waiting for     0.0319 sec
388 Waiting for     0.0320 sec
389 #OVERLAP evdw > 1d10   1.00000E+20
390  #OVERLAPing residues             2
391    2  13
392  #OVERLAPing all corrected after             1  random generation
393 #OVERLAP evdw after   4.91143E+08
394 Waiting for     0.0383 sec
395 Waiting for     0.0329 sec
396 Waiting for     0.0368 sec
397 Waiting for     0.0385 sec
398 #OVERLAP evdw > 1d10   1.00000E+20
399  #OVERLAPing residues             8
400    3  25   4  23   5  26   9  27
401  #OVERLAPing all corrected after             1  random generation
402 #OVERLAP evdw after   1.79644E+08
403 Waiting for     0.0316 sec
404 Waiting for     0.0360 sec
405 #OVERLAP evdw > 1d10   1.00000E+20
406  #OVERLAPing residues             2
407    4  15
408  #OVERLAPing all corrected after             1  random generation
409 #OVERLAP evdw after   5.98459E+07
410 Waiting for     0.0312 sec
411 Waiting for     0.0010 sec
412 Waiting for     0.0006 sec
413 Waiting for     0.0411 sec
414 #OVERLAP evdw > 1d10   1.00000E+20
415  #OVERLAPing residues             2
416    8  20
417  #OVERLAPing all corrected after             1  random generation
418 #OVERLAP evdw after   7.92454E+14
419 Waiting for     0.0318 sec
420 Waiting for     0.0310 sec
421 #OVERLAP evdw > 1d10   1.00000E+20
422  #OVERLAPing residues             4
423   17  23  18  25
424  #OVERLAPing all corrected after             9  random generation
425 #OVERLAP evdw after   5.79690E+19
426 Waiting for     0.0400 sec
427 Waiting for     0.0357 sec
428 Waiting for     0.0076 sec
429 Waiting for     0.0373 sec
430 Waiting for     0.0007 sec
431 Waiting for     0.0374 sec
432 Waiting for     0.0400 sec
433 Waiting for     0.0372 sec
434 Waiting for     0.0365 sec
435 Waiting for     0.0341 sec
436 Waiting for     0.0199 sec
437 Waiting for     0.0344 sec
438 Waiting for     0.0408 sec
439 Waiting for     0.0006 sec
440 #OVERLAP evdw > 1d10   1.00000E+20
441  #OVERLAPing residues             4
442    5  22   7  26
443  #OVERLAPing all corrected after             2  random generation
444 #OVERLAP evdw after   2.19829E+17
445 Waiting for     0.0317 sec
446 #OVERLAP evdw > 1d10   1.00000E+20
447  #OVERLAPing residues             2
448   14  27
449  #OVERLAPing all corrected after             1  random generation
450 #OVERLAP evdw after   8.67813E+31
451 Waiting for     0.0007 sec
452 Waiting for     0.0376 sec
453 Waiting for     0.0368 sec
454 Waiting for     0.0317 sec
455 Waiting for     0.0007 sec
456 Waiting for     0.0346 sec
457 Waiting for     0.0006 sec
458 Waiting for     0.0356 sec
459 Waiting for     0.0376 sec
460 #OVERLAP evdw > 1d10   1.00000E+20
461  #OVERLAPing residues             2
462    5  27
463  #OVERLAPing all corrected after             1  random generation
464 #OVERLAP evdw after   1.19359E+09
465 Waiting for     0.0388 sec
466 #OVERLAP evdw > 1d10   1.00000E+20
467  #OVERLAPing residues             2
468   11  26
469  #OVERLAPing all corrected after             1  random generation
470 #OVERLAP evdw after   8.92184E+06
471 Waiting for     0.0007 sec
472 Waiting for     0.0341 sec
473 Waiting for     0.0360 sec
474 Waiting for     0.0315 sec
475 Waiting for     0.0189 sec
476 #OVERLAP evdw > 1d10   1.00000E+20
477  #OVERLAPing residues             9
478    4  10   7  24   8  25   9  17  26
479  #OVERLAPing all corrected after            19  random generation
480 #OVERLAP evdw after   2.09050E+18
481 Waiting for     0.0356 sec
482 Waiting for     0.1151 sec
483 #OVERLAP evdw > 1d10   1.00000E+20
484  #OVERLAPing residues             2
485    7  27
486  #OVERLAPing all corrected after             2  random generation
487 #OVERLAP evdw after   1.84342E+08
488 Waiting for     0.0587 sec
489 Waiting for     0.0403 sec
490 Waiting for     0.0320 sec
491 Waiting for     0.0510 sec
492 Waiting for     0.0007 sec
493 #OVERLAP evdw > 1d10   1.00000E+20
494  #OVERLAPing residues             4
495    8  21   9  22
496  #OVERLAPing all corrected after             1  random generation
497 #OVERLAP evdw after   1.97420E+10
498 Waiting for     0.0407 sec
499 Waiting for     0.0366 sec
500 Waiting for     0.0339 sec
501 Waiting for     0.0006 sec
502 Waiting for     0.0007 sec
503 Waiting for     0.0007 sec
504 #OVERLAP evdw > 1d10   1.00000E+20
505  #OVERLAPing residues             2
506    7  16
507  #OVERLAPing all corrected after             1  random generation
508 #OVERLAP evdw after   5.98759E+10
509 Waiting for     0.0597 sec
510 #OVERLAP evdw > 1d10   1.00000E+20
511  #OVERLAPing residues             2
512   11  23
513  #OVERLAPing all corrected after             1  random generation
514 #OVERLAP evdw after   5.02810E+04
515 Waiting for     0.0371 sec
516 #OVERLAP evdw > 1d10   7.86089E+22
517  #OVERLAPing residues             0
518
519  #OVERLAPing all corrected after             1  random generation
520 #OVERLAP evdw after   7.86089E+22
521 Waiting for     0.0007 sec
522 Waiting for     0.0006 sec
523 #OVERLAP evdw > 1d10   1.00000E+20
524  #OVERLAPing residues             6
525    4  19   8  23  13  20
526  #OVERLAPing all corrected after             2  random generation
527 #OVERLAP evdw after   5.89491E+13
528 Waiting for     0.0315 sec
529 Waiting for     0.0399 sec
530 Waiting for     0.0382 sec
531 Waiting for     0.0329 sec
532 Waiting for     0.0317 sec
533 #OVERLAP evdw > 1d10   1.00000E+20
534  #OVERLAPing residues             2
535    5  16
536  #OVERLAPing all corrected after             1  random generation
537 #OVERLAP evdw after   1.00009E+12
538 Waiting for     0.0369 sec
539 Waiting for     0.0341 sec
540 Waiting for     0.0007 sec
541 #OVERLAP evdw > 1d10   1.00000E+20
542  #OVERLAPing residues             2
543    7  19
544  #OVERLAPing all corrected after             1  random generation
545 #OVERLAP evdw after   1.11974E+16
546 Waiting for     0.0357 sec
547 Waiting for     0.0356 sec
548 Waiting for     0.0405 sec
549 Waiting for     0.0312 sec
550 Waiting for     0.0337 sec
551 Waiting for     0.0007 sec
552 Waiting for     0.0369 sec
553 #OVERLAP evdw > 1d10   1.03901E+22
554  #OVERLAPing residues             0
555
556  #OVERLAPing all corrected after             1  random generation
557 #OVERLAP evdw after   1.03901E+22
558 Waiting for     0.0007 sec
559 #OVERLAP evdw > 1d10   1.00000E+20
560  #OVERLAPing residues             2
561    4  19
562  #OVERLAPing all corrected after             4  random generation
563 #OVERLAP evdw after   2.08201E+25
564 Waiting for     0.0119 sec
565 #OVERLAP evdw > 1d10   1.00000E+20
566  #OVERLAPing residues             2
567    6  22
568  #OVERLAPing all corrected after             1  random generation
569 #OVERLAP evdw after   8.19617E+06
570 Waiting for     0.0361 sec
571 Waiting for     0.0329 sec
572 Waiting for     0.0348 sec
573 Waiting for     0.0392 sec
574 Waiting for     0.0337 sec
575 Waiting for     0.0007 sec
576 Waiting for     0.0319 sec
577 Waiting for     0.0008 sec
578 Waiting for     0.0655 sec
579 #OVERLAP evdw > 1d10   1.00000E+20
580  #OVERLAPing residues             6
581    5  23   6  24   7  25
582  #OVERLAPing all corrected after             3  random generation
583 #OVERLAP evdw after   1.12640E+15
584 Waiting for     0.0336 sec
585 #OVERLAP evdw > 1d10   1.00000E+20
586  #OVERLAPing residues             4
587    9  22  11  18
588  #OVERLAPing all corrected after             2  random generation
589 #OVERLAP evdw after   2.43470E+05
590 Waiting for     0.0316 sec
591 Waiting for     0.0347 sec
592 Waiting for     0.0388 sec
593 #OVERLAP evdw > 1d10   1.00000E+20
594  #OVERLAPing residues             2
595    3  17
596  #OVERLAPing all corrected after             1  random generation
597 #OVERLAP evdw after   7.74359E+13
598 Waiting for     0.0358 sec
599 #OVERLAP evdw > 1d10   1.00000E+20
600  #OVERLAPing residues             5
601    9  14  21  11  23
602  #OVERLAPing all corrected after             1  random generation
603 #OVERLAP evdw after   1.24424E+27
604 Waiting for     0.0071 sec
605 Waiting for     0.0137 sec
606 Waiting for     0.0383 sec
607 Waiting for     0.0362 sec
608 Waiting for     0.0645 sec
609 Waiting for     0.0346 sec
610 Waiting for     0.0007 sec
611 #OVERLAP evdw > 1d10   1.00000E+20
612  #OVERLAPing residues             2
613   14  26
614  #OVERLAPing all corrected after             1  random generation
615 #OVERLAP evdw after   3.64995E+03
616 Waiting for     0.0007 sec
617 Waiting for     0.0397 sec
618 Waiting for     0.0371 sec
619 Waiting for     0.0006 sec
620 Waiting for     0.0370 sec
621 Waiting for     0.0362 sec
622 Waiting for     0.0347 sec
623 #OVERLAP evdw > 1d10   1.00000E+20
624  #OVERLAPing residues             2
625   13  27
626  #OVERLAPing all corrected after             1  random generation
627 #OVERLAP evdw after   1.71124E+06
628 Waiting for     0.0404 sec
629 #OVERLAP evdw > 1d10   1.00000E+20
630  #OVERLAPing residues             2
631    5  20
632  #OVERLAPing all corrected after             1  random generation
633 #OVERLAP evdw after   6.73715E+06
