added source code
[unres.git] / examples / unres / CSA / CASP5 / CSA / run1 / output / 1fsd_CASP5.out_GB013
1 --------------------------------------------------------------------------------
2                               FILE ASSIGNMENT
3 --------------------------------------------------------------------------------
4  Input file                      : 1fsd_CASP5.inp
5  Output file                     : 1fsd_CASP5.out_GB013
6
7  Sidechain potential file        : /users/adam/UNRES/PARAM/scinter_GB.parm
8  SCp potential file              : /users/adam/UNRES/PARAM/scp.parm
9  Electrostatic potential file    : /users/adam/UNRES/PARAM/electr_631Gdp.parm
10  Cumulant coefficient file       : 
11  /users/adam/UNRES/PARAM/fourier_opt.parm.1igd_iter7n_c
12  Torsional parameter file        : /users/adam/UNRES/PARAM/torsion_631Gdp.parm
13  Double torsional parameter file : 
14  /users/adam/UNRES/PARAM/torsion_double_631Gdp.parm
15  Bending parameter file          : /users/adam/UNRES/PARAM/thetaml.5parm
16  Rotamer parameter file          : /users/adam/UNRES/PARAM/scgauss.parm
17  Threading database              : /users/adam/UNRES/PARAM/patterns.cart
18 --------------------------------------------------------------------------------
19  ### LAST MODIFIED  7/31/03 10:23PM by czarek
20  ++++ Compile info ++++
21  Version 2.0 build 1566
22  compiled Thu Aug 28 03:23:43 2003
23  compiled by czarek@scheraga2
24  OS name:    Linux 
25  OS release: 2.4.20-18.7smp 
26  OS version: #1 SMP Thu May 29 07:49:23 EDT 2003 
27  flags:
28  INSTALL_DIR = /usr/local/mpich-1.2.0
29  FC= pgf90
30  OPT =  -fast -pc 64 -tp p6  \
31  -Minline=name:scalar2,scalar,transpose2,matvec2...
32  OPT1 = -C -g -fast -pc 64 -tp p6 
33  FFLAGS = -c ${OPT} -I$(INSTALL_DIR)/include 
34  FFLAGS1 = -c ${OPT1} -I$(INSTALL_DIR)/include
35  BIN = ${HOME}/UNRES/NEW/bin/unres_pgf90.exe
36  LIBS = -L$(INSTALL_DIR)/lib_pgi -lmpich 
37  CPPFLAGS = -DLINUX -DUNRES -DMP -DMPI -DPGI 
38  ARCH = LINUX
39  PP = /lib/cpp -P
40  objectCSA = unres_CSA.o arcos.o cartprint.o cha...
41  ++++ End of compile info ++++
42  ntortyp            3
43
44 Potential is GB , exponents are   6 12
45 Random seed:             -44865.              -44865
46  MPI: node=            13  iseed(4)=             0            0           -9 
47        -38285
48  ran_num   0.8245218396186829     
49 RMSDBC =        3.0
50 RMSDBC1 =        0.5
51 RMSDBC1MAX =        1.5
52 DRMS    =        0.1
53 RMSDBCM =        3.0
54 Time limit (min):      60.0
55
56 ********************************************************************************
57                     Options in energy minimization:
58 ********************************************************************************
59 MaxMin: 2000 MaxFun: 5000 TolF:   1.00000E-02 RTolF:   1.00000E-04
60  NCONF_IN            0
61 Weights of energy terms:
62  Wsc:    1.000 Wscp:   1.549 Welec:    0.200 Wel_loc   1.511 Wstrain:    1.000
63
64  Wtor:    1.705 Wtor_d:    1.244 Wang:    1.006 Wscloc:    0.068 Wcorr:    0.916
65
66  Wcorr5:    0.006 Wcorr6:    0.023 Wturn3:    2.008 Wturn4:    0.053 Wturn6:    0.053
67
68
69 Hydrogen-bonding correlation between contact pairs of peptide groups
70
71 Scaling factor of 1,4 SC-p interactions:   0.400
72 General scaling factor of SC-p interactions:   1.000
73  ns=            0  iss:
