added source code
[unres.git] / examples / unres / CSA / CASP5 / CSA / run1 / output / 1fsd_CASP5.out_GB017
1 --------------------------------------------------------------------------------
2                               FILE ASSIGNMENT
3 --------------------------------------------------------------------------------
4  Input file                      : 1fsd_CASP5.inp
5  Output file                     : 1fsd_CASP5.out_GB017
6
7  Sidechain potential file        : /users/adam/UNRES/PARAM/scinter_GB.parm
8  SCp potential file              : /users/adam/UNRES/PARAM/scp.parm
9  Electrostatic potential file    : /users/adam/UNRES/PARAM/electr_631Gdp.parm
10  Cumulant coefficient file       : 
11  /users/adam/UNRES/PARAM/fourier_opt.parm.1igd_iter7n_c
12  Torsional parameter file        : /users/adam/UNRES/PARAM/torsion_631Gdp.parm
13  Double torsional parameter file : 
14  /users/adam/UNRES/PARAM/torsion_double_631Gdp.parm
15  Bending parameter file          : /users/adam/UNRES/PARAM/thetaml.5parm
16  Rotamer parameter file          : /users/adam/UNRES/PARAM/scgauss.parm
17  Threading database              : /users/adam/UNRES/PARAM/patterns.cart
18 --------------------------------------------------------------------------------
19  ### LAST MODIFIED  7/31/03 10:23PM by czarek
20  ++++ Compile info ++++
21  Version 2.0 build 1566
22  compiled Thu Aug 28 03:23:43 2003
23  compiled by czarek@scheraga2
24  OS name:    Linux 
25  OS release: 2.4.20-18.7smp 
26  OS version: #1 SMP Thu May 29 07:49:23 EDT 2003 
27  flags:
28  INSTALL_DIR = /usr/local/mpich-1.2.0
29  FC= pgf90
30  OPT =  -fast -pc 64 -tp p6  \
31  -Minline=name:scalar2,scalar,transpose2,matvec2...
32  OPT1 = -C -g -fast -pc 64 -tp p6 
33  FFLAGS = -c ${OPT} -I$(INSTALL_DIR)/include 
34  FFLAGS1 = -c ${OPT1} -I$(INSTALL_DIR)/include
35  BIN = ${HOME}/UNRES/NEW/bin/unres_pgf90.exe
36  LIBS = -L$(INSTALL_DIR)/lib_pgi -lmpich 
37  CPPFLAGS = -DLINUX -DUNRES -DMP -DMPI -DPGI 
38  ARCH = LINUX
39  PP = /lib/cpp -P
40  objectCSA = unres_CSA.o arcos.o cartprint.o cha...
41  ++++ End of compile info ++++
42  ntortyp            3
43
44 Potential is GB , exponents are   6 12
45 Random seed:             -44865.              -44865
46  MPI: node=            17  iseed(4)=             0            0          -12 
47        -21137
48  ran_num   0.4886660575866699     
49 RMSDBC =        3.0
50 RMSDBC1 =        0.5
51 RMSDBC1MAX =        1.5
52 DRMS    =        0.1
53 RMSDBCM =        3.0
54 Time limit (min):      60.0
55
56 ********************************************************************************
57                     Options in energy minimization:
58 ********************************************************************************
59 MaxMin: 2000 MaxFun: 5000 TolF:   1.00000E-02 RTolF:   1.00000E-04
60  NCONF_IN            0
61 Weights of energy terms:
62  Wsc:    1.000 Wscp:   1.549 Welec:    0.200 Wel_loc   1.511 Wstrain:    1.000
63
64  Wtor:    1.705 Wtor_d:    1.244 Wang:    1.006 Wscloc:    0.068 Wcorr:    0.916
65
66  Wcorr5:    0.006 Wcorr6:    0.023 Wturn3:    2.008 Wturn4:    0.053 Wturn6:    0.053
67
68
69 Hydrogen-bonding correlation between contact pairs of peptide groups
70
71 Scaling factor of 1,4 SC-p interactions:   0.400
72 General scaling factor of SC-p interactions:   1.000
73  ns=            0  iss:
74 Boundaries in phi angle sampling:
75 D      1    -180.0     180.0
76 GLN    2    -180.0     180.0
77 GLN    3    -180.0     180.0
78 TYR    4    -180.0     180.0
79 THR    5    -180.0     180.0
80 ALA    6    -180.0     180.0
81 LYS    7    -180.0     180.0
82 ILE    8    -180.0     180.0
83 LYS    9    -180.0     180.0
84 GLY   10    -180.0     180.0
85 ARG   11    -180.0     180.0
86 THR   12    -180.0     180.0
87 PHE   13    -180.0     180.0
88 ARG   14    -180.0     180.0
89 ASN   15    -180.0     180.0
90 GLU   16    -180.0     180.0
91 LYS   17    -180.0     180.0
92 GLU   18    -180.0     180.0
93 LEU   19    -180.0     180.0
94 ARG   20    -180.0     180.0
95 ASP   21    -180.0     180.0
96 PHE   22    -180.0     180.0
97 ILE   23    -180.0     180.0
98 GLU   24    -180.0     180.0
99 LYS   25    -180.0     180.0
100 PHE   26    -180.0     180.0
101 LYS   27    -180.0     180.0
102 GLY   28    -180.0     180.0
103 ARG   29    -180.0     180.0
104 D     30    -180.0     180.0
105  NZ_START=            2  NZ_END=           29
106  IZ_SC=            0
107
108 Geometry of the virtual chain.
109   Res       Theta       Phi       Dsc     Alpha      Omega
110 D     1     0.000     0.000     0.000     0.000     0.000
111 GLN   2     0.000     0.000     2.240     0.000     0.000
112 GLN   3     0.000     0.000     2.240     0.000     0.000
113 TYR   4     0.000     0.000     2.484     0.000     0.000
114 THR   5     0.000     0.000     1.393     0.000     0.000
115 ALA   6     0.000     0.000     0.743     0.000     0.000
116 LYS   7     0.000     0.000     2.541     0.000     0.000
117 ILE   8     0.000     0.000     1.776     0.000     0.000
118 LYS   9     0.000     0.000     2.541     0.000     0.000
119 GLY  10     0.000     0.000     0.000     0.000     0.000
120 ARG  11     0.000     0.000     3.020     0.000     0.000
121 THR  12     0.000     0.000     1.393     0.000     0.000
122 PHE  13     0.000     0.000     2.299     0.000     0.000
123 ARG  14     0.000     0.000     3.020     0.000     0.000
124 ASN  15     0.000     0.000     1.684     0.000     0.000
125 GLU  16     0.000     0.000     2.254     0.000     0.000
126 LYS  17     0.000     0.000     2.541     0.000     0.000
127 GLU  18     0.000     0.000     2.254     0.000     0.000
128 LEU  19     0.000     0.000     1.939     0.000     0.000
129 ARG  20     0.000     0.000     3.020     0.000     0.000
130 ASP  21     0.000     0.000     1.709     0.000     0.000
131 PHE  22     0.000     0.000     2.299     0.000     0.000
132 ILE  23     0.000     0.000     1.776     0.000     0.000
133 GLU  24     0.000     0.000     2.254     0.000     0.000
134 LYS  25     0.000     0.000     2.541     0.000     0.000
135 PHE  26     0.000     0.000     2.299     0.000     0.000
136 LYS  27     0.000     0.000     2.541     0.000     0.000
137 GLY  28     0.000     0.000     0.000     0.000     0.000
138 ARG  29     0.000     0.000     3.020     0.000     0.000
139 D    30     0.000     0.000     0.000     0.000     0.000
140 CSA calculations calculation.
141
142 Conformations will be energy-minimized.
143 ********************************************************************************
144
145 Waiting for     1.3293 sec
146 #OVERLAP evdw > 1d10   3.64949E+22
147  #OVERLAPing residues             0
148
149  #OVERLAPing all corrected after             1  random generation
150 #OVERLAP evdw after   3.64949E+22
151 Waiting for     0.0006 sec
152 #OVERLAP evdw > 1d10   1.00000E+20
153  #OVERLAPing residues             2
154    6  17
155  #OVERLAPing all corrected after             1  random generation
156 #OVERLAP evdw after   7.67389E+00
157 Waiting for     0.0007 sec
158 Waiting for     0.0007 sec
159 Waiting for     0.0392 sec
160 Waiting for     0.0007 sec
161 Waiting for     0.0380 sec
162 Waiting for     0.0007 sec
163 Waiting for     1.2177 sec
164 Waiting for     0.0387 sec
165 #OVERLAP evdw > 1d10   1.00000E+20
166  #OVERLAPing residues             2
167   14  25
168  #OVERLAPing all corrected after             1  random generation
169 #OVERLAP evdw after   2.03889E+04
170 Waiting for     0.0006 sec
171 Waiting for     0.0385 sec
172 #OVERLAP evdw > 1d10   1.00000E+20
173  #OVERLAPing residues             2
174    7  20
175  #OVERLAPing all corrected after             5  random generation
176 #OVERLAP evdw after   1.95595E+22
177 Waiting for     0.0429 sec
178 Waiting for     0.0381 sec
179 #OVERLAP evdw > 1d10   1.00000E+20
180  #OVERLAPing residues             2
181   10  22
182  #OVERLAPing all corrected after             2  random generation
183 #OVERLAP evdw after   4.14013E+12
184 Waiting for     0.0412 sec
185 Waiting for     0.0389 sec
186 Waiting for     0.0386 sec
187 Waiting for     0.0380 sec
188 Waiting for     0.0008 sec
189 Waiting for     0.0007 sec
190 Waiting for     0.0632 sec
191 Waiting for     0.0393 sec
192 Waiting for     0.0707 sec
193 #OVERLAP evdw > 1d10   1.00000E+20
194  #OVERLAPing residues             2
195    5  13
196  #OVERLAPing all corrected after             7  random generation
197 #OVERLAP evdw after   3.18496E+12
198 Waiting for     1.2593 sec
199 Waiting for     0.0246 sec
200 Waiting for     0.0392 sec
201 Waiting for     0.0394 sec
202 Waiting for     0.0394 sec
203 #OVERLAP evdw > 1d10   1.00000E+20
204  #OVERLAPing residues             2
205    7  14
206  #OVERLAPing all corrected after             3  random generation
207 #OVERLAP evdw after   3.78219E+05
208 Waiting for     0.0380 sec
209 Waiting for     0.0383 sec
210 Waiting for     0.0386 sec
211 Waiting for     0.0380 sec
212 Waiting for     0.0487 sec
213 #OVERLAP evdw > 1d10   1.00000E+20
214  #OVERLAPing residues             2
215    9  27
216  #OVERLAPing all corrected after             3  random generation
217 #OVERLAP evdw after   3.84296E+11
218 Waiting for     0.0390 sec
219 Waiting for     0.0392 sec
220 #OVERLAP evdw > 1d10   1.00000E+20
221  #OVERLAPing residues             2
222   19  25
223  #OVERLAPing all corrected after             1  random generation
224 #OVERLAP evdw after   4.19036E+16
225 Waiting for     1.6096 sec
226 #OVERLAP evdw > 1d10   1.00000E+20
227  #OVERLAPing residues             2
228    7  22
229  #OVERLAPing all corrected after             2  random generation
230 #OVERLAP evdw after   7.17119E+10
231 Waiting for     0.0395 sec
232 #OVERLAP evdw > 1d10   1.00000E+20
233  #OVERLAPing residues             2
234    4  27
235  #OVERLAPing all corrected after             3  random generation
236 #OVERLAP evdw after   5.95580E+08
237 Waiting for     0.0389 sec
238 Waiting for     0.0387 sec
239 Waiting for     0.0007 sec
240 #OVERLAP evdw > 1d10   1.00000E+20
241  #OVERLAPing residues             2
242   14  23
243  #OVERLAPing all corrected after             1  random generation
