added source code
[unres.git] / examples / unres / CSA / CASP5 / CSA / run1 / output / 1fsd_CASP5.out_GB046
1 --------------------------------------------------------------------------------
2                               FILE ASSIGNMENT
3 --------------------------------------------------------------------------------
4  Input file                      : 1fsd_CASP5.inp
5  Output file                     : 1fsd_CASP5.out_GB046
6
7  Sidechain potential file        : /users/adam/UNRES/PARAM/scinter_GB.parm
8  SCp potential file              : /users/adam/UNRES/PARAM/scp.parm
9  Electrostatic potential file    : /users/adam/UNRES/PARAM/electr_631Gdp.parm
10  Cumulant coefficient file       : 
11  /users/adam/UNRES/PARAM/fourier_opt.parm.1igd_iter7n_c
12  Torsional parameter file        : /users/adam/UNRES/PARAM/torsion_631Gdp.parm
13  Double torsional parameter file : 
14  /users/adam/UNRES/PARAM/torsion_double_631Gdp.parm
15  Bending parameter file          : /users/adam/UNRES/PARAM/thetaml.5parm
16  Rotamer parameter file          : /users/adam/UNRES/PARAM/scgauss.parm
17  Threading database              : /users/adam/UNRES/PARAM/patterns.cart
18 --------------------------------------------------------------------------------
19  ### LAST MODIFIED  7/31/03 10:23PM by czarek
20  ++++ Compile info ++++
21  Version 2.0 build 1566
22  compiled Thu Aug 28 03:23:43 2003
23  compiled by czarek@scheraga2
24  OS name:    Linux 
25  OS release: 2.4.20-18.7smp 
26  OS version: #1 SMP Thu May 29 07:49:23 EDT 2003 
27  flags:
28  INSTALL_DIR = /usr/local/mpich-1.2.0
29  FC= pgf90
30  OPT =  -fast -pc 64 -tp p6  \
31  -Minline=name:scalar2,scalar,transpose2,matvec2...
32  OPT1 = -C -g -fast -pc 64 -tp p6 
33  FFLAGS = -c ${OPT} -I$(INSTALL_DIR)/include 
34  FFLAGS1 = -c ${OPT1} -I$(INSTALL_DIR)/include
35  BIN = ${HOME}/UNRES/NEW/bin/unres_pgf90.exe
36  LIBS = -L$(INSTALL_DIR)/lib_pgi -lmpich 
37  CPPFLAGS = -DLINUX -DUNRES -DMP -DMPI -DPGI 
38  ARCH = LINUX
39  PP = /lib/cpp -P
40  objectCSA = unres_CSA.o arcos.o cartprint.o cha...
41  ++++ End of compile info ++++
42  ntortyp            3
43
44 Potential is GB , exponents are   6 12
45 Random seed:             -44865.              -44865
46  MPI: node=            46  iseed(4)=             0            0          -32 
47        -11502
48  ran_num   5.3711522370576859E-002
49 RMSDBC =        3.0
50 RMSDBC1 =        0.5
51 RMSDBC1MAX =        1.5
52 DRMS    =        0.1
53 RMSDBCM =        3.0
54 Time limit (min):      60.0
55
56 ********************************************************************************
57                     Options in energy minimization:
58 ********************************************************************************
59 MaxMin: 2000 MaxFun: 5000 TolF:   1.00000E-02 RTolF:   1.00000E-04
60  NCONF_IN            0
61 Weights of energy terms:
62  Wsc:    1.000 Wscp:   1.549 Welec:    0.200 Wel_loc   1.511 Wstrain:    1.000
63
64  Wtor:    1.705 Wtor_d:    1.244 Wang:    1.006 Wscloc:    0.068 Wcorr:    0.916
65
66  Wcorr5:    0.006 Wcorr6:    0.023 Wturn3:    2.008 Wturn4:    0.053 Wturn6:    0.053
67
68
69 Hydrogen-bonding correlation between contact pairs of peptide groups
70
71 Scaling factor of 1,4 SC-p interactions:   0.400
72 General scaling factor of SC-p interactions:   1.000
73  ns=            0  iss:
74 Boundaries in phi angle sampling:
75 D      1    -180.0     180.0
76 GLN    2    -180.0     180.0
77 GLN    3    -180.0     180.0
78 TYR    4    -180.0     180.0
79 THR    5    -180.0     180.0
80 ALA    6    -180.0     180.0
81 LYS    7    -180.0     180.0
82 ILE    8    -180.0     180.0
83 LYS    9    -180.0     180.0
84 GLY   10    -180.0     180.0
85 ARG   11    -180.0     180.0
86 THR   12    -180.0     180.0
87 PHE   13    -180.0     180.0
88 ARG   14    -180.0     180.0
89 ASN   15    -180.0     180.0
90 GLU   16    -180.0     180.0
91 LYS   17    -180.0     180.0
92 GLU   18    -180.0     180.0
93 LEU   19    -180.0     180.0
94 ARG   20    -180.0     180.0
95 ASP   21    -180.0     180.0
96 PHE   22    -180.0     180.0
97 ILE   23    -180.0     180.0
98 GLU   24    -180.0     180.0
99 LYS   25    -180.0     180.0
100 PHE   26    -180.0     180.0
101 LYS   27    -180.0     180.0
102 GLY   28    -180.0     180.0
103 ARG   29    -180.0     180.0
104 D     30    -180.0     180.0
105  NZ_START=            2  NZ_END=           29
106  IZ_SC=            0
107
108 Geometry of the virtual chain.
109   Res       Theta       Phi       Dsc     Alpha      Omega
110 D     1     0.000     0.000     0.000     0.000     0.000
111 GLN   2     0.000     0.000     2.240     0.000     0.000
112 GLN   3     0.000     0.000     2.240     0.000     0.000
113 TYR   4     0.000     0.000     2.484     0.000     0.000
114 THR   5     0.000     0.000     1.393     0.000     0.000
115 ALA   6     0.000     0.000     0.743     0.000     0.000
116 LYS   7     0.000     0.000     2.541     0.000     0.000
117 ILE   8     0.000     0.000     1.776     0.000     0.000
118 LYS   9     0.000     0.000     2.541     0.000     0.000
119 GLY  10     0.000     0.000     0.000     0.000     0.000
120 ARG  11     0.000     0.000     3.020     0.000     0.000
121 THR  12     0.000     0.000     1.393     0.000     0.000
122 PHE  13     0.000     0.000     2.299     0.000     0.000
123 ARG  14     0.000     0.000     3.020     0.000     0.000
124 ASN  15     0.000     0.000     1.684     0.000     0.000
125 GLU  16     0.000     0.000     2.254     0.000     0.000
126 LYS  17     0.000     0.000     2.541     0.000     0.000
127 GLU  18     0.000     0.000     2.254     0.000     0.000
128 LEU  19     0.000     0.000     1.939     0.000     0.000
129 ARG  20     0.000     0.000     3.020     0.000     0.000
130 ASP  21     0.000     0.000     1.709     0.000     0.000
131 PHE  22     0.000     0.000     2.299     0.000     0.000
132 ILE  23     0.000     0.000     1.776     0.000     0.000
133 GLU  24     0.000     0.000     2.254     0.000     0.000
134 LYS  25     0.000     0.000     2.541     0.000     0.000
135 PHE  26     0.000     0.000     2.299     0.000     0.000
136 LYS  27     0.000     0.000     2.541     0.000     0.000
137 GLY  28     0.000     0.000     0.000     0.000     0.000
138 ARG  29     0.000     0.000     3.020     0.000     0.000
139 D    30     0.000     0.000     0.000     0.000     0.000
140 CSA calculations calculation.
141
142 Conformations will be energy-minimized.
143 ********************************************************************************
144
145 Waiting for     1.3313 sec
146 Waiting for     0.0007 sec
147 Waiting for     0.0381 sec
148 Waiting for     0.0531 sec
149 Waiting for     0.0007 sec
150 Waiting for     0.0008 sec
151 Waiting for     0.0390 sec
152 Waiting for     1.2209 sec
153 Waiting for     0.0007 sec
154 Waiting for     0.0384 sec
155 Waiting for     0.0008 sec
156 Waiting for     0.0618 sec
157 Waiting for     0.0397 sec
158 #OVERLAP evdw > 1d10   1.00000E+20
159  #OVERLAPing residues             2
160   13  25
161  #OVERLAPing all corrected after             1  random generation
162 #OVERLAP evdw after   1.53001E+07
163 Waiting for     0.0007 sec
164 Waiting for     0.0393 sec
165 #OVERLAP evdw > 1d10   1.00000E+20
166  #OVERLAPing residues             2
167   17  27
168  #OVERLAPing all corrected after             1  random generation
169 #OVERLAP evdw after   8.33679E+04
170 Waiting for     0.0383 sec
171 Waiting for     0.0007 sec
172 #OVERLAP evdw > 1d10   1.00000E+20
173  #OVERLAPing residues             2
174    2   9
175  #OVERLAPing all corrected after             2  random generation
176 #OVERLAP evdw after   9.62936E+02
177 Waiting for     0.0394 sec
178 Waiting for     0.0528 sec
179 Waiting for     0.0393 sec
180 Waiting for     1.0123 sec
181 Waiting for     0.0008 sec
182 Waiting for     0.0789 sec
183 #OVERLAP evdw > 1d10   1.00000E+20
184  #OVERLAPing residues             2
185   11  25
186  #OVERLAPing all corrected after             1  random generation
187 #OVERLAP evdw after   1.15363E+05
188 Waiting for     0.0007 sec
189 Waiting for     0.0717 sec
190 Waiting for     0.0963 sec
191 #OVERLAP evdw > 1d10   1.00000E+20
192  #OVERLAPing residues             2
193   12  25
194  #OVERLAPing all corrected after             1  random generation
195 #OVERLAP evdw after   7.99390E+08
196 Waiting for     0.0394 sec
197 #OVERLAP evdw > 1d10   1.00000E+20
198  #OVERLAPing residues             4
199    4  29  15  25
200  #OVERLAPing all corrected after             1  random generation
201 #OVERLAP evdw after   3.66321E+14
202 Waiting for     0.0008 sec
203 Waiting for     0.0388 sec
204 Waiting for     0.0389 sec
205 Waiting for     0.0392 sec
206 #OVERLAP evdw > 1d10   1.00000E+20
207  #OVERLAPing residues             2
208    4  13
209  #OVERLAPing all corrected after             1  random generation
210 #OVERLAP evdw after   7.02947E+06
211 Waiting for     0.0390 sec
212 Waiting for     0.0395 sec
213 #OVERLAP evdw > 1d10   1.00000E+20
214  #OVERLAPing residues             2
215    4   8
216  #OVERLAPing all corrected after             1  random generation
217 #OVERLAP evdw after   9.36438E+06
218 Waiting for     0.0520 sec
219 Waiting for     1.0306 sec
220 Waiting for     0.0007 sec
221 Waiting for     0.0007 sec
222 Waiting for     0.0379 sec
223 Waiting for     0.0689 sec
224 Waiting for     0.0395 sec
225 #OVERLAP evdw > 1d10   1.00000E+20
226  #OVERLAPing residues             2
227   10  20
228  #OVERLAPing all corrected after             1  random generation
229 #OVERLAP evdw after   1.03383E+09
230 Waiting for     0.0008 sec
231 Waiting for     0.0150 sec
232 #OVERLAP evdw > 1d10   1.00000E+20
233  #OVERLAPing residues             2
234    2  22
235  #OVERLAPing all corrected after             1  random generation
236 #OVERLAP evdw after   2.78336E+04
237 Waiting for     0.0583 sec
238 Waiting for     0.0008 sec
239 #OVERLAP evdw > 1d10   1.00000E+20
240  #OVERLAPing residues             2
241   11  23
242  #OVERLAPing all corrected after             1  random generation
243 #OVERLAP evdw after   3.06183E+06
244 Waiting for     0.0006 sec
245 Waiting for     0.0387 sec
246 Waiting for     0.0427 sec
247 Waiting for     0.0379 sec
248 Waiting for     0.0395 sec
249 Waiting for     0.8382 sec
250 Waiting for     0.0213 sec
251 Waiting for     0.0390 sec
252 #OVERLAP evdw > 1d10   1.00000E+20
253  #OVERLAPing residues             2
254    9  19
255  #OVERLAPing all corrected after             2  random generation
256 #OVERLAP evdw after   7.03456E+07
257 Waiting for     0.0498 sec
258 Waiting for     0.0664 sec
259 #OVERLAP evdw > 1d10   1.00000E+20
260  #OVERLAPing residues             2
261    7  17
262  #OVERLAPing all corrected after             1  random generation
263 #OVERLAP evdw after   1.04432E+05
264 Waiting for     0.0007 sec
265 Waiting for     0.0677 sec
266 Waiting for     0.0625 sec
267 Waiting for     0.0397 sec
268 Waiting for     0.0398 sec
269 Waiting for     0.0386 sec
270 Waiting for     0.0036 sec
271 Waiting for     0.0008 sec
272 Waiting for     0.0392 sec
273 Waiting for     0.0007 sec
274 Waiting for     0.0380 sec
275 Waiting for     0.0379 sec
276 Waiting for     0.0007 sec