74 Boundaries in phi angle sampling:
75 D      1    -180.0     180.0
76 GLN    2    -180.0     180.0
77 GLN    3    -180.0     180.0
78 TYR    4    -180.0     180.0
79 THR    5    -180.0     180.0
80 ALA    6    -180.0     180.0
81 LYS    7    -180.0     180.0
82 ILE    8    -180.0     180.0
83 LYS    9    -180.0     180.0
84 GLY   10    -180.0     180.0
85 ARG   11    -180.0     180.0
86 THR   12    -180.0     180.0
87 PHE   13    -180.0     180.0
88 ARG   14    -180.0     180.0
89 ASN   15    -180.0     180.0
90 GLU   16    -180.0     180.0
91 LYS   17    -180.0     180.0
92 GLU   18    -180.0     180.0
93 LEU   19    -180.0     180.0
94 ARG   20    -180.0     180.0
95 ASP   21    -180.0     180.0
96 PHE   22    -180.0     180.0
97 ILE   23    -180.0     180.0
98 GLU   24    -180.0     180.0
99 LYS   25    -180.0     180.0
100 PHE   26    -180.0     180.0
101 LYS   27    -180.0     180.0
102 GLY   28    -180.0     180.0
103 ARG   29    -180.0     180.0
104 D     30    -180.0     180.0
105  NZ_START=            2  NZ_END=           29
106  IZ_SC=            0
107
108 Geometry of the virtual chain.
109   Res       Theta       Phi       Dsc     Alpha      Omega
110 D     1     0.000     0.000     0.000     0.000     0.000
111 GLN   2     0.000     0.000     2.240     0.000     0.000
112 GLN   3     0.000     0.000     2.240     0.000     0.000
113 TYR   4     0.000     0.000     2.484     0.000     0.000
114 THR   5     0.000     0.000     1.393     0.000     0.000
115 ALA   6     0.000     0.000     0.743     0.000     0.000
116 LYS   7     0.000     0.000     2.541     0.000     0.000
117 ILE   8     0.000     0.000     1.776     0.000     0.000
118 LYS   9     0.000     0.000     2.541     0.000     0.000
119 GLY  10     0.000     0.000     0.000     0.000     0.000
120 ARG  11     0.000     0.000     3.020     0.000     0.000
121 THR  12     0.000     0.000     1.393     0.000     0.000
122 PHE  13     0.000     0.000     2.299     0.000     0.000
123 ARG  14     0.000     0.000     3.020     0.000     0.000
124 ASN  15     0.000     0.000     1.684     0.000     0.000
125 GLU  16     0.000     0.000     2.254     0.000     0.000
126 LYS  17     0.000     0.000     2.541     0.000     0.000
127 GLU  18     0.000     0.000     2.254     0.000     0.000
128 LEU  19     0.000     0.000     1.939     0.000     0.000
129 ARG  20     0.000     0.000     3.020     0.000     0.000
130 ASP  21     0.000     0.000     1.709     0.000     0.000
131 PHE  22     0.000     0.000     2.299     0.000     0.000
132 ILE  23     0.000     0.000     1.776     0.000     0.000
133 GLU  24     0.000     0.000     2.254     0.000     0.000
134 LYS  25     0.000     0.000     2.541     0.000     0.000
135 PHE  26     0.000     0.000     2.299     0.000     0.000
136 LYS  27     0.000     0.000     2.541     0.000     0.000
137 GLY  28     0.000     0.000     0.000     0.000     0.000
138 ARG  29     0.000     0.000     3.020     0.000     0.000
139 D    30     0.000     0.000     0.000     0.000     0.000
140 CSA calculations calculation.
141
142 Conformations will be energy-minimized.
143 ********************************************************************************
144
145 Waiting for     1.3301 sec
146 Waiting for     0.0008 sec
147 Waiting for     0.0392 sec
148 Waiting for     0.0392 sec
149 Waiting for     0.0008 sec
150 Waiting for     0.0386 sec
151 Waiting for     0.0008 sec
152 Waiting for     0.0008 sec
153 Waiting for     1.2170 sec
154 Waiting for     0.0388 sec
155 Waiting for     0.0008 sec
156 Waiting for     0.0393 sec
157 #OVERLAP evdw > 1d10   1.00000E+20
158  #OVERLAPing residues             2
159   11  23