244 #OVERLAP evdw after   3.37969E+13
245 Waiting for     0.0387 sec
246 Waiting for     0.0007 sec
247 Waiting for     0.0008 sec
248 Waiting for     0.0388 sec
249 Waiting for     0.0007 sec
250 Waiting for     0.0396 sec
251 Waiting for     0.0380 sec
252 Waiting for     0.0397 sec
253 Waiting for     0.0388 sec
254 Waiting for     0.0395 sec
255 Waiting for     0.0007 sec
256 Waiting for     0.0397 sec
257 Waiting for     0.0006 sec
258 #OVERLAP evdw > 1d10   1.00000E+20
259  #OVERLAPing residues             2
260   11  22
261  #OVERLAPing all corrected after             1  random generation
262 #OVERLAP evdw after   7.35301E+13
263 Waiting for     0.0386 sec
264 #OVERLAP evdw > 1d10   1.00000E+20
265  #OVERLAPing residues             2
266   11  23
267  #OVERLAPing all corrected after             1  random generation
268 #OVERLAP evdw after   1.69658E+12
269 Waiting for     0.0392 sec
270 Waiting for     0.0007 sec
271 Waiting for     0.0388 sec
272 #OVERLAP evdw > 1d10   1.00000E+20
273  #OVERLAPing residues             2
274    5  22
275  #OVERLAPing all corrected after             1  random generation
276 #OVERLAP evdw after   4.42785E+07
277 Waiting for     0.0382 sec
278 Waiting for     0.0008 sec
279 Waiting for     0.0394 sec
280 #OVERLAP evdw > 1d10   1.00000E+20
281  #OVERLAPing residues             2
282   13  23
283  #OVERLAPing all corrected after             1  random generation
284 #OVERLAP evdw after   4.93159E+08
285 Waiting for     0.0007 sec
286 Waiting for     0.0729 sec
287 Waiting for     0.6106 sec
288 Waiting for     0.0389 sec
289 Waiting for     0.0379 sec
290 Waiting for     0.0389 sec
291 Waiting for     0.0385 sec
292 Waiting for     0.0394 sec
293 #OVERLAP evdw > 1d10   1.00000E+20
294  #OVERLAPing residues             2
295   17  25
296  #OVERLAPing all corrected after             1  random generation
297 #OVERLAP evdw after   5.41005E+13
298 Waiting for     0.0388 sec
299 Waiting for     0.0008 sec
300 Waiting for     0.0396 sec
301 #OVERLAP evdw > 1d10   1.00000E+20
302  #OVERLAPing residues             4
303    6  22   7  26
304  #OVERLAPing all corrected after             5  random generation
305 #OVERLAP evdw after   2.63676E+29
306 Waiting for     0.0007 sec
307 Waiting for     0.0397 sec
308 #OVERLAP evdw > 1d10   1.00000E+20
309  #OVERLAPing residues             2
310    7  15
311  #OVERLAPing all corrected after             1  random generation
312 #OVERLAP evdw after   7.16142E+15
313 Waiting for     0.0384 sec
314 Waiting for     0.0387 sec
315 Waiting for     0.0395 sec
316 Waiting for     0.0384 sec
317 Waiting for     0.0006 sec
318 Waiting for     0.2085 sec
319 Waiting for     0.0006 sec
320 #OVERLAP evdw > 1d10   1.00000E+20
321  #OVERLAPing residues             2
322    7  27
323  #OVERLAPing all corrected after             2  random generation
324 #OVERLAP evdw after   1.22058E+10
325 Waiting for     0.0007 sec
326 #OVERLAP evdw > 1d10   1.00000E+20
327  #OVERLAPing residues             2
328    8  23
329  #OVERLAPing all corrected after             1  random generation
330 #OVERLAP evdw after   1.45326E+13
331 Waiting for     0.0384 sec
332 Waiting for     0.0007 sec
333 #OVERLAP evdw > 1d10   1.00000E+20
334  #OVERLAPing residues             2
335    2  27
336  #OVERLAPing all corrected after             1  random generation
337 #OVERLAP evdw after   7.36042E+09
338 Waiting for     0.0383 sec
339 #OVERLAP evdw > 1d10   1.00000E+20
340  #OVERLAPing residues             2
341    8  16
342  #OVERLAPing all corrected after             3  random generation
343 #OVERLAP evdw after   3.38721E+09
344 Waiting for     0.0384 sec
345 Waiting for     0.0007 sec
346 Waiting for     0.0390 sec
347 Waiting for     0.0391 sec
348 #OVERLAP evdw > 1d10   1.00000E+20
349  #OVERLAPing residues             2
350   11  26
351  #OVERLAPing all corrected after             1  random generation
352 #OVERLAP evdw after   1.18841E+05
353 Waiting for     0.0007 sec
354 Waiting for     0.0007 sec
355 Waiting for     0.0388 sec
356 Waiting for     0.0688 sec
357 Waiting for     0.0380 sec
358 Waiting for     0.0391 sec
359 Waiting for     0.0007 sec
360 #OVERLAP evdw > 1d10   1.00000E+20
361  #OVERLAPing residues             2
362   11  25
363  #OVERLAPing all corrected after             1  random generation
364 #OVERLAP evdw after   4.63305E+25
365 Waiting for     0.0392 sec
366 Waiting for     0.0007 sec
367 #OVERLAP evdw > 1d10   1.00000E+20
368  #OVERLAPing residues             2
369    5  29
370  #OVERLAPing all corrected after            11  random generation
371 #OVERLAP evdw after   2.71842E+18
372 Waiting for     0.0007 sec
373 Waiting for     0.0391 sec
374 Waiting for     0.0394 sec
375 Waiting for     0.0008 sec
376 Waiting for     0.0387 sec
377 Waiting for     0.0011 sec
378 Waiting for     0.0682 sec
379 Waiting for     0.1012 sec
380 #OVERLAP evdw > 1d10   1.00000E+20
381  #OVERLAPing residues             2
382    8  25
383  #OVERLAPing all corrected after             1  random generation
384 #OVERLAP evdw after   3.13548E+05
385 Waiting for     0.0007 sec
386 Waiting for     0.0388 sec
387 #OVERLAP evdw > 1d10   1.00000E+20
388  #OVERLAPing residues             2
389   13  26
390  #OVERLAPing all corrected after             4  random generation
391 #OVERLAP evdw after   3.72700E+08
392 Waiting for     0.0008 sec
393 Waiting for     0.0735 sec
394 #OVERLAP evdw > 1d10   1.00000E+20
395  #OVERLAPing residues             2
396   14  27
397  #OVERLAPing all corrected after             1  random generation
398 #OVERLAP evdw after   2.45995E+10
399 Waiting for     0.0380 sec
400 #OVERLAP evdw > 1d10   1.00000E+20
401  #OVERLAPing residues             2
402    7  18
403  #OVERLAPing all corrected after             1  random generation
404 #OVERLAP evdw after   1.87335E+07
405 Waiting for     0.0220 sec
406 Waiting for     0.0007 sec
407 #OVERLAP evdw > 1d10   1.00000E+20
408  #OVERLAPing residues             2
409    4  22
410  #OVERLAPing all corrected after             2  random generation
411 #OVERLAP evdw after   1.70828E+09
412 Waiting for     0.0007 sec
413 #OVERLAP evdw > 1d10   1.00000E+20
414  #OVERLAPing residues             2
415    8  25
416  #OVERLAPing all corrected after             1  random generation
417 #OVERLAP evdw after   7.76880E+02
418 Waiting for     0.0384 sec
419 #OVERLAP evdw > 1d10   1.00000E+20
420  #OVERLAPing residues             2
421   14  18
422  #OVERLAPing all corrected after             2  random generation
423 #OVERLAP evdw after   1.59438E+07
424 Waiting for     0.0397 sec
425 Waiting for     0.0396 sec
426 Waiting for     0.0383 sec
427 #OVERLAP evdw > 1d10   1.00000E+20
428  #OVERLAPing residues             2
429    8  22
430  #OVERLAPing all corrected after             1  random generation
431 #OVERLAP evdw after   1.96025E+03
432 Waiting for     0.0397 sec
433 Waiting for     0.0395 sec
434 Waiting for     1.0726 sec
435 Waiting for     0.0007 sec
436 Waiting for     0.0008 sec
437 #OVERLAP evdw > 1d10   1.00000E+20
438  #OVERLAPing residues             3
439    7  13  25
440  #OVERLAPing all corrected after             1  random generation
441 #OVERLAP evdw after   8.11524E+05
442 Waiting for     0.0007 sec
443 #OVERLAP evdw > 1d10   1.00000E+20
444  #OVERLAPing residues             2
445   14  25
446  #OVERLAPing all corrected after             1  random generation
447 #OVERLAP evdw after   8.46186E+04
448 Waiting for     0.0307 sec
449 Waiting for     0.0949 sec
450 Waiting for     0.0007 sec
451 Waiting for     0.0392 sec
452 Waiting for     0.0386 sec
453 Waiting for     0.0008 sec
454 Waiting for     0.0397 sec
455 Waiting for     0.0379 sec
456 Waiting for     0.0008 sec
457 Waiting for     0.0386 sec
458 Waiting for     0.0383 sec
459 Waiting for     0.0395 sec
460 Waiting for     0.3087 sec
461 #OVERLAP evdw > 1d10   1.00000E+20
462  #OVERLAPing residues             4
463    4  16   6  17
464  #OVERLAPing all corrected after           110  random generation
465 #OVERLAP evdw after   8.63419E+28
466 Waiting for     0.0006 sec
467 Waiting for     0.0396 sec
468 Waiting for     0.0007 sec
469 #OVERLAP evdw > 1d10   1.00000E+20
470  #OVERLAPing residues             4
471    8  23   9  25
472  #OVERLAPing all corrected after             5  random generation
473 #OVERLAP evdw after   4.62476E+13
474 Waiting for     0.0393 sec
475 Waiting for     0.0391 sec
476 Waiting for     0.0383 sec
477 Waiting for     0.0007 sec
478 #OVERLAP evdw > 1d10   1.00000E+20
479  #OVERLAPing residues             2
480    5  25
481  #OVERLAPing all corrected after             1  random generation
482 #OVERLAP evdw after   3.24067E+04
483 Waiting for     0.0398 sec
484 Waiting for     0.0186 sec
485 #OVERLAP evdw > 1d10   1.00000E+20
486  #OVERLAPing residues             2
487    4  17
488  #OVERLAPing all corrected after             1  random generation
489 #OVERLAP evdw after   1.61869E+10
490 Waiting for     0.0007 sec
491 Waiting for     0.0008 sec
492 Waiting for     0.0619 sec
493 Waiting for     0.0007 sec
494 Waiting for     0.0380 sec
495 Waiting for     0.0384 sec
496 Waiting for     0.0381 sec
497 Waiting for     0.0008 sec
498 Waiting for     0.0388 sec
499 Waiting for     0.0384 sec
500 #OVERLAP evdw > 1d10   1.00000E+20
501  #OVERLAPing residues             2
502   19  27
503  #OVERLAPing all corrected after             1  random generation
504 #OVERLAP evdw after   1.79362E+02
505 Waiting for     0.0397 sec
506 Waiting for     0.0389 sec
507 Waiting for     0.0386 sec
508 Waiting for     0.0391 sec
509 Waiting for     0.0007 sec
510 Waiting for     0.0181 sec
511 Waiting for     0.0390 sec
512 Waiting for     0.0396 sec
513 Waiting for     0.0007 sec
514 #OVERLAP evdw > 1d10   1.00000E+20
515  #OVERLAPing residues             2
516    9  19
517  #OVERLAPing all corrected after             1  random generation
518 #OVERLAP evdw after  -3.63519E+01
519 Waiting for     0.5053 sec
520 Waiting for     0.0006 sec
521 #OVERLAP evdw > 1d10   1.00000E+20
522  #OVERLAPing residues             2
523    9  17
524  #OVERLAPing all corrected after             1  random generation