277 Waiting for     0.0379 sec
278 Waiting for     0.0008 sec
279 Waiting for     0.0388 sec
280 Waiting for     0.0391 sec
281 #OVERLAP evdw > 1d10   1.00000E+20
282  #OVERLAPing residues             2
283   25  27
284  #OVERLAPing all corrected after             1  random generation
285 #OVERLAP evdw after   2.53840E+09
286 Waiting for     0.0007 sec
287 Waiting for     0.0732 sec
288 Waiting for     0.0537 sec
289 Waiting for     0.0007 sec
290 Waiting for     0.0434 sec
291 Waiting for     0.0429 sec
292 Waiting for     0.5444 sec
293 Waiting for     0.0007 sec
294 Waiting for     0.0008 sec
295 #OVERLAP evdw > 1d10   1.00000E+20
296  #OVERLAPing residues             2
297    7  20
298  #OVERLAPing all corrected after             2  random generation
299 #OVERLAP evdw after   2.42103E+09
300 Waiting for     0.0550 sec
301 Waiting for     0.0008 sec
302 #OVERLAP evdw > 1d10   2.94840E+29
303  #OVERLAPing residues             0
304
305  #OVERLAPing all corrected after             1  random generation
306 #OVERLAP evdw after   2.94840E+29
307 Waiting for     0.0007 sec
308 Waiting for     0.0689 sec
309 #OVERLAP evdw > 1d10   1.00000E+20
310  #OVERLAPing residues             2
311    7  29
312  #OVERLAPing all corrected after             1  random generation
313 #OVERLAP evdw after   7.13423E+03
314 Waiting for     0.0379 sec
315 #OVERLAP evdw > 1d10   1.00000E+20
316  #OVERLAPing residues             4
317    8  27  13  25
318  #OVERLAPing all corrected after             1  random generation
319 #OVERLAP evdw after   3.54049E+14
320 Waiting for     0.0008 sec
321 #OVERLAP evdw > 1d10   1.00000E+20
322  #OVERLAPing residues             2
323    2  25
324  #OVERLAPing all corrected after             1  random generation
325 #OVERLAP evdw after   6.86363E+09
326 Waiting for     0.0393 sec
327 #OVERLAP evdw > 1d10   1.00000E+20
328  #OVERLAPing residues             2
329   17  27
330  #OVERLAPing all corrected after             1  random generation
331 #OVERLAP evdw after   3.17117E+05
332 Waiting for     0.0382 sec
333 Waiting for     0.0007 sec
334 Waiting for     0.0619 sec
335 Waiting for     0.0468 sec
336 Waiting for     0.0731 sec
337 Waiting for     0.0008 sec
338 Waiting for     0.0465 sec
339 Waiting for     0.0500 sec
340 #OVERLAP evdw > 1d10   1.00000E+20
341  #OVERLAPing residues             2
342   21  27
343  #OVERLAPing all corrected after             5  random generation
344 #OVERLAP evdw after   2.41397E+20
345 Waiting for     0.0377 sec
346 Waiting for     0.0387 sec
347 Waiting for     0.0379 sec
348 Waiting for     0.0394 sec
349 #OVERLAP evdw > 1d10   1.00000E+20
350  #OVERLAPing residues             2
351    9  18
352  #OVERLAPing all corrected after             1  random generation
353 #OVERLAP evdw after   6.65771E+17
354 Waiting for     0.0388 sec
355 Waiting for     0.0008 sec
356 Waiting for     0.0391 sec
357 Waiting for     0.0007 sec
358 #OVERLAP evdw > 1d10   1.50421E+23
359  #OVERLAPing residues             0
360
361  #OVERLAPing all corrected after             1  random generation
362 #OVERLAP evdw after   1.50421E+23
363 Waiting for     0.0007 sec
364 Waiting for     0.0007 sec
365 Waiting for     0.0391 sec
366 Waiting for     0.0387 sec
367 Waiting for     0.0384 sec
368 Waiting for     0.0007 sec
369 Waiting for     0.0547 sec
370 #OVERLAP evdw > 1d10   1.00000E+20
371  #OVERLAPing residues             2
372   11  26
373  #OVERLAPing all corrected after             1  random generation
374 #OVERLAP evdw after   1.22148E+03
375 Waiting for     0.0007 sec
376 #OVERLAP evdw > 1d10   1.00000E+20
377  #OVERLAPing residues             2
378   15  20
379  #OVERLAPing all corrected after             1  random generation
380 #OVERLAP evdw after   8.04823E+09
381 Waiting for     0.0007 sec
382 Waiting for     0.0654 sec
383 #OVERLAP evdw > 1d10   1.00000E+20
384  #OVERLAPing residues             2
385    4  12
386  #OVERLAPing all corrected after             1  random generation
387 #OVERLAP evdw after   2.93186E+06
388 Waiting for     0.0393 sec
389 #OVERLAP evdw > 1d10   1.00000E+20
390  #OVERLAPing residues             2
391    4  26
392  #OVERLAPing all corrected after             1  random generation
393 #OVERLAP evdw after   6.61999E+07
394 Waiting for     0.0393 sec
395 Waiting for     0.0387 sec
396 #OVERLAP evdw > 1d10   1.00000E+20
397  #OVERLAPing residues             2
398    7  29
399  #OVERLAPing all corrected after             2  random generation
400 #OVERLAP evdw after   4.15512E+04
401 Waiting for     0.0675 sec
402 Waiting for     0.0960 sec
403 Waiting for     0.0195 sec
404 Waiting for     0.0719 sec
405 #OVERLAP evdw > 1d10   1.00000E+20
406  #OVERLAPing residues             2
407   12  26
408  #OVERLAPing all corrected after             3  random generation
409 #OVERLAP evdw after   2.49262E+10
410 Waiting for     0.0392 sec
411 Waiting for     0.0819 sec
412 Waiting for     0.5992 sec
413 #OVERLAP evdw > 1d10   1.00000E+20
414  #OVERLAPing residues             2
415    4  29
416  #OVERLAPing all corrected after             1  random generation
417 #OVERLAP evdw after   6.96540E+04
418 Waiting for     0.0006 sec
419 #OVERLAP evdw > 1d10   1.00000E+20
420  #OVERLAPing residues             2
421    4  27
422  #OVERLAPing all corrected after             1  random generation
423 #OVERLAP evdw after   3.23105E+08
424 Waiting for     0.0389 sec
425 Waiting for     0.0396 sec
426 Waiting for     0.0393 sec
427 Waiting for     0.0007 sec
428 #OVERLAP evdw > 1d10   1.00000E+20
429  #OVERLAPing residues             2
430   14  20
431  #OVERLAPing all corrected after             1  random generation
432 #OVERLAP evdw after   2.60917E+02
433 Waiting for     0.0384 sec
434 #OVERLAP evdw > 1d10   1.00000E+20
435  #OVERLAPing residues             2
436    4  26
437  #OVERLAPing all corrected after             1  random generation
438 #OVERLAP evdw after   5.02556E+13
439 Waiting for     0.0557 sec
440 Waiting for     0.0441 sec
441 Waiting for     0.0007 sec
442 Waiting for     0.0884 sec
443 Waiting for     0.0156 sec
444 Waiting for     0.0390 sec
445 Waiting for     1.2662 sec
446 #OVERLAP evdw > 1d10   1.00000E+20
447  #OVERLAPing residues             2
448   10  25
449  #OVERLAPing NOT all corrected             2
450   10  25
451 #OVERLAP evdw after   1.00000E+20
452 Waiting for     0.0360 sec
453 #OVERLAP evdw > 1d10   1.00000E+20
454  #OVERLAPing residues             4
455    6  14  20  26
456  #OVERLAPing all corrected after             1  random generation
457 #OVERLAP evdw after   2.91922E+08
458 Waiting for     0.0008 sec
459 #OVERLAP evdw > 1d10   2.25717E+22
460  #OVERLAPing residues             0
461
462  #OVERLAPing all corrected after             1  random generation
463 #OVERLAP evdw after   2.25717E+22
464 Waiting for     0.0393 sec
465 #OVERLAP evdw > 1d10   1.00000E+20
466  #OVERLAPing residues             2
467    7  14
468  #OVERLAPing all corrected after             1  random generation
469 #OVERLAP evdw after   3.55308E+03
470 Waiting for     0.0387 sec
471 Waiting for     0.0008 sec
472 #OVERLAP evdw > 1d10   1.00000E+20
473  #OVERLAPing residues             2
474    7  24
475  #OVERLAPing all corrected after             1  random generation
476 #OVERLAP evdw after   1.83897E+14
477 Waiting for     0.0381 sec
478 Waiting for     0.0391 sec
479 Waiting for     0.0385 sec
480 Waiting for     0.0103 sec
481 Waiting for     0.0007 sec
482 Waiting for     0.0396 sec
483 Waiting for     0.0575 sec
484 Waiting for     0.0385 sec
485 Waiting for     0.0696 sec
486 Waiting for     0.0780 sec
487 Waiting for     1.4302 sec
488 #OVERLAP evdw > 1d10   1.00000E+20
489  #OVERLAPing residues             2
490    4  25
491  #OVERLAPing all corrected after             1  random generation
492 #OVERLAP evdw after   7.16272E+08
493 Waiting for     0.0328 sec
494 Waiting for     0.0596 sec
495 Waiting for     0.0008 sec
496 Waiting for     0.0007 sec
497 Waiting for     0.0382 sec
498 #OVERLAP evdw > 1d10   1.00000E+20
499  #OVERLAPing residues             2
500    9  24
501  #OVERLAPing all corrected after             1  random generation
502 #OVERLAP evdw after   3.77515E+06
503 Waiting for     0.0380 sec
504 #OVERLAP evdw > 1d10   3.09944E+24
505  #OVERLAPing residues             0
506
507  #OVERLAPing all corrected after             1  random generation
508 #OVERLAP evdw after   3.09944E+24
509 Waiting for     0.0007 sec
510 Waiting for     0.0559 sec
511 Waiting for     0.0007 sec
512 Waiting for     0.0008 sec
513 Waiting for     0.0393 sec
514 Waiting for     0.0007 sec
515 #OVERLAP evdw > 1d10   1.00000E+20
516  #OVERLAPing residues             4
517    7  28  18  27
518  #OVERLAPing all corrected after             2  random generation
519 #OVERLAP evdw after   3.83263E+16
520 Waiting for     0.0505 sec
521 #OVERLAP evdw > 1d10   1.00000E+20
522  #OVERLAPing residues             2
523   20  25
524  #OVERLAPing all corrected after             1  random generation
525 #OVERLAP evdw after  -5.80219E+01
526 Waiting for     0.0388 sec
527 Waiting for     0.0397 sec
528 Waiting for     0.0169 sec
529 Waiting for     0.9765 sec
530 Waiting for     0.0007 sec
531 Waiting for     0.0397 sec
532 #OVERLAP evdw > 1d10   1.00000E+20
533  #OVERLAPing residues             2
534    3  23
535  #OVERLAPing all corrected after             2  random generation
536 #OVERLAP evdw after   7.65996E+07
537 Waiting for     0.0657 sec
538 Waiting for     0.0910 sec
539 #OVERLAP evdw > 1d10   1.00000E+20
540  #OVERLAPing residues             2
541   20  29
542  #OVERLAPing all corrected after             1  random generation
543 #OVERLAP evdw after   1.49396E+04
544 Waiting for     0.0007 sec
545 Waiting for     0.0383 sec
546 Waiting for     0.0512 sec
547 Waiting for     0.0009 sec
548 Waiting for     0.0007 sec
549 Waiting for     0.0398 sec
550 Waiting for     0.0007 sec
551 #OVERLAP evdw > 1d10   1.00000E+20
552  #OVERLAPing residues             2
553    7  21
554  #OVERLAPing all corrected after             1  random generation
555 #OVERLAP evdw after   2.42337E+07
556 Waiting for     0.0008 sec
557 #OVERLAP evdw > 1d10   1.00000E+20
558  #OVERLAPing residues             2
559   16  29
560  #OVERLAPing all corrected after             1  random generation
561 #OVERLAP evdw after   1.08012E+10
562 Waiting for     0.0588 sec
563 Waiting for     0.0387 sec
564 Waiting for     0.0390 sec
565 Waiting for     0.0297 sec
566 #OVERLAP evdw > 1d10   1.00000E+20
567  #OVERLAPing residues             2
568    9  17
569  #OVERLAPing all corrected after             1  random generation
570 #OVERLAP evdw after   4.28451E+08
571 Waiting for     0.0248 sec
572 #OVERLAP evdw > 1d10   1.47084E+25
573  #OVERLAPing residues             0
574
575  #OVERLAPing all corrected after             1  random generation
576 #OVERLAP evdw after   1.47084E+25
577 Waiting for     0.0715 sec
578 #OVERLAP evdw > 1d10   1.00000E+20
579  #OVERLAPing residues             2
580   12  27
581  #OVERLAPing all corrected after             1  random generation
582 #OVERLAP evdw after  -2.86974E+01
583 Waiting for     0.0396 sec
584 Waiting for     0.0740 sec
585 Waiting for     0.0379 sec
586 Waiting for     0.0393 sec
587 Waiting for     0.0008 sec