160  #OVERLAPing all corrected after             1  random generation
161 #OVERLAP evdw after   4.72563E+21
162 Waiting for     0.0007 sec
163 Waiting for     0.0387 sec
164 Waiting for     0.0695 sec
165 Waiting for     0.0401 sec
166 #OVERLAP evdw > 1d10   1.00000E+20
167  #OVERLAPing residues             2
168   11  22
169  #OVERLAPing all corrected after             1  random generation
170 #OVERLAP evdw after   2.66205E+15
171 Waiting for     0.0388 sec
172 Waiting for     0.0386 sec
173 Waiting for     0.0404 sec
174 Waiting for     0.0008 sec
175 Waiting for     0.0400 sec
176 Waiting for     0.0384 sec
177 Waiting for     0.0386 sec
178 Waiting for     0.0397 sec
179 Waiting for     0.0388 sec
180 Waiting for     0.0437 sec
181 Waiting for     0.0391 sec
182 Waiting for     0.0008 sec
183 Waiting for     0.0388 sec
184 Waiting for     0.0008 sec
185 #OVERLAP evdw > 1d10   1.00000E+20
186  #OVERLAPing residues             4
187    9  23  22  27
188  #OVERLAPing all corrected after             1  random generation
189 #OVERLAP evdw after   1.99137E+04
190 Waiting for     0.0008 sec
191 Waiting for     0.0393 sec
192 Waiting for     0.0395 sec
193 #OVERLAP evdw > 1d10   1.00000E+20
194  #OVERLAPing residues             2
195   17  26
196  #OVERLAPing all corrected after             2  random generation
197 #OVERLAP evdw after   6.37931E+08
198 Waiting for     0.0399 sec
199 Waiting for     0.0391 sec
200 #OVERLAP evdw > 1d10   1.00000E+20
201  #OVERLAPing residues             4
202   20  27  22  26
203  #OVERLAPing all corrected after             2  random generation
204 #OVERLAP evdw after   7.43705E+04
205 Waiting for     0.0008 sec
206 Waiting for     0.0394 sec
207 Waiting for     0.0387 sec
208 Waiting for     0.0008 sec
209 Waiting for     0.0289 sec
210 Waiting for     1.4422 sec
211 Waiting for     0.0007 sec
212 Waiting for     0.0386 sec
213 #OVERLAP evdw > 1d10   1.73420E+22
214  #OVERLAPing residues             0
215
216  #OVERLAPing all corrected after             1  random generation
217 #OVERLAP evdw after   1.73420E+22
218 Waiting for     0.0007 sec
219 Waiting for     0.0396 sec
220 #OVERLAP evdw > 1d10   1.00000E+20
221  #OVERLAPing residues             4
222    6  22   9  23
223  #OVERLAPing all corrected after             2  random generation
224 #OVERLAP evdw after   2.36801E+14
225 Waiting for     0.0383 sec
226 #OVERLAP evdw > 1d10   1.00000E+20
227  #OVERLAPing residues             2
228    9  17
229  #OVERLAPing all corrected after             1  random generation
230 #OVERLAP evdw after   7.16644E+13
231 Waiting for     0.0388 sec
232 Waiting for     0.0392 sec
233 Waiting for     0.0008 sec
234 Waiting for     0.0418 sec
235 Waiting for     0.0401 sec
236 Waiting for     0.0395 sec
237 Waiting for     0.0008 sec
238 Waiting for     0.6847 sec
239 Waiting for     0.0007 sec
240 Waiting for     0.0384 sec
241 #OVERLAP evdw > 1d10   1.00000E+20
242  #OVERLAPing residues             2
243    8  22
244  #OVERLAPing all corrected after             1  random generation
245 #OVERLAP evdw after   7.52524E+06
246 Waiting for     0.0008 sec
247 #OVERLAP evdw > 1d10   1.00000E+20
248  #OVERLAPing residues             2
249   19  27
250  #OVERLAPing all corrected after             1  random generation
251 #OVERLAP evdw after   8.35373E+14
252 Waiting for     0.0008 sec
253 #OVERLAP evdw > 1d10   1.00000E+20
254  #OVERLAPing residues             2
255    8  29
256  #OVERLAPing all corrected after             1  random generation
257 #OVERLAP evdw after   2.89179E+17
258 Waiting for     0.0396 sec
259 Waiting for     0.0387 sec
260 Waiting for     0.0007 sec
261 Waiting for     0.0755 sec