525 #OVERLAP evdw after   1.07582E+18
526 Waiting for     0.0398 sec
527 Waiting for     0.0383 sec
528 Waiting for     0.0007 sec
529 Waiting for     0.0291 sec
530 #OVERLAP evdw > 1d10   1.44284E+23
531  #OVERLAPing residues             0
532
533  #OVERLAPing all corrected after             1  random generation
534 #OVERLAP evdw after   1.44284E+23
535 Waiting for     0.0391 sec
536 Waiting for     0.1275 sec
537 Waiting for     0.0007 sec
538 #OVERLAP evdw > 1d10   1.00000E+20
539  #OVERLAPing residues             2
540    8  21
541  #OVERLAPing all corrected after             3  random generation
542 #OVERLAP evdw after   5.15547E+08
543 Waiting for     0.0395 sec
544 Waiting for     0.0391 sec
545 Waiting for     0.0399 sec
546 Waiting for     0.0392 sec
547 Waiting for     0.0344 sec
548 #OVERLAP evdw > 1d10   1.00000E+20
549  #OVERLAPing residues             2
550    9  20
551  #OVERLAPing all corrected after             1  random generation
552 #OVERLAP evdw after   2.41902E+03
553 Waiting for     0.0387 sec
554 Waiting for     0.0390 sec
555 #OVERLAP evdw > 1d10   1.00000E+20
556  #OVERLAPing residues             2
557   15  23
558  #OVERLAPing all corrected after             2  random generation
559 #OVERLAP evdw after   3.20136E+06
560 Waiting for     0.0383 sec
561 #OVERLAP evdw > 1d10   1.00000E+20
562  #OVERLAPing residues             2
563   18  29
564  #OVERLAPing all corrected after             1  random generation
565 #OVERLAP evdw after   5.11092E+21
566 Waiting for     0.0388 sec
567 Waiting for     0.0385 sec
568 #OVERLAP evdw > 1d10   1.00000E+20
569  #OVERLAPing residues             4
570    6  23  11  25
571  #OVERLAPing NOT all corrected             2
572    6  23
573 #OVERLAP evdw after   1.00000E+20
574 Waiting for     0.0007 sec
575 Waiting for     0.0380 sec
576 Waiting for     0.0007 sec
577 Waiting for     0.0382 sec
578 #OVERLAP evdw > 1d10   1.00000E+20
579  #OVERLAPing residues             2
580   15  22
581  #OVERLAPing all corrected after             2  random generation
582 #OVERLAP evdw after   5.17412E+03
583 Waiting for     0.0385 sec
584 Waiting for     0.0839 sec
585 Waiting for     0.0006 sec
586 Waiting for     0.0386 sec
587 Waiting for     0.0390 sec
588 Waiting for     0.0290 sec
589 #OVERLAP evdw > 1d10   1.00000E+20
590  #OVERLAPing residues             4
591    4  23  17  19
592  #OVERLAPing all corrected after             3  random generation
593 #OVERLAP evdw after   1.68042E+10
594 Waiting for     0.0008 sec
595 Waiting for     0.0007 sec
596 Waiting for     0.0111 sec
597 Waiting for     0.0379 sec
598 Waiting for     0.0393 sec
599 #OVERLAP evdw > 1d10   1.00000E+20
600  #OVERLAPing residues             4
601   14  23  16  25
602  #OVERLAPing all corrected after             3  random generation
603 #OVERLAP evdw after   9.17471E+23
604 Waiting for     0.0382 sec
605 Waiting for     0.0398 sec
606 Waiting for     0.0700 sec
607 Waiting for     0.0674 sec
608 Waiting for     0.0007 sec
609 Waiting for     0.0384 sec
610 Waiting for     0.0388 sec
611 Waiting for     0.0385 sec
612 Waiting for     0.0383 sec
613 Waiting for     0.8020 sec
614 #OVERLAP evdw > 1d10   1.00000E+20
615  #OVERLAPing residues             2
616    2  23
617  #OVERLAPing all corrected after             1  random generation
618 #OVERLAP evdw after   1.27713E+03
619 Waiting for     0.0400 sec
620 #OVERLAP evdw > 1d10   1.00000E+20
621  #OVERLAPing residues             2
622   11  14
623  #OVERLAPing all corrected after             2  random generation
624 #OVERLAP evdw after   1.73620E+11
625 Waiting for     0.0007 sec
626 Waiting for     0.0007 sec
627 #OVERLAP evdw > 1d10   1.00000E+20
628  #OVERLAPing residues             2
629    7  21
630  #OVERLAPing all corrected after             1  random generation
631 #OVERLAP evdw after   9.04609E+07
632 Waiting for     0.0394 sec
633 Waiting for     0.0007 sec
634 Waiting for     0.0384 sec
635 #OVERLAP evdw > 1d10   1.00000E+20
636  #OVERLAPing residues             2
637    4  16
638  #OVERLAPing all corrected after             1  random generation
639 #OVERLAP evdw after   6.67574E+10
640 Waiting for     0.0007 sec
641 #OVERLAP evdw > 1d10   1.00000E+20
642  #OVERLAPing residues             2
643    8  20
644  #OVERLAPing all corrected after             1  random generation
645 #OVERLAP evdw after   1.14562E+06
646 Waiting for     0.0008 sec
647 Waiting for     0.0395 sec
648 Waiting for     0.0479 sec
649 Waiting for     0.0007 sec
650 Waiting for     0.0376 sec
651 Waiting for     0.1974 sec
652 #OVERLAP evdw > 1d10   1.00000E+20
653  #OVERLAPing residues             2
654    4  27
655  #OVERLAPing all corrected after             1  random generation
656 #OVERLAP evdw after   4.64291E+12
657 Waiting for     0.0007 sec
658 Waiting for     0.0382 sec
659 #OVERLAP evdw > 1d10   1.00000E+20
660  #OVERLAPing residues             2
661   14  16
662  #OVERLAPing all corrected after             1  random generation
663 #OVERLAP evdw after   2.44151E+04
664 Waiting for     0.0384 sec
665 Waiting for     0.0007 sec
666 Waiting for     0.0008 sec
667 Waiting for     0.0528 sec
668 Waiting for     0.0390 sec
669 #OVERLAP evdw > 1d10   1.00000E+20
670  #OVERLAPing residues             6
671    5  27   7  29   9  17
672  #OVERLAPing NOT all corrected             2
673    5  27
674 #OVERLAP evdw after   1.00000E+20
675 Waiting for     0.0391 sec
676 Waiting for     0.0384 sec
677 Waiting for     0.0387 sec
678 Waiting for     0.0395 sec
679 Waiting for     0.0396 sec
680 Waiting for     0.0392 sec
681 Waiting for     0.7086 sec
682 #OVERLAP evdw > 1d10   1.00000E+20
683  #OVERLAPing residues             2
684   11  27
685  #OVERLAPing all corrected after             1  random generation
686 #OVERLAP evdw after   4.08179E+02
687 Waiting for     0.0007 sec
688 Waiting for     0.0386 sec
689 Waiting for     0.0385 sec
690 #OVERLAP evdw > 1d10   1.00000E+20
691  #OVERLAPing residues             4
692    4   8   9  20
693  #OVERLAPing all corrected after             1  random generation
694 #OVERLAP evdw after   1.56654E+09
695 Waiting for     0.0703 sec
696 Waiting for     0.0397 sec
697 Waiting for     0.0007 sec
698 Waiting for     0.0125 sec
699 #OVERLAP evdw > 1d10   1.00000E+20
700  #OVERLAPing residues             2
701   11  27
702  #OVERLAPing all corrected after             1  random generation
703 #OVERLAP evdw after   1.26412E+13
704 Waiting for     0.0388 sec
705 Waiting for     0.0771 sec
706 Waiting for     0.0008 sec
707 Waiting for     0.0007 sec
708 Waiting for     0.0384 sec
709 Waiting for     0.0381 sec
710 Waiting for     0.1693 sec
711 Waiting for     0.0281 sec
712 #OVERLAP evdw > 1d10   1.00000E+20
713  #OVERLAPing residues             2
714    7  25
715  #OVERLAPing all corrected after            14  random generation
716 #OVERLAP evdw after   2.98424E+11
717 Waiting for     0.0572 sec
718 Waiting for     0.0792 sec
719 #OVERLAP evdw > 1d10   1.00000E+20
720  #OVERLAPing residues             2
721    9  22
722  #OVERLAPing all corrected after             5  random generation
723 #OVERLAP evdw after   3.38472E+09
724 Waiting for     0.0358 sec
725 #OVERLAP evdw > 1d10   1.00000E+20
726  #OVERLAPing residues             2
727   21  25
728  #OVERLAPing all corrected after             2  random generation
729 #OVERLAP evdw after   2.09166E+05
730 Waiting for     0.0390 sec
731 #OVERLAP evdw > 1d10   4.35681E+23
732  #OVERLAPing residues             0
733
734  #OVERLAPing all corrected after             1  random generation
735 #OVERLAP evdw after   4.35681E+23
736 Waiting for     0.0483 sec
737 Waiting for     0.0550 sec
738 Waiting for     0.0008 sec
739 Waiting for     0.0450 sec
740 #OVERLAP evdw > 1d10   1.00000E+20
741  #OVERLAPing residues             2
742    7  27
743  #OVERLAPing all corrected after             1  random generation
744 #OVERLAP evdw after   2.79063E+05
745 Waiting for     0.0008 sec
746 Waiting for     0.0394 sec
747 Waiting for     0.0007 sec
748 Waiting for     0.0394 sec
749 Waiting for     0.0394 sec
750 #OVERLAP evdw > 1d10   1.00000E+20
751  #OVERLAPing residues             2
752    9  25
753  #OVERLAPing all corrected after             1  random generation
754 #OVERLAP evdw after   3.69109E+40
755 Waiting for     0.0494 sec
756 #OVERLAP evdw > 1d10   1.00000E+20
757  #OVERLAPing residues             2
758   17  24
759  #OVERLAPing all corrected after             1  random generation
760 #OVERLAP evdw after   4.77096E+18
761 Waiting for     0.0381 sec
762 Waiting for     0.0391 sec
763 #OVERLAP evdw > 1d10   1.00000E+20
764  #OVERLAPing residues             2
765    7  27
766  #OVERLAPing all corrected after             1  random generation
767 #OVERLAP evdw after   6.90471E+09
768 Waiting for     0.0007 sec
769 Waiting for     0.0007 sec
770 #OVERLAP evdw > 1d10   1.00000E+20
771  #OVERLAPing residues             2
772   20  24
773  #OVERLAPing all corrected after             1  random generation
774 #OVERLAP evdw after   1.40677E+15
775 Waiting for     0.0007 sec
776 #OVERLAP evdw > 1d10   1.00000E+20
777  #OVERLAPing residues             4
778    3  18   4  19
779  #OVERLAPing all corrected after             4  random generation
780 #OVERLAP evdw after   1.62107E+21
781 Waiting for     0.0123 sec
782 #OVERLAP evdw > 1d10   1.00000E+20
783  #OVERLAPing residues             2
784    4  17
785  #OVERLAPing all corrected after            27  random generation
786 #OVERLAP evdw after   1.74356E+20
787 Waiting for     0.0007 sec
788 Waiting for     0.0379 sec
789 Waiting for     0.0395 sec
790 Waiting for     0.0397 sec
791 #OVERLAP evdw > 1d10   1.00000E+20
792  #OVERLAPing residues             2
793    5  18
794  #OVERLAPing all corrected after             1  random generation
795 #OVERLAP evdw after   4.70076E+06
796 Waiting for     0.0008 sec
797 Waiting for     0.0400 sec
798 Waiting for     0.0399 sec
799 #OVERLAP evdw > 1d10   1.00000E+20
800  #OVERLAPing residues             2
801    4  16
802  #OVERLAPing all corrected after             1  random generation
803 #OVERLAP evdw after   6.82956E+06
804 Waiting for     1.6694 sec
805 Waiting for     0.0006 sec