634 Waiting for     0.0363 sec
635 Waiting for     0.0364 sec
636 Waiting for     0.0399 sec
637 Waiting for     0.0303 sec
638 Waiting for     0.0007 sec
639 Waiting for     0.0333 sec
640 Waiting for     0.0356 sec
641 Waiting for     0.0373 sec
642 Waiting for     0.0317 sec
643 Waiting for     0.0007 sec
644 Waiting for     0.0364 sec
645 Waiting for     0.0081 sec
646 #OVERLAP evdw > 1d10   1.00000E+20
647  #OVERLAPing residues             4
648    4  13  26  25
649  #OVERLAPing all corrected after            51  random generation
650 #OVERLAP evdw after   9.55093E+32
651 Waiting for     0.0600 sec
652 Waiting for     0.0311 sec
653 Waiting for     0.0345 sec
654 #OVERLAP evdw > 1d10   1.00000E+20
655  #OVERLAPing residues             4
656    7  14   8  17
657  #OVERLAPing all corrected after             2  random generation
658 #OVERLAP evdw after   8.26318E+04
659 Waiting for     0.0362 sec
660 Waiting for     0.0309 sec
661 Waiting for     0.0007 sec
662 Waiting for     0.0398 sec
663 Waiting for     0.0336 sec
664 #OVERLAP evdw > 1d10   1.00000E+20
665  #OVERLAPing residues             4
666    8  23  12  25
667  #OVERLAPing all corrected after             8  random generation
668 #OVERLAP evdw after   1.06138E+07
669 Waiting for     0.0419 sec
670 Waiting for     0.0007 sec
671 Waiting for     0.0007 sec
672 Waiting for     0.0334 sec
673 Waiting for     0.0374 sec
674 Waiting for     0.0352 sec
675 #OVERLAP evdw > 1d10   1.00000E+20
676  #OVERLAPing residues             2
677    8  21
678  #OVERLAPing all corrected after             2  random generation
679 #OVERLAP evdw after   6.50510E+11
680 Waiting for     0.0358 sec
681 #OVERLAP evdw > 1d10   1.00000E+20
682  #OVERLAPing residues             2
683    7  20
684  #OVERLAPing all corrected after             1  random generation
685 #OVERLAP evdw after   3.71160E+11
686 Waiting for     0.0326 sec
687 Waiting for     0.0006 sec
688 #OVERLAP evdw > 1d10   1.00000E+20
689  #OVERLAPing residues             2
690    9  14
691  #OVERLAPing all corrected after             1  random generation
692 #OVERLAP evdw after   2.48789E+05
693 Waiting for     0.0346 sec
694 #OVERLAP evdw > 1d10   1.00000E+20
695  #OVERLAPing residues             2
696    9  22
697  #OVERLAPing all corrected after             6  random generation
698 #OVERLAP evdw after   7.16100E+16
699 Waiting for     0.0379 sec
700 Waiting for     0.0330 sec
701 #OVERLAP evdw > 1d10   1.00000E+20
702  #OVERLAPing residues             2
703   11  29
704  #OVERLAPing all corrected after             2  random generation
705 #OVERLAP evdw after   2.29161E+06
706 Waiting for     0.0386 sec
707 #OVERLAP evdw > 1d10   1.00000E+20
708  #OVERLAPing residues             4
709    8  19   9  21
710  #OVERLAPing all corrected after             1  random generation
711 #OVERLAP evdw after   1.57412E+16
712 Waiting for     0.0406 sec
713 #OVERLAP evdw > 1d10   1.00000E+20
714  #OVERLAPing residues             2
715   14  29
716  #OVERLAPing all corrected after             1  random generation
717 #OVERLAP evdw after   2.75250E+04
718 Waiting for     0.0397 sec
719 Waiting for     0.0396 sec
720 Waiting for     0.0007 sec
721 Waiting for     0.0398 sec
722 Waiting for     0.0396 sec
723 #OVERLAP evdw > 1d10   1.00000E+20
724  #OVERLAPing residues             2
725    4  14
726  #OVERLAPing all corrected after             1  random generation
727 #OVERLAP evdw after   2.16785E+16
728 Waiting for     0.0318 sec
729 #OVERLAP evdw > 1d10   1.00000E+20
730  #OVERLAPing residues             4
731    7  23   8  20
732  #OVERLAPing all corrected after             1  random generation
733 #OVERLAP evdw after   1.99755E+04
734 Waiting for     0.0350 sec
735 Waiting for     0.0319 sec
736 #OVERLAP evdw > 1d10   1.00000E+20
737  #OVERLAPing residues             2
738    7  16
739  #OVERLAPing all corrected after             2  random generation
740 #OVERLAP evdw after   3.61718E+07
741 Waiting for     0.0364 sec
742 Waiting for     0.0380 sec
743 #OVERLAP evdw > 1d10   1.00000E+20
744  #OVERLAPing residues             2
745   11  20
746  #OVERLAPing all corrected after             1  random generation
747 #OVERLAP evdw after   7.21208E+07
748 Waiting for     0.0009 sec
749 Waiting for     0.0006 sec
750 Waiting for     0.0007 sec
751 Waiting for     0.0359 sec
752 Waiting for     0.0007 sec
753 #OVERLAP evdw > 1d10   1.00000E+20
754  #OVERLAPing residues             4
755   12  23  13  20
756  #OVERLAPing all corrected after             5  random generation
757 #OVERLAP evdw after   7.05597E+08
758 Waiting for     0.0007 sec
759 Waiting for     0.0323 sec
760 Waiting for     0.0328 sec
761 Waiting for     0.0355 sec
762 Waiting for     0.0373 sec
763 Waiting for     0.0392 sec
764 Waiting for     0.0317 sec
765 Waiting for     0.0381 sec
766 Waiting for     0.0309 sec
767 Waiting for     0.0372 sec
768 Waiting for     0.0374 sec
769 Waiting for     0.0386 sec
770 Waiting for     0.0007 sec
771 Waiting for     0.0007 sec
772 Waiting for     0.0341 sec
773 #OVERLAP evdw > 1d10   1.00000E+20
774  #OVERLAPing residues             2
775    7  25
776  #OVERLAPing all corrected after             1  random generation
777 #OVERLAP evdw after   1.36462E+08
778 Waiting for     0.0311 sec
779 Waiting for     0.0396 sec
780 Waiting for     0.0313 sec
781 Waiting for     0.0007 sec
782 Waiting for     0.0339 sec
783 Waiting for     0.0009 sec
784 Waiting for     0.0353 sec
785 Waiting for     0.0008 sec
786 Waiting for     0.0372 sec
787 Waiting for     0.4442 sec
788 #OVERLAP evdw > 1d10   1.00000E+20
789  #OVERLAPing residues             2
790    9  29
791  #OVERLAPing all corrected after             1  random generation
792 #OVERLAP evdw after   3.10048E+09
793 Waiting for     0.0007 sec
794 #OVERLAP evdw > 1d10   1.00000E+20
795  #OVERLAPing residues             2
796   14  20
797  #OVERLAPing all corrected after             2  random generation
798 #OVERLAP evdw after  -1.72883E+01
799 Waiting for     0.0378 sec
800 Waiting for     0.0334 sec
801 Waiting for     0.0332 sec
802 Waiting for     0.0006 sec
803 #OVERLAP evdw > 1d10   1.00000E+20
804  #OVERLAPing residues             4
805   11  25  13  27
806  #OVERLAPing all corrected after             2  random generation
807 #OVERLAP evdw after   2.03418E+08
808 Waiting for     0.0007 sec
809 Waiting for     0.0364 sec
810 Waiting for     0.0007 sec
811 Waiting for     0.0337 sec
812 #OVERLAP evdw > 1d10   1.00000E+20
813  #OVERLAPing residues             2
814    9  27
815  #OVERLAPing all corrected after             6  random generation
816 #OVERLAP evdw after   8.58866E+06
817 Waiting for     0.0352 sec
818 Waiting for     0.0322 sec
819 Waiting for     0.0385 sec
820 Waiting for     0.0007 sec
821 Waiting for     0.0348 sec
822 #OVERLAP evdw > 1d10   1.00000E+20
823  #OVERLAPing residues             2
824   13  29
825  #OVERLAPing all corrected after             1  random generation
826 #OVERLAP evdw after   6.35084E+14
827 Waiting for     0.0389 sec
828 Waiting for     0.0374 sec
829 Waiting for     0.0379 sec
830 Waiting for     0.0374 sec
831 #OVERLAP evdw > 1d10   1.00000E+20
832  #OVERLAPing residues             2
833    7  29
834  #OVERLAPing all corrected after             3  random generation
835 #OVERLAP evdw after   1.85759E+10
836 Waiting for     0.0371 sec
837 Waiting for     0.0363 sec
838 Waiting for     0.0392 sec
839 Waiting for     0.0007 sec
840 #OVERLAP evdw > 1d10   1.00000E+20
841  #OVERLAPing residues             2
842   11  23
843  #OVERLAPing all corrected after             2  random generation
844 #OVERLAP evdw after   4.88703E+07
845 Waiting for     0.0316 sec
846 Waiting for     0.0351 sec
847 Waiting for     0.0007 sec
848 #OVERLAP evdw > 1d10   1.00000E+20
849  #OVERLAPing residues             6
850    2  17   4  21   5  11
851  #OVERLAPing all corrected after             2  random generation
852 #OVERLAP evdw after   6.08620E+06
853 Waiting for     0.0007 sec
854 Waiting for     0.0261 sec
855 Waiting for     0.0377 sec
856 Waiting for     0.0373 sec
857 Waiting for     0.0006 sec
858 Waiting for     0.0007 sec
859 Waiting for     0.0007 sec
860 Waiting for     0.0007 sec
861 Waiting for     0.0344 sec
862 Waiting for     0.0007 sec
863 Waiting for     0.0364 sec
864 #OVERLAP evdw > 1d10   1.00000E+20
865  #OVERLAPing residues             2
866   17  25
867  #OVERLAPing all corrected after             2  random generation
868 #OVERLAP evdw after   1.44652E+12
869 Waiting for     0.0363 sec
870 Waiting for     0.0007 sec
871 #OVERLAP evdw > 1d10   1.00000E+20
872  #OVERLAPing residues             2
873   11  14
874  #OVERLAPing all corrected after             1  random generation
875 #OVERLAP evdw after   6.27609E+04
876 Waiting for     0.0072 sec
877 Waiting for     0.0391 sec
878 Waiting for     0.0361 sec
879 Waiting for     0.0007 sec
880 Waiting for     0.4170 sec
881 Waiting for     0.0007 sec
882 Waiting for     0.0342 sec
883 Waiting for     0.0009 sec
884 Waiting for     0.0312 sec
885 #OVERLAP evdw > 1d10   1.00000E+20