262 #OVERLAP evdw > 1d10   1.00000E+20
263  #OVERLAPing residues             2
264   17  22
265  #OVERLAPing all corrected after             1  random generation
266 #OVERLAP evdw after   2.14497E+12
267 Waiting for     0.0389 sec
268 #OVERLAP evdw > 1d10   1.00000E+20
269  #OVERLAPing residues             4
270    9  16  12  27
271  #OVERLAPing all corrected after             1  random generation
272 #OVERLAP evdw after   1.66178E+12
273 Waiting for     0.0390 sec
274 Waiting for     0.0427 sec
275 #OVERLAP evdw > 1d10   1.00000E+20
276  #OVERLAPing residues             2
277    9  26
278  #OVERLAPing all corrected after             1  random generation
279 #OVERLAP evdw after   2.33647E+12
280 Waiting for     0.0399 sec
281 Waiting for     0.0397 sec
282 Waiting for     0.5958 sec
283 Waiting for     0.0006 sec
284 Waiting for     0.0249 sec
285 #OVERLAP evdw > 1d10   1.00000E+20
286  #OVERLAPing residues             2
287   11  26
288  #OVERLAPing all corrected after             1  random generation
289 #OVERLAP evdw after   4.74389E+20
290 Waiting for     0.0395 sec
291 Waiting for     0.0394 sec
292 Waiting for     0.0390 sec
293 Waiting for     0.0008 sec
294 #OVERLAP evdw > 1d10   1.00000E+20
295  #OVERLAPing residues             2
296   11  20
297  #OVERLAPing all corrected after             1  random generation
298 #OVERLAP evdw after   1.72187E+06
299 Waiting for     0.0381 sec
300 Waiting for     0.0383 sec
301 #OVERLAP evdw > 1d10   1.00000E+20
302  #OVERLAPing residues             2
303    7  12
304  #OVERLAPing all corrected after             1  random generation
305 #OVERLAP evdw after   3.17582E+17
306 Waiting for     0.0389 sec
307 Waiting for     0.0142 sec
308 Waiting for     0.0381 sec
309 #OVERLAP evdw > 1d10   1.00000E+20
310  #OVERLAPing residues             2
311   14  17
312  #OVERLAPing all corrected after             1  random generation
313 #OVERLAP evdw after   1.22245E+07
314 Waiting for     0.0380 sec
315 Waiting for     0.0393 sec
316 Waiting for     0.5854 sec
317 Waiting for     0.0007 sec
318 #OVERLAP evdw > 1d10   1.00000E+20
319  #OVERLAPing residues             2
320    4   7
321  #OVERLAPing all corrected after             1  random generation
322 #OVERLAP evdw after   2.69828E+06
323 Waiting for     0.0396 sec
324 Waiting for     0.0386 sec
325 Waiting for     0.0008 sec
326 Waiting for     0.0008 sec
327 #OVERLAP evdw > 1d10   1.00000E+20
328  #OVERLAPing residues             2
329    7  18
330  #OVERLAPing all corrected after             1  random generation
331 #OVERLAP evdw after   1.17837E+08
332 Waiting for     0.0008 sec
333 #OVERLAP evdw > 1d10   1.00000E+20
334  #OVERLAPing residues             2
335    9  22
336  #OVERLAPing all corrected after             2  random generation
337 #OVERLAP evdw after   1.37398E+08
338 Waiting for     0.0395 sec
339 Waiting for     0.0393 sec
340 #OVERLAP evdw > 1d10   1.00000E+20
341  #OVERLAPing residues             2
342    2  25
343  #OVERLAPing all corrected after             1  random generation
344 #OVERLAP evdw after   1.46600E+08
345 Waiting for     0.0385 sec
346 #OVERLAP evdw > 1d10   1.00000E+20
347  #OVERLAPing residues             6
348    3  23   9  20  25  29
349  #OVERLAPing all corrected after             1  random generation
350 #OVERLAP evdw after   9.73813E+19
351 Waiting for     0.0393 sec
352 Waiting for     0.0381 sec
353 Waiting for     0.0396 sec
354 Waiting for     0.8396 sec
355 #OVERLAP evdw > 1d10   1.00000E+20
356  #OVERLAPing residues             2
357    7  25
358  #OVERLAPing all corrected after             1  random generation
359 #OVERLAP evdw after   2.82237E+10
360 Waiting for     0.0007 sec
361 Waiting for     0.0393 sec