806 Waiting for     0.0401 sec
807 Waiting for     0.0383 sec
808 Waiting for     0.0008 sec
809 Waiting for     0.0007 sec
810 Waiting for     0.0381 sec
811 #OVERLAP evdw > 1d10   1.00000E+20
812  #OVERLAPing residues             2
813   21  25
814  #OVERLAPing all corrected after             2  random generation
815 #OVERLAP evdw after   2.80021E+03
816 Waiting for     0.0692 sec
817 Waiting for     0.0007 sec
818 #OVERLAP evdw > 1d10   1.00000E+20
819  #OVERLAPing residues             2
820   18  25
821  #OVERLAPing all corrected after             1  random generation
822 #OVERLAP evdw after   1.56512E+01
823 Waiting for     0.0384 sec
824 Waiting for     0.0747 sec
825 Waiting for     0.0388 sec
826 Waiting for     0.9763 sec
827 Waiting for     0.0007 sec
828 Waiting for     0.0383 sec
829 Waiting for     0.0007 sec
830 Waiting for     0.0575 sec
831 Waiting for     0.0382 sec
832 Waiting for     0.0396 sec
833 #OVERLAP evdw > 1d10   1.00000E+20
834  #OVERLAPing residues             3
835   16  25  17
836  #OVERLAPing all corrected after             1  random generation
837 #OVERLAP evdw after   1.08311E+03
838 Waiting for     0.0381 sec
839 #OVERLAP evdw > 1d10   5.26459E+25
840  #OVERLAPing residues             0
841
842  #OVERLAPing all corrected after             1  random generation
843 #OVERLAP evdw after   5.26459E+25
844 Waiting for     0.0395 sec
845 #OVERLAP evdw > 1d10   1.00000E+20
846  #OVERLAPing residues             3
847    6  17   9
848  #OVERLAPing all corrected after             3  random generation
849 #OVERLAP evdw after   9.34062E+08
850 Waiting for     0.0007 sec
851 Waiting for     0.0390 sec
852 Waiting for     0.0395 sec
853 Waiting for     0.0732 sec
854 Waiting for     0.0006 sec
855 Waiting for     0.0383 sec
856 Waiting for     0.6323 sec
857 #OVERLAP evdw > 1d10   1.00000E+20
858  #OVERLAPing residues             2
859   24  27
860  #OVERLAPing all corrected after             1  random generation
861 #OVERLAP evdw after  -5.74834E+01
862 Waiting for     0.0007 sec
863 Waiting for     0.0394 sec
864 Waiting for     0.0395 sec
865 Waiting for     0.0385 sec
866 Waiting for     0.0390 sec
867 Waiting for     0.0007 sec
868 Waiting for     0.0394 sec
869 Waiting for     0.0620 sec
870 Waiting for     0.0629 sec
871 Waiting for     0.0827 sec
872 #OVERLAP evdw > 1d10   1.00000E+20
873  #OVERLAPing residues             4
874    6  17  20  27
875  #OVERLAPing all corrected after             2  random generation
876 #OVERLAP evdw after   3.30508E+15
877 Waiting for     0.0007 sec
878 Waiting for     0.0381 sec
879 Waiting for     0.0387 sec
880 Waiting for     0.0389 sec
881 #OVERLAP evdw > 1d10   1.00000E+20
882  #OVERLAPing residues             2
883   17  20
884  #OVERLAPing all corrected after             1  random generation
885 #OVERLAP evdw after   6.06632E+02
886 Waiting for     0.0007 sec
887 Waiting for     0.0393 sec
888 #OVERLAP evdw > 1d10   1.00000E+20
889  #OVERLAPing residues             2
890    7  25
891  #OVERLAPing all corrected after             1  random generation
892 #OVERLAP evdw after   3.15933E+19
893 Waiting for     0.0391 sec
894 Waiting for     0.0395 sec
895 Waiting for     0.0007 sec
896 #OVERLAP evdw > 1d10   1.00000E+20
897  #OVERLAPing residues             4
898    6  22   7  23
899  #OVERLAPing all corrected after            21  random generation
900 #OVERLAP evdw after   7.91519E+23
901 Waiting for     0.0385 sec
902 Waiting for     0.0392 sec
903 Waiting for     0.0385 sec
904 Waiting for     0.0341 sec
905 Waiting for     0.0007 sec
906 #OVERLAP evdw > 1d10   1.00000E+20
907  #OVERLAPing residues             2
908    4  27
909  #OVERLAPing all corrected after             1  random generation
910 #OVERLAP evdw after   1.52216E+11
911 Waiting for     0.0748 sec
912 Waiting for     0.0386 sec
913 Waiting for     0.0383 sec
914 #OVERLAP evdw > 1d10   1.00000E+20
915  #OVERLAPing residues             2
916    4  29
917  #OVERLAPing all corrected after             1  random generation
918 #OVERLAP evdw after   9.73802E+08
919 Waiting for     0.0382 sec
920 Waiting for     0.0394 sec
921 Waiting for     0.0402 sec
922 #OVERLAP evdw > 1d10   1.00000E+20
923  #OVERLAPing residues             2
924    9  22
925  #OVERLAPing all corrected after             1  random generation
926 #OVERLAP evdw after   5.50661E+09
927 Waiting for     0.0277 sec
928 Waiting for     0.0391 sec
929 Waiting for     0.0398 sec
930 Waiting for     0.0396 sec
931 Waiting for     0.0379 sec
932 Waiting for     0.0381 sec
933 Waiting for     1.6393 sec
934 #OVERLAP evdw > 1d10   1.00000E+20
935  #OVERLAPing residues             2
936    3  11
937  #OVERLAPing all corrected after             1  random generation
938 #OVERLAP evdw after   1.28852E+03
939 Waiting for     0.0008 sec
940 Waiting for     0.0389 sec
941 Waiting for     0.1051 sec
942 Waiting for     0.0008 sec
943 Waiting for     0.0389 sec
944 Waiting for     0.0388 sec
945 Waiting for     0.0381 sec
946 Waiting for     0.0007 sec
947 Waiting for     0.0398 sec
948 Waiting for     0.0397 sec
949 Waiting for     0.0265 sec
950 Waiting for     0.0007 sec
951 Waiting for     0.0007 sec
952 Waiting for     0.8678 sec
953 Waiting for     0.0007 sec
954 #OVERLAP evdw > 1d10   1.00000E+20
955  #OVERLAPing residues             2
956    4  23
957  #OVERLAPing all corrected after             1  random generation
958 #OVERLAP evdw after   2.36101E+09
959 Waiting for     0.0395 sec
960 Waiting for     0.0238 sec
961 Waiting for     0.0383 sec
962 #OVERLAP evdw > 1d10   1.00000E+20
963  #OVERLAPing residues             2
964    5  20
965  #OVERLAPing all corrected after             1  random generation
966 #OVERLAP evdw after   2.39639E+06
967 Waiting for     0.0071 sec
968 Waiting for     0.0397 sec
969 Waiting for     0.0398 sec
970 #OVERLAP evdw > 1d10   1.00000E+20
971  #OVERLAPing residues             2
972    4  18
973  #OVERLAPing all corrected after             1  random generation
974 #OVERLAP evdw after   1.93129E+06
975 Waiting for     0.0382 sec
976 Waiting for     0.0434 sec
977 Waiting for     0.0007 sec
978 Waiting for     0.0715 sec
979 Waiting for     0.0007 sec
980 #OVERLAP evdw > 1d10   1.00000E+20
981  #OVERLAPing residues             2
982   13  20
983  #OVERLAPing all corrected after             1  random generation
984 #OVERLAP evdw after   4.69680E+02
985 Waiting for     0.0384 sec
986 Waiting for     0.0378 sec
987 Waiting for     0.0390 sec
988 #OVERLAP evdw > 1d10   1.00000E+20
989  #OVERLAPing residues             2
990   13  20
991  #OVERLAPing all corrected after             1  random generation
992 #OVERLAP evdw after   6.30618E+05
993 Waiting for     0.0380 sec
994 Waiting for     0.0007 sec
995 #OVERLAP evdw > 1d10   1.00000E+20
996  #OVERLAPing residues             4
997    5  25   6   9
998  #OVERLAPing all corrected after             1  random generation
999 #OVERLAP evdw after   1.85811E+13
1000 Waiting for     0.0394 sec
1001 Waiting for     0.0387 sec
1002 Waiting for     0.0403 sec
1003 Waiting for     0.0381 sec
1004 Waiting for     0.0006 sec
1005 Waiting for     0.0007 sec
1006 #OVERLAP evdw > 1d10   1.00000E+20
1007  #OVERLAPing residues             2
1008    7  23
1009  #OVERLAPing all corrected after             3  random generation
1010 #OVERLAP evdw after   4.92588E+15
1011 Waiting for     0.0386 sec
1012 Waiting for     0.0389 sec
1013 Waiting for     2.0100 sec
1014 Waiting for     0.0007 sec
1015 #OVERLAP evdw > 1d10   1.00000E+20
1016  #OVERLAPing residues             2
1017    4  23
1018  #OVERLAPing all corrected after             2  random generation
1019 #OVERLAP evdw after   1.33370E+17
1020 Waiting for     0.0398 sec
1021 Waiting for     0.0392 sec
1022 #OVERLAP evdw > 1d10   1.00000E+20
1023  #OVERLAPing residues             4
1024    7  29   9  25
1025  #OVERLAPing all corrected after             1  random generation
1026 #OVERLAP evdw after   1.62903E+08
1027 Waiting for     0.0008 sec
1028 Waiting for     0.0398 sec
1029 #OVERLAP evdw > 1d10   1.00000E+20
1030  #OVERLAPing residues             4
1031   14  25  19  23
1032  #OVERLAPing all corrected after             3  random generation
1033 #OVERLAP evdw after   1.04768E+05
1034 Waiting for     0.0007 sec
1035 Waiting for     0.0398 sec
1036 Waiting for     0.0384 sec
1037 Waiting for     0.0384 sec
1038 #OVERLAP evdw > 1d10   1.00000E+20
1039  #OVERLAPing residues             2
1040    3  17
1041  #OVERLAPing all corrected after             2  random generation
1042 #OVERLAP evdw after   4.40180E+13
1043 Waiting for     0.0381 sec
1044 Waiting for     0.0386 sec
1045 Waiting for     0.0388 sec
1046 Waiting for     0.0385 sec
1047 Waiting for     1.0218 sec
1048 Waiting for     0.0300 sec
1049 Waiting for     0.0514 sec
1050 Waiting for     0.0007 sec
1051 Waiting for     0.0007 sec
1052 Waiting for     0.0394 sec
1053 Waiting for     0.0010 sec
1054 Waiting for     0.0007 sec
1055 #OVERLAP evdw > 1d10   1.00000E+20
1056  #OVERLAPing residues             4
1057    6  27   7  28
1058  #OVERLAPing NOT all corrected             4
1059    6  27   7  28
1060 #OVERLAP evdw after   1.00000E+20
1061 Waiting for     0.0382 sec
1062 Waiting for     0.0384 sec
1063 Waiting for     0.0396 sec
1064 #OVERLAP evdw > 1d10   1.00000E+20
1065  #OVERLAPing residues             2
1066    7  17
1067  #OVERLAPing all corrected after             1  random generation
1068 #OVERLAP evdw after   3.87372E+11
1069 Waiting for     0.0381 sec
1070 Waiting for     0.0389 sec
1071 Waiting for     0.0007 sec
1072 #OVERLAP evdw > 1d10   1.00000E+20
1073  #OVERLAPing residues             2
1074    5  28
1075  #OVERLAPing NOT all corrected             2
1076    5  28
1077 #OVERLAP evdw after   1.00000E+20
1078 Waiting for     0.0008 sec
1079 Waiting for     0.0008 sec
1080 #OVERLAP evdw > 1d10   1.00000E+20
1081  #OVERLAPing residues             2
1082    7  20
1083  #OVERLAPing all corrected after             1  random generation
1084 #OVERLAP evdw after   1.66015E+21
1085 Waiting for     0.0397 sec
1086 Waiting for     1.3419 sec
1087 Waiting for     0.0592 sec