588 Waiting for     0.0008 sec
589 #OVERLAP evdw > 1d10   1.00000E+20
590  #OVERLAPing residues             2
591   14  20
592  #OVERLAPing all corrected after             1  random generation
593 #OVERLAP evdw after   3.98992E+05
594 Waiting for     0.0140 sec
595 Waiting for     0.0008 sec
596 Waiting for     0.0388 sec
597 Waiting for     0.0404 sec
598 Waiting for     1.1325 sec
599 Waiting for     0.0007 sec
600 Waiting for     0.0380 sec
601 Waiting for     0.0008 sec
602 Waiting for     0.0741 sec
603 #OVERLAP evdw > 1d10   1.00000E+20
604  #OVERLAPing residues             2
605    7  27
606  #OVERLAPing all corrected after             2  random generation
607 #OVERLAP evdw after   1.57887E+05
608 Waiting for     0.0008 sec
609 Waiting for     0.0544 sec
610 Waiting for     0.0396 sec
611 #OVERLAP evdw > 1d10   1.00000E+20
612  #OVERLAPing residues             2
613   10  23
614  #OVERLAPing all corrected after             3  random generation
615 #OVERLAP evdw after   1.03880E+26
616 Waiting for     0.0382 sec
617 Waiting for     0.0007 sec
618 Waiting for     0.0383 sec
619 #OVERLAP evdw > 1d10   1.00000E+20
620  #OVERLAPing residues             6
621    5  22   7  23   9  24
622  #OVERLAPing all corrected after             2  random generation
623 #OVERLAP evdw after   2.27085E+09
624 Waiting for     0.0395 sec
625 Waiting for     0.0050 sec
626 Waiting for     0.0063 sec
627 Waiting for     0.0007 sec
628 Waiting for     1.2049 sec
629 Waiting for     0.0007 sec
630 Waiting for     0.0007 sec
631 Waiting for     0.0393 sec
632 #OVERLAP evdw > 1d10   1.00000E+20
633  #OVERLAPing residues             4
634    6  27   9  22
635  #OVERLAPing all corrected after             1  random generation
636 #OVERLAP evdw after   8.07011E+04
637 Waiting for     0.0384 sec
638 #OVERLAP evdw > 1d10   1.00000E+20
639  #OVERLAPing residues             4
640    4  23  11  25
641  #OVERLAPing all corrected after             1  random generation
642 #OVERLAP evdw after   7.27160E+28
643 Waiting for     0.0390 sec
644 Waiting for     0.0391 sec
645 #OVERLAP evdw > 1d10   1.00000E+20
646  #OVERLAPing residues             2
647   13  23
648  #OVERLAPing all corrected after             1  random generation
649 #OVERLAP evdw after   2.37462E+04
650 Waiting for     0.0006 sec
651 Waiting for     0.0466 sec
652 Waiting for     0.0391 sec
653 #OVERLAP evdw > 1d10   1.00000E+20
654  #OVERLAPing residues             2
655    7  11
656  #OVERLAPing all corrected after             1  random generation
657 #OVERLAP evdw after   1.34316E+07
658 Waiting for     0.0007 sec
659 #OVERLAP evdw > 1d10   1.00000E+20
660  #OVERLAPing residues             2
661    7   9
662  #OVERLAPing all corrected after             1  random generation
663 #OVERLAP evdw after   7.03394E+02
664 Waiting for     0.0388 sec
665 #OVERLAP evdw > 1d10   1.00000E+20
666  #OVERLAPing residues             2
667    7  24
668  #OVERLAPing all corrected after             2  random generation
669 #OVERLAP evdw after   2.17792E+06
670 Waiting for     0.0586 sec
671 Waiting for     0.0007 sec
672 Waiting for     0.0010 sec
673 Waiting for     0.0007 sec
674 Waiting for     0.0384 sec
675 Waiting for     0.6885 sec
676 #OVERLAP evdw > 1d10   1.00000E+20
677  #OVERLAPing residues             2
678    9  20
679  #OVERLAPing all corrected after             1  random generation
680 #OVERLAP evdw after   2.59000E+11
681 Waiting for     0.0039 sec
682 Waiting for     0.0711 sec
683 Waiting for     0.0008 sec
684 #OVERLAP evdw > 1d10   1.00000E+20
685  #OVERLAPing residues             2
686    9  15
687  #OVERLAPing all corrected after             4  random generation
688 #OVERLAP evdw after   8.11851E+08
689 Waiting for     0.0008 sec
690 Waiting for     0.0381 sec
691 Waiting for     0.0033 sec
692 Waiting for     0.0679 sec
693 Waiting for     0.0007 sec
694 Waiting for     0.0371 sec
695 Waiting for     0.0007 sec
696 Waiting for     0.0384 sec
697 Waiting for     0.0394 sec
698 Waiting for     0.0388 sec
699 Waiting for     0.4480 sec
700 #OVERLAP evdw > 1d10   1.00000E+20
701  #OVERLAPing residues             2
702    4  27
703  #OVERLAPing all corrected after             1  random generation
704 #OVERLAP evdw after   2.19557E+10
705 Waiting for     0.0008 sec
706 Waiting for     0.0384 sec
707 Waiting for     0.0112 sec
708 Waiting for     0.0380 sec
709 Waiting for     0.0007 sec
710 Waiting for     0.0500 sec
711 Waiting for     0.0008 sec
712 Waiting for     0.0010 sec
713 Waiting for     0.0008 sec
714 Waiting for     0.0008 sec
715 Waiting for     0.0397 sec
716 Waiting for     0.0394 sec
717 Waiting for     0.0391 sec
718 Waiting for     0.0397 sec
719 Waiting for     0.8467 sec
720 Waiting for     0.0007 sec
721 Waiting for     0.0008 sec
722 Waiting for     0.0008 sec
723 #OVERLAP evdw > 1d10   1.00000E+20
724  #OVERLAPing residues             2
725    3  25
726  #OVERLAPing all corrected after             1  random generation
727 #OVERLAP evdw after   2.30728E+10
728 Waiting for     0.0379 sec
729 #OVERLAP evdw > 1d10   1.00000E+20
730  #OVERLAPing residues             2
731   14  25
732  #OVERLAPing all corrected after             3  random generation
733 #OVERLAP evdw after   3.22930E+07
734 Waiting for     0.0386 sec
735 #OVERLAP evdw > 1d10   1.00000E+20
736  #OVERLAPing residues             2
737    3  27
738  #OVERLAPing all corrected after             1  random generation
739 #OVERLAP evdw after   4.26572E+03
740 Waiting for     0.0396 sec
741 Waiting for     0.0393 sec
742 Waiting for     0.0383 sec
743 Waiting for     0.0007 sec
744 Waiting for     0.0394 sec
745 Waiting for     0.0388 sec
746 Waiting for     0.0389 sec
747 Waiting for     0.0395 sec
748 Waiting for     1.5131 sec
749 Waiting for     0.0317 sec
750 #OVERLAP evdw > 1d10   1.00000E+20
751  #OVERLAPing residues             2
752    9  17
753  #OVERLAPing all corrected after             1  random generation
754 #OVERLAP evdw after   3.25977E+04
755 Waiting for     0.0008 sec
756 #OVERLAP evdw > 1d10   1.00000E+20
757  #OVERLAPing residues             4
758   14  22  16  20
759  #OVERLAPing all corrected after             1  random generation
760 #OVERLAP evdw after   2.39179E+05
761 Waiting for     0.0416 sec
762 Waiting for     0.0391 sec
763 Waiting for     0.0429 sec
764 Waiting for     0.0007 sec
765 Waiting for     0.0007 sec
766 Waiting for     0.0494 sec
767 #OVERLAP evdw > 1d10   1.00000E+20
768  #OVERLAPing residues             4
769    9  25  17  22
770  #OVERLAPing all corrected after             4  random generation
771 #OVERLAP evdw after   2.90404E+11
772 Waiting for     0.0394 sec
773 #OVERLAP evdw > 1d10   1.00000E+20
774  #OVERLAPing residues             2
775    6  27
776  #OVERLAPing all corrected after             1  random generation
777 #OVERLAP evdw after   1.34133E+10
778 Waiting for     0.0431 sec
779 Waiting for     0.0387 sec
780 Waiting for     0.0397 sec
781 Waiting for     0.9944 sec
782 Waiting for     0.0385 sec
783 Waiting for     0.0007 sec
784 #OVERLAP evdw > 1d10   2.19453E+23
785  #OVERLAPing residues             0
786
787  #OVERLAPing all corrected after             1  random generation
788 #OVERLAP evdw after   2.19453E+23
789 Waiting for     0.0007 sec
790 Waiting for     0.0381 sec
791 Waiting for     0.0393 sec
792 Waiting for     0.0390 sec
793 Waiting for     0.0393 sec
794 Waiting for     0.0381 sec
795 Waiting for     0.0007 sec
796 Waiting for     0.0007 sec
797 #OVERLAP evdw > 1d10   1.00000E+20
798  #OVERLAPing residues             2
799   10  27
800  #OVERLAPing all corrected after             1  random generation
801 #OVERLAP evdw after   1.03819E+05
802 Waiting for     0.0381 sec
803 Waiting for     0.0661 sec
804 Waiting for     0.0007 sec
805 #OVERLAP evdw > 1d10   1.00000E+20
806  #OVERLAPing residues             2
807    5  25
808  #OVERLAPing all corrected after             1  random generation
809 #OVERLAP evdw after   2.68269E+09
810 Waiting for     0.0380 sec
811 Waiting for     0.0385 sec
812 Waiting for     0.0009 sec
813 Waiting for     1.4855 sec
814 Waiting for     0.0006 sec
815 #OVERLAP evdw > 1d10   1.00000E+20
816  #OVERLAPing residues             6
817    4  25   6  27   7  28
818  #OVERLAPing NOT all corrected             5
819    6  27   7  28  11
820 #OVERLAP evdw after   1.00000E+20
821 Waiting for     0.0008 sec
822 Waiting for     0.0381 sec
823 Waiting for     0.0602 sec
824 Waiting for     0.0007 sec
825 Waiting for     0.0393 sec
826 Waiting for     0.0007 sec
827 #OVERLAP evdw > 1d10   1.00000E+20
828  #OVERLAPing residues             2
829    5  17
830  #OVERLAPing all corrected after             2  random generation
831 #OVERLAP evdw after   1.45368E+05
832 Waiting for     0.0007 sec
833 #OVERLAP evdw > 1d10   5.80611E+20
834  #OVERLAPing residues             0
835
836  #OVERLAPing all corrected after             1  random generation
837 #OVERLAP evdw after   5.80611E+20
838 Waiting for     0.0396 sec
839 Waiting for     0.0387 sec
840 Waiting for     0.0007 sec
841 #OVERLAP evdw > 1d10   1.00000E+20
842  #OVERLAPing residues             4
843   12  26  14  25
844  #OVERLAPing all corrected after             2  random generation
845 #OVERLAP evdw after   9.66763E+11
846 Waiting for     0.0007 sec
847 Waiting for     0.0390 sec
848 Waiting for     0.0605 sec
849 Waiting for     0.0378 sec
850 Waiting for     0.0394 sec
851 Waiting for     1.3115 sec
852 #OVERLAP evdw > 1d10   1.00000E+20
853  #OVERLAPing residues             2
854    9  23
855  #OVERLAPing all corrected after             1  random generation
856 #OVERLAP evdw after   2.34191E+12
857 Waiting for     0.0008 sec
858 Waiting for     0.0387 sec
859 Waiting for     0.0390 sec
860 Waiting for     0.0389 sec
861 Waiting for     0.0007 sec
862 Waiting for     0.0007 sec
863 #OVERLAP evdw > 1d10   1.00000E+20
864  #OVERLAPing residues             2
865    5  27
866  #OVERLAPing NOT all corrected             2
867    5  27
868 #OVERLAP evdw after   1.00000E+20
869 Waiting for     0.0389 sec
870 Waiting for     0.0371 sec
871 #OVERLAP evdw > 1d10   1.00000E+20
872  #OVERLAPing residues             2
873    8  27
874  #OVERLAPing all corrected after             1  random generation
875 #OVERLAP evdw after   3.71710E+03
876 Waiting for     0.0388 sec
877 Waiting for     0.0648 sec
878 Waiting for     0.0391 sec
879 Waiting for     0.0394 sec
880 Waiting for     0.0007 sec
881 Waiting for     0.0467 sec
882 Waiting for     0.0394 sec
883 #OVERLAP evdw > 1d10   3.64949E+22
884  #OVERLAPing residues             0
885
886  #OVERLAPing all corrected after             1  random generation
887 #OVERLAP evdw after   3.64949E+22
888 Waiting for     0.0006 sec
889 Waiting for     0.0393 sec
890 Waiting for     1.2255 sec
891 Waiting for     0.0396 sec
892 Waiting for     0.0386 sec
893 Waiting for     0.0258 sec
894 #OVERLAP evdw > 1d10   1.00000E+20
895  #OVERLAPing residues             2
896   11  25
897  #OVERLAPing all corrected after             1  random generation
898 #OVERLAP evdw after   6.91539E+01
899 Waiting for     0.0390 sec
900 Waiting for     0.0396 sec
901 #OVERLAP evdw > 1d10   1.00000E+20
902  #OVERLAPing residues             6
903    2  20   9  29  11  26