362 Waiting for     0.0008 sec
363 #OVERLAP evdw > 1d10   1.00000E+20
364  #OVERLAPing residues             4
365    2  19   4  20
366  #OVERLAPing all corrected after             1  random generation
367 #OVERLAP evdw after   1.26719E+08
368 Waiting for     0.0393 sec
369 Waiting for     0.0393 sec
370 Waiting for     0.0008 sec
371 #OVERLAP evdw > 1d10   1.00000E+20
372  #OVERLAPing residues             2
373    9  26
374  #OVERLAPing all corrected after             2  random generation
375 #OVERLAP evdw after   8.20835E+04
376 Waiting for     0.0400 sec
377 #OVERLAP evdw > 1d10   1.00000E+20
378  #OVERLAPing residues             4
379    7  26   9  23
380  #OVERLAPing all corrected after             2  random generation
381 #OVERLAP evdw after   1.98557E+24
382 Waiting for     0.0149 sec
383 #OVERLAP evdw > 1d10   1.00000E+20
384  #OVERLAPing residues             2
385   11  17
386  #OVERLAPing all corrected after             1  random generation
387 #OVERLAP evdw after   4.61903E+01
388 Waiting for     0.0393 sec
389 #OVERLAP evdw > 1d10   1.00000E+20
390  #OVERLAPing residues             2
391    4  12
392  #OVERLAPing all corrected after             1  random generation
393 #OVERLAP evdw after   1.78027E+05
394 Waiting for     0.0388 sec
395 #OVERLAP evdw > 1d10   1.00000E+20
396  #OVERLAPing residues             2
397   10  20
398  #OVERLAPing all corrected after             1  random generation
399 #OVERLAP evdw after   2.22346E+11
400 Waiting for     0.0384 sec
401 Waiting for     0.0395 sec
402 Waiting for     0.0393 sec
403 Waiting for     0.0395 sec
404 Waiting for     0.0383 sec
405 Waiting for     0.4257 sec
406 Waiting for     0.0383 sec
407 Waiting for     0.0386 sec
408 Waiting for     0.0381 sec
409 #OVERLAP evdw > 1d10   1.00000E+20
410  #OVERLAPing residues             2
411   11  24
412  #OVERLAPing all corrected after             1  random generation
413 #OVERLAP evdw after   5.10861E+05
414 Waiting for     0.0495 sec
415 Waiting for     0.0389 sec
416 #OVERLAP evdw > 1d10   1.00000E+20
417  #OVERLAPing residues             2
418    9  21
419  #OVERLAPing all corrected after             1  random generation
420 #OVERLAP evdw after   7.84196E+05
421 Waiting for     0.0259 sec
422 Waiting for     0.0391 sec
423 Waiting for     0.0616 sec
424 Waiting for     0.0395 sec
425 #OVERLAP evdw > 1d10   1.00000E+20
426  #OVERLAPing residues             2
427    3  17
428  #OVERLAPing all corrected after             1  random generation
429 #OVERLAP evdw after   2.81293E+09
430 Waiting for     0.0394 sec
431 #OVERLAP evdw > 1d10   1.00000E+20
432  #OVERLAPing residues             2
433    9  14
434  #OVERLAPing all corrected after             1  random generation
435 #OVERLAP evdw after   9.04126E+06
436 Waiting for     0.0385 sec
437 #OVERLAP evdw > 1d10   1.00000E+20
438  #OVERLAPing residues             2
439   11  23
440  #OVERLAPing all corrected after             1  random generation
441 #OVERLAP evdw after   5.77345E+02
442 Waiting for     0.5102 sec
443 Waiting for     0.0173 sec
444 Waiting for     0.0381 sec
445 Waiting for     0.0385 sec
446 #OVERLAP evdw > 1d10   3.65260E+28
447  #OVERLAPing residues             0
448
449  #OVERLAPing all corrected after             1  random generation
450 #OVERLAP evdw after   3.65260E+28
451 Waiting for     0.0380 sec
452 Waiting for     0.0007 sec
453 Waiting for     0.0389 sec
454 #OVERLAP evdw > 1d10   1.00000E+20
455  #OVERLAPing residues             4
456    7  22  13  29
457  #OVERLAPing all corrected after             3  random generation
458 #OVERLAP evdw after   4.19129E+18
459 Waiting for     0.0398 sec
460 #OVERLAP evdw > 1d10   1.00000E+20