1088 #OVERLAP evdw > 1d10   1.00000E+20
1089  #OVERLAPing residues             4
1090    7  25   9  22
1091  #OVERLAPing all corrected after             4  random generation
1092 #OVERLAP evdw after   7.42696E+10
1093 Waiting for     0.0381 sec
1094 Waiting for     0.0869 sec
1095 Waiting for     0.0418 sec
1096 Waiting for     0.0007 sec
1097 #OVERLAP evdw > 1d10   1.00000E+20
1098  #OVERLAPing residues             2
1099    7  13
1100  #OVERLAPing all corrected after             2  random generation
1101 #OVERLAP evdw after   5.38895E+12
1102 Waiting for     0.0379 sec
1103 Waiting for     0.0007 sec
1104 #OVERLAP evdw > 1d10   1.00000E+20
1105  #OVERLAPing residues             2
1106    5  20
1107  #OVERLAPing all corrected after             1  random generation
1108 #OVERLAP evdw after   1.41327E+10
1109 Waiting for     0.0390 sec
1110 Waiting for     0.0388 sec
1111 Waiting for     0.0389 sec
1112 #OVERLAP evdw > 1d10   1.00000E+20
1113  #OVERLAPing residues             4
1114    2  18   7  27
1115  #OVERLAPing all corrected after             1  random generation
1116 #OVERLAP evdw after   6.02934E+04
1117 Waiting for     0.0396 sec
1118 Waiting for     0.0392 sec
1119 Waiting for     0.0384 sec
1120 Waiting for     0.0009 sec
1121 Waiting for     0.0006 sec
1122 Waiting for     0.0391 sec
1123 Waiting for     0.0007 sec
1124 #OVERLAP evdw > 1d10   1.00000E+20
1125  #OVERLAPing residues             2
1126    2  26
1127  #OVERLAPing all corrected after             3  random generation
1128 #OVERLAP evdw after   7.85100E+19
1129 Waiting for     0.0007 sec
1130 Waiting for     0.0395 sec
1131 Waiting for     0.0008 sec
1132 #OVERLAP evdw > 1d10   1.00000E+20
1133  #OVERLAPing residues             4
1134    6  15   7  16
1135  #OVERLAPing all corrected after             1  random generation
1136 #OVERLAP evdw after   1.79459E+19
1137 Waiting for     0.0393 sec
1138 Waiting for     0.0387 sec
1139 Waiting for     0.0152 sec
1140 Waiting for     0.0385 sec
1141 #OVERLAP evdw > 1d10   1.00000E+20
1142  #OVERLAPing residues             2
1143   17  27
1144  #OVERLAPing all corrected after             1  random generation
1145 #OVERLAP evdw after   2.69940E+13
1146 Waiting for     0.1779 sec
1147 Waiting for     0.0382 sec
1148 Waiting for     0.0379 sec
1149 Waiting for     0.0007 sec
1150 Waiting for     0.0383 sec
1151 Waiting for     0.0386 sec
1152 Waiting for     0.0386 sec
1153 Waiting for     0.0006 sec
1154 #OVERLAP evdw > 1d10   1.00000E+20
1155  #OVERLAPing residues             2
1156    4  12
1157  #OVERLAPing all corrected after             1  random generation
1158 #OVERLAP evdw after   5.77629E+03
1159 Waiting for     0.0385 sec
1160 Waiting for     0.0397 sec
1161 #OVERLAP evdw > 1d10   1.00000E+20
1162  #OVERLAPing residues             2
1163    9  14
1164  #OVERLAPing all corrected after             2  random generation
1165 #OVERLAP evdw after   3.16533E+50
1166 Waiting for     0.0394 sec
1167 Waiting for     0.0388 sec
1168 #OVERLAP evdw > 1d10   1.00000E+20
1169  #OVERLAPing residues             2
1170    4  13
1171  #OVERLAPing all corrected after             1  random generation
1172 #OVERLAP evdw after   2.36641E+19
1173 Waiting for     0.0395 sec
1174 Waiting for     0.0392 sec
1175 Waiting for     0.0010 sec
1176 Waiting for     0.0007 sec
1177 Waiting for     0.7128 sec
1178 Waiting for     0.0006 sec
1179 Waiting for     0.0381 sec
1180 Waiting for     0.0934 sec
1181 Waiting for     0.0218 sec
1182 #OVERLAP evdw > 1d10   1.00000E+20
1183  #OVERLAPing residues             2
1184    2  22
1185  #OVERLAPing all corrected after             3  random generation
1186 #OVERLAP evdw after   5.51165E+06
1187 Waiting for     0.0007 sec
1188 Waiting for     0.0391 sec
1189 Waiting for     0.0207 sec
1190 Waiting for     0.0382 sec
1191 #OVERLAP evdw > 1d10   1.00000E+20
1192  #OVERLAPing residues             2
1193    4  21
1194  #OVERLAPing all corrected after             2  random generation
1195 #OVERLAP evdw after   4.27148E+11
1196 Waiting for     0.0380 sec
1197 Waiting for     0.0008 sec
1198 #OVERLAP evdw > 1d10   1.00000E+20
1199  #OVERLAPing residues             2
1200    5  25
1201  #OVERLAPing all corrected after             1  random generation
1202 #OVERLAP evdw after   4.23983E+09
1203 Waiting for     0.0401 sec
1204 Waiting for     0.0398 sec
1205 Waiting for     0.0270 sec
1206 Waiting for     0.0386 sec
1207 Waiting for     0.0007 sec
1208 Waiting for     0.4056 sec
1209 #OVERLAP evdw > 1d10   1.00000E+20
1210  #OVERLAPing residues             2
1211    7  24
1212  #OVERLAPing all corrected after             2  random generation
1213 #OVERLAP evdw after   8.13674E+14
1214 Waiting for     0.0110 sec
1215 Waiting for     0.0394 sec
1216 Waiting for     0.0007 sec
1217 Waiting for     0.0390 sec
1218 #OVERLAP evdw > 1d10   1.00000E+20
1219  #OVERLAPing residues             2
1220    4  27
1221  #OVERLAPing all corrected after             1  random generation
1222 #OVERLAP evdw after   2.52981E+05
1223 Waiting for     0.0386 sec
1224 #OVERLAP evdw > 1d10   1.00000E+20
1225  #OVERLAPing residues             4
1226    3  20   4  21
1227  #OVERLAPing all corrected after             3  random generation
1228 #OVERLAP evdw after   8.82676E+10
1229 Waiting for     0.0007 sec
1230 Waiting for     0.0635 sec
1231 Waiting for     0.0384 sec
1232 Waiting for     0.0007 sec
1233 Waiting for     0.0383 sec
1234 #OVERLAP evdw > 1d10   1.00000E+20
1235  #OVERLAPing residues             6
1236   14  26  15  25  17  23
1237  #OVERLAPing all corrected after             2  random generation
1238 #OVERLAP evdw after   4.86017E+04
1239 Waiting for     0.0390 sec
1240 Waiting for     0.0390 sec
1241 #OVERLAP evdw > 1d10   1.00000E+20
1242  #OVERLAPing residues             2
1243   14  26
1244  #OVERLAPing all corrected after             2  random generation
1245 #OVERLAP evdw after   2.53190E+06
1246 Waiting for     0.0007 sec
1247 Waiting for     0.0384 sec
1248 Waiting for     0.0008 sec
1249 Waiting for     0.0007 sec
1250 Waiting for     0.0380 sec
1251 #OVERLAP evdw > 1d10   1.00000E+20
1252  #OVERLAPing residues             6
1253    4  17   7  21  12  25
1254  #OVERLAPing all corrected after             4  random generation
1255 #OVERLAP evdw after   1.41325E+12
1256 Waiting for     0.0007 sec
1257 Waiting for     0.0383 sec
1258 Waiting for     0.0391 sec
1259 #OVERLAP evdw > 1d10   1.00000E+20
1260  #OVERLAPing residues             2
1261    4  22
1262  #OVERLAPing all corrected after             1  random generation
1263 #OVERLAP evdw after   1.99337E+14
1264 Waiting for     0.0385 sec
1265 Waiting for     0.0384 sec
1266 Waiting for     0.0385 sec
1267 Waiting for     0.5353 sec
1268 Waiting for     0.0007 sec
1269 Waiting for     0.0008 sec
1270 Waiting for     0.0388 sec
1271 Waiting for     0.0383 sec
1272 Waiting for     0.0392 sec
1273 Waiting for     0.0393 sec
1274 Waiting for     0.0385 sec
1275 Waiting for     0.0387 sec
1276 Waiting for     0.0317 sec
1277 Waiting for     0.0379 sec
1278 Waiting for     0.0393 sec
1279 Waiting for     0.0007 sec
1280 Waiting for     0.0393 sec
1281 Waiting for     0.0385 sec
1282 Waiting for     0.2053 sec
1283 #OVERLAP evdw > 1d10   1.00000E+20
1284  #OVERLAPing residues             2
1285    4  20
1286  #OVERLAPing all corrected after             1  random generation
1287 #OVERLAP evdw after   4.60333E+02
1288 Waiting for     0.0319 sec
1289 Waiting for     0.0296 sec
1290 Waiting for     0.0380 sec
1291 Waiting for     0.0395 sec
1292 Waiting for     0.0644 sec
1293 #OVERLAP evdw > 1d10   1.00000E+20
1294  #OVERLAPing residues             2
1295    9  27
1296  #OVERLAPing all corrected after             2  random generation
1297 #OVERLAP evdw after   1.60095E+05
1298 Waiting for     0.0397 sec
1299 #OVERLAP evdw > 1d10   1.00000E+20
1300  #OVERLAPing residues             2
1301    7  22
1302  #OVERLAPing all corrected after             1  random generation
1303 #OVERLAP evdw after   1.27944E+03
1304 Waiting for     0.0007 sec
1305 Waiting for     0.0746 sec
1306 Waiting for     0.0379 sec
1307 Waiting for     0.0389 sec
1308 Waiting for     0.0390 sec
1309 Waiting for     0.0394 sec
1310 Waiting for     0.0390 sec
1311 Waiting for     0.0571 sec
1312 Waiting for     0.0392 sec
1313 Waiting for     0.0381 sec
1314 Waiting for     0.0383 sec
1315 Waiting for     0.0010 sec
1316 Waiting for     0.0007 sec
1317 Waiting for     0.0392 sec
1318 #OVERLAP evdw > 1d10   1.00000E+20
1319  #OVERLAPing residues             3
1320    7  14  25
1321  #OVERLAPing all corrected after             1  random generation
1322 #OVERLAP evdw after   5.43373E+07
1323 Waiting for     0.0383 sec
1324 #OVERLAP evdw > 1d10   1.00000E+20
1325  #OVERLAPing residues             2
1326    7  26
1327  #OVERLAPing all corrected after             2  random generation
1328 #OVERLAP evdw after   5.44688E+13
1329 Waiting for     0.0390 sec
1330 Waiting for     0.0392 sec
1331 Waiting for     0.0383 sec
1332 Waiting for     0.0390 sec
1333 Waiting for     0.0007 sec
1334 Waiting for     0.0007 sec
1335 Waiting for     0.0447 sec
1336 Waiting for     0.8079 sec
1337 Waiting for     0.0007 sec
1338 #OVERLAP evdw > 1d10   1.00000E+20
1339  #OVERLAPing residues             2
1340    5  23
1341  #OVERLAPing all corrected after             1  random generation
1342 #OVERLAP evdw after   8.78385E+15
1343 Waiting for     0.0705 sec
1344 Waiting for     0.0396 sec
1345 #OVERLAP evdw > 1d10   1.00000E+20
1346  #OVERLAPing residues             2
1347   17  22
1348  #OVERLAPing all corrected after             1  random generation
1349 #OVERLAP evdw after   1.72755E+06
1350 Waiting for     0.0007 sec
1351 Waiting for     0.0007 sec
1352 Waiting for     0.0386 sec
1353 #OVERLAP evdw > 1d10   1.00000E+20
1354  #OVERLAPing residues             2
1355    7  23
1356  #OVERLAPing NOT all corrected             2
1357    7  23
1358 #OVERLAP evdw after   1.00000E+20
1359 Waiting for     0.0391 sec
1360 Waiting for     0.0387 sec
1361 Waiting for     0.0007 sec
1362 #OVERLAP evdw > 1d10   1.00000E+20
1363  #OVERLAPing residues             4
1364    4  22   5  16