904  #OVERLAPing all corrected after             1  random generation
905 #OVERLAP evdw after   1.63775E+08
906 Waiting for     0.0386 sec
907 Waiting for     0.0007 sec
908 Waiting for     0.0385 sec
909 #OVERLAP evdw > 1d10   1.00000E+20
910  #OVERLAPing residues             6
911    4  20  14  29  18  26
912  #OVERLAPing all corrected after             1  random generation
913 #OVERLAP evdw after   4.00355E+19
914 Waiting for     0.0389 sec
915 Waiting for     0.0389 sec
916 Waiting for     0.0007 sec
917 Waiting for     0.0394 sec
918 Waiting for     0.0386 sec
919 Waiting for     1.8082 sec
920 Waiting for     0.0672 sec
921 #OVERLAP evdw > 1d10   1.00000E+20
922  #OVERLAPing residues             2
923   14  20
924  #OVERLAPing all corrected after             1  random generation
925 #OVERLAP evdw after   1.89724E+06
926 Waiting for     0.0008 sec
927 Waiting for     0.0388 sec
928 Waiting for     0.0393 sec
929 #OVERLAP evdw > 1d10   1.00000E+20
930  #OVERLAPing residues             2
931    9  25
932  #OVERLAPing all corrected after             1  random generation
933 #OVERLAP evdw after   9.73175E+04
934 Waiting for     0.0389 sec
935 Waiting for     0.0395 sec
936 Waiting for     0.0388 sec
937 #OVERLAP evdw > 1d10   1.00000E+20
938  #OVERLAPing residues             2
939    3  11
940  #OVERLAPing all corrected after             1  random generation
941 #OVERLAP evdw after   1.42117E+05
942 Waiting for     0.0008 sec
943 Waiting for     0.0344 sec
944 Waiting for     0.0007 sec
945 Waiting for     0.0008 sec
946 #OVERLAP evdw > 1d10   1.00000E+20
947  #OVERLAPing residues             2
948    4  14
949  #OVERLAPing all corrected after             1  random generation
950 #OVERLAP evdw after   4.30209E+08
951 Waiting for     0.0733 sec
952 Waiting for     0.0391 sec
953 Waiting for     1.4940 sec
954 #OVERLAP evdw > 1d10   1.00000E+20
955  #OVERLAPing residues             2
956   12  25
957  #OVERLAPing all corrected after             5  random generation
958 #OVERLAP evdw after   3.35480E+24
959 Waiting for     0.0007 sec
960 Waiting for     0.0383 sec
961 Waiting for     0.0379 sec
962 Waiting for     0.0742 sec
963 Waiting for     0.0387 sec
964 Waiting for     0.1024 sec
965 Waiting for     0.0008 sec
966 Waiting for     0.0007 sec
967 Waiting for     0.0391 sec
968 Waiting for     0.0379 sec
969 #OVERLAP evdw > 1d10   1.00000E+20
970  #OVERLAPing residues             2
971    4  26
972  #OVERLAPing all corrected after             2  random generation
973 #OVERLAP evdw after   1.25363E+03
974 Waiting for     0.0393 sec
975 Waiting for     0.0008 sec
976 Waiting for     0.0386 sec
977 Waiting for     0.0390 sec
978 Waiting for     0.0389 sec
979 Waiting for     1.5862 sec
980 #OVERLAP evdw > 1d10   1.00000E+20
981  #OVERLAPing residues             2
982    9  22
983  #OVERLAPing all corrected after             1  random generation
984 #OVERLAP evdw after   8.46040E+11
985 Waiting for     0.0007 sec
986 Waiting for     0.0381 sec
987 Waiting for     0.0391 sec
988 Waiting for     0.0007 sec
989 Waiting for     0.0008 sec
990 Waiting for     0.0383 sec
991 Waiting for     0.0394 sec
992 #OVERLAP evdw > 1d10   1.00000E+20
993  #OVERLAPing residues             2
994    3  25
995  #OVERLAPing all corrected after             1  random generation
996 #OVERLAP evdw after   1.89126E+06
997 Waiting for     0.0008 sec
998 Waiting for     0.0007 sec
999 Waiting for     0.0389 sec
1000 #OVERLAP evdw > 1d10   1.41067E+32
1001  #OVERLAPing residues             0
1002
1003  #OVERLAPing all corrected after             1  random generation
1004 #OVERLAP evdw after   1.41067E+32
1005 Waiting for     0.0007 sec
1006 Waiting for     0.0007 sec
1007 #OVERLAP evdw > 1d10   1.00000E+20
1008  #OVERLAPing residues             2
1009    7  29
1010  #OVERLAPing all corrected after             1  random generation
1011 #OVERLAP evdw after   4.99727E+08
1012 Waiting for     0.0007 sec
1013 Waiting for     0.0382 sec
1014 #OVERLAP evdw > 1d10   1.00000E+20
1015  #OVERLAPing residues             4
1016   16  27  18  26
1017  #OVERLAPing all corrected after             2  random generation
1018 #OVERLAP evdw after   2.15789E+12
1019 Waiting for     1.8627 sec
1020 Waiting for     0.0006 sec
1021 #OVERLAP evdw > 1d10   1.00000E+20
1022  #OVERLAPing residues             2
1023    7  12
1024  #OVERLAPing all corrected after             2  random generation
1025 #OVERLAP evdw after   1.72396E+16
1026 Waiting for     0.0386 sec
1027 #OVERLAP evdw > 1d10   1.00000E+20
1028  #OVERLAPing residues             4
1029    5  13   8  15
1030  #OVERLAPing all corrected after             1  random generation
1031 #OVERLAP evdw after   1.01493E+06
1032 Waiting for     0.0391 sec
1033 #OVERLAP evdw > 1d10   1.00000E+20
1034  #OVERLAPing residues             2
1035    4  26
1036  #OVERLAPing all corrected after             1  random generation
1037 #OVERLAP evdw after  -2.71760E+01
1038 Waiting for     0.0379 sec
1039 Waiting for     0.0739 sec
1040 Waiting for     0.0198 sec
1041 Waiting for     0.0392 sec
1042 Waiting for     0.0396 sec
1043 Waiting for     0.0511 sec
1044 Waiting for     0.0131 sec
1045 Waiting for     0.0384 sec
1046 Waiting for     0.0007 sec
1047 Waiting for     0.0383 sec
1048 Waiting for     0.0007 sec
1049 #OVERLAP evdw > 1d10   1.00000E+20
1050  #OVERLAPing residues             2
1051    5  25
1052  #OVERLAPing all corrected after             2  random generation
1053 #OVERLAP evdw after   3.84535E+05
1054 Waiting for     1.9392 sec
1055 Waiting for     0.0007 sec
1056 Waiting for     0.0381 sec
1057 Waiting for     0.0382 sec
1058 Waiting for     0.0008 sec
1059 Waiting for     0.0008 sec
1060 #OVERLAP evdw > 1d10   1.00000E+20
1061  #OVERLAPing residues             2
1062    7  16
1063  #OVERLAPing all corrected after             6  random generation
1064 #OVERLAP evdw after   6.60338E+20
1065 Waiting for     0.0384 sec
1066 #OVERLAP evdw > 1d10   1.00000E+20
1067  #OVERLAPing residues             2
1068   13  25
1069  #OVERLAPing all corrected after             1  random generation
1070 #OVERLAP evdw after   1.64233E+07
1071 Waiting for     0.0384 sec
1072 Waiting for     0.0007 sec
1073 #OVERLAP evdw > 1d10   1.00000E+20
1074  #OVERLAPing residues             2
1075    4  18
1076  #OVERLAPing all corrected after             1  random generation
1077 #OVERLAP evdw after   6.98979E+10
1078 Waiting for     0.0381 sec
1079 Waiting for     0.0519 sec
1080 #OVERLAP evdw > 1d10   1.00000E+20
1081  #OVERLAPing residues             2
1082    7  25
1083  #OVERLAPing all corrected after             1  random generation
1084 #OVERLAP evdw after   1.27580E+09
1085 Waiting for     0.0383 sec
1086 Waiting for     0.0008 sec
1087 #OVERLAP evdw > 1d10   2.87447E+20
1088  #OVERLAPing residues             0
1089
1090  #OVERLAPing all corrected after             1  random generation
1091 #OVERLAP evdw after   2.87447E+20
1092 Waiting for     0.0007 sec
1093 Waiting for     0.0391 sec
1094 Waiting for     0.0009 sec
1095 Waiting for     1.1041 sec
1096 Waiting for     0.0008 sec
1097 Waiting for     0.0398 sec
1098 #OVERLAP evdw > 1d10   1.00000E+20
1099  #OVERLAPing residues             2
1100    4  29
1101  #OVERLAPing all corrected after             3  random generation
1102 #OVERLAP evdw after   5.70948E+05
1103 Waiting for     0.0007 sec
1104 Waiting for     0.0393 sec
1105 Waiting for     0.0392 sec
1106 Waiting for     0.0397 sec
1107 #OVERLAP evdw > 1d10   1.00000E+20
1108  #OVERLAPing residues             2
1109    7  27
1110  #OVERLAPing all corrected after             1  random generation
1111 #OVERLAP evdw after   3.61400E+13
1112 Waiting for     0.0007 sec
1113 Waiting for     0.0007 sec
1114 #OVERLAP evdw > 1d10   1.00000E+20
1115  #OVERLAPing residues             2
1116    5  25
1117  #OVERLAPing NOT all corrected             2
1118    5  25
1119 #OVERLAP evdw after   1.00000E+20
1120 Waiting for     0.0007 sec
1121 Waiting for     0.0392 sec
1122 Waiting for     0.0393 sec
1123 Waiting for     0.0513 sec
1124 Waiting for     0.0385 sec
1125 Waiting for     1.1492 sec
1126 Waiting for     0.0370 sec
1127 Waiting for     0.0383 sec
1128 Waiting for     0.0008 sec
1129 #OVERLAP evdw > 1d10   1.00000E+20
1130  #OVERLAPing residues             2
1131    7  29
1132  #OVERLAPing all corrected after             1  random generation
1133 #OVERLAP evdw after   9.63402E+03
1134 Waiting for     0.0394 sec
1135 Waiting for     0.0393 sec
1136 #OVERLAP evdw > 1d10   1.00000E+20
1137  #OVERLAPing residues             2
1138    4  26
1139  #OVERLAPing all corrected after             1  random generation
1140 #OVERLAP evdw after   4.74316E+06
1141 Waiting for     0.0008 sec
1142 #OVERLAP evdw > 1d10   1.00000E+20
1143  #OVERLAPing residues             2
1144    7  20
1145  #OVERLAPing all corrected after             1  random generation
1146 #OVERLAP evdw after   5.48525E+08
1147 Waiting for     0.0382 sec
1148 #OVERLAP evdw > 1d10   1.00000E+20
1149  #OVERLAPing residues             2
1150    5  11
1151  #OVERLAPing all corrected after             1  random generation
1152 #OVERLAP evdw after   1.48507E+12
1153 Waiting for     0.0539 sec
1154 Waiting for     0.0395 sec
1155 Waiting for     0.0010 sec
1156 Waiting for     0.0725 sec
1157 Waiting for     0.0006 sec
1158 Waiting for     0.0395 sec
1159 Waiting for     0.0007 sec
1160 #OVERLAP evdw > 1d10   1.00000E+20
1161  #OVERLAPing residues             4
1162    7  17  13  18
1163  #OVERLAPing all corrected after           129  random generation
1164 #OVERLAP evdw after   1.02018E+33
1165 Waiting for     0.0380 sec
1166 Waiting for     0.0396 sec
1167 #OVERLAP evdw > 1d10   1.00000E+20
1168  #OVERLAPing residues             4
1169    2  27  16  23
1170  #OVERLAPing all corrected after             1  random generation
1171 #OVERLAP evdw after   1.45809E+10
1172 Waiting for     0.0031 sec
1173 Waiting for     0.0007 sec
1174 Waiting for     0.0373 sec
1175 Waiting for     0.0534 sec
1176 #OVERLAP evdw > 1d10   1.00000E+20
1177  #OVERLAPing residues             2
1178   14  16
1179  #OVERLAPing all corrected after             1  random generation
1180 #OVERLAP evdw after   1.39495E+10
1181 Waiting for     0.0007 sec
1182 #OVERLAP evdw > 1d10   1.00000E+20
1183  #OVERLAPing residues             8
1184    3  23   5  25   7  27   9  29
1185  #OVERLAPing all corrected after             2  random generation
1186 #OVERLAP evdw after   3.75285E+18
1187 Waiting for     0.0482 sec
1188 Waiting for     0.0007 sec
1189 #OVERLAP evdw > 1d10   1.00000E+20
1190  #OVERLAPing residues             2
1191    7  16
1192  #OVERLAPing all corrected after             1  random generation
1193 #OVERLAP evdw after   2.05764E+13
1194 Waiting for     0.0393 sec
1195 Waiting for     0.0007 sec
1196 Waiting for     0.0397 sec
1197 Waiting for     0.0409 sec
1198 #OVERLAP evdw > 1d10   1.00000E+20
1199  #OVERLAPing residues             2
1200    7  16
1201  #OVERLAPing all corrected after             1  random generation
1202 #OVERLAP evdw after   1.28978E+05
1203 Waiting for     0.0387 sec
1204 #OVERLAP evdw > 1d10   1.00000E+20
1205  #OVERLAPing residues             2
1206   11  20
1207  #OVERLAPing all corrected after             1  random generation