461  #OVERLAPing residues             4
462    9  22  11  25
463  #OVERLAPing all corrected after             2  random generation
464 #OVERLAP evdw after   6.88143E+09
465 Waiting for     0.0395 sec
466 #OVERLAP evdw > 1d10   1.00000E+20
467  #OVERLAPing residues             4
468   12  26  13  25
469  #OVERLAPing all corrected after             4  random generation
470 #OVERLAP evdw after   4.17571E+05
471 Waiting for     0.0504 sec
472 Waiting for     0.0441 sec
473 #OVERLAP evdw > 1d10   1.00000E+20
474  #OVERLAPing residues             2
475    2  14
476  #OVERLAPing all corrected after             1  random generation
477 #OVERLAP evdw after   9.30796E+05
478 Waiting for     0.0383 sec
479 #OVERLAP evdw > 1d10   1.00000E+20
480  #OVERLAPing residues             4
481    7  21  13  17
482  #OVERLAPing all corrected after             2  random generation
483 #OVERLAP evdw after   3.23570E+12
484 Waiting for     0.0384 sec
485 Waiting for     0.0203 sec
486 Waiting for     0.5277 sec
487 Waiting for     0.0139 sec
488 Waiting for     0.0396 sec
489 Waiting for     0.0008 sec
490 Waiting for     0.0380 sec
491 Waiting for     0.0387 sec
492 #OVERLAP evdw > 1d10   1.00000E+20
493  #OVERLAPing residues             2
494    4  24
495  #OVERLAPing all corrected after             1  random generation
496 #OVERLAP evdw after   4.03944E+23
497 Waiting for     0.0007 sec
498 Waiting for     0.0387 sec
499 Waiting for     0.0008 sec
500 #OVERLAP evdw > 1d10   6.02949E+20
501  #OVERLAPing residues             0
502
503  #OVERLAPing all corrected after             1  random generation
504 #OVERLAP evdw after   6.02949E+20
505 Waiting for     0.0390 sec
506 Waiting for     0.0386 sec
507 Waiting for     0.0395 sec
508 Waiting for     0.0389 sec
509 Waiting for     0.0389 sec
510 Waiting for     0.0387 sec
511 Waiting for     1.2745 sec
512 Waiting for     0.0007 sec
513 Waiting for     0.0387 sec
514 #OVERLAP evdw > 1d10   2.23024E+22
515  #OVERLAPing residues             0
516
517  #OVERLAPing all corrected after             1  random generation
518 #OVERLAP evdw after   2.23024E+22
519 Waiting for     0.0007 sec
520 Waiting for     0.0394 sec
521 Waiting for     0.0384 sec
522 #OVERLAP evdw > 1d10   1.00000E+20
523  #OVERLAPing residues             2
524   13  24
525  #OVERLAPing all corrected after             1  random generation
526 #OVERLAP evdw after   1.04638E+09
527 Waiting for     0.0389 sec
528 Waiting for     0.0383 sec
529 Waiting for     0.0390 sec
530 Waiting for     0.0008 sec
531 Waiting for     0.0391 sec
532 Waiting for     0.0387 sec
533 Waiting for     0.9360 sec
534 Waiting for     0.0007 sec
535 Waiting for     0.0008 sec
536 Waiting for     0.0008 sec
537 #OVERLAP evdw > 1d10   1.00000E+20
538  #OVERLAPing residues             2
539    8  19
540  #OVERLAPing all corrected after             1  random generation
541 #OVERLAP evdw after   3.17156E+20
542 Waiting for     0.0379 sec
543 Waiting for     0.0395 sec
544 #OVERLAP evdw > 1d10   1.00000E+20
545  #OVERLAPing residues             2
546    4  22
547  #OVERLAPing all corrected after             1  random generation
548 #OVERLAP evdw after   1.22587E+10
549 Waiting for     0.0412 sec
550 Waiting for     0.0386 sec
551 Waiting for     0.0385 sec
552 Waiting for     0.0379 sec
553 Waiting for     0.0383 sec
554 Waiting for     0.0388 sec
555 Waiting for     0.0184 sec
556 #OVERLAP evdw > 1d10   8.28774E+23
557  #OVERLAPing residues             0
558
559  #OVERLAPing all corrected after             1  random generation
560 #OVERLAP evdw after   8.28774E+23
561 Waiting for     0.0386 sec
562 #OVERLAP evdw > 1d10   1.00000E+20