1365  #OVERLAPing all corrected after             2  random generation
1366 #OVERLAP evdw after   2.46459E+08
1367 Waiting for     0.0386 sec
1368 #OVERLAP evdw > 1d10   1.00000E+20
1369  #OVERLAPing residues             2
1370    9  17
1371  #OVERLAPing all corrected after             1  random generation
1372 #OVERLAP evdw after   1.42103E+09
1373 Waiting for     0.0392 sec
1374 Waiting for     0.0403 sec
1375 Waiting for     0.0653 sec
1376 Waiting for     0.0391 sec
1377 #OVERLAP evdw > 1d10   1.00000E+20
1378  #OVERLAPing residues             2
1379    3  27
1380  #OVERLAPing all corrected after             1  random generation
1381 #OVERLAP evdw after   1.21676E+07
1382 Waiting for     0.0007 sec
1383 Waiting for     1.1882 sec
1384 Waiting for     0.0007 sec
1385 Waiting for     0.0382 sec
1386 Waiting for     0.0393 sec
1387 Waiting for     0.0007 sec
1388 Waiting for     0.0386 sec
1389 Waiting for     0.0390 sec
1390 #OVERLAP evdw > 1d10   1.00000E+20
1391  #OVERLAPing residues             4
1392    3  27   4  29
1393  #OVERLAPing all corrected after             1  random generation
1394 #OVERLAP evdw after   1.28378E+09
1395 Waiting for     0.0328 sec
1396 Waiting for     0.0383 sec
1397 Waiting for     0.0007 sec
1398 Waiting for     0.0393 sec
1399 #OVERLAP evdw > 1d10   1.00000E+20
1400  #OVERLAPing residues             2
1401    7  17
1402  #OVERLAPing all corrected after             1  random generation
1403 #OVERLAP evdw after   9.42065E+01
1404 Waiting for     0.0007 sec
1405 Waiting for     0.0387 sec
1406 Waiting for     1.8972 sec
1407 Waiting for     0.0009 sec
1408 Waiting for     0.0396 sec
1409 #OVERLAP evdw > 1d10   1.00000E+20
1410  #OVERLAPing residues             5
1411    7  25  28  20  22
1412  #OVERLAPing NOT all corrected             2
1413    7  25
1414 #OVERLAP evdw after   1.00000E+20
1415 Waiting for     0.0379 sec
1416 Waiting for     0.0007 sec
1417 Waiting for     0.0393 sec
1418 Waiting for     0.0387 sec
1419 Waiting for     0.0007 sec
1420 Waiting for     0.0384 sec
1421 Waiting for     0.0008 sec
1422 Waiting for     0.0387 sec
1423 Waiting for     0.0007 sec
1424 Waiting for     0.0399 sec
1425 Waiting for     0.0385 sec
1426 Waiting for     0.0380 sec
1427 Waiting for     1.4721 sec
1428 Waiting for     0.0040 sec
1429 Waiting for     0.0485 sec
1430 Waiting for     0.0387 sec
1431 #OVERLAP evdw > 1d10   1.00000E+20
1432  #OVERLAPing residues             4
1433    8  27   9  26
1434  #OVERLAPing all corrected after             2  random generation
1435 #OVERLAP evdw after   7.08291E+07
1436 Waiting for     0.0225 sec
1437 #OVERLAP evdw > 1d10   1.34195E+25
1438  #OVERLAPing residues             0
1439
1440  #OVERLAPing all corrected after             1  random generation
1441 #OVERLAP evdw after   1.34195E+25
1442 Waiting for     0.0378 sec
1443 #OVERLAP evdw > 1d10   1.00000E+20
1444  #OVERLAPing residues             2
1445    7  21
1446  #OVERLAPing all corrected after             3  random generation
1447 #OVERLAP evdw after   3.27514E+13
1448 Waiting for     0.0007 sec
1449 Waiting for     0.0391 sec
1450 #OVERLAP evdw > 1d10   1.66468E+21
1451  #OVERLAPing residues             0
1452
1453  #OVERLAPing all corrected after             1  random generation
1454 #OVERLAP evdw after   1.66468E+21
1455 Waiting for     0.0385 sec
1456 Waiting for     0.0386 sec
1457 Waiting for     0.0395 sec
1458 #OVERLAP evdw > 1d10   1.00000E+20
1459  #OVERLAPing residues             2
1460    8  27
1461  #OVERLAPing all corrected after             1  random generation
1462 #OVERLAP evdw after   8.04083E+00
1463 Waiting for     0.0378 sec
1464 Waiting for     0.0397 sec
1465 Waiting for     0.0007 sec
1466 Waiting for     0.0103 sec
1467 Waiting for     0.0398 sec
1468 Waiting for     0.6484 sec
1469 Waiting for     0.0299 sec
1470 #OVERLAP evdw > 1d10   1.00000E+20
1471  #OVERLAPing residues             4
1472    4  25   6  27
1473  #OVERLAPing all corrected after             1  random generation
1474 #OVERLAP evdw after   2.29938E+12
1475 Waiting for     0.0383 sec
1476 Waiting for     0.0008 sec
1477 Waiting for     0.0385 sec
1478 Waiting for     0.0006 sec
1479 #OVERLAP evdw > 1d10   1.00000E+20
1480  #OVERLAPing residues             2
1481   22  25
1482  #OVERLAPing all corrected after             1  random generation
1483 #OVERLAP evdw after   3.78290E+11
1484 Waiting for     0.0007 sec
1485 Waiting for     0.0384 sec
1486 Waiting for     0.0397 sec
1487 Waiting for     0.0380 sec
1488 Waiting for     0.0388 sec
1489 Waiting for     0.0007 sec
1490 Waiting for     0.0007 sec
1491 Waiting for     0.0007 sec
1492 Waiting for     1.1442 sec
1493 Waiting for     0.0006 sec
1494 #OVERLAP evdw > 1d10   8.01912E+28
1495  #OVERLAPing residues             0
1496
1497  #OVERLAPing all corrected after             1  random generation
1498 #OVERLAP evdw after   8.01912E+28
1499 Waiting for     0.0749 sec
1500 Waiting for     0.0008 sec
1501 Waiting for     0.0007 sec
1502 Waiting for     0.0385 sec
1503 Waiting for     0.0602 sec
1504 Waiting for     0.0653 sec
1505 Waiting for     0.0007 sec
1506 Waiting for     0.0378 sec
1507 #OVERLAP evdw > 1d10   1.00000E+20
1508  #OVERLAPing residues             5
1509    7  11  12  21  25
1510  #OVERLAPing all corrected after             1  random generation
1511 #OVERLAP evdw after   4.99715E+07
1512 Waiting for     0.0379 sec
1513 Waiting for     0.0390 sec
1514 Waiting for     0.0385 sec
1515 Waiting for     0.0392 sec
1516 Waiting for     0.0022 sec
1517 Waiting for     1.2822 sec
1518 Waiting for     0.0316 sec
1519 Waiting for     0.0007 sec
1520 #OVERLAP evdw > 1d10   1.00000E+20
1521  #OVERLAPing residues             2
1522    7  22
1523  #OVERLAPing all corrected after             1  random generation
1524 #OVERLAP evdw after   1.75676E+15
1525 Waiting for     0.0007 sec
1526 Waiting for     0.0392 sec
1527 Waiting for     0.0392 sec
1528 Waiting for     0.0380 sec
1529 #OVERLAP evdw > 1d10   1.00000E+20
1530  #OVERLAPing residues             2
1531    5  27
1532  #OVERLAPing all corrected after             1  random generation
1533 #OVERLAP evdw after   4.44792E+17
1534 Waiting for     0.0389 sec
1535 Waiting for     0.0390 sec
1536 Waiting for     0.0008 sec
1537 Waiting for     0.0381 sec
1538 Waiting for     0.0379 sec
1539 Waiting for     0.0396 sec
1540 Waiting for     1.7257 sec
1541 Waiting for     0.0007 sec
1542 Waiting for     0.0384 sec
1543 Waiting for     0.0397 sec
1544 Waiting for     0.0379 sec
1545 #OVERLAP evdw > 1d10   1.00000E+20
1546  #OVERLAPing residues             4
1547    7  20  13  19
1548  #OVERLAPing all corrected after             2  random generation
1549 #OVERLAP evdw after   1.19449E+15
1550 Waiting for     0.0123 sec
1551 Waiting for     0.0395 sec
1552 Waiting for     0.0671 sec
1553 #OVERLAP evdw > 1d10   1.00000E+20
1554  #OVERLAPing residues             4
1555    7  28  16  29
1556  #OVERLAPing NOT all corrected             2
1557    7  28
1558 #OVERLAP evdw after   1.00000E+20
1559 Waiting for     0.0734 sec
1560 Waiting for     0.0395 sec
1561 Waiting for     0.0683 sec
1562 #OVERLAP evdw > 1d10   1.00000E+20
1563  #OVERLAPing residues             2
1564    9  27
1565  #OVERLAPing all corrected after             1  random generation
1566 #OVERLAP evdw after   3.04458E+08
1567 Waiting for     0.0388 sec
1568 #OVERLAP evdw > 1d10   1.00000E+20
1569  #OVERLAPing residues             2
1570   12  29
1571  #OVERLAPing all corrected after             1  random generation
1572 #OVERLAP evdw after   4.75316E+06
1573 Waiting for     0.0400 sec
1574 Waiting for     0.0008 sec
1575 Waiting for     0.0389 sec
1576 Waiting for     0.0398 sec
1577 Waiting for     0.7101 sec
1578 Waiting for     0.0006 sec
1579 Waiting for     0.0008 sec
1580 #OVERLAP evdw > 1d10   1.00000E+20
1581  #OVERLAPing residues             2
1582    7  27
1583  #OVERLAPing all corrected after             3  random generation
1584 #OVERLAP evdw after   1.91251E+08
1585 Waiting for     0.0395 sec
1586 Waiting for     0.0007 sec
1587 #OVERLAP evdw > 1d10   1.00000E+20
1588  #OVERLAPing residues             2
1589    4  18
1590  #OVERLAPing all corrected after             1  random generation
1591 #OVERLAP evdw after   7.37650E+06
1592 Waiting for     0.0007 sec
1593 Waiting for     0.0399 sec
1594 Waiting for     0.0381 sec
1595 Waiting for     0.0386 sec
1596 Waiting for     0.0007 sec
1597 #OVERLAP evdw > 1d10   1.00000E+20
1598  #OVERLAPing residues             2
1599    3  25
1600  #OVERLAPing all corrected after             3  random generation
1601 #OVERLAP evdw after   6.05802E+06
1602 Waiting for     0.0008 sec
1603 Waiting for     0.0389 sec
1604 Waiting for     0.0392 sec
1605 Waiting for     0.0452 sec
1606 Waiting for     1.7008 sec
1607 Waiting for     0.0006 sec
1608 Waiting for     0.0383 sec
1609 Waiting for     0.0381 sec
1610 Waiting for     0.0007 sec
1611 #OVERLAP evdw > 1d10   1.51468E+20
1612  #OVERLAPing residues             0
1613
1614  #OVERLAPing all corrected after             1  random generation
1615 #OVERLAP evdw after   1.51468E+20
1616 Waiting for     0.0382 sec
1617 Waiting for     0.0394 sec
1618 Waiting for     0.0382 sec
1619 Waiting for     0.0007 sec
1620 #OVERLAP evdw > 1d10   1.00000E+20
1621  #OVERLAPing residues             2
1622    6  20
1623  #OVERLAPing all corrected after             1  random generation
1624 #OVERLAP evdw after   6.95333E+03
1625 Waiting for     0.0498 sec
1626 Waiting for     0.0822 sec
1627 Waiting for     0.0184 sec
1628 Waiting for     0.0398 sec
1629 #OVERLAP evdw > 1d10   1.00000E+20
1630  #OVERLAPing residues             4
1631    9  27  11  23
1632  #OVERLAPing all corrected after             1  random generation
1633 #OVERLAP evdw after   7.32811E+06
1634 Waiting for     0.0387 sec
1635 Waiting for     0.0387 sec
1636 Waiting for     1.0728 sec
1637 Waiting for     0.0007 sec
1638 Waiting for     0.0379 sec
1639 #OVERLAP evdw > 1d10   1.00000E+20
1640  #OVERLAPing residues             2
1641   11  25
1642  #OVERLAPing all corrected after             1  random generation
1643 #OVERLAP evdw after   7.99613E+07