886  #OVERLAPing residues             4
887   10  27  23  26
888  #OVERLAPing all corrected after             2  random generation
889 #OVERLAP evdw after   3.79438E+20
890 Waiting for     0.0007 sec
891 Waiting for     0.0007 sec
892 Waiting for     0.0345 sec
893 Waiting for     0.0382 sec
894 #OVERLAP evdw > 1d10   1.00000E+20
895  #OVERLAPing residues             4
896    3  20   4  21
897  #OVERLAPing all corrected after             2  random generation
898 #OVERLAP evdw after   4.29305E+07
899 Waiting for     0.0374 sec
900 Waiting for     0.0328 sec
901 #OVERLAP evdw > 1d10   1.00000E+20
902  #OVERLAPing residues             7
903    4  24   5  25   7  27  18
904  #OVERLAPing NOT all corrected             2
905    5  25
906 #OVERLAP evdw after   1.00000E+20
907 Waiting for     0.0384 sec
908 Waiting for     0.0007 sec
909 Waiting for     0.0316 sec
910 #OVERLAP evdw > 1d10   1.64491E+35
911  #OVERLAPing residues             0
912
913  #OVERLAPing all corrected after             1  random generation
914 #OVERLAP evdw after   1.64491E+35
915 Waiting for     0.0007 sec
916 Waiting for     0.0007 sec
917 #OVERLAP evdw > 1d10   1.00000E+20
918  #OVERLAPing residues             4
919    7  26  11  25
920  #OVERLAPing all corrected after             7  random generation
921 #OVERLAP evdw after   5.57249E+19
922 Waiting for     0.0404 sec
923 Waiting for     0.0370 sec
924 Waiting for     0.7750 sec
925 Waiting for     0.0007 sec
926 Waiting for     0.0131 sec
927 #OVERLAP evdw > 1d10   1.00000E+20
928  #OVERLAPing residues             2
929    7  25
930  #OVERLAPing all corrected after             2  random generation
931 #OVERLAP evdw after   8.95550E+06
932 Waiting for     0.0372 sec
933 Waiting for     0.0350 sec
934 Waiting for     0.0381 sec
935 Waiting for     0.0382 sec
936 Waiting for     0.0393 sec
937 Waiting for     0.0007 sec
938 Waiting for     0.0007 sec
939 Waiting for     0.0329 sec
940 Waiting for     0.0006 sec
941 Waiting for     0.0368 sec
942 Waiting for     0.0394 sec
943 Waiting for     0.0380 sec
944 #OVERLAP evdw > 1d10   1.00000E+20
945  #OVERLAPing residues             4
946    8  17   9  13
947  #OVERLAPing all corrected after             3  random generation
948 #OVERLAP evdw after   5.89355E+06
949 Waiting for     0.0345 sec
950 Waiting for     0.0381 sec
951 Waiting for     0.0383 sec
952 Waiting for     0.0370 sec
953 Waiting for     0.0006 sec
954 Waiting for     0.0307 sec
955 Waiting for     0.0309 sec
956 Waiting for     0.0366 sec
957 Waiting for     0.0400 sec
958 Waiting for     0.0007 sec
959 Waiting for     0.0334 sec
960 #OVERLAP evdw > 1d10   1.00000E+20
961  #OVERLAPing residues             2
962    7  22
963  #OVERLAPing all corrected after             1  random generation
964 #OVERLAP evdw after   3.84954E+11
965 Waiting for     0.0186 sec
966 Waiting for     0.0183 sec
967 Waiting for     0.0341 sec
968 #OVERLAP evdw > 1d10   1.00000E+20
969  #OVERLAPing residues             2
970    9  26
971  #OVERLAPing all corrected after             1  random generation
972 #OVERLAP evdw after   1.52615E+02
973 Waiting for     0.0365 sec
974 Waiting for     0.0007 sec
975 #OVERLAP evdw > 1d10   1.00000E+20
976  #OVERLAPing residues             2
977    7  22
978  #OVERLAPing all corrected after             1  random generation
979 #OVERLAP evdw after   1.09522E+23
980 Waiting for     0.0405 sec
981 #OVERLAP evdw > 1d10   1.00000E+20
982  #OVERLAPing residues             2
983   11  20
984  #OVERLAPing all corrected after             1  random generation
985 #OVERLAP evdw after   4.12304E+17
986 Waiting for     0.0340 sec
987 Waiting for     0.0352 sec
988 Waiting for     0.0365 sec
989 Waiting for     0.0331 sec
990 Waiting for     0.0006 sec
991 #OVERLAP evdw > 1d10   1.00000E+20
992  #OVERLAPing residues             4
993    3  25  10  22
994  #OVERLAPing all corrected after             1  random generation
995 #OVERLAP evdw after   2.97580E+15
996 Waiting for     0.0335 sec
997 #OVERLAP evdw > 1d10   1.00000E+20
998  #OVERLAPing residues             2
999    9  24
1000  #OVERLAPing all corrected after             1  random generation
1001 #OVERLAP evdw after   1.21626E+06
1002 Waiting for     0.0381 sec
1003 Waiting for     0.0349 sec
1004 Waiting for     0.0130 sec
1005 #OVERLAP evdw > 1d10   1.00000E+20
1006  #OVERLAPing residues             4
1007   16  27  17  23
1008  #OVERLAPing all corrected after             2  random generation
1009 #OVERLAP evdw after   3.75911E+11
1010 Waiting for     0.0314 sec
1011 Waiting for     0.0343 sec
1012 #OVERLAP evdw > 1d10   1.00000E+20
1013  #OVERLAPing residues             4
1014    7  26  18  25
1015  #OVERLAPing all corrected after             4  random generation
1016 #OVERLAP evdw after   1.66107E+09
1017 Waiting for     0.0329 sec
1018 Waiting for     0.0323 sec
1019 Waiting for     0.0315 sec
1020 Waiting for     0.0364 sec
1021 Waiting for     0.0007 sec
1022 Waiting for     0.0394 sec
1023 Waiting for     0.0359 sec
1024 Waiting for     0.0380 sec
1025 Waiting for     0.0323 sec
1026 Waiting for     0.0249 sec
1027 Waiting for     0.0321 sec
1028 Waiting for     0.0321 sec
1029 #OVERLAP evdw > 1d10   1.00000E+20
1030  #OVERLAPing residues             2
1031    4  27
1032  #OVERLAPing all corrected after             2  random generation
1033 #OVERLAP evdw after   2.06061E+04
1034 Waiting for     0.0346 sec
1035 Waiting for     0.0308 sec
1036 Waiting for     0.0205 sec
1037 Waiting for     0.0007 sec
1038 Waiting for     0.0399 sec
1039 Waiting for     0.0374 sec
1040 Waiting for     0.0061 sec
1041 #OVERLAP evdw > 1d10   1.00000E+20
1042  #OVERLAPing residues             2
1043    4  12
1044  #OVERLAPing all corrected after             2  random generation
1045 #OVERLAP evdw after   6.32728E+11
1046 Waiting for     0.0070 sec
1047 Waiting for     0.0311 sec
1048 Waiting for     0.0379 sec
1049 Waiting for     0.0334 sec
1050 Waiting for     0.0757 sec
1051 #OVERLAP evdw > 1d10   2.01433E+22
1052  #OVERLAPing residues             0
1053
1054  #OVERLAPing all corrected after             1  random generation
1055 #OVERLAP evdw after   2.01433E+22
1056 Waiting for     0.0006 sec
1057 Waiting for     0.0331 sec
1058 Waiting for     0.0007 sec
1059 #OVERLAP evdw > 1d10   1.00000E+20
1060  #OVERLAPing residues             2
1061   25  29
1062  #OVERLAPing all corrected after             1  random generation
1063 #OVERLAP evdw after   1.60756E+03
1064 Waiting for     0.0389 sec
1065 Waiting for     0.0397 sec
1066 Waiting for     0.0388 sec
1067 Waiting for     0.0312 sec
1068 Waiting for     0.0367 sec
1069 Waiting for     0.0366 sec
1070 Waiting for     0.0398 sec
1071 Waiting for     0.0007 sec
1072 Waiting for     0.0367 sec
1073 Waiting for     0.0384 sec
1074 Waiting for     0.0314 sec
1075 Waiting for     0.0324 sec
1076 #OVERLAP evdw > 1d10   1.00000E+20
1077  #OVERLAPing residues             2
1078    5  25
1079  #OVERLAPing all corrected after             1  random generation
1080 #OVERLAP evdw after   9.65683E+05
1081 Waiting for     0.0334 sec
1082 Waiting for     0.0339 sec
1083 Waiting for     0.0007 sec
1084 Waiting for     0.0336 sec
1085 Waiting for     0.0006 sec
1086 Waiting for     0.0335 sec
1087 Waiting for     0.0663 sec
1088 Waiting for     0.7135 sec
1089 Waiting for     0.0007 sec
1090 #OVERLAP evdw > 1d10   1.00000E+20
1091  #OVERLAPing residues             2
1092   11  20
1093  #OVERLAPing all corrected after             1  random generation
1094 #OVERLAP evdw after   1.57558E+06
1095 Waiting for     0.0342 sec
1096 Waiting for     0.0311 sec
1097 Waiting for     0.0400 sec
1098 Waiting for     0.0006 sec
1099 #OVERLAP evdw > 1d10   1.00000E+20
1100  #OVERLAPing residues             2
1101   17  27
1102  #OVERLAPing all corrected after             1  random generation
1103 #OVERLAP evdw after   1.52352E+02
1104 Waiting for     0.0406 sec
1105 Waiting for     0.0393 sec
1106 Waiting for     0.0318 sec
1107 Waiting for     0.0309 sec
1108 Waiting for     0.0308 sec
1109 Waiting for     0.6319 sec
1110 Waiting for     0.0007 sec
1111 Waiting for     0.0007 sec
1112 Waiting for     0.0350 sec
1113 Waiting for     0.0384 sec
1114 Waiting for     0.0372 sec
1115 Waiting for     0.0382 sec
1116 Waiting for     0.0384 sec
1117 Waiting for     0.0383 sec
1118 Waiting for     0.0377 sec
1119 Waiting for     0.0010 sec
1120 Waiting for     0.0006 sec
1121 Waiting for     0.0357 sec
1122 Waiting for     0.0324 sec
1123 Waiting for     0.0347 sec
1124 Waiting for     0.0309 sec
1125 Waiting for     0.8098 sec
1126 Waiting for     0.0007 sec
1127 Waiting for     0.0311 sec
1128 Waiting for     0.0006 sec
1129 Waiting for     0.0380 sec
1130 #OVERLAP evdw > 1d10   1.00000E+20
1131  #OVERLAPing residues             6
1132    4  13  11  27  12  26
1133  #OVERLAPing all corrected after             2  random generation
1134 #OVERLAP evdw after   1.85812E+19
1135 Waiting for     0.0311 sec
1136 Waiting for     0.0397 sec
1137 Waiting for     0.0310 sec