1208 #OVERLAP evdw after   6.39022E+16
1209 Waiting for     0.0379 sec
1210 Waiting for     0.0007 sec
1211 #OVERLAP evdw > 1d10   1.00000E+20
1212  #OVERLAPing residues             2
1213    5  26
1214  #OVERLAPing all corrected after             1  random generation
1215 #OVERLAP evdw after   1.91532E+09
1216 Waiting for     0.0395 sec
1217 Waiting for     0.0008 sec
1218 Waiting for     0.0007 sec
1219 Waiting for     0.0379 sec
1220 Waiting for     0.0398 sec
1221 Waiting for     0.0595 sec
1222 Waiting for     0.0260 sec
1223 Waiting for     0.0389 sec
1224 Waiting for     0.0007 sec
1225 #OVERLAP evdw > 1d10   1.00000E+20
1226  #OVERLAPing residues             2
1227    9  23
1228  #OVERLAPing all corrected after             4  random generation
1229 #OVERLAP evdw after   6.79580E+17
1230 Waiting for     0.0382 sec
1231 Waiting for     0.0007 sec
1232 Waiting for     0.0381 sec
1233 Waiting for     0.0636 sec
1234 Waiting for     0.0007 sec
1235 Waiting for     1.5220 sec
1236 Waiting for     0.0007 sec
1237 Waiting for     0.0158 sec
1238 #OVERLAP evdw > 1d10   1.00000E+20
1239  #OVERLAPing residues             2
1240    7  24
1241  #OVERLAPing all corrected after             1  random generation
1242 #OVERLAP evdw after   3.30599E+10
1243 Waiting for     0.0397 sec
1244 Waiting for     0.0383 sec
1245 #OVERLAP evdw > 1d10   1.00000E+20
1246  #OVERLAPing residues             2
1247    7  24
1248  #OVERLAPing all corrected after             1  random generation
1249 #OVERLAP evdw after   7.44086E+15
1250 Waiting for     0.0007 sec
1251 Waiting for     0.0385 sec
1252 #OVERLAP evdw > 1d10   1.00000E+20
1253  #OVERLAPing residues             2
1254   12  24
1255  #OVERLAPing all corrected after             1  random generation
1256 #OVERLAP evdw after   3.17934E+11
1257 Waiting for     0.0007 sec
1258 Waiting for     0.0388 sec
1259 Waiting for     0.0418 sec
1260 Waiting for     0.0388 sec
1261 Waiting for     0.0524 sec
1262 Waiting for     0.0384 sec
1263 Waiting for     0.0007 sec
1264 Waiting for     0.0387 sec
1265 Waiting for     0.0394 sec
1266 Waiting for     0.0007 sec
1267 Waiting for     0.0100 sec
1268 Waiting for     0.0382 sec
1269 Waiting for     0.0491 sec
1270 Waiting for     0.0382 sec
1271 Waiting for     0.0008 sec
1272 Waiting for     0.0387 sec
1273 Waiting for     0.0008 sec
1274 Waiting for     0.0425 sec
1275 Waiting for     0.0007 sec
1276 Waiting for     0.0007 sec
1277 Waiting for     0.0387 sec
1278 Waiting for     1.1593 sec
1279 #OVERLAP evdw > 1d10   1.00000E+20
1280  #OVERLAPing residues             2
1281   13  26
1282  #OVERLAPing all corrected after             2  random generation
1283 #OVERLAP evdw after   1.55598E+03
1284 Waiting for     0.0007 sec
1285 Waiting for     0.0007 sec
1286 Waiting for     0.0398 sec
1287 Waiting for     0.0396 sec
1288 Waiting for     0.0388 sec
1289 Waiting for     0.0392 sec
1290 Waiting for     0.1180 sec
1291 #OVERLAP evdw > 1d10   1.00000E+20
1292  #OVERLAPing residues             3
1293    7  25  27
1294  #OVERLAPing all corrected after             3  random generation
1295 #OVERLAP evdw after   1.55140E+18
1296 Waiting for     0.0303 sec
1297 Waiting for     0.0380 sec
1298 #OVERLAP evdw > 1d10   1.00000E+20
1299  #OVERLAPing residues             2
1300    7  27
1301  #OVERLAPing all corrected after             1  random generation
1302 #OVERLAP evdw after   4.96249E+16
1303 Waiting for     0.0007 sec
1304 Waiting for     0.0392 sec
1305 Waiting for     0.0392 sec
1306 Waiting for     0.0276 sec
1307 Waiting for     0.0007 sec
1308 #OVERLAP evdw > 1d10   1.00000E+20
1309  #OVERLAPing residues             2
1310   14  21
1311  #OVERLAPing all corrected after             1  random generation
1312 #OVERLAP evdw after   8.23035E+06
1313 Waiting for     0.0389 sec
1314 #OVERLAP evdw > 1d10   1.00000E+20
1315  #OVERLAPing residues             4
1316    8  23  17  29
1317  #OVERLAPing all corrected after             1  random generation
1318 #OVERLAP evdw after   4.07600E+18
1319 Waiting for     0.0394 sec
1320 #OVERLAP evdw > 1d10   1.00000E+20
1321  #OVERLAPing residues             2
1322    4  16
1323  #OVERLAPing all corrected after             1  random generation
1324 #OVERLAP evdw after   8.68498E+03
1325 Waiting for     0.0007 sec
1326 Waiting for     0.0384 sec
1327 Waiting for     0.0008 sec
1328 #OVERLAP evdw > 1d10   1.00000E+20
1329  #OVERLAPing residues             4
1330    5  13   7  12
1331  #OVERLAPing all corrected after             1  random generation
1332 #OVERLAP evdw after   9.65046E+14
1333 Waiting for     0.0007 sec
1334 Waiting for     0.0008 sec
1335 Waiting for     0.0007 sec
1336 #OVERLAP evdw > 1d10   1.00000E+20
1337  #OVERLAPing residues             2
1338    5  19
1339  #OVERLAPing all corrected after             1  random generation
1340 #OVERLAP evdw after   1.25724E+22
1341 Waiting for     0.0382 sec
1342 #OVERLAP evdw > 1d10   1.00000E+20
1343  #OVERLAPing residues             2
1344   11  25
1345  #OVERLAPing all corrected after             2  random generation
1346 #OVERLAP evdw after   7.41926E+16
1347 Waiting for     0.0500 sec
1348 #OVERLAP evdw > 1d10   1.00000E+20
1349  #OVERLAPing residues             2
1350    3  27
1351  #OVERLAPing all corrected after             2  random generation
1352 #OVERLAP evdw after   7.15294E+13
1353 Waiting for     0.0122 sec
1354 Waiting for     0.0007 sec
1355 Waiting for     0.0390 sec
1356 Waiting for     0.0393 sec
1357 #OVERLAP evdw > 1d10   1.55715E+22
1358  #OVERLAPing residues             0
1359
1360  #OVERLAPing all corrected after             1  random generation
1361 #OVERLAP evdw after   1.55715E+22
1362 Waiting for     0.0007 sec
1363 #OVERLAP evdw > 1d10   1.00000E+20
1364  #OVERLAPing residues             4
1365    3  14   5  19
1366  #OVERLAPing all corrected after             1  random generation
1367 #OVERLAP evdw after   7.09844E+12
1368 Waiting for     0.0386 sec
1369 Waiting for     0.0382 sec
1370 Waiting for     0.0877 sec
1371 Waiting for     0.0008 sec
1372 Waiting for     0.0390 sec
1373 #OVERLAP evdw > 1d10   1.00000E+20
1374  #OVERLAPing residues             2
1375   23  27
1376  #OVERLAPing NOT all corrected             2
1377   23  27
1378 #OVERLAP evdw after   1.00000E+20
1379 Waiting for     0.0840 sec
1380 Waiting for     0.0007 sec
1381 #OVERLAP evdw > 1d10   1.00000E+20
1382  #OVERLAPing residues             2
1383    2  15
1384  #OVERLAPing all corrected after             1  random generation
1385 #OVERLAP evdw after   1.43434E+09
1386 Waiting for     0.0010 sec
1387 #OVERLAP evdw > 1d10   3.27941E+28
1388  #OVERLAPing residues             0
1389
1390  #OVERLAPing all corrected after             1  random generation
1391 #OVERLAP evdw after   3.27941E+28
1392 Waiting for     0.0210 sec
1393 Waiting for     0.0649 sec
1394 Waiting for     0.0424 sec
1395 Waiting for     0.0380 sec
1396 Waiting for     0.0769 sec
1397 #OVERLAP evdw > 1d10   1.00000E+20
1398  #OVERLAPing residues             2
1399   11  19
1400  #OVERLAPing all corrected after             1  random generation
1401 #OVERLAP evdw after   3.72707E+07
1402 Waiting for     0.0721 sec
1403 Waiting for     0.0387 sec
1404 Waiting for     0.0008 sec
1405 #OVERLAP evdw > 1d10   1.00000E+20
1406  #OVERLAPing residues             2
1407    5  11
1408  #OVERLAPing all corrected after             1  random generation
1409 #OVERLAP evdw after   3.42636E+05
1410 Waiting for     0.0007 sec
1411 Waiting for     1.4394 sec
1412 Waiting for     0.0007 sec
1413 #OVERLAP evdw > 1d10   1.00000E+20
1414  #OVERLAPing residues             2
1415    7  27
1416  #OVERLAPing all corrected after             2  random generation
1417 #OVERLAP evdw after  -5.77910E+00
1418 Waiting for     0.0396 sec
1419 Waiting for     0.0714 sec
1420 Waiting for     0.0395 sec
1421 Waiting for     0.0008 sec
1422 Waiting for     0.0384 sec
1423 Waiting for     0.0395 sec
1424 Waiting for     0.0386 sec
1425 #OVERLAP evdw > 1d10   1.00000E+20
1426  #OVERLAPing residues             2
1427    6  17
1428  #OVERLAPing all corrected after             1  random generation
1429 #OVERLAP evdw after   6.96893E+01
1430 Waiting for     0.0398 sec
1431 Waiting for     0.0007 sec
1432 Waiting for     0.0007 sec
1433 Waiting for     1.0339 sec
1434 #OVERLAP evdw > 1d10   1.00000E+20
1435  #OVERLAPing residues             3
1436    8  27   9
1437  #OVERLAPing all corrected after             2  random generation
1438 #OVERLAP evdw after   1.87580E+15
1439 Waiting for     0.0006 sec
1440 Waiting for     0.0394 sec
1441 Waiting for     0.0748 sec
1442 Waiting for     0.0136 sec
1443 Waiting for     0.0396 sec
1444 #OVERLAP evdw > 1d10   1.00000E+20
1445  #OVERLAPing residues             8
1446    4  17   7  20   9  23  11  22
1447  #OVERLAPing all corrected after             6  random generation
1448 #OVERLAP evdw after   4.77286E+07
1449 Waiting for     0.0397 sec
1450 #OVERLAP evdw > 1d10   1.24614E+22
1451  #OVERLAPing residues             0
1452
1453  #OVERLAPing all corrected after             1  random generation
1454 #OVERLAP evdw after   1.24614E+22
1455 Waiting for     0.0007 sec
1456 #OVERLAP evdw > 1d10   1.00000E+20
1457  #OVERLAPing residues             2
1458    5  29
1459  #OVERLAPing all corrected after             1  random generation
1460 #OVERLAP evdw after   3.13556E+02
1461 Waiting for     0.0007 sec
1462 Waiting for     0.0382 sec
1463 Waiting for     0.0385 sec
1464 Waiting for     0.0380 sec
1465 Waiting for     0.0007 sec
1466 Waiting for     0.0386 sec
1467 Waiting for     0.0383 sec
1468 #OVERLAP evdw > 1d10   1.00000E+20
1469  #OVERLAPing residues             4
1470   17  25  18  26
1471  #OVERLAPing all corrected after             1  random generation
1472 #OVERLAP evdw after   8.84495E+19
1473 Waiting for     0.0678 sec
1474 #OVERLAP evdw > 1d10   1.00000E+20
1475  #OVERLAPing residues             2
1476    7  16
1477  #OVERLAPing all corrected after             1  random generation
1478 #OVERLAP evdw after   2.96819E+04
1479 Waiting for     0.0382 sec
1480 Waiting for     1.2800 sec
1481 #OVERLAP evdw > 1d10   1.00000E+20
1482  #OVERLAPing residues             2
1483   20  25
1484  #OVERLAPing all corrected after             1  random generation
1485 #OVERLAP evdw after   5.96839E+07
1486 Waiting for     0.0007 sec
1487 Waiting for     0.0391 sec
1488 Waiting for     0.0392 sec
1489 Waiting for     0.0635 sec
1490 Waiting for     0.0382 sec
1491 Waiting for     0.0008 sec
1492 Waiting for     0.0386 sec
1493 #OVERLAP evdw > 1d10   1.00000E+20
1494  #OVERLAPing residues             2
1495    9  23
1496  #OVERLAPing all corrected after             1  random generation
1497 #OVERLAP evdw after   7.03105E+22
1498 Waiting for     0.0591 sec
1499 #OVERLAP evdw > 1d10   1.37296E+24
1500  #OVERLAPing residues             0
1501
1502  #OVERLAPing all corrected after             1  random generation
1503 #OVERLAP evdw after   1.37296E+24
1504 Waiting for     0.0392 sec
1505 #OVERLAP evdw > 1d10   1.00000E+20
1506  #OVERLAPing residues             2
1507   14  25
1508  #OVERLAPing all corrected after             1  random generation
1509 #OVERLAP evdw after   3.00036E+05
1510 Waiting for     0.0385 sec