1644 Waiting for     0.0381 sec
1645 Waiting for     0.0380 sec
1646 #OVERLAP evdw > 1d10   1.00000E+20
1647  #OVERLAPing residues             2
1648   11  27
1649  #OVERLAPing all corrected after             1  random generation
1650 #OVERLAP evdw after   1.56225E+10
1651 Waiting for     0.0382 sec
1652 #OVERLAP evdw > 1d10   1.00000E+20
1653  #OVERLAPing residues             2
1654    9  22
1655  #OVERLAPing all corrected after             1  random generation
1656 #OVERLAP evdw after   1.75644E+09
1657 Waiting for     0.0468 sec
1658 #OVERLAP evdw > 1d10   1.00000E+20
1659  #OVERLAPing residues             2
1660   11  20
1661  #OVERLAPing all corrected after             1  random generation
1662 #OVERLAP evdw after   5.34865E+03
1663 Waiting for     0.0008 sec
1664 Waiting for     0.0383 sec
1665 #OVERLAP evdw > 1d10   1.00000E+20
1666  #OVERLAPing residues             8
1667    2  27   4  13   7  18  12  20
1668  #OVERLAPing all corrected after             2  random generation
1669 #OVERLAP evdw after   4.25197E+10
1670 Waiting for     0.0379 sec
1671 Waiting for     0.0067 sec
1672 #OVERLAP evdw > 1d10   1.00000E+20
1673  #OVERLAPing residues             2
1674    9  22
1675  #OVERLAPing all corrected after             1  random generation
1676 #OVERLAP evdw after   9.09659E+07
1677 Waiting for     0.0380 sec
1678 Waiting for     0.0007 sec
1679 Waiting for     0.0385 sec
1680 Waiting for     0.0384 sec
1681 Waiting for     0.0505 sec
1682 Waiting for     0.0397 sec
1683 Waiting for     0.0010 sec
1684 Waiting for     0.0008 sec
1685 Waiting for     0.0395 sec
1686 #OVERLAP evdw > 1d10   1.00000E+20
1687  #OVERLAPing residues             4
1688    9  25  11  27
1689  #OVERLAPing all corrected after             3  random generation
1690 #OVERLAP evdw after   9.54473E+16
1691 Waiting for     0.0007 sec
1692 Waiting for     0.0479 sec
1693 Waiting for     0.0386 sec
1694 Waiting for     0.0007 sec
1695 #OVERLAP evdw > 1d10   1.00000E+20
1696  #OVERLAPing residues             2
1697   19  25
1698  #OVERLAPing all corrected after             1  random generation
1699 #OVERLAP evdw after   2.61967E+08
1700 Waiting for     0.0007 sec
1701 Waiting for     0.0393 sec
1702 Waiting for     1.3441 sec
1703 #OVERLAP evdw > 1d10   1.00000E+20
1704  #OVERLAPing residues             2
1705    2  27
1706  #OVERLAPing all corrected after             1  random generation
1707 #OVERLAP evdw after  -9.01198E+00
1708 Waiting for     0.0393 sec
1709 Waiting for     0.0384 sec
1710 Waiting for     0.0007 sec
1711 Waiting for     0.0560 sec
1712 Waiting for     0.0386 sec
1713 Waiting for     0.0007 sec
1714 Waiting for     0.0393 sec
1715 Waiting for     0.0398 sec
1716 Waiting for     0.0006 sec
1717 Waiting for     0.0383 sec
1718 #OVERLAP evdw > 1d10   1.00000E+20
1719  #OVERLAPing residues             2
1720    3  20
1721  #OVERLAPing all corrected after             1  random generation
1722 #OVERLAP evdw after   1.00836E+03
1723 Waiting for     0.0008 sec
1724 #OVERLAP evdw > 1d10   1.00000E+20
1725  #OVERLAPing residues             2
1726    4  28
1727  #OVERLAPing all corrected after             1  random generation
1728 #OVERLAP evdw after   2.24290E+28
1729 Waiting for     0.0615 sec
1730 Waiting for     0.0389 sec
1731 #OVERLAP evdw > 1d10   1.00000E+20
1732  #OVERLAPing residues             3
1733    9  17  26
1734  #OVERLAPing all corrected after             3  random generation
1735 #OVERLAP evdw after   1.43173E+11
1736 Waiting for     0.0007 sec
1737 Waiting for     0.0396 sec
1738 #OVERLAP evdw > 1d10   1.00000E+20
1739  #OVERLAPing residues             2
1740   16  27
1741  #OVERLAPing all corrected after             1  random generation
1742 #OVERLAP evdw after   4.83171E+05
1743 Waiting for     0.0513 sec
1744 Waiting for     0.0007 sec
1745 #OVERLAP evdw > 1d10   1.00000E+20
1746  #OVERLAPing residues             3
1747    7  17  13
1748  #OVERLAPing all corrected after             3  random generation
1749 #OVERLAP evdw after   6.23002E+03
1750 Waiting for     0.0392 sec
1751 #OVERLAP evdw > 1d10   1.00000E+20
1752  #OVERLAPing residues             2
1753    9  22
1754  #OVERLAPing all corrected after             1  random generation
1755 #OVERLAP evdw after   4.77403E+04
1756 Waiting for     0.0008 sec
1757 Waiting for     0.0008 sec
1758 #OVERLAP evdw > 1d10   1.00000E+20
1759  #OVERLAPing residues             2
1760    7  22
1761  #OVERLAPing all corrected after             1  random generation
1762 #OVERLAP evdw after   6.45989E+10
1763 Waiting for     0.0390 sec
1764 #OVERLAP evdw > 1d10   1.00000E+20
1765  #OVERLAPing residues             5
1766    4  16   6  17   8
1767  #OVERLAPing all corrected after             4  random generation
1768 #OVERLAP evdw after   1.44754E+19
1769 Waiting for     0.0386 sec
1770 Waiting for     0.0391 sec
1771 Waiting for     0.0007 sec
1772 #OVERLAP evdw > 1d10   1.00000E+20
1773  #OVERLAPing residues             2
1774    9  21
1775  #OVERLAPing all corrected after             1  random generation
1776 #OVERLAP evdw after   5.81642E+16
1777 Waiting for     0.0007 sec
1778 Waiting for     0.0007 sec
1779 Waiting for     0.0384 sec
1780 Waiting for     1.8038 sec
1781 Waiting for     0.0006 sec
1782 Waiting for     0.0008 sec
1783 Waiting for     0.0007 sec
1784 Waiting for     0.0086 sec
1785 Waiting for     0.0386 sec
1786 #OVERLAP evdw > 1d10   1.00000E+20
1787  #OVERLAPing residues             4
1788    4  16   9  27
1789  #OVERLAPing all corrected after             2  random generation
1790 #OVERLAP evdw after   1.06455E+13
1791 Waiting for     0.0007 sec
1792 Waiting for     0.0665 sec
1793 Waiting for     0.0394 sec
1794 Waiting for     0.0380 sec
1795 #OVERLAP evdw > 1d10   1.00000E+20
1796  #OVERLAPing residues             5
1797    4  14  24   5  25
1798  #OVERLAPing all corrected after             9  random generation
1799 #OVERLAP evdw after   1.31870E+12
1800 Waiting for     0.0387 sec
1801 Waiting for     0.0390 sec
1802 Waiting for     2.0198 sec
1803 Waiting for     0.0010 sec
1804 #OVERLAP evdw > 1d10   1.00000E+20
1805  #OVERLAPing residues             2
1806   24  27
1807  #OVERLAPing all corrected after             1  random generation
1808 #OVERLAP evdw after   4.67487E+02
1809 Waiting for     0.0007 sec
1810 Waiting for     0.0386 sec
1811 Waiting for     0.0745 sec
1812 Waiting for     0.0472 sec
1813 Waiting for     0.0387 sec
1814 Waiting for     0.0385 sec
1815 Waiting for     0.0389 sec
1816 #OVERLAP evdw > 1d10   1.00000E+20
1817  #OVERLAPing residues             2
1818    7  19
1819  #OVERLAPing all corrected after             1  random generation
1820 #OVERLAP evdw after   1.20803E+05
1821 Waiting for     0.0007 sec
1822 Waiting for     0.0007 sec
1823 Waiting for     0.0140 sec
1824 Waiting for     0.0749 sec
1825 Waiting for     0.0396 sec
1826 Waiting for     0.0388 sec
1827 Waiting for     1.0396 sec
1828 Waiting for     0.0007 sec
1829 Waiting for     0.0395 sec
1830 Waiting for     0.0007 sec
1831 Waiting for     0.0006 sec
1832 Waiting for     0.0007 sec
1833 Waiting for     0.0396 sec
1834 #OVERLAP evdw > 1d10   1.00000E+20
1835  #OVERLAPing residues             7
1836    7  21  27   8  20   9  13
1837  #OVERLAPing all corrected after             3  random generation
1838 #OVERLAP evdw after   1.79514E+11
1839 Waiting for     0.0399 sec
1840 Waiting for     0.0383 sec
1841 Waiting for     0.0007 sec
1842 Waiting for     0.0391 sec
1843 #OVERLAP evdw > 1d10   1.00000E+20
1844  #OVERLAPing residues             2
1845    4  18
1846  #OVERLAPing all corrected after             1  random generation
1847 #OVERLAP evdw after   2.73453E+03
1848 Waiting for     0.0394 sec
1849 Waiting for     2.0907 sec
1850 #OVERLAP evdw > 1d10   1.00000E+20
1851  #OVERLAPing residues             2
1852    7  21
1853  #OVERLAPing all corrected after             1  random generation
1854 #OVERLAP evdw after   7.82273E+14
1855 Waiting for     0.0007 sec
1856 Waiting for     0.0397 sec
1857 #OVERLAP evdw > 1d10   1.00000E+20
1858  #OVERLAPing residues             2
1859   11  27
1860  #OVERLAPing all corrected after             3  random generation
1861 #OVERLAP evdw after   6.23069E+09
1862 Waiting for     0.0397 sec
1863 #OVERLAP evdw > 1d10   1.00000E+20
1864  #OVERLAPing residues             2
1865    7  20
1866  #OVERLAPing all corrected after             2  random generation
1867 #OVERLAP evdw after   3.99933E+04
1868 Waiting for     0.0397 sec
1869 #OVERLAP evdw > 1d10   1.15966E+21
1870  #OVERLAPing residues             0
1871
1872  #OVERLAPing all corrected after             1  random generation
1873 #OVERLAP evdw after   1.15966E+21
1874 Waiting for     0.0007 sec
1875 #OVERLAP evdw > 1d10   1.00000E+20
1876  #OVERLAPing residues             2
1877    5  25
1878  #OVERLAPing all corrected after             1  random generation
1879 #OVERLAP evdw after   3.40147E+08
1880 Waiting for     0.0008 sec
1881 Waiting for     0.0383 sec
1882 Waiting for     0.0007 sec
1883 #OVERLAP evdw > 1d10   1.00000E+20
1884  #OVERLAPing residues             4
1885   13  26  19  22
1886  #OVERLAPing all corrected after             2  random generation
1887 #OVERLAP evdw after   3.99336E+12
1888 Waiting for     0.0388 sec
1889 Waiting for     0.0381 sec
1890 Waiting for     0.0387 sec
1891 Waiting for     0.0397 sec
1892 Waiting for     0.0007 sec
1893 Waiting for     1.9869 sec
1894 Waiting for     0.0007 sec
1895 Waiting for     0.0387 sec
1896 Waiting for     0.0007 sec
1897 Waiting for     0.0388 sec
1898 Waiting for     0.0398 sec
1899 Waiting for     0.0385 sec
1900 Waiting for     0.0387 sec
1901 #OVERLAP evdw > 1d10   1.00000E+20
1902  #OVERLAPing residues             2
1903    4  11
1904  #OVERLAPing all corrected after             1  random generation
1905 #OVERLAP evdw after   2.56248E+05
1906 Waiting for     0.0387 sec
1907 Waiting for     0.0391 sec
1908 #OVERLAP evdw > 1d10   2.82508E+35
1909  #OVERLAPing residues             0
1910
1911  #OVERLAPing all corrected after             1  random generation
1912 #OVERLAP evdw after   2.82508E+35
1913 Waiting for     0.0390 sec