1138 Waiting for     0.0335 sec
1139 Waiting for     0.0346 sec
1140 #OVERLAP evdw > 1d10   1.00000E+20
1141  #OVERLAPing residues             2
1142    4  14
1143  #OVERLAPing all corrected after             1  random generation
1144 #OVERLAP evdw after   2.53554E+01
1145 Waiting for     0.0313 sec
1146 Waiting for     0.0007 sec
1147 Waiting for     0.0320 sec
1148 Waiting for     0.6591 sec
1149 Waiting for     0.0393 sec
1150 Waiting for     0.0368 sec
1151 Waiting for     0.0316 sec
1152 Waiting for     0.0316 sec
1153 #OVERLAP evdw > 1d10   1.00000E+20
1154  #OVERLAPing residues             2
1155    7  21
1156  #OVERLAPing all corrected after             3  random generation
1157 #OVERLAP evdw after   1.01785E+17
1158 Waiting for     0.0403 sec
1159 #OVERLAP evdw > 1d10   1.00000E+20
1160  #OVERLAPing residues             6
1161    5  26   6  27   7  28
1162  #OVERLAPing NOT all corrected             4
1163    6  27   7  28
1164 #OVERLAP evdw after   1.00000E+20
1165 Waiting for     0.0310 sec
1166 Waiting for     0.0007 sec
1167 Waiting for     0.0314 sec
1168 Waiting for     0.0396 sec
1169 Waiting for     0.0396 sec
1170 Waiting for     0.0645 sec
1171 #OVERLAP evdw > 1d10   1.00000E+20
1172  #OVERLAPing residues             2
1173    5  19
1174  #OVERLAPing all corrected after             1  random generation
1175 #OVERLAP evdw after   4.71811E+18
1176 Waiting for     0.0332 sec
1177 Waiting for     0.0389 sec
1178 Waiting for     0.0010 sec
1179 Waiting for     0.0006 sec
1180 Waiting for     0.0320 sec
1181 Waiting for     0.0364 sec
1182 Waiting for     0.7132 sec
1183 Waiting for     0.0006 sec
1184 Waiting for     0.0319 sec
1185 Waiting for     0.0396 sec
1186 #OVERLAP evdw > 1d10   1.00000E+20
1187  #OVERLAPing residues             2
1188    5  27
1189  #OVERLAPing all corrected after             1  random generation
1190 #OVERLAP evdw after   1.11299E+07
1191 Waiting for     0.0333 sec
1192 Waiting for     0.0007 sec
1193 Waiting for     0.0389 sec
1194 #OVERLAP evdw > 1d10   1.00000E+20
1195  #OVERLAPing residues             2
1196   12  24
1197  #OVERLAPing all corrected after             1  random generation
1198 #OVERLAP evdw after   4.40652E+07
1199 Waiting for     0.0350 sec
1200 Waiting for     0.0314 sec
1201 Waiting for     0.0325 sec
1202 Waiting for     0.0539 sec
1203 Waiting for     0.0378 sec
1204 Waiting for     0.0312 sec
1205 Waiting for     0.4749 sec
1206 #OVERLAP evdw > 1d10   1.00000E+20
1207  #OVERLAPing residues             2
1208   20  25
1209  #OVERLAPing all corrected after             1  random generation
1210 #OVERLAP evdw after   6.70657E+07
1211 Waiting for     0.0007 sec
1212 Waiting for     0.0312 sec
1213 #OVERLAP evdw > 1d10   1.00000E+20
1214  #OVERLAPing residues             2
1215    4  17
1216  #OVERLAPing all corrected after             2  random generation
1217 #OVERLAP evdw after   8.05542E+08
1218 Waiting for     0.0364 sec
1219 Waiting for     0.0380 sec
1220 #OVERLAP evdw > 1d10   1.00000E+20
1221  #OVERLAPing residues             2
1222    4  18
1223  #OVERLAPing all corrected after             1  random generation
1224 #OVERLAP evdw after   4.44468E+15
1225 Waiting for     0.0333 sec
1226 Waiting for     0.0373 sec
1227 Waiting for     0.0388 sec
1228 Waiting for     0.0373 sec
1229 Waiting for     0.0008 sec
1230 #OVERLAP evdw > 1d10   1.00000E+20
1231  #OVERLAPing residues             2
1232    8  21
1233  #OVERLAPing all corrected after             1  random generation
1234 #OVERLAP evdw after   1.88301E+03
1235 Waiting for     0.0007 sec
1236 Waiting for     0.0007 sec
1237 Waiting for     0.0332 sec
1238 #OVERLAP evdw > 1d10   1.00000E+20
1239  #OVERLAPing residues             2
1240    5  26
1241  #OVERLAPing all corrected after             2  random generation
1242 #OVERLAP evdw after   7.90311E+17
1243 Waiting for     0.0331 sec
1244 Waiting for     0.0007 sec
1245 Waiting for     0.0393 sec
1246 Waiting for     0.0406 sec
1247 Waiting for     0.0007 sec
1248 #OVERLAP evdw > 1d10   1.00000E+20
1249  #OVERLAPing residues             4
1250    7  28   8  29
1251  #OVERLAPing NOT all corrected             2
1252    7  28
1253 #OVERLAP evdw after   1.00000E+20
1254 Waiting for     0.0368 sec
1255 #OVERLAP evdw > 1d10   1.00000E+20
1256  #OVERLAPing residues             2
1257   13  17
1258  #OVERLAPing all corrected after             1  random generation
1259 #OVERLAP evdw after   1.01881E+06
1260 Waiting for     0.0007 sec
1261 Waiting for     0.0335 sec
1262 #OVERLAP evdw > 1d10   1.00000E+20
1263  #OVERLAPing residues             2
1264    7  25
1265  #OVERLAPing all corrected after             2  random generation
1266 #OVERLAP evdw after   1.05948E+13
1267 Waiting for     0.0360 sec
1268 Waiting for     0.0007 sec
1269 Waiting for     0.0007 sec
1270 Waiting for     0.0007 sec
1271 Waiting for     0.0406 sec
1272 Waiting for     0.0007 sec
1273 Waiting for     0.0330 sec
1274 Waiting for     0.0343 sec
1275 Waiting for     0.0397 sec
1276 Waiting for     0.3405 sec
1277 Waiting for     0.0008 sec
1278 Waiting for     0.0378 sec
1279 Waiting for     0.0360 sec
1280 Waiting for     0.0007 sec
1281 Waiting for     0.0348 sec
1282 Waiting for     0.0007 sec
1283 Waiting for     0.0403 sec
1284 Waiting for     0.0408 sec
1285 Waiting for     0.0383 sec
1286 #OVERLAP evdw > 1d10   1.00000E+20
1287  #OVERLAPing residues             2
1288   12  27
1289  #OVERLAPing all corrected after             1  random generation
1290 #OVERLAP evdw after   2.63666E+09
1291 Waiting for     0.0331 sec
1292 #OVERLAP evdw > 1d10   1.00000E+20
1293  #OVERLAPing residues             4
1294    7  17  24  27
1295  #OVERLAPing all corrected after             8  random generation
1296 #OVERLAP evdw after   2.02173E+07
1297 Waiting for     0.0323 sec
1298 Waiting for     0.0007 sec
1299 Waiting for     0.0325 sec
1300 Waiting for     0.0368 sec
1301 Waiting for     0.6601 sec
1302 #OVERLAP evdw > 1d10   1.00000E+20
1303  #OVERLAPing residues             4
1304    4  24  17  21
1305  #OVERLAPing all corrected after             4  random generation
1306 #OVERLAP evdw after   1.07351E+15
1307 Waiting for     0.0006 sec
1308 Waiting for     0.0162 sec
1309 Waiting for     0.0345 sec
1310 Waiting for     0.0007 sec
1311 Waiting for     0.0010 sec
1312 Waiting for     0.0006 sec
1313 Waiting for     0.0333 sec
1314 #OVERLAP evdw > 1d10   1.00000E+20
1315  #OVERLAPing residues             2
1316   12  27
1317  #OVERLAPing all corrected after             1  random generation
1318 #OVERLAP evdw after   2.69144E+09
1319 Waiting for     0.0392 sec
1320 #OVERLAP evdw > 1d10   1.00000E+20
1321  #OVERLAPing residues             6
1322    9  17  10  25  13  26
1323  #OVERLAPing NOT all corrected             2
1324   10  25
1325 #OVERLAP evdw after   1.00000E+20
1326 Waiting for     0.0008 sec
1327 Waiting for     0.0312 sec
1328 Waiting for     0.0007 sec
1329 Waiting for     0.0337 sec
1330 Waiting for     0.0010 sec
1331 #OVERLAP evdw > 1d10   1.00000E+20
1332  #OVERLAPing residues             2
1333    6  20
1334  #OVERLAPing all corrected after             1  random generation
1335 #OVERLAP evdw after   3.69936E+07
1336 Waiting for     0.0006 sec
1337 Waiting for     0.0323 sec
1338 #OVERLAP evdw > 1d10   1.00000E+20
1339  #OVERLAPing residues             2
1340    5  26
1341  #OVERLAPing all corrected after             3  random generation
1342 #OVERLAP evdw after   4.75176E+20
1343 Waiting for     0.0316 sec
1344 #OVERLAP evdw > 1d10   1.00000E+20
1345  #OVERLAPing residues             4
1346    8  11  12  20
1347  #OVERLAPing all corrected after             2  random generation
1348 #OVERLAP evdw after   1.92300E+08
1349 Waiting for     0.0386 sec
1350 Waiting for     0.0007 sec
1351 Waiting for     0.0407 sec
1352 Waiting for     0.0397 sec
1353 Waiting for     0.0392 sec
1354 Waiting for     0.0007 sec
1355 #OVERLAP evdw > 1d10   1.00000E+20
1356  #OVERLAPing residues             2
1357   17  25
1358  #OVERLAPing all corrected after            22  random generation
1359 #OVERLAP evdw after   6.23601E+16
1360 Waiting for     0.0007 sec
1361 #OVERLAP evdw > 1d10   1.00000E+20
1362  #OVERLAPing residues             2
1363   14  17
1364  #OVERLAPing all corrected after             1  random generation
1365 #OVERLAP evdw after   3.26033E+12
1366 Waiting for     0.0347 sec
1367 #OVERLAP evdw > 1d10   1.00000E+20
1368  #OVERLAPing residues             2
1369   13  29
1370  #OVERLAPing all corrected after             1  random generation
1371 #OVERLAP evdw after   6.23543E+17
1372 Waiting for     0.0324 sec
1373 #OVERLAP evdw > 1d10   1.00000E+20
1374  #OVERLAPing residues             3
1375   13  27  15
1376  #OVERLAPing all corrected after             1  random generation
1377 #OVERLAP evdw after   8.44225E+07
1378 Waiting for     0.0377 sec
1379 Waiting for     0.0007 sec
1380 Waiting for     0.2404 sec
1381 Waiting for     0.0007 sec
1382 Waiting for     0.0340 sec
1383 Waiting for     0.0007 sec
1384 Waiting for     0.0400 sec