1511 #OVERLAP evdw > 1d10   1.00000E+20
1512  #OVERLAPing residues             4
1513    5  27   7  25
1514  #OVERLAPing all corrected after            23  random generation
1515 #OVERLAP evdw after   4.76341E+25
1516 Waiting for     0.0008 sec
1517 #OVERLAP evdw > 1d10   1.00000E+20
1518  #OVERLAPing residues             2
1519    4  29
1520  #OVERLAPing all corrected after             1  random generation
1521 #OVERLAP evdw after   1.08108E+12
1522 Waiting for     0.0007 sec
1523 Waiting for     0.0383 sec
1524 Waiting for     0.0396 sec
1525 Waiting for     0.0388 sec
1526 Waiting for     1.8339 sec
1527 Waiting for     0.0007 sec
1528 Waiting for     0.0392 sec
1529 Waiting for     0.0008 sec
1530 #OVERLAP evdw > 1d10   1.00000E+20
1531  #OVERLAPing residues             2
1532    6  15
1533  #OVERLAPing all corrected after             1  random generation
1534 #OVERLAP evdw after   7.57420E+08
1535 Waiting for     0.0475 sec
1536 #OVERLAP evdw > 1d10   1.00000E+20
1537  #OVERLAPing residues             2
1538    3  27
1539  #OVERLAPing all corrected after             1  random generation
1540 #OVERLAP evdw after   1.60440E+16
1541 Waiting for     0.0006 sec
1542 Waiting for     0.0833 sec
1543 #OVERLAP evdw > 1d10   1.00000E+20
1544  #OVERLAPing residues             2
1545   12  27
1546  #OVERLAPing all corrected after             1  random generation
1547 #OVERLAP evdw after   2.66565E+26
1548 Waiting for     0.0007 sec
1549 Waiting for     0.0008 sec
1550 Waiting for     0.0385 sec
1551 Waiting for     0.0007 sec
1552 #OVERLAP evdw > 1d10   1.00000E+20
1553  #OVERLAPing residues             4
1554    4  19   9  27
1555  #OVERLAPing all corrected after             2  random generation
1556 #OVERLAP evdw after   5.00638E+09
1557 Waiting for     0.0395 sec
1558 Waiting for     0.0381 sec
1559 Waiting for     0.0171 sec
1560 Waiting for     0.7269 sec
1561 #OVERLAP evdw > 1d10   1.00000E+20
1562  #OVERLAPing residues             2
1563    6  27
1564  #OVERLAPing all corrected after             1  random generation
1565 #OVERLAP evdw after   8.44805E+06
1566 Waiting for     0.0481 sec
1567 Waiting for     0.0008 sec
1568 Waiting for     0.0386 sec
1569 Waiting for     0.0384 sec
1570 #OVERLAP evdw > 1d10   1.00000E+20
1571  #OVERLAPing residues             2
1572   14  20
1573  #OVERLAPing all corrected after             1  random generation
1574 #OVERLAP evdw after   1.97753E+05
1575 Waiting for     0.0391 sec
1576 #OVERLAP evdw > 1d10   1.00000E+20
1577  #OVERLAPing residues             2
1578    9  27
1579  #OVERLAPing all corrected after             1  random generation
1580 #OVERLAP evdw after   8.87881E+08
1581 Waiting for     0.0009 sec
1582 #OVERLAP evdw > 1d10   1.00000E+20
1583  #OVERLAPing residues             2
1584    9  27
1585  #OVERLAPing all corrected after             1  random generation
1586 #OVERLAP evdw after   5.60871E+02
1587 Waiting for     0.0007 sec
1588 Waiting for     0.0678 sec
1589 Waiting for     0.0395 sec
1590 #OVERLAP evdw > 1d10   1.00000E+20
1591  #OVERLAPing residues             4
1592    6  27   7  28
1593  #OVERLAPing NOT all corrected             3
1594    7  13  28
1595 #OVERLAP evdw after   1.00000E+20
1596 Waiting for     0.0007 sec
1597 #OVERLAP evdw > 1d10   1.00000E+20
1598  #OVERLAPing residues             2
1599    3  29
1600  #OVERLAPing all corrected after             1  random generation
1601 #OVERLAP evdw after   1.64576E+08
1602 Waiting for     0.0008 sec
1603 Waiting for     0.0389 sec
1604 #OVERLAP evdw > 1d10   2.95764E+25
1605  #OVERLAPing residues             0
1606
1607  #OVERLAPing all corrected after             1  random generation
1608 #OVERLAP evdw after   2.95764E+25
1609 Waiting for     0.0385 sec
1610 Waiting for     0.0384 sec
1611 #OVERLAP evdw > 1d10   1.00000E+20
1612  #OVERLAPing residues             2
1613    4  16
1614  #OVERLAPing all corrected after             1  random generation
1615 #OVERLAP evdw after   4.24698E+02
1616 Waiting for     0.0008 sec
1617 Waiting for     0.2099 sec
1618 Waiting for     0.0007 sec
1619 Waiting for     0.0535 sec
1620 Waiting for     0.0378 sec
1621 Waiting for     0.0008 sec
1622 Waiting for     0.0673 sec
1623 #OVERLAP evdw > 1d10   1.00000E+20
1624  #OVERLAPing residues             2
1625    6  17
1626  #OVERLAPing NOT all corrected             2
1627    6  17
1628 #OVERLAP evdw after   1.00000E+20
1629 Waiting for     0.0392 sec
1630 #OVERLAP evdw > 1d10   1.00000E+20
1631  #OVERLAPing residues             2
1632    9  19
1633  #OVERLAPing all corrected after             3  random generation
1634 #OVERLAP evdw after   1.96020E+05
1635 Waiting for     0.0555 sec
1636 #OVERLAP evdw > 1d10   1.00000E+20
1637  #OVERLAPing residues             8
1638    5  27   8  24  13  20  18  23
1639  #OVERLAPing all corrected after             2  random generation
1640 #OVERLAP evdw after   9.90392E+11
1641 Waiting for     0.0750 sec
1642 Waiting for     0.0391 sec
1643 Waiting for     0.0389 sec
1644 Waiting for     0.0695 sec
1645 Waiting for     0.0395 sec
1646 Waiting for     0.0379 sec
1647 Waiting for     0.0396 sec
1648 Waiting for     0.0396 sec
1649 Waiting for     0.0007 sec
1650 Waiting for     0.6276 sec
1651 Waiting for     0.0265 sec
1652 Waiting for     0.0394 sec
1653 Waiting for     0.0662 sec
1654 Waiting for     0.0396 sec
1655 Waiting for     0.0392 sec
1656 Waiting for     0.0383 sec
1657 Waiting for     0.0007 sec
1658 Waiting for     0.0385 sec
1659 Waiting for     0.0647 sec
1660 Waiting for     0.0674 sec
1661 Waiting for     0.0380 sec
1662 Waiting for     0.0340 sec
1663 #OVERLAP evdw > 1d10   1.00000E+20
1664  #OVERLAPing residues             2
1665    7  26
1666  #OVERLAPing all corrected after             1  random generation
1667 #OVERLAP evdw after   3.83862E+13
1668 Waiting for     0.0386 sec
1669 Waiting for     1.6725 sec
1670 Waiting for     0.0009 sec
1671 #OVERLAP evdw > 1d10   1.00000E+20
1672  #OVERLAPing residues             2
1673    4   9
1674  #OVERLAPing all corrected after             1  random generation
1675 #OVERLAP evdw after   2.48954E+19
1676 Waiting for     0.0233 sec
1677 Waiting for     0.0379 sec
1678 Waiting for     0.0397 sec
1679 Waiting for     0.0491 sec
1680 #OVERLAP evdw > 1d10   1.00000E+20
1681  #OVERLAPing residues             2
1682   19  25
1683  #OVERLAPing all corrected after             1  random generation
1684 #OVERLAP evdw after   1.78974E+17
1685 Waiting for     0.0007 sec
1686 #OVERLAP evdw > 1d10   1.00000E+20
1687  #OVERLAPing residues             2
1688    7  29
1689  #OVERLAPing all corrected after             1  random generation
1690 #OVERLAP evdw after   1.02982E+03
1691 Waiting for     0.0393 sec
1692 Waiting for     0.0384 sec
1693 Waiting for     0.0380 sec
1694 Waiting for     0.0007 sec
1695 #OVERLAP evdw > 1d10   1.00000E+20
1696  #OVERLAPing residues             2
1697   17  25
1698  #OVERLAPing all corrected after             6  random generation
1699 #OVERLAP evdw after   1.78739E+09
1700 Waiting for     0.0388 sec
1701 #OVERLAP evdw > 1d10   1.00000E+20
1702  #OVERLAPing residues             2
1703   14  16
1704  #OVERLAPing all corrected after             1  random generation
1705 #OVERLAP evdw after   3.05892E+13
1706 Waiting for     0.0627 sec
1707 Waiting for     0.0386 sec
1708 #OVERLAP evdw > 1d10   1.00000E+20
1709  #OVERLAPing residues             3
1710    7  25  11
1711  #OVERLAPing all corrected after             5  random generation
1712 #OVERLAP evdw after   2.74912E+23
1713 Waiting for     0.0349 sec
1714 Waiting for     1.4148 sec
1715 Waiting for     0.0008 sec
1716 Waiting for     0.0644 sec
1717 Waiting for     0.0007 sec
1718 Waiting for     0.0398 sec
1719 Waiting for     0.0380 sec
1720 Waiting for     0.0007 sec
1721 Waiting for     0.0901 sec
1722 Waiting for     0.0219 sec
1723 Waiting for     0.0380 sec
1724 #OVERLAP evdw > 1d10   1.00000E+20
1725  #OVERLAPing residues             8
1726    2  27   4  13   7  18  12  20
1727  #OVERLAPing all corrected after             2  random generation
1728 #OVERLAP evdw after   7.73399E+13
1729 Waiting for     0.0594 sec
1730 Waiting for     0.0398 sec
1731 Waiting for     0.0008 sec
1732 Waiting for     1.6626 sec
1733 Waiting for     0.0008 sec
1734 Waiting for     0.0384 sec
1735 #OVERLAP evdw > 1d10   1.00000E+20
1736  #OVERLAPing residues             2
1737    4  12
1738  #OVERLAPing all corrected after            23  random generation
1739 #OVERLAP evdw after   1.81985E+17
1740 Waiting for     0.0008 sec
1741 Waiting for     0.0394 sec
1742 #OVERLAP evdw > 1d10   1.00000E+20
1743  #OVERLAPing residues             2
1744    7  23
1745  #OVERLAPing all corrected after             6  random generation
1746 #OVERLAP evdw after   7.06301E+04
1747 Waiting for     0.0008 sec
1748 #OVERLAP evdw > 1d10   1.00000E+20
1749  #OVERLAPing residues             2
1750   10  17
1751  #OVERLAPing all corrected after            31  random generation
1752 #OVERLAP evdw after   3.11181E+21
1753 Waiting for     0.0383 sec
1754 Waiting for     0.0007 sec
1755 Waiting for     0.0395 sec
1756 Waiting for     0.0008 sec
1757 #OVERLAP evdw > 1d10   1.00000E+20
1758  #OVERLAPing residues             2
1759   14  25
1760  #OVERLAPing all corrected after             1  random generation
1761 #OVERLAP evdw after   9.28259E+11
1762 Waiting for     0.0008 sec
1763 Waiting for     0.0379 sec
1764 Waiting for     0.0382 sec
1765 Waiting for     0.0008 sec
1766 Waiting for     0.0007 sec
1767 Waiting for     0.0007 sec
1768 #OVERLAP evdw > 1d10   1.00000E+20
1769  #OVERLAPing residues             2
1770   17  27
1771  #OVERLAPing all corrected after             1  random generation
1772 #OVERLAP evdw after   9.79777E+04
1773 Waiting for     1.0935 sec
1774 #OVERLAP evdw > 1d10   1.00000E+20
1775  #OVERLAPing residues             4
1776    4  17   9  25
1777  #OVERLAPing all corrected after             1  random generation
1778 #OVERLAP evdw after   7.58249E+08
1779 Waiting for     0.0007 sec
1780 Waiting for     0.0506 sec
1781 Waiting for     0.0389 sec
1782 Waiting for     0.0388 sec
1783 #OVERLAP evdw > 1d10   1.00000E+20
1784  #OVERLAPing residues             2
1785    9  24
1786  #OVERLAPing all corrected after             1  random generation
1787 #OVERLAP evdw after   6.08905E+13
1788 Waiting for     0.0387 sec
1789 #OVERLAP evdw > 1d10   1.00000E+20
1790  #OVERLAPing residues             2
1791   11  25
1792  #OVERLAPing all corrected after             1  random generation
1793 #OVERLAP evdw after   7.92941E+04
1794 Waiting for     0.0008 sec
1795 #OVERLAP evdw > 1d10   1.00000E+20
1796  #OVERLAPing residues             2
1797    2  22
1798  #OVERLAPing all corrected after             1  random generation
1799 #OVERLAP evdw after   5.12571E+10
1800 Waiting for     0.0383 sec
1801 Waiting for     0.0008 sec
1802 #OVERLAP evdw > 1d10   1.00000E+20
1803  #OVERLAPing residues             2
1804    2  11
1805  #OVERLAPing all corrected after             1  random generation
1806 #OVERLAP evdw after  -2.83235E+01
1807 Waiting for     0.0007 sec
1808 #OVERLAP evdw > 1d10   1.00000E+20
1809  #OVERLAPing residues             2
1810    6  26
1811  #OVERLAPing all corrected after             2  random generation