1914 Waiting for     0.0038 sec
1915 Waiting for     0.0380 sec
1916 Waiting for     0.0395 sec
1917 Waiting for     0.0394 sec
1918 Waiting for     0.0394 sec
1919 Waiting for     0.0088 sec
1920 Waiting for     2.7294 sec
1921 Waiting for     0.0007 sec
1922 Waiting for     0.0376 sec
1923 #OVERLAP evdw > 1d10   1.00000E+20
1924  #OVERLAPing residues             2
1925    4  14
1926  #OVERLAPing all corrected after             1  random generation
1927 #OVERLAP evdw after   1.24054E+05
1928 Waiting for     0.0392 sec
1929 #OVERLAP evdw > 1d10   1.00000E+20
1930  #OVERLAPing residues             4
1931    9  29  11  27
1932  #OVERLAPing all corrected after             1  random generation
1933 #OVERLAP evdw after   5.75132E+04
1934 Waiting for     0.0387 sec
1935 Waiting for     0.0379 sec
1936 Waiting for     0.0007 sec
1937 Waiting for     0.0007 sec
1938 Waiting for     0.0007 sec
1939 Waiting for     0.0391 sec
1940 Waiting for     0.0007 sec
1941 Waiting for     0.0382 sec
1942 Waiting for     0.7317 sec
1943 Waiting for     0.0007 sec
1944 Waiting for     0.0007 sec
1945 #OVERLAP evdw > 1d10   1.00000E+20
1946  #OVERLAPing residues             2
1947   11  14
1948  #OVERLAPing all corrected after             1  random generation
1949 #OVERLAP evdw after   3.08484E+08
1950 Waiting for     0.0382 sec
1951 Waiting for     0.0395 sec
1952 Waiting for     0.0007 sec
1953 Waiting for     0.0399 sec
1954 Waiting for     0.0008 sec
1955 Waiting for     0.0387 sec
1956 Waiting for     0.0589 sec
1957 #OVERLAP evdw > 1d10   1.00000E+20
1958  #OVERLAPing residues             4
1959    8  20  11  22
1960  #OVERLAPing all corrected after             2  random generation
1961 #OVERLAP evdw after   3.73775E+13
1962 Waiting for     0.0398 sec
1963 Waiting for     0.0378 sec
1964 Waiting for     0.0644 sec
1965 #OVERLAP evdw > 1d10   1.00000E+20
1966  #OVERLAPing residues             2
1967    7  15
1968  #OVERLAPing all corrected after             1  random generation
1969 #OVERLAP evdw after   2.88640E+02
1970 Waiting for     0.0007 sec
1971 Waiting for     1.9367 sec
1972 #OVERLAP evdw > 1d10   1.00000E+20
1973  #OVERLAPing residues             2
1974    4  29
1975  #OVERLAPing all corrected after             1  random generation
1976 #OVERLAP evdw after  -8.55796E+00
1977 Waiting for     0.0006 sec
1978 Waiting for     0.0007 sec
1979 #OVERLAP evdw > 1d10   1.00000E+20
1980  #OVERLAPing residues             4
1981    8  26  12  29
1982  #OVERLAPing all corrected after             2  random generation
1983 #OVERLAP evdw after   3.33431E+07
1984 Waiting for     0.0388 sec
1985 Waiting for     0.0391 sec
1986 #OVERLAP evdw > 1d10   1.00000E+20
1987  #OVERLAPing residues             2
1988    4  14
1989  #OVERLAPing all corrected after             1  random generation
1990 #OVERLAP evdw after   4.82298E+09
1991 Waiting for     0.0395 sec
1992 #OVERLAP evdw > 1d10   1.00000E+20
1993  #OVERLAPing residues             6
1994    4  14   7  23   9  24
1995  #OVERLAPing all corrected after             1  random generation
1996 #OVERLAP evdw after   4.88723E+12
1997 Waiting for     0.0384 sec
1998 Waiting for     0.0728 sec
1999 Waiting for     0.0387 sec
2000 #OVERLAP evdw > 1d10   1.00000E+20
2001  #OVERLAPing residues             2
2002    8  27
2003  #OVERLAPing all corrected after             1  random generation
2004 #OVERLAP evdw after   1.77616E+14
2005 Waiting for     0.0007 sec
2006 Waiting for     0.0396 sec
2007 Waiting for     0.0391 sec
2008 Waiting for     0.0386 sec
2009 #OVERLAP evdw > 1d10   1.00000E+20
2010  #OVERLAPing residues             6
2011    7  23   9  19  13  17
2012  #OVERLAPing all corrected after           113  random generation
2013 #OVERLAP evdw after   2.14685E+38
2014 Waiting for     0.0007 sec
2015 Waiting for     0.0386 sec
2016 Waiting for     2.4856 sec
2017 Waiting for     0.0007 sec
2018 Waiting for     0.0397 sec
2019 #OVERLAP evdw > 1d10   1.00000E+20
2020  #OVERLAPing residues             6
2021    7  17  27   9  19  25
2022  #OVERLAPing all corrected after             2  random generation
2023 #OVERLAP evdw after   6.02139E+09
2024 Waiting for     0.0170 sec
2025 Waiting for     0.0397 sec
2026 Waiting for     0.0007 sec
2027 Waiting for     0.0379 sec
2028 Waiting for     0.0007 sec
2029 Waiting for     0.0007 sec
2030 Waiting for     0.0385 sec
2031 Waiting for     0.0380 sec
2032 Waiting for     0.0007 sec
2033 Waiting for     0.0385 sec
2034 Waiting for     1.3500 sec
2035 Waiting for     0.0394 sec
2036 Waiting for     0.0381 sec
2037 #OVERLAP evdw > 1d10   1.00000E+20
2038  #OVERLAPing residues             4
2039    8  20   9  26
2040  #OVERLAPing all corrected after             5  random generation
2041 #OVERLAP evdw after   3.28891E+08
2042 Waiting for     0.0379 sec
2043 Waiting for     0.0394 sec
2044 #OVERLAP evdw > 1d10   1.00000E+20
2045  #OVERLAPing residues             2
2046    9  26
2047  #OVERLAPing all corrected after             2  random generation
2048 #OVERLAP evdw after   1.68025E+09
2049 Waiting for     0.0386 sec
2050 Waiting for     0.0386 sec
2051 #OVERLAP evdw > 1d10   2.55388E+20
2052  #OVERLAPing residues             0
2053
2054  #OVERLAPing all corrected after             1  random generation
2055 #OVERLAP evdw after   2.55388E+20
2056 Waiting for     0.0381 sec
2057 Waiting for     0.0397 sec
2058 Waiting for     0.0379 sec
2059 #OVERLAP evdw > 1d10   1.00000E+20
2060  #OVERLAPing residues             2
2061    9  13
2062  #OVERLAPing all corrected after             1  random generation
2063 #OVERLAP evdw after   4.46166E+09
2064 Waiting for     0.0383 sec
2065 Waiting for     0.0007 sec
2066 Waiting for     2.7501 sec
2067 Waiting for     0.0179 sec
2068 #OVERLAP evdw > 1d10   1.00000E+20
2069  #OVERLAPing residues             2
2070   20  25
2071  #OVERLAPing all corrected after             1  random generation
2072 #OVERLAP evdw after   9.20395E+01
2073 Waiting for     0.0389 sec
2074 Waiting for     0.0007 sec
2075 Waiting for     0.0381 sec
2076 Waiting for     0.0621 sec
2077 Waiting for     0.1015 sec
2078 Waiting for     0.0006 sec
2079 #OVERLAP evdw > 1d10   1.00000E+20
2080  #OVERLAPing residues             2
2081   12  20
2082  #OVERLAPing all corrected after             1  random generation
2083 #OVERLAP evdw after   2.58561E+11
2084 Waiting for     0.0008 sec
2085 Waiting for     0.0395 sec
2086 Waiting for     0.0007 sec
2087 Waiting for     1.2373 sec
2088 Waiting for     0.0282 sec
2089 Waiting for     0.0007 sec
2090 Waiting for     0.0101 sec
2091 Waiting for     0.0431 sec
2092 Waiting for     0.0381 sec
2093 Waiting for     0.0386 sec
2094 Waiting for     0.0394 sec
2095 Waiting for     0.0394 sec
2096 Waiting for     0.0241 sec
2097 Waiting for     0.0509 sec
2098 Waiting for     0.0006 sec
2099 Waiting for     1.0869 sec
2100 Waiting for     0.0006 sec
2101 Waiting for     0.0398 sec
2102 #OVERLAP evdw > 1d10   1.00000E+20
2103  #OVERLAPing residues             4
2104    4  23  17  22
2105  #OVERLAPing all corrected after             2  random generation
2106 #OVERLAP evdw after   3.90732E+17
2107 Waiting for     0.0383 sec
2108 Waiting for     0.0384 sec
2109 Waiting for     0.0363 sec
2110 Waiting for     0.0397 sec
2111 Waiting for     0.0392 sec
2112 Waiting for     0.0548 sec
2113 Waiting for     0.0383 sec
2114 Waiting for     0.0398 sec
2115 Waiting for     0.0007 sec
2116 Waiting for     0.0425 sec
2117 Waiting for     0.2614 sec
2118 #OVERLAP evdw > 1d10   1.00000E+20
2119  #OVERLAPing residues             3
2120    7  12  14
2121  #OVERLAPing all corrected after             2  random generation
2122 #OVERLAP evdw after   1.64921E+05
2123 Waiting for     0.0397 sec
2124 Waiting for     0.0386 sec
2125 #OVERLAP evdw > 1d10   1.00000E+20
2126  #OVERLAPing residues             2
2127    3  27
2128  #OVERLAPing all corrected after             2  random generation
2129 #OVERLAP evdw after   4.03947E+10
2130 Waiting for     0.0687 sec
2131 Waiting for     0.0396 sec
2132 #OVERLAP evdw > 1d10   1.00000E+20
2133  #OVERLAPing residues             2
2134    4  27
2135  #OVERLAPing all corrected after             1  random generation
2136 #OVERLAP evdw after   4.22175E+09
2137 Waiting for     0.0386 sec
2138 Waiting for     0.0386 sec
2139 Waiting for     0.0392 sec
2140 #OVERLAP evdw > 1d10   1.00000E+20
2141  #OVERLAPing residues             2
2142    7   9
2143  #OVERLAPing all corrected after             1  random generation
2144 #OVERLAP evdw after   1.13341E+06
2145 Waiting for     0.0386 sec
2146 Waiting for     0.0007 sec
2147 #OVERLAP evdw > 1d10   1.00000E+20
2148  #OVERLAPing residues             3
2149    7  15  20
2150  #OVERLAPing all corrected after             1  random generation
2151 #OVERLAP evdw after   3.66067E+06
2152 Waiting for     0.0381 sec
2153 Waiting for     0.0834 sec
2154 Waiting for     0.0007 sec
2155 Waiting for     2.0796 sec
2156 Waiting for     0.0007 sec
2157 Waiting for     0.0383 sec
2158 Waiting for     0.0009 sec
2159 Waiting for     0.0007 sec
2160 Waiting for     0.0722 sec
2161 #OVERLAP evdw > 1d10   1.00000E+20
2162  #OVERLAPing residues             2
2163    9  23
2164  #OVERLAPing NOT all corrected             2
2165    9  23
2166 #OVERLAP evdw after   1.00000E+20
2167 Waiting for     0.0395 sec
2168 #OVERLAP evdw > 1d10   1.00000E+20
2169  #OVERLAPing residues             2
2170    2  29
2171  #OVERLAPing all corrected after             1  random generation
2172 #OVERLAP evdw after   2.73935E+07
2173 Waiting for     0.0381 sec
2174 Waiting for     0.0007 sec
2175 Waiting for     0.0383 sec
2176 Waiting for     0.0382 sec
2177 #OVERLAP evdw > 1d10   1.00000E+20
2178  #OVERLAPing residues             2
2179    5  11
2180  #OVERLAPing all corrected after             1  random generation
2181 #OVERLAP evdw after   1.21693E+07
2182 Waiting for     0.0395 sec
2183 Waiting for     0.0007 sec
2184 Waiting for     0.0382 sec
2185 Waiting for     0.0379 sec
2186 Waiting for     2.0212 sec
2187  End of minim, proc           17 time     3397.839290000000     
2188 Processor  17 is finishing work.
2189  Total time    3435.748009999999       sec