1385 Waiting for     0.0007 sec
1386 #OVERLAP evdw > 1d10   1.00000E+20
1387  #OVERLAPing residues             2
1388    2  17
1389  #OVERLAPing all corrected after             1  random generation
1390 #OVERLAP evdw after  -3.10403E+01
1391 Waiting for     0.0007 sec
1392 Waiting for     0.0336 sec
1393 Waiting for     0.0349 sec
1394 Waiting for     0.0340 sec
1395 Waiting for     0.0633 sec
1396 #OVERLAP evdw > 1d10   1.00000E+20
1397  #OVERLAPing residues             6
1398    9  17  10  25  13  26
1399  #OVERLAPing NOT all corrected             2
1400   10  25
1401 #OVERLAP evdw after   1.00000E+20
1402 Waiting for     0.0388 sec
1403 #OVERLAP evdw > 1d10   1.00000E+20
1404  #OVERLAPing residues             2
1405    5  27
1406  #OVERLAPing all corrected after             2  random generation
1407 #OVERLAP evdw after   2.43852E+14
1408 Waiting for     0.0401 sec
1409 #OVERLAP evdw > 1d10   1.00000E+20
1410  #OVERLAPing residues             4
1411    7  26   8  27
1412  #OVERLAPing all corrected after            19  random generation
1413 #OVERLAP evdw after   2.34271E+24
1414 Waiting for     0.0007 sec
1415 #OVERLAP evdw > 1d10   1.00000E+20
1416  #OVERLAPing residues             2
1417    5  25
1418  #OVERLAPing NOT all corrected             2
1419    5  25
1420 #OVERLAP evdw after   1.00000E+20
1421 Waiting for     0.0007 sec
1422 Waiting for     0.0387 sec
1423 Waiting for     0.0312 sec
1424 Waiting for     0.0135 sec
1425 Waiting for     0.0346 sec
1426 Waiting for     0.0007 sec
1427 Waiting for     0.0368 sec
1428 Waiting for     0.0571 sec
1429 Waiting for     0.0006 sec
1430 #OVERLAP evdw > 1d10   8.40259E+30
1431  #OVERLAPing residues             0
1432
1433  #OVERLAPing all corrected after             1  random generation
1434 #OVERLAP evdw after   8.40259E+30
1435 Waiting for     0.0390 sec
1436 Waiting for     0.0365 sec
1437 Waiting for     0.0312 sec
1438 Waiting for     0.0362 sec
1439 Waiting for     0.0324 sec
1440 Waiting for     0.0006 sec
1441 Waiting for     0.0388 sec
1442 Waiting for     0.0338 sec
1443 Waiting for     0.0356 sec
1444 #OVERLAP evdw > 1d10   1.00000E+20
1445  #OVERLAPing residues             4
1446    5  27  11  28
1447  #OVERLAPing all corrected after            56  random generation
1448 #OVERLAP evdw after   9.10213E+09
1449 Waiting for     0.0404 sec
1450 Waiting for     0.0317 sec
1451 Waiting for     0.0384 sec
1452 Waiting for     0.0388 sec
1453 Waiting for     0.0046 sec
1454 Waiting for     0.0384 sec
1455 Waiting for     0.0343 sec
1456 Waiting for     0.0402 sec
1457 Waiting for     0.0340 sec
1458 #OVERLAP evdw > 1d10   1.00000E+20
1459  #OVERLAPing residues             2
1460    9  27
1461  #OVERLAPing all corrected after             2  random generation
1462 #OVERLAP evdw after   4.58761E+01
1463 Waiting for     0.0007 sec
1464 Waiting for     0.0335 sec
1465 Waiting for     0.0365 sec
1466 Waiting for     0.0007 sec
1467 Waiting for     0.0390 sec
1468 Waiting for     0.0398 sec
1469 #OVERLAP evdw > 1d10   1.00000E+20
1470  #OVERLAPing residues             2
1471   21  25
1472  #OVERLAPing all corrected after             1  random generation
1473 #OVERLAP evdw after   2.47161E+11
1474 Waiting for     0.0327 sec
1475 #OVERLAP evdw > 1d10   1.00000E+20
1476  #OVERLAPing residues             2
1477    7  16
1478  #OVERLAPing all corrected after             1  random generation
1479 #OVERLAP evdw after   1.09644E+06
1480 Waiting for     0.0372 sec
1481 #OVERLAP evdw > 1d10   1.00000E+20
1482  #OVERLAPing residues             2
1483   20  29
1484  #OVERLAPing all corrected after             1  random generation
1485 #OVERLAP evdw after   1.90675E+03
1486 Waiting for     0.0385 sec
1487 Waiting for     0.0344 sec
1488 Waiting for     0.0321 sec
1489 Waiting for     0.0359 sec
1490 Waiting for     0.0342 sec
1491 Waiting for     0.0007 sec
1492 #OVERLAP evdw > 1d10   1.00000E+20
1493  #OVERLAPing residues             4
1494   13  27  14  29
1495  #OVERLAPing all corrected after             3  random generation
1496 #OVERLAP evdw after   2.84636E+06
1497 Waiting for     0.0328 sec
1498 Waiting for     0.0310 sec
1499 Waiting for     0.0543 sec
1500 Waiting for     0.0007 sec
1501 #OVERLAP evdw > 1d10   1.00000E+20
1502  #OVERLAPing residues             6
1503    9  17  10  25  13  26
1504  #OVERLAPing NOT all corrected             2
1505   10  25
1506 #OVERLAP evdw after   1.00000E+20
1507 Waiting for     0.0334 sec
1508 #OVERLAP evdw > 1d10   1.00000E+20
1509  #OVERLAPing residues             4
1510    4  19   8  23
1511  #OVERLAPing all corrected after             4  random generation
1512 #OVERLAP evdw after   2.67343E+11
1513 Waiting for     0.0010 sec
1514 Waiting for     0.0006 sec
1515 Waiting for     0.0343 sec
1516 Waiting for     0.0007 sec
1517 #OVERLAP evdw > 1d10   1.00000E+20
1518  #OVERLAPing residues             2
1519    7  25
1520  #OVERLAPing all corrected after             1  random generation
1521 #OVERLAP evdw after   4.16630E+14
1522 Waiting for     0.0374 sec
1523 Waiting for     0.0382 sec
1524 Waiting for     0.0830 sec
1525 Waiting for     0.9897 sec
1526 Waiting for     0.0006 sec
1527 #OVERLAP evdw > 1d10   1.00000E+20
1528  #OVERLAPing residues             2
1529   25  27
1530  #OVERLAPing all corrected after             1  random generation
1531 #OVERLAP evdw after   3.03792E+05
1532 Waiting for     0.0006 sec
1533 #OVERLAP evdw > 1d10   1.00000E+20
1534  #OVERLAPing residues             2
1535    3  27
1536  #OVERLAPing all corrected after             1  random generation
1537 #OVERLAP evdw after  -3.78304E+01
1538 Waiting for     0.0405 sec
1539 Waiting for     0.0357 sec
1540 Waiting for     0.0676 sec
1541 Waiting for     0.0325 sec
1542 #OVERLAP evdw > 1d10   1.00000E+20
1543  #OVERLAPing residues             2
1544    7  27
1545  #OVERLAPing all corrected after             1  random generation
1546 #OVERLAP evdw after   1.46031E+09
1547 Waiting for     0.0374 sec
1548 Waiting for     0.0345 sec
1549 Waiting for     0.0315 sec
1550 Waiting for     0.0402 sec
1551 Waiting for     0.0007 sec
1552 #OVERLAP evdw > 1d10   1.00000E+20
1553  #OVERLAPing residues             2
1554    7  15
1555  #OVERLAPing all corrected after             1  random generation
1556 #OVERLAP evdw after   6.84576E+04
1557 Waiting for     0.0349 sec
1558 Waiting for     0.0384 sec
1559 #OVERLAP evdw > 1d10   1.23807E+22
1560  #OVERLAPing residues             0
1561
1562  #OVERLAPing all corrected after             1  random generation
1563 #OVERLAP evdw after   1.23807E+22
1564 Waiting for     0.0321 sec
1565 Waiting for     0.0007 sec
1566 Waiting for     0.0321 sec
1567 #OVERLAP evdw > 1d10   1.00000E+20
1568  #OVERLAPing residues             2
1569    7  14
1570  #OVERLAPing all corrected after             1  random generation
1571 #OVERLAP evdw after   1.83673E+24
1572 Waiting for     0.0322 sec
1573 Waiting for     0.0400 sec
1574 Waiting for     0.0330 sec
1575 Waiting for     0.0372 sec
1576 Waiting for     0.0007 sec
1577 Waiting for     0.0353 sec
1578 Waiting for     0.0362 sec
1579 #OVERLAP evdw > 1d10   1.00000E+20
1580  #OVERLAPing residues             2
1581    9  25
1582  #OVERLAPing all corrected after             1  random generation
1583 #OVERLAP evdw after   5.28344E+03
1584 Waiting for     0.0353 sec
1585 Waiting for     0.0310 sec
1586 Waiting for     0.0007 sec
1587 #OVERLAP evdw > 1d10   1.00000E+20
1588  #OVERLAPing residues             2
1589   13  25
1590  #OVERLAPing all corrected after             1  random generation
1591 #OVERLAP evdw after   4.08233E+16
1592 Waiting for     0.0011 sec
1593 Waiting for     0.0350 sec
1594 #OVERLAP evdw > 1d10   1.00000E+20
1595  #OVERLAPing residues             2
1596    9  22
1597  #OVERLAPing all corrected after             1  random generation
1598 #OVERLAP evdw after   1.12633E+16
1599 Waiting for     0.0308 sec
1600 Waiting for     0.0340 sec
1601 Waiting for     0.0371 sec
1602 #OVERLAP evdw > 1d10   1.00000E+20
1603  #OVERLAPing residues             2
1604    7  25
1605  #OVERLAPing all corrected after             2  random generation
1606 #OVERLAP evdw after   1.26356E+08
1607 Waiting for     0.0386 sec
1608 Waiting for     0.0348 sec
1609 Waiting for     0.0363 sec
1610 Waiting for     0.7653 sec
1611 Waiting for     0.0007 sec
1612 Waiting for     0.0618 sec
1613 Waiting for     0.0007 sec
1614 Waiting for     0.0389 sec
1615 Waiting for     0.0007 sec
1616 Waiting for     0.0328 sec
1617 Waiting for     0.0341 sec
1618 Waiting for     0.0408 sec
1619 Waiting for     0.0007 sec
1620 Waiting for     0.0007 sec
1621 Waiting for     0.0007 sec
1622 Waiting for     0.0310 sec
1623 Waiting for     0.0331 sec
1624 Waiting for     0.0347 sec
1625 Waiting for     0.0322 sec
1626 Waiting for     0.0389 sec
1627 Waiting for     0.0007 sec
1628 Waiting for     0.0395 sec
1629 Waiting for     0.0404 sec
1630 #OVERLAP evdw > 1d10   1.00000E+20
1631  #OVERLAPing residues             2
1632    7  24
1633  #OVERLAPing all corrected after             1  random generation