1812 #OVERLAP evdw after   1.21382E+11
1813 Waiting for     0.0561 sec
1814 Waiting for     0.0807 sec
1815 #OVERLAP evdw > 1d10   1.00000E+20
1816  #OVERLAPing residues             2
1817    7  26
1818  #OVERLAPing all corrected after             2  random generation
1819 #OVERLAP evdw after   3.84804E+04
1820 Waiting for     0.0007 sec
1821 Waiting for     1.4193 sec
1822 Waiting for     0.0007 sec
1823 Waiting for     0.0382 sec
1824 Waiting for     0.0007 sec
1825 #OVERLAP evdw > 1d10   1.00000E+20
1826  #OVERLAPing residues             2
1827    3  25
1828  #OVERLAPing all corrected after             1  random generation
1829 #OVERLAP evdw after   1.34202E+08
1830 Waiting for     0.0390 sec
1831 #OVERLAP evdw > 1d10   1.00000E+20
1832  #OVERLAPing residues             2
1833    3  25
1834  #OVERLAPing all corrected after             1  random generation
1835 #OVERLAP evdw after   2.03031E+06
1836 Waiting for     0.0389 sec
1837 Waiting for     0.0388 sec
1838 #OVERLAP evdw > 1d10   1.00000E+20
1839  #OVERLAPing residues             2
1840   12  27
1841  #OVERLAPing all corrected after             3  random generation
1842 #OVERLAP evdw after   2.27648E+05
1843 Waiting for     0.0393 sec
1844 Waiting for     0.0384 sec
1845 Waiting for     0.0385 sec
1846 Waiting for     0.2179 sec
1847 #OVERLAP evdw > 1d10   3.75471E+20
1848  #OVERLAPing residues             0
1849
1850  #OVERLAPing all corrected after             1  random generation
1851 #OVERLAP evdw after   3.75471E+20
1852 Waiting for     0.0007 sec
1853 Waiting for     0.0524 sec
1854 Waiting for     0.0008 sec
1855 Waiting for     0.0397 sec
1856 Waiting for     0.0007 sec
1857 Waiting for     0.0396 sec
1858 Waiting for     0.0383 sec
1859 #OVERLAP evdw > 1d10   1.00000E+20
1860  #OVERLAPing residues             2
1861    2  29
1862  #OVERLAPing all corrected after             1  random generation
1863 #OVERLAP evdw after   8.04554E+02
1864 Waiting for     0.0008 sec
1865 Waiting for     0.0472 sec
1866 #OVERLAP evdw > 1d10   1.00000E+20
1867  #OVERLAPing residues             6
1868    6  27   7  28   8  29
1869  #OVERLAPing NOT all corrected             4
1870    6  27   7  28
1871 #OVERLAP evdw after   1.00000E+20
1872 Waiting for     0.0381 sec
1873 Waiting for     0.0008 sec
1874 Waiting for     0.0396 sec
1875 #OVERLAP evdw > 1d10   1.00000E+20
1876  #OVERLAPing residues             2
1877   17  23
1878  #OVERLAPing all corrected after             1  random generation
1879 #OVERLAP evdw after   1.04773E+07
1880 Waiting for     0.0379 sec
1881 Waiting for     0.0784 sec
1882 Waiting for     0.0177 sec
1883 #OVERLAP evdw > 1d10   4.10402E+22
1884  #OVERLAPing residues             0
1885
1886  #OVERLAPing all corrected after             1  random generation
1887 #OVERLAP evdw after   4.10402E+22
1888 Waiting for     0.0394 sec
1889 Waiting for     0.0397 sec
1890 #OVERLAP evdw > 1d10   2.79244E+24
1891  #OVERLAPing residues             0
1892
1893  #OVERLAPing all corrected after             1  random generation
1894 #OVERLAP evdw after   2.79244E+24
1895 Waiting for     0.0623 sec
1896 Waiting for     0.0384 sec
1897 #OVERLAP evdw > 1d10   1.00000E+20
1898  #OVERLAPing residues             2
1899   11  20
1900  #OVERLAPing all corrected after             2  random generation
1901 #OVERLAP evdw after   5.19539E+08
1902 Waiting for     0.0382 sec
1903 Waiting for     0.0383 sec
1904 Waiting for     0.0007 sec
1905 #OVERLAP evdw > 1d10   1.00000E+20
1906  #OVERLAPing residues             2
1907   13  20
1908  #OVERLAPing all corrected after             1  random generation
1909 #OVERLAP evdw after   4.30081E+06
1910 Waiting for     0.0008 sec
1911 Waiting for     0.0008 sec
1912 #OVERLAP evdw > 1d10   1.00000E+20
1913  #OVERLAPing residues             8
1914   11  20  14  23  15  26  17  22
1915  #OVERLAPing all corrected after             2  random generation
1916 #OVERLAP evdw after   2.93748E+31
1917 Waiting for     0.0388 sec
1918 #OVERLAP evdw > 1d10   1.00000E+20
1919  #OVERLAPing residues             2
1920    7  25
1921  #OVERLAPing all corrected after             1  random generation
1922 #OVERLAP evdw after   7.33428E+07
1923 Waiting for     0.0007 sec
1924 #OVERLAP evdw > 1d10   1.00000E+20
1925  #OVERLAPing residues             2
1926    4  11
1927  #OVERLAPing all corrected after             1  random generation
1928 #OVERLAP evdw after   6.59377E+02
1929 Waiting for     0.0383 sec
1930 #OVERLAP evdw > 1d10   1.00000E+20
1931  #OVERLAPing residues             2
1932   13  29
1933  #OVERLAPing all corrected after             1  random generation
1934 #OVERLAP evdw after   3.31579E+04
1935 Waiting for     0.0719 sec
1936 Waiting for     0.0007 sec
1937 Waiting for     0.4317 sec
1938 Waiting for     0.0008 sec
1939 Waiting for     0.0488 sec
1940 Waiting for     0.0007 sec
1941 Waiting for     0.0007 sec
1942 Waiting for     0.0601 sec
1943 Waiting for     0.0008 sec
1944 Waiting for     0.0396 sec
1945 #OVERLAP evdw > 1d10   1.00000E+20
1946  #OVERLAPing residues             2
1947    2  29
1948  #OVERLAPing all corrected after             1  random generation
1949 #OVERLAP evdw after   2.90974E+15
1950 Waiting for     0.0390 sec
1951 Waiting for     0.0387 sec
1952 Waiting for     0.0679 sec
1953 #OVERLAP evdw > 1d10   1.00000E+20
1954  #OVERLAPing residues             6
1955    6  27   7  28   8  29
1956  #OVERLAPing NOT all corrected             4
1957    6  27   7  28
1958 #OVERLAP evdw after   1.00000E+20
1959 Waiting for     0.0008 sec
1960 #OVERLAP evdw > 1d10   1.00000E+20
1961  #OVERLAPing residues             2
1962    4  25
1963  #OVERLAPing all corrected after             3  random generation
1964 #OVERLAP evdw after   2.95385E+07
1965 Waiting for     0.0010 sec
1966 Waiting for     0.0387 sec
1967 #OVERLAP evdw > 1d10   1.00000E+20
1968  #OVERLAPing residues             2
1969   16  17
1970  #OVERLAPing all corrected after             1  random generation
1971 #OVERLAP evdw after   1.13061E+08
1972 Waiting for     0.0739 sec
1973 Waiting for     0.0746 sec
1974 Waiting for     0.0008 sec
1975 Waiting for     0.0007 sec
1976 Waiting for     2.1028 sec
1977 Waiting for     0.0007 sec
1978 #OVERLAP evdw > 1d10   1.00000E+20
1979  #OVERLAPing residues             2
1980    4  13
1981  #OVERLAPing all corrected after             1  random generation
1982 #OVERLAP evdw after   6.87300E+24
1983 Waiting for     0.0389 sec
1984 Waiting for     0.0008 sec
1985 Waiting for     0.0392 sec
1986 #OVERLAP evdw > 1d10   1.00000E+20
1987  #OVERLAPing residues             4
1988    5  25   8  27
1989  #OVERLAPing all corrected after             2  random generation
1990 #OVERLAP evdw after   1.81147E+02
1991 Waiting for     0.0799 sec
1992 Waiting for     0.0335 sec
1993 #OVERLAP evdw > 1d10   1.00000E+20
1994  #OVERLAPing residues             2
1995   11  22
1996  #OVERLAPing all corrected after             1  random generation
1997 #OVERLAP evdw after   2.11281E+22
1998 Waiting for     0.0383 sec
1999 Waiting for     0.0392 sec
2000 Waiting for     0.0386 sec
2001 Waiting for     0.0387 sec
2002 #OVERLAP evdw > 1d10   1.00000E+20
2003  #OVERLAPing residues             2
2004    7  25
2005  #OVERLAPing all corrected after             4  random generation
2006 #OVERLAP evdw after   2.94529E+16
2007 Waiting for     0.0397 sec
2008 #OVERLAP evdw > 1d10   1.00000E+20
2009  #OVERLAPing residues             2
2010    2  27
2011  #OVERLAPing all corrected after             2  random generation
2012 #OVERLAP evdw after   4.68676E+08
2013 Waiting for     0.0379 sec
2014 Waiting for     0.0380 sec
2015 Waiting for     0.0460 sec
2016 Waiting for     0.0393 sec
2017 Waiting for     2.0697 sec
2018 Waiting for     0.0008 sec
2019 Waiting for     0.1366 sec
2020 Waiting for     0.0388 sec
2021 Waiting for     0.0081 sec
2022 Waiting for     0.0381 sec
2023 Waiting for     0.0203 sec
2024 #OVERLAP evdw > 1d10   1.00000E+20
2025  #OVERLAPing residues             2
2026   13  29
2027  #OVERLAPing all corrected after             2  random generation
2028 #OVERLAP evdw after   1.11806E+10
2029 Waiting for     0.0386 sec
2030 #OVERLAP evdw > 1d10   1.00000E+20
2031  #OVERLAPing residues             3
2032    2  25  17
2033  #OVERLAPing all corrected after             1  random generation
2034 #OVERLAP evdw after   2.99878E+10
2035 Waiting for     0.0393 sec
2036 Waiting for     0.0394 sec
2037 Waiting for     0.0506 sec
2038 #OVERLAP evdw > 1d10   1.00000E+20
2039  #OVERLAPing residues             2
2040   12  27
2041  #OVERLAPing all corrected after             5  random generation
2042 #OVERLAP evdw after   1.41552E+05
2043 Waiting for     0.0381 sec
2044 Waiting for     0.0008 sec
2045 Waiting for     0.0453 sec
2046 Waiting for     1.4061 sec
2047 Waiting for     0.0399 sec
2048 Waiting for     0.0381 sec
2049 Waiting for     0.0008 sec
2050 Waiting for     0.0008 sec
2051 Waiting for     0.0838 sec
2052 Waiting for     0.0008 sec
2053 Waiting for     0.0379 sec
2054 #OVERLAP evdw > 1d10   1.00000E+20
2055  #OVERLAPing residues             2
2056    8  23
2057  #OVERLAPing all corrected after             1  random generation
2058 #OVERLAP evdw after   9.96352E+03
2059 Waiting for     0.0455 sec
2060 #OVERLAP evdw > 1d10   1.00000E+20
2061  #OVERLAPing residues             2
2062    9  25
2063  #OVERLAPing all corrected after             1  random generation
2064 #OVERLAP evdw after   1.52448E+09
2065 Waiting for     0.0397 sec
2066 Waiting for     0.0397 sec
2067 #OVERLAP evdw > 1d10   1.00000E+20
2068  #OVERLAPing residues             2
2069   17  23
2070  #OVERLAPing all corrected after             1  random generation
2071 #OVERLAP evdw after   8.97712E+04
2072 Waiting for     0.0387 sec
2073 Waiting for     0.0381 sec
2074 Waiting for     0.0647 sec
2075 #OVERLAP evdw > 1d10   1.00000E+20
2076  #OVERLAPing residues             4
2077    4  19  17  25
2078  #OVERLAPing all corrected after             2  random generation
2079 #OVERLAP evdw after   5.01651E+08
2080 Waiting for     0.0387 sec
2081 Waiting for     1.8807 sec
2082 Waiting for     0.0007 sec
2083 Waiting for     0.0576 sec
2084 Waiting for     0.0392 sec
2085 #OVERLAP evdw > 1d10   1.00000E+20
2086  #OVERLAPing residues             2
2087    2  29
2088  #OVERLAPing all corrected after             1  random generation
2089 #OVERLAP evdw after   2.28784E+02
2090 Waiting for     0.0683 sec
2091 Waiting for     0.0379 sec
2092 Waiting for     0.0008 sec
2093 Waiting for     0.0007 sec
2094 Waiting for     0.0007 sec
2095 Waiting for     0.0386 sec
2096 Waiting for     0.0391 sec
2097 Waiting for     0.0590 sec
2098 Waiting for     0.0384 sec
2099 #OVERLAP evdw > 1d10   1.00000E+20
2100  #OVERLAPing residues             4
2101    5  26  12  25
2102  #OVERLAPing all corrected after             2  random generation
2103 #OVERLAP evdw after   1.21413E+06
2104 Waiting for     0.0394 sec
2105 Waiting for     0.0008 sec
2106 Waiting for     2.0774 sec
2107 Waiting for     0.0007 sec
2108 #OVERLAP evdw > 1d10   1.00000E+20
2109  #OVERLAPing residues             2
2110    8  25
2111  #OVERLAPing all corrected after             1  random generation
2112 #OVERLAP evdw after   2.46944E+02
2113 Waiting for     0.0615 sec