1634 #OVERLAP evdw after   4.35676E+07
1635 Waiting for     0.0007 sec
1636 Waiting for     0.0007 sec
1637 Waiting for     0.0333 sec
1638 Waiting for     0.0388 sec
1639 #OVERLAP evdw > 1d10   1.00000E+20
1640  #OVERLAPing residues             2
1641    9  27
1642  #OVERLAPing all corrected after             2  random generation
1643 #OVERLAP evdw after   4.46401E+01
1644 Waiting for     0.0383 sec
1645 Waiting for     0.0397 sec
1646 Waiting for     0.0007 sec
1647 Waiting for     0.0351 sec
1648 Waiting for     0.2514 sec
1649 Waiting for     0.0006 sec
1650 Waiting for     0.0362 sec
1651 Waiting for     0.0382 sec
1652 #OVERLAP evdw > 1d10   1.00000E+20
1653  #OVERLAPing residues             2
1654    7  12
1655  #OVERLAPing all corrected after             1  random generation
1656 #OVERLAP evdw after   6.10454E+09
1657 Waiting for     0.0314 sec
1658 #OVERLAP evdw > 1d10   1.00000E+20
1659  #OVERLAPing residues             2
1660    2  27
1661  #OVERLAPing all corrected after             5  random generation
1662 #OVERLAP evdw after   1.36400E+18
1663 Waiting for     0.0396 sec
1664 Waiting for     0.0007 sec
1665 Waiting for     0.0339 sec
1666 Waiting for     0.0007 sec
1667 Waiting for     0.0007 sec
1668 Waiting for     0.0527 sec
1669 Waiting for     0.0309 sec
1670 Waiting for     0.0437 sec
1671 Waiting for     0.0387 sec
1672 Waiting for     0.0007 sec
1673 Waiting for     0.0307 sec
1674 Waiting for     0.0338 sec
1675 Waiting for     0.0384 sec
1676 Waiting for     0.0308 sec
1677 #OVERLAP evdw > 1d10   1.00000E+20
1678  #OVERLAPing residues             2
1679   20  24
1680  #OVERLAPing all corrected after             3  random generation
1681 #OVERLAP evdw after   6.22869E+05
1682 Waiting for     0.0350 sec
1683 Waiting for     0.0310 sec
1684 Waiting for     0.0395 sec
1685 Waiting for     0.0349 sec
1686 Waiting for     0.0347 sec
1687 #OVERLAP evdw > 1d10   3.59634E+20
1688  #OVERLAPing residues             0
1689
1690  #OVERLAPing all corrected after             1  random generation
1691 #OVERLAP evdw after   3.59634E+20
1692 Waiting for     0.0006 sec
1693 Waiting for     0.0401 sec
1694 Waiting for     0.0382 sec
1695 Waiting for     0.0344 sec
1696 Waiting for     0.0358 sec
1697 #OVERLAP evdw > 1d10   1.00000E+20
1698  #OVERLAPing residues             4
1699    7  25  13  27
1700  #OVERLAPing all corrected after             2  random generation
1701 #OVERLAP evdw after   5.77875E+18
1702 Waiting for     0.0382 sec
1703 Waiting for     0.0398 sec
1704 Waiting for     0.0403 sec
1705 Waiting for     0.0311 sec
1706 Waiting for     0.0310 sec
1707 Waiting for     0.0332 sec
1708 Waiting for     0.0094 sec
1709 Waiting for     0.0314 sec
1710 Waiting for     0.0318 sec
1711 #OVERLAP evdw > 1d10   1.00000E+20
1712  #OVERLAPing residues             2
1713    8  27
1714  #OVERLAPing all corrected after             3  random generation
1715 #OVERLAP evdw after   4.11896E+01
1716 Waiting for     0.0317 sec
1717 #OVERLAP evdw > 1d10   1.00000E+20
1718  #OVERLAPing residues             6
1719    6  26   7  27   9  29
1720  #OVERLAPing all corrected after             2  random generation
1721 #OVERLAP evdw after   5.75249E+21
1722 Waiting for     0.0007 sec
1723 #OVERLAP evdw > 1d10   1.00000E+20
1724  #OVERLAPing residues             4
1725    5  19   9  23
1726  #OVERLAPing all corrected after             5  random generation
1727 #OVERLAP evdw after   1.19480E+24
1728 Waiting for     0.0254 sec
1729 Waiting for     0.0335 sec
1730 Waiting for     0.0006 sec
1731 #OVERLAP evdw > 1d10   1.00000E+20
1732  #OVERLAPing residues             2
1733    4  25
1734  #OVERLAPing all corrected after            19  random generation
1735 #OVERLAP evdw after   3.09391E+15
1736 Waiting for     0.0309 sec
1737 #OVERLAP evdw > 1d10   1.00000E+20
1738  #OVERLAPing residues             2
1739    9  20
1740  #OVERLAPing all corrected after             1  random generation
1741 #OVERLAP evdw after   9.44026E+09
1742 Waiting for     0.0407 sec
1743 #OVERLAP evdw > 1d10   1.00000E+20
1744  #OVERLAPing residues             4
1745   12  27  14  29
1746  #OVERLAPing NOT all corrected             3
1747   12  27  19
1748 #OVERLAP evdw after   1.00000E+20
1749 Waiting for     0.0345 sec
1750 Waiting for     0.0319 sec
1751 Waiting for     0.0314 sec
1752 Waiting for     0.0006 sec
1753 Waiting for     0.0319 sec
1754 Waiting for     0.0322 sec
1755 Waiting for     0.8195 sec
1756 Waiting for     0.0006 sec
1757 Waiting for     0.0375 sec
1758 Waiting for     0.0353 sec
1759 #OVERLAP evdw > 1d10   1.00000E+20
1760  #OVERLAPing residues             2
1761    4  25
1762  #OVERLAPing all corrected after             1  random generation
1763 #OVERLAP evdw after   1.11479E+02
1764 Waiting for     0.0010 sec
1765 #OVERLAP evdw > 1d10   1.00000E+20
1766  #OVERLAPing residues             4
1767    8  20  13  27
1768  #OVERLAPing all corrected after             1  random generation
1769 #OVERLAP evdw after   2.53735E+06
1770 Waiting for     0.0006 sec
1771 Waiting for     0.0399 sec
1772 Waiting for     0.0396 sec
1773 Waiting for     0.0333 sec
1774 #OVERLAP evdw > 1d10   1.00000E+20
1775  #OVERLAPing residues             2
1776   12  27
1777  #OVERLAPing NOT all corrected             2
1778   12  27
1779 #OVERLAP evdw after   1.00000E+20
1780 Waiting for     0.0322 sec
1781 #OVERLAP evdw > 1d10   1.00000E+20
1782  #OVERLAPing residues             3
1783    9  27  29
1784  #OVERLAPing all corrected after             1  random generation
1785 #OVERLAP evdw after   1.63024E+16
1786 Waiting for     0.0007 sec
1787 Waiting for     0.0399 sec
1788 Waiting for     0.0388 sec
1789 #OVERLAP evdw > 1d10   1.00000E+20
1790  #OVERLAPing residues             2
1791   11  13
1792  #OVERLAPing all corrected after             2  random generation
1793 #OVERLAP evdw after   1.26696E+12
1794 Waiting for     0.0153 sec
1795 Waiting for     0.0317 sec
1796 Waiting for     0.0365 sec
1797 Waiting for     0.0396 sec
1798 #OVERLAP evdw > 1d10   1.00000E+20
1799  #OVERLAPing residues             2
1800    4  24
1801  #OVERLAPing all corrected after             1  random generation
1802 #OVERLAP evdw after   1.96182E+02
1803 Waiting for     0.0327 sec
1804 Waiting for     0.0312 sec
1805 Waiting for     0.0395 sec
1806 Waiting for     0.0368 sec
1807 Waiting for     0.0344 sec
1808 #OVERLAP evdw > 1d10   2.72598E+21
1809  #OVERLAPing residues             0
1810
1811  #OVERLAPing all corrected after             1  random generation
1812 #OVERLAP evdw after   2.72598E+21
1813 Waiting for     0.0201 sec
1814 #OVERLAP evdw > 1d10   1.00000E+20
1815  #OVERLAPing residues             2
1816   11  27
1817  #OVERLAPing all corrected after             1  random generation
1818 #OVERLAP evdw after   6.31277E+16
1819 Waiting for     0.0318 sec
1820 Waiting for     0.0354 sec
1821 #OVERLAP evdw > 1d10   1.00000E+20
1822  #OVERLAPing residues             2
1823   13  24
1824  #OVERLAPing all corrected after             1  random generation
1825 #OVERLAP evdw after   2.45959E+11
1826 Waiting for     0.0357 sec
1827 Waiting for     0.0007 sec
1828 Waiting for     0.0393 sec
1829 Waiting for     0.0181 sec
1830 #OVERLAP evdw > 1d10   1.00000E+20
1831  #OVERLAPing residues             2
1832   13  17
1833  #OVERLAPing all corrected after             1  random generation
1834 #OVERLAP evdw after  -2.18329E+01
1835 Waiting for     0.0354 sec
1836 Waiting for     0.0280 sec
1837 Waiting for     0.0405 sec
1838 Waiting for     0.0007 sec
1839 Waiting for     0.0353 sec
1840 Waiting for     0.0362 sec
1841 Waiting for     0.0007 sec
1842 Waiting for     0.0318 sec
1843 Waiting for     0.0398 sec
1844 Waiting for     0.0007 sec
1845 Waiting for     0.0406 sec
1846 Waiting for     0.0007 sec
1847 Waiting for     0.0389 sec
1848 #OVERLAP evdw > 1d10   8.37903E+20
1849  #OVERLAPing residues             0
1850
1851  #OVERLAPing all corrected after             1  random generation
1852 #OVERLAP evdw after   8.37903E+20
1853 Waiting for     0.0007 sec
1854 Waiting for     0.0342 sec
1855 Waiting for     0.0323 sec
1856 Waiting for     0.0007 sec
1857 Waiting for     0.0312 sec
1858 Waiting for     0.7637 sec
1859 Waiting for     0.0006 sec
1860 Waiting for     0.0336 sec
1861 Waiting for     0.0093 sec
1862 #OVERLAP evdw > 1d10   1.00000E+20
1863  #OVERLAPing residues             2
1864   20  28
1865  #OVERLAPing all corrected after             1  random generation
1866 #OVERLAP evdw after   2.15406E+15
1867 Waiting for     0.0007 sec
1868 Waiting for     0.0403 sec
1869 Waiting for     0.0377 sec
1870 Waiting for     0.0396 sec
1871 Waiting for     0.0007 sec
1872 Waiting for     0.0369 sec
1873 Waiting for     0.0337 sec
1874 Waiting for     0.0007 sec
1875 Waiting for     0.0364 sec
1876 Waiting for     0.0317 sec
1877 Waiting for     0.0330 sec
1878 Waiting for     0.0406 sec
1879 Waiting for     0.0007 sec
1880 Waiting for     0.0321 sec
1881 Waiting for     0.0007 sec
1882 Waiting for     0.0387 sec
1883 Waiting for     0.0277 sec
1884 Waiting for     0.0454 sec
1885 Waiting for     0.0330 sec
1886 Waiting for     0.0309 sec
1887 #OVERLAP evdw > 1d10   1.00000E+20
1888  #OVERLAPing residues             2
1889    3  23
1890  #OVERLAPing all corrected after             1  random generation
1891 #OVERLAP evdw after   1.13082E+11
1892 Waiting for     0.0404 sec
1893 Waiting for     0.0007 sec
1894 Waiting for     0.0394 sec
1895 #OVERLAP evdw > 1d10   1.00000E+20
1896  #OVERLAPing residues             2
1897    2  16
1898  #OVERLAPing all corrected after             1  random generation
1899 #OVERLAP evdw after   6.69663E+05
1900 Waiting for     0.0406 sec
1901 Waiting for     0.0366 sec
1902 Waiting for     0.9705 sec
1903 Waiting for     0.0007 sec
1904 Waiting for     0.0325 sec
1905 Waiting for     0.0368 sec
1906 Waiting for     0.0006 sec
1907 Waiting for     0.0355 sec
1908 #OVERLAP evdw > 1d10   1.00000E+20
1909  #OVERLAPing residues             2
1910    4   7
1911  #OVERLAPing all corrected after             1  random generation
1912 #OVERLAP evdw after   6.55423E+10
1913 Waiting for     0.0320 sec
1914 #OVERLAP evdw > 1d10   1.00000E+20
1915  #OVERLAPing residues             2
1916   12  23
1917  #OVERLAPing all corrected after             1  random generation
1918 #OVERLAP evdw after   1.76027E+06
1919 Waiting for     0.0412 sec
1920 Waiting for     0.0223 sec
1921 Waiting for     0.0505 sec
1922 Waiting for     0.0006 sec
1923 #OVERLAP evdw > 1d10   1.00000E+20
1924  #OVERLAPing residues             2
1925   20  27
1926  #OVERLAPing all corrected after             1  random generation
1927 #OVERLAP evdw after   1.97131E+08
1928 Waiting for     0.0353 sec
1929 Waiting for     0.0007 sec
1930 Waiting for     0.0308 sec
1931 Waiting for     0.0358 sec
1932 Waiting for     0.0338 sec
1933 Waiting for     0.0345 sec
1934 Waiting for     0.0007 sec
1935 #OVERLAP evdw > 1d10   1.00000E+20
1936  #OVERLAPing residues             2
1937   12  22
1938  #OVERLAPing all corrected after             1  random generation
1939 #OVERLAP evdw after   6.45873E+14
1940 Waiting for     0.0138 sec
1941 Waiting for     0.0520 sec
1942 Waiting for     0.0406 sec
1943 Waiting for     0.0006 sec
1944 Waiting for     0.0008 sec
1945 #OVERLAP evdw > 1d10   1.00000E+20
1946  #OVERLAPing residues             2
1947    2  17
1948  #OVERLAPing all corrected after             1  random generation
1949 #OVERLAP evdw after   3.49509E+05
1950 Waiting for     0.0314 sec
1951 Waiting for     0.0360 sec
1952 Waiting for     0.0263 sec
1953 Waiting for     0.0371 sec
1954 Waiting for     0.0382 sec
1955 Waiting for     0.0358 sec
1956 Waiting for     1.0228 sec
1957 Waiting for     0.0007 sec
1958 Waiting for     0.0389 sec
1959 Waiting for     0.0396 sec
1960 Waiting for     0.0387 sec
1961 Waiting for     0.0401 sec
1962 #OVERLAP evdw > 1d10   1.00000E+20
1963  #OVERLAPing residues             4
1964    3  25   7  27
1965  #OVERLAPing all corrected after             2  random generation
1966 #OVERLAP evdw after   1.05641E+13
1967 Waiting for     0.0397 sec
1968 Waiting for     0.0314 sec
1969 #OVERLAP evdw > 1d10   1.00000E+20
1970  #OVERLAPing residues             2
1971    2  27
1972  #OVERLAPing all corrected after             1  random generation
1973 #OVERLAP evdw after   9.85126E+03
1974 Waiting for     0.0007 sec
1975 Waiting for     0.0007 sec
1976 #OVERLAP evdw > 1d10   1.00000E+20
1977  #OVERLAPing residues             2
1978    2   5
1979  #OVERLAPing all corrected after             1  random generation
1980 #OVERLAP evdw after   1.42262E+18
1981 Waiting for     0.0395 sec
1982 Waiting for     0.0389 sec
1983 Waiting for     0.0373 sec
1984 Waiting for     0.0007 sec
1985 Waiting for     0.0395 sec
1986 Waiting for     0.0364 sec
1987 #OVERLAP evdw > 1d10   1.00000E+20
1988  #OVERLAPing residues             2
1989    7  14
1990  #OVERLAPing all corrected after             1  random generation
1991 #OVERLAP evdw after   2.03308E+16
1992 Waiting for     0.3055 sec
1993 Waiting for     0.0006 sec
1994 Waiting for     0.0398 sec
1995 Waiting for     0.0405 sec
1996 Waiting for     0.0327 sec
1997 #OVERLAP evdw > 1d10   1.00000E+20
1998  #OVERLAPing residues             4
1999    9  14  10  22
2000  #OVERLAPing all corrected after             1  random generation
2001 #OVERLAP evdw after   3.40397E+19
2002 Waiting for     0.0007 sec
2003 Waiting for     0.0391 sec
2004 #OVERLAP evdw > 1d10   1.00000E+20
2005  #OVERLAPing residues             2
2006    4  21
2007  #OVERLAPing all corrected after             1  random generation
2008 #OVERLAP evdw after   6.13842E+12
2009 Waiting for     0.0382 sec
2010 Waiting for     0.0312 sec
2011 Waiting for     0.0007 sec
2012 #OVERLAP evdw > 1d10   1.00000E+20
2013  #OVERLAPing residues             4
2014    4   7  15  23
2015  #OVERLAPing all corrected after             5  random generation
2016 #OVERLAP evdw after   1.67453E+13
2017 Waiting for     0.0355 sec
2018 Waiting for     0.0392 sec
2019 Waiting for     0.0360 sec
2020 Waiting for     0.0320 sec
2021 Waiting for     0.0367 sec
2022 Waiting for     0.0395 sec
2023 Waiting for     0.0334 sec
2024 Waiting for     0.0302 sec
2025 Waiting for     0.0323 sec
2026 Waiting for     0.0007 sec
2027 Waiting for     0.0405 sec
2028 Waiting for     0.0389 sec
2029 Waiting for     0.0353 sec
2030 #OVERLAP evdw > 1d10   1.00000E+20
2031  #OVERLAPing residues             2
2032    5  25
2033  #OVERLAPing all corrected after             1  random generation
2034 #OVERLAP evdw after   2.76132E+03
2035 Waiting for     0.0360 sec
2036 Waiting for     0.0007 sec
2037 #OVERLAP evdw > 1d10   1.00000E+20
2038  #OVERLAPing residues             2
2039    4  15
2040  #OVERLAPing all corrected after             1  random generation
2041 #OVERLAP evdw after   5.73974E+03
2042 Waiting for     0.0401 sec
2043 Waiting for     0.0105 sec
2044 #OVERLAP evdw > 1d10   1.00000E+20
2045  #OVERLAPing residues             7
2046    4  27   6  23   7  24  13
2047  #OVERLAPing NOT all corrected             2
2048    6  23
2049 #OVERLAP evdw after   1.00000E+20
2050 Waiting for     0.0324 sec
2051 Waiting for     0.0393 sec
2052 Waiting for     0.0340 sec
2053 Waiting for     0.0324 sec
2054 Waiting for     0.0381 sec
2055 #OVERLAP evdw > 1d10   1.00000E+20
2056  #OVERLAPing residues             2
2057    4  25
2058  #OVERLAPing all corrected after             1  random generation
2059 #OVERLAP evdw after   1.84698E+01
2060 Waiting for     0.4717 sec
2061 Waiting for     0.0351 sec
2062 Waiting for     0.0218 sec
2063 Waiting for     0.0338 sec
2064 #OVERLAP evdw > 1d10   1.00000E+20
2065  #OVERLAPing residues             2
2066   16  25
2067  #OVERLAPing all corrected after             1  random generation
2068 #OVERLAP evdw after   3.36064E+04
2069 Waiting for     0.0371 sec
2070 Waiting for     0.0388 sec
2071 #OVERLAP evdw > 1d10   1.00000E+20
2072  #OVERLAPing residues             6
2073    2  23   4  25   5  26
2074  #OVERLAPing all corrected after             1  random generation
2075 #OVERLAP evdw after   1.14977E+29
2076 Waiting for     0.0372 sec
2077 Waiting for     0.0314 sec
2078 Waiting for     0.0396 sec
2079 #OVERLAP evdw > 1d10   1.00000E+20
2080  #OVERLAPing residues             4
2081   22  29  23  27
2082  #OVERLAPing all corrected after             4  random generation
2083 #OVERLAP evdw after   1.23912E+06
2084 Waiting for     0.0338 sec
2085 Waiting for     0.0009 sec
2086 #OVERLAP evdw > 1d10   1.00000E+20
2087  #OVERLAPing residues             2
2088    2  17
2089  #OVERLAPing all corrected after             1  random generation
2090 #OVERLAP evdw after   1.21508E+13
2091 Waiting for     0.0007 sec
2092 Waiting for     0.0380 sec
2093 #OVERLAP evdw > 1d10   1.00000E+20
2094  #OVERLAPing residues             4
2095    4  24   9  23
2096  #OVERLAPing all corrected after             7  random generation
2097 #OVERLAP evdw after   9.30436E+09
2098 Waiting for     0.0328 sec
2099 Waiting for     0.0384 sec
2100 #OVERLAP evdw > 1d10   1.00000E+20
2101  #OVERLAPing residues             2
2102   11  22
2103  #OVERLAPing all corrected after             1  random generation
2104 #OVERLAP evdw after   2.00869E+04
2105 Waiting for     0.0341 sec
2106 Waiting for     0.0347 sec
2107 Waiting for     0.0365 sec
2108 Waiting for     0.0009 sec
2109 Waiting for     0.0006 sec
2110 #OVERLAP evdw > 1d10   1.00000E+20
2111  #OVERLAPing residues             2
2112    3  27
2113  #OVERLAPing all corrected after             1  random generation
2114 #OVERLAP evdw after  -3.94731E+01
2115 Waiting for     0.0332 sec
2116 Waiting for     0.0355 sec
2117 #OVERLAP evdw > 1d10   1.00000E+20
2118  #OVERLAPing residues             2
2119    6  29
2120  #OVERLAPing all corrected after             1  random generation
2121 #OVERLAP evdw after   6.58879E+07
2122 Waiting for     0.0403 sec
2123 #OVERLAP evdw > 1d10   1.00000E+20
2124  #OVERLAPing residues             2
2125   20  27
2126  #OVERLAPing all corrected after             3  random generation