2114 Waiting for     0.0575 sec
2115 Waiting for     0.0690 sec
2116 Waiting for     0.0759 sec
2117 #OVERLAP evdw > 1d10   1.00000E+20
2118  #OVERLAPing residues             2
2119   11  20
2120  #OVERLAPing all corrected after             1  random generation
2121 #OVERLAP evdw after   1.81685E+03
2122 Waiting for     0.0008 sec
2123 #OVERLAP evdw > 1d10   1.00000E+20
2124  #OVERLAPing residues             4
2125    4  25   6  27
2126  #OVERLAPing NOT all corrected             2
2127    6  27
2128 #OVERLAP evdw after   1.00000E+20
2129 Waiting for     0.0387 sec
2130 Waiting for     0.0008 sec
2131 Waiting for     0.0010 sec
2132 Waiting for     0.0354 sec
2133 Waiting for     0.0007 sec
2134 Waiting for     0.0390 sec
2135 Waiting for     0.0008 sec
2136 Waiting for     0.0396 sec
2137 Waiting for     2.0456 sec
2138 Waiting for     0.0007 sec
2139 Waiting for     0.0600 sec
2140 #OVERLAP evdw > 1d10   1.00000E+20
2141  #OVERLAPing residues             2
2142   11  17
2143  #OVERLAPing all corrected after             1  random generation
2144 #OVERLAP evdw after   1.71736E+07
2145 Waiting for     0.0007 sec
2146 Waiting for     0.0386 sec
2147 Waiting for     0.0550 sec
2148 Waiting for     0.0589 sec
2149 Waiting for     0.0008 sec
2150 Waiting for     0.0392 sec
2151 Waiting for     0.0384 sec
2152 Waiting for     0.0432 sec
2153 Waiting for     0.0436 sec
2154 Waiting for     0.0395 sec
2155 Waiting for     0.0008 sec
2156 Waiting for     1.0596 sec
2157 Waiting for     0.0007 sec
2158 #OVERLAP evdw > 1d10   1.00000E+20
2159  #OVERLAPing residues             5
2160    4  25   5  19  23
2161  #OVERLAPing all corrected after             1  random generation
2162 #OVERLAP evdw after   1.14648E+07
2163 Waiting for     0.0381 sec
2164 Waiting for     0.0389 sec
2165 #OVERLAP evdw > 1d10   1.00000E+20
2166  #OVERLAPing residues             2
2167   13  20
2168  #OVERLAPing all corrected after             1  random generation
2169 #OVERLAP evdw after   6.19418E+05
2170 Waiting for     0.0008 sec
2171 Waiting for     0.0009 sec
2172 Waiting for     0.0008 sec
2173 #OVERLAP evdw > 1d10   1.00000E+20
2174  #OVERLAPing residues             3
2175    6  27   7
2176  #OVERLAPing NOT all corrected             2
2177    6  27
2178 #OVERLAP evdw after   1.00000E+20
2179 Waiting for     0.0008 sec
2180 #OVERLAP evdw > 1d10   1.00000E+20
2181  #OVERLAPing residues             2
2182    9  27
2183  #OVERLAPing all corrected after             3  random generation
2184 #OVERLAP evdw after   7.02805E+11
2185 Waiting for     0.0391 sec
2186 Waiting for     0.0392 sec
2187 #OVERLAP evdw > 1d10   1.00000E+20
2188  #OVERLAPing residues             2
2189    7  25
2190  #OVERLAPing all corrected after             1  random generation
2191 #OVERLAP evdw after   1.31886E+04
2192 Waiting for     0.0008 sec
2193 Waiting for     0.0390 sec
2194 Waiting for     0.0445 sec
2195 Waiting for     0.0547 sec
2196 Waiting for     0.0007 sec
2197 Waiting for     0.0398 sec
2198 Waiting for     0.0385 sec
2199 Waiting for     2.7601 sec
2200 #OVERLAP evdw > 1d10   1.00000E+20
2201  #OVERLAPing residues             2
2202   11  25
2203  #OVERLAPing all corrected after             1  random generation
2204 #OVERLAP evdw after   1.90731E+12
2205 Waiting for     0.0007 sec
2206 Waiting for     0.0007 sec
2207 #OVERLAP evdw > 1d10   1.00000E+20
2208  #OVERLAPing residues             6
2209    4  11   6  19   7  20
2210  #OVERLAPing all corrected after             2  random generation
2211 #OVERLAP evdw after   2.55358E+15
2212 Waiting for     0.0397 sec
2213 #OVERLAP evdw > 1d10   1.00000E+20
2214  #OVERLAPing residues             4
2215    8  24   9  25
2216  #OVERLAPing all corrected after             2  random generation
2217 #OVERLAP evdw after   2.11536E+14
2218 Waiting for     0.0008 sec
2219 Waiting for     0.0008 sec
2220 Waiting for     0.0008 sec
2221 Waiting for     0.0460 sec
2222 Waiting for     0.0395 sec
2223 Waiting for     0.0007 sec
2224 Waiting for     0.0008 sec
2225 Waiting for     0.0085 sec
2226 Waiting for     0.0762 sec
2227 Waiting for     0.0390 sec
2228 Waiting for     0.0008 sec
2229 Waiting for     0.0512 sec
2230 Waiting for     0.0581 sec
2231 Waiting for     0.0388 sec
2232 Waiting for     0.0383 sec
2233 Waiting for     0.0387 sec
2234 Waiting for     0.0530 sec
2235 Waiting for     0.0007 sec
2236 Waiting for     0.0007 sec
2237 Waiting for     0.0008 sec
2238 #OVERLAP evdw > 1d10   1.00000E+20
2239  #OVERLAPing residues             2
2240    5  25
2241  #OVERLAPing all corrected after             4  random generation
2242 #OVERLAP evdw after   1.00405E+13
2243 Waiting for     0.0382 sec
2244 Waiting for     0.0007 sec
2245 Waiting for     0.0441 sec
2246 Waiting for     0.0382 sec
2247 Waiting for     2.3347 sec
2248 Waiting for     0.0006 sec
2249 #OVERLAP evdw > 1d10   1.00000E+20
2250  #OVERLAPing residues             4
2251    9  22  11  20
2252  #OVERLAPing all corrected after             2  random generation
2253 #OVERLAP evdw after   5.50283E+21
2254 Waiting for     0.0008 sec
2255 Waiting for     0.0396 sec
2256 Waiting for     0.0008 sec
2257 Waiting for     0.0383 sec
2258 Waiting for     0.0007 sec
2259 Waiting for     0.0008 sec
2260 Waiting for     0.0618 sec
2261 Waiting for     0.0007 sec
2262 Waiting for     0.0385 sec
2263 #OVERLAP evdw > 1d10   1.00000E+20
2264  #OVERLAPing residues             4
2265    4   7  15  23
2266  #OVERLAPing all corrected after            13  random generation
2267 #OVERLAP evdw after   1.04170E+19
2268 Waiting for     0.0008 sec
2269 Waiting for     0.0725 sec
2270 Waiting for     0.0389 sec
2271 Waiting for     0.0008 sec
2272 Waiting for     0.0386 sec
2273 Waiting for     2.8805 sec
2274 Waiting for     0.0007 sec
2275 Waiting for     0.0971 sec
2276 #OVERLAP evdw > 1d10   1.00000E+20
2277  #OVERLAPing residues             2
2278    9  25
2279  #OVERLAPing all corrected after             2  random generation
2280 #OVERLAP evdw after   3.30206E+07
2281 Waiting for     0.0199 sec
2282 Waiting for     0.0392 sec
2283 Waiting for     0.0387 sec
2284 Waiting for     0.0390 sec
2285 #OVERLAP evdw > 1d10   1.00000E+20
2286  #OVERLAPing residues             4
2287    8  25   9  27
2288  #OVERLAPing all corrected after             3  random generation
2289 #OVERLAP evdw after   5.51441E+11
2290 Waiting for     0.0395 sec
2291 Waiting for     0.0377 sec
2292 Waiting for     0.0393 sec
2293 #OVERLAP evdw > 1d10   1.00000E+20
2294  #OVERLAPing residues             2
2295    6  17
2296  #OVERLAPing all corrected after             1  random generation
2297 #OVERLAP evdw after   5.25064E+03
2298 Waiting for     0.0379 sec
2299 #OVERLAP evdw > 1d10   1.00000E+20
2300  #OVERLAPing residues             2
2301    4  20
2302  #OVERLAPing all corrected after             1  random generation
2303 #OVERLAP evdw after   1.95137E+04
2304 Waiting for     0.0398 sec
2305 Waiting for     0.0397 sec
2306 #OVERLAP evdw > 1d10   1.00000E+20
2307  #OVERLAPing residues             2
2308    3  14
2309  #OVERLAPing all corrected after             1  random generation
2310 #OVERLAP evdw after   1.78050E+05
2311 Waiting for     0.0385 sec
2312 Waiting for     0.0457 sec
2313 Waiting for     0.0735 sec
2314 Waiting for     1.2718 sec
2315 Waiting for     0.0008 sec
2316 Waiting for     0.0382 sec
2317 #OVERLAP evdw > 1d10   1.00000E+20
2318  #OVERLAPing residues             4
2319   13  25  14  26
2320  #OVERLAPing all corrected after             1  random generation
2321 #OVERLAP evdw after   1.93449E+13
2322 Waiting for     0.1088 sec
2323 Waiting for     0.0587 sec
2324 #OVERLAP evdw > 1d10   1.00000E+20
2325  #OVERLAPing residues             2
2326    7  24
2327  #OVERLAPing all corrected after             4  random generation
2328 #OVERLAP evdw after   1.16656E+16
2329 Waiting for     0.0007 sec
2330 Waiting for     0.0424 sec
2331 #OVERLAP evdw > 1d10   1.00000E+20
2332  #OVERLAPing residues             2
2333    9  14
2334  #OVERLAPing all corrected after             1  random generation
2335 #OVERLAP evdw after   5.32033E+04
2336 Waiting for     0.0397 sec
2337 Waiting for     0.0380 sec
2338 Waiting for     0.0007 sec
2339 #OVERLAP evdw > 1d10   1.00000E+20
2340  #OVERLAPing residues             2
2341    4  13
2342  #OVERLAPing all corrected after             1  random generation
2343 #OVERLAP evdw after   7.96062E+02
2344 Waiting for     0.0504 sec
2345 Waiting for     0.0389 sec
2346 Waiting for     0.0104 sec
2347 Waiting for     0.0390 sec
2348 Waiting for     0.0396 sec
2349 Waiting for     0.0390 sec
2350 Waiting for     0.0386 sec
2351 Waiting for     1.4164 sec
2352 Waiting for     0.0007 sec
2353 Waiting for     0.0382 sec
2354 Waiting for     0.0388 sec
2355 Waiting for     0.0007 sec
2356 Waiting for     0.0395 sec
2357 Waiting for     0.0429 sec
2358 Waiting for     0.0008 sec
2359 Waiting for     0.0390 sec
2360 Waiting for     0.0383 sec
2361 Waiting for     0.0396 sec
2362 Waiting for     0.0668 sec
2363 #OVERLAP evdw > 1d10   1.00000E+20
2364  #OVERLAPing residues             2
2365    4  17
2366  #OVERLAPing all corrected after             2  random generation
2367 #OVERLAP evdw after   1.08692E+02
2368 Waiting for     0.0239 sec
2369 Waiting for     2.9643 sec
2370 Waiting for     0.0008 sec
2371 Waiting for     0.0227 sec
2372 Waiting for     0.0008 sec
2373 #OVERLAP evdw > 1d10   1.00000E+20
2374  #OVERLAPing residues             2
2375   17  20
2376  #OVERLAPing all corrected after             1  random generation
2377 #OVERLAP evdw after   3.05031E+02
2378 Waiting for     0.0396 sec
2379 Waiting for     0.0395 sec
2380 Waiting for     0.0389 sec
2381 Waiting for     0.0007 sec
2382 Waiting for     0.0395 sec
2383 Waiting for     0.0386 sec
2384 Waiting for     0.0392 sec
2385 #OVERLAP evdw > 1d10   1.00000E+20
2386  #OVERLAPing residues             2
2387    8  26
2388  #OVERLAPing all corrected after             1  random generation
2389 #OVERLAP evdw after   2.36827E+10
2390 Waiting for     0.0391 sec
2391 Waiting for     0.0007 sec
2392 Waiting for     0.0387 sec
2393 Waiting for     0.0589 sec
2394 Waiting for     2.1814 sec
2395 Waiting for     0.0007 sec
2396 Waiting for     0.0614 sec
2397 #OVERLAP evdw > 1d10   1.00000E+20
2398  #OVERLAPing residues             2
2399   13  23
2400  #OVERLAPing all corrected after             1  random generation
2401 #OVERLAP evdw after   4.34962E+08
2402 Waiting for     0.0722 sec
2403 Waiting for     0.0532 sec
2404 Waiting for     0.0008 sec
2405 Waiting for     0.0393 sec
2406 Waiting for     0.0902 sec
2407 Waiting for     0.0385 sec
2408 Waiting for     0.0007 sec
2409 #OVERLAP evdw > 1d10   1.00000E+20
2410  #OVERLAPing residues             4
2411    4  21   6  23
2412  #OVERLAPing NOT all corrected             2
2413    6  23
2414 #OVERLAP evdw after   1.00000E+20
2415 Waiting for     0.0385 sec
2416 Waiting for     0.0007 sec
2417 Waiting for     0.0386 sec
2418 Waiting for     0.0385 sec
2419 Waiting for     0.0007 sec
2420 Waiting for     0.0493 sec
2421 Waiting for     2.3691 sec
2422  End of minim, proc           46 time     3397.847468999999     
2423 Processor  46 is finishing work.
2424  Total time    3435.747915999999       sec