2127 #OVERLAP evdw after   7.43719E+06
2128 Waiting for     0.0401 sec
2129 Waiting for     0.0310 sec
2130 Waiting for     0.0314 sec
2131 #OVERLAP evdw > 1d10   1.00000E+20
2132  #OVERLAPing residues             2
2133    7  25
2134  #OVERLAPing all corrected after             3  random generation
2135 #OVERLAP evdw after   1.31315E+14
2136 Waiting for     0.0396 sec
2137 Waiting for     0.0007 sec
2138 Waiting for     0.0343 sec
2139 Waiting for     0.0324 sec
2140 #OVERLAP evdw > 1d10   1.00000E+20
2141  #OVERLAPing residues             2
2142   11  13
2143  #OVERLAPing all corrected after             1  random generation
2144 #OVERLAP evdw after   7.42891E+11
2145 Waiting for     0.0007 sec
2146 Waiting for     0.0400 sec
2147 Waiting for     0.0309 sec
2148 #OVERLAP evdw > 1d10   1.00000E+20
2149  #OVERLAPing residues             2
2150    4  14
2151  #OVERLAPing all corrected after             1  random generation
2152 #OVERLAP evdw after   1.22642E+02
2153 Waiting for     0.0387 sec
2154 Waiting for     0.0007 sec
2155 Waiting for     0.0138 sec
2156 Waiting for     0.0386 sec
2157 Waiting for     0.0317 sec
2158 #OVERLAP evdw > 1d10   1.00000E+20
2159  #OVERLAPing residues             2
2160    6  23
2161  #OVERLAPing NOT all corrected             2
2162    6  23
2163 #OVERLAP evdw after   1.00000E+20
2164 Waiting for     0.0309 sec
2165 #OVERLAP evdw > 1d10   1.00000E+20
2166  #OVERLAPing residues             4
2167    5  27   7  25
2168  #OVERLAPing NOT all corrected             2
2169    5  27
2170 #OVERLAP evdw after   1.00000E+20
2171 Waiting for     0.0363 sec
2172 #OVERLAP evdw > 1d10   1.00000E+20
2173  #OVERLAPing residues             2
2174   13  25
2175  #OVERLAPing all corrected after             2  random generation
2176 #OVERLAP evdw after   9.67966E+06
2177 Waiting for     0.0404 sec
2178 Waiting for     0.0314 sec
2179 Waiting for     0.0621 sec
2180 Waiting for     0.0393 sec
2181 #OVERLAP evdw > 1d10   1.00000E+20
2182  #OVERLAPing residues             4
2183    3  27   7  22
2184  #OVERLAPing all corrected after             1  random generation
2185 #OVERLAP evdw after   1.49257E+23
2186 Waiting for     0.0132 sec
2187 #OVERLAP evdw > 1d10   1.00000E+20
2188  #OVERLAPing residues             2
2189    4  27
2190  #OVERLAPing all corrected after             3  random generation
2191 #OVERLAP evdw after   3.33250E+17
2192 Waiting for     0.0381 sec
2193 Waiting for     0.0381 sec
2194 Waiting for     0.0405 sec
2195 Waiting for     0.0313 sec
2196 Waiting for     0.0339 sec
2197 Waiting for     0.0512 sec
2198 Waiting for     0.0318 sec
2199 Waiting for     0.0006 sec
2200 Waiting for     0.0007 sec
2201 Waiting for     0.0335 sec
2202 Waiting for     0.0325 sec
2203 Waiting for     0.0007 sec
2204 #OVERLAP evdw > 1d10   1.00000E+20
2205  #OVERLAPing residues             2
2206    9  20
2207  #OVERLAPing all corrected after             1  random generation
2208 #OVERLAP evdw after   9.96706E+02
2209 Waiting for     0.0007 sec
2210 Waiting for     0.0402 sec
2211 Waiting for     0.0324 sec
2212 Waiting for     0.0007 sec
2213 Waiting for     0.0387 sec
2214 Waiting for     0.0331 sec
2215 #OVERLAP evdw > 1d10   1.00000E+20
2216  #OVERLAPing residues             3
2217    4  29  11
2218  #OVERLAPing all corrected after             1  random generation
2219 #OVERLAP evdw after   1.50863E+19
2220 Waiting for     0.0313 sec
2221 Waiting for     0.0324 sec
2222 Waiting for     0.0309 sec
2223 Waiting for     0.0338 sec
2224 Waiting for     0.0007 sec
2225 Waiting for     0.0321 sec
2226 Waiting for     0.0007 sec
2227 Waiting for     0.0045 sec
2228 Waiting for     0.0400 sec
2229 #OVERLAP evdw > 1d10   1.00000E+20
2230  #OVERLAPing residues             2
2231    4  14
2232  #OVERLAPing all corrected after             1  random generation
2233 #OVERLAP evdw after   1.48120E+04
2234 Waiting for     0.0386 sec
2235 #OVERLAP evdw > 1d10   1.00000E+20
2236  #OVERLAPing residues             2
2237    7  29
2238  #OVERLAPing all corrected after             2  random generation
2239 #OVERLAP evdw after   1.04243E+09
2240 Waiting for     0.0336 sec
2241 Waiting for     0.0382 sec
2242 Waiting for     0.0348 sec
2243 Waiting for     0.0010 sec
2244 Waiting for     0.0006 sec
2245 Waiting for     0.0337 sec
2246 #OVERLAP evdw > 1d10   1.00000E+20
2247  #OVERLAPing residues             4
2248    4  19   5  17
2249  #OVERLAPing all corrected after             1  random generation
2250 #OVERLAP evdw after   1.72665E+08
2251 Waiting for     0.0404 sec
2252 Waiting for     0.0503 sec
2253 Waiting for     0.0007 sec
2254 Waiting for     0.0345 sec
2255 Waiting for     0.0007 sec
2256 #OVERLAP evdw > 1d10   1.00000E+20
2257  #OVERLAPing residues             2
2258   24  27
2259  #OVERLAPing all corrected after             1  random generation
2260 #OVERLAP evdw after   1.12658E+05
2261 Waiting for     0.0572 sec
2262 #OVERLAP evdw > 1d10   1.00000E+20
2263  #OVERLAPing residues             2
2264    3  27
2265  #OVERLAPing all corrected after             1  random generation
2266 #OVERLAP evdw after   8.53420E+06
2267 Waiting for     0.0007 sec
2268 #OVERLAP evdw > 1d10   1.00000E+20
2269  #OVERLAPing residues             2
2270   15  23
2271  #OVERLAPing all corrected after             2  random generation
2272 #OVERLAP evdw after   2.25504E+12
2273 Waiting for     0.0007 sec
2274 Waiting for     0.0400 sec
2275 Waiting for     0.0369 sec
2276 #OVERLAP evdw > 1d10   1.00000E+20
2277  #OVERLAPing residues             2
2278    8  28
2279  #OVERLAPing NOT all corrected             2
2280    8  28
2281 #OVERLAP evdw after   1.00000E+20
2282 Waiting for     0.0363 sec
2283 #OVERLAP evdw > 1d10   1.00000E+20
2284  #OVERLAPing residues             6
2285    2  14  11  26  12  27
2286  #OVERLAPing all corrected after            33  random generation
2287 #OVERLAP evdw after   1.80240E+12
2288 Waiting for     0.0007 sec
2289 Waiting for     0.0385 sec
2290 #OVERLAP evdw > 1d10   1.00000E+20
2291  #OVERLAPing residues             2
2292    9  29
2293  #OVERLAPing all corrected after             1  random generation
2294 #OVERLAP evdw after   1.11794E+12
2295 Waiting for     0.0007 sec
2296 Waiting for     0.0395 sec
2297 Waiting for     0.0007 sec
2298 Waiting for     0.0389 sec
2299 #OVERLAP evdw > 1d10   1.00000E+20
2300  #OVERLAPing residues             2
2301   19  22
2302  #OVERLAPing all corrected after             1  random generation
2303 #OVERLAP evdw after   4.72266E+04
2304 Waiting for     0.0359 sec
2305 Waiting for     0.0354 sec
2306 #OVERLAP evdw > 1d10   1.00000E+20
2307  #OVERLAPing residues             2
2308   17  20
2309  #OVERLAPing all corrected after             1  random generation
2310 #OVERLAP evdw after   5.58059E+02
2311 Waiting for     0.5293 sec
2312 #OVERLAP evdw > 1d10   1.00000E+20
2313  #OVERLAPing residues             4
2314    7  23   9  25
2315  #OVERLAPing all corrected after             1  random generation
2316 #OVERLAP evdw after   3.07289E+14
2317 Waiting for     0.0007 sec
2318 Waiting for     0.0423 sec
2319 Waiting for     0.0405 sec
2320 #OVERLAP evdw > 1d10   2.01388E+22
2321  #OVERLAPing residues             0
2322
2323  #OVERLAPing all corrected after             1  random generation
2324 #OVERLAP evdw after   2.01388E+22
2325 Waiting for     0.0134 sec
2326 Waiting for     0.0335 sec
2327 #OVERLAP evdw > 1d10   1.00000E+20
2328  #OVERLAPing residues             2
2329    7  27
2330  #OVERLAPing all corrected after             1  random generation
2331 #OVERLAP evdw after   1.24906E+10
2332 Waiting for     0.0383 sec
2333 Waiting for     0.0371 sec
2334 Waiting for     0.0007 sec
2335 Waiting for     0.0375 sec
2336 Waiting for     0.0084 sec
2337 Waiting for     0.0307 sec
2338 Waiting for     0.0007 sec
2339 Waiting for     0.0369 sec
2340 Waiting for     0.0406 sec
2341 Waiting for     0.0382 sec
2342 Waiting for     0.3197 sec
2343 #OVERLAP evdw > 1d10   1.00000E+20
2344  #OVERLAPing residues             4
2345    7  25  14  24
2346  #OVERLAPing all corrected after             2  random generation
2347 #OVERLAP evdw after   1.23781E+15
2348 Waiting for     0.0007 sec
2349 Waiting for     0.0450 sec
2350 Waiting for     0.0384 sec
2351 Waiting for     0.0353 sec
2352 Waiting for     0.0006 sec
2353 Waiting for     0.0351 sec
2354 Waiting for     0.0339 sec
2355 Waiting for     0.0007 sec
2356 Waiting for     0.0322 sec
2357 Waiting for     0.0314 sec
2358 Waiting for     0.0031 sec
2359 Waiting for     0.0010 sec
2360 Waiting for     0.0240 sec
2361 #OVERLAP evdw > 1d10   1.00000E+20
2362  #OVERLAPing residues             2
2363    9  20
2364  #OVERLAPing all corrected after             1  random generation
2365 #OVERLAP evdw after   6.75689E+07
2366 Waiting for     0.0523 sec
2367 Waiting for     0.0328 sec
2368 Waiting for     0.0347 sec
2369 Waiting for     0.0313 sec
2370  End of minim, proc            6 time     3717.979930000000     
2371 Processor   6 is finishing work.
2372  Total time    3735.976688000000       sec