563  #OVERLAPing residues             2
564    7  25
565  #OVERLAPing all corrected after             1  random generation
566 #OVERLAP evdw after   5.17589E+05
567 Waiting for     0.0008 sec
568 Waiting for     0.0387 sec
569 #OVERLAP evdw > 1d10   1.00000E+20
570  #OVERLAPing residues             2
571    4   8
572  #OVERLAPing all corrected after             2  random generation
573 #OVERLAP evdw after   4.76085E+14
574 Waiting for     0.1098 sec
575 Waiting for     0.0007 sec
576 Waiting for     1.5318 sec
577 Waiting for     0.0007 sec
578 #OVERLAP evdw > 1d10   1.00000E+20
579  #OVERLAPing residues             6
580    4  14   7  21  11  13
581  #OVERLAPing all corrected after             2  random generation
582 #OVERLAP evdw after   8.59152E+07
583 Waiting for     0.0389 sec
584 #OVERLAP evdw > 1d10   1.00000E+20
585  #OVERLAPing residues             2
586    5  25
587  #OVERLAPing all corrected after            28  random generation
588 #OVERLAP evdw after   1.76926E+20
589 Waiting for     0.0007 sec
590 Waiting for     0.0380 sec
591 #OVERLAP evdw > 1d10   1.00000E+20
592  #OVERLAPing residues             2
593   13  29
594  #OVERLAPing all corrected after             1  random generation
595 #OVERLAP evdw after   6.26767E+09
596 Waiting for     0.0007 sec
597 Waiting for     0.0397 sec
598 Waiting for     0.0007 sec
599 #OVERLAP evdw > 1d10   1.00000E+20
600  #OVERLAPing residues             2
601    7  25
602  #OVERLAPing NOT all corrected             4
603    6  25   7  22
604 #OVERLAP evdw after   1.00000E+20
605 Waiting for     0.0399 sec
606 Waiting for     0.0392 sec
607 Waiting for     0.0390 sec
608 Waiting for     0.0385 sec
609 #OVERLAP evdw > 1d10   1.00000E+20
610  #OVERLAPing residues             4
611    7  13   9  24
612  #OVERLAPing all corrected after             1  random generation
613 #OVERLAP evdw after   5.21204E+04
614 Waiting for     0.0008 sec
615 Waiting for     0.0562 sec
616 Waiting for     0.6167 sec
617 #OVERLAP evdw > 1d10   1.00000E+20
618  #OVERLAPing residues             3
619    7  17  19
620  #OVERLAPing all corrected after             1  random generation
621 #OVERLAP evdw after   6.72331E+15
622 Waiting for     0.0092 sec
623 Waiting for     0.0390 sec
624 Waiting for     0.0429 sec
625 Waiting for     0.0388 sec
626 Waiting for     0.0385 sec
627 Waiting for     0.0382 sec
628 Waiting for     0.0327 sec
629 #OVERLAP evdw > 1d10   1.00000E+20
630  #OVERLAPing residues             2
631   11  25
632  #OVERLAPing all corrected after             3  random generation
633 #OVERLAP evdw after   7.07132E+00
634 Waiting for     0.0390 sec
635 Waiting for     0.0393 sec
636 Waiting for     0.0007 sec
637 Waiting for     0.0385 sec
638 Waiting for     0.0394 sec
639 Waiting for     1.3194 sec
640 #OVERLAP evdw > 1d10   1.00000E+20
641  #OVERLAPing residues             2
642   22  25
643  #OVERLAPing all corrected after             1  random generation
644 #OVERLAP evdw after   6.35553E+07
645 Waiting for     0.0182 sec
646 Waiting for     0.0008 sec
647 Waiting for     0.0387 sec
648 Waiting for     0.0392 sec
649 Waiting for     0.0115 sec
650 Waiting for     0.0008 sec
651 Waiting for     0.0385 sec
652 Waiting for     0.0007 sec
653 Waiting for     0.0467 sec
654 Waiting for     0.0387 sec
655 Waiting for     0.0338 sec
656 Waiting for     0.0398 sec
657 #OVERLAP evdw > 1d10   1.00000E+20
658  #OVERLAPing residues             2
659    3  24
660  #OVERLAPing all corrected after             1  random generation
661 #OVERLAP evdw after   8.98755E+06
662 Waiting for     0.0382 sec
663 Waiting for     0.0382 sec
664 Waiting for     0.0388 sec
665 Waiting for     0.0398 sec
666 #OVERLAP evdw > 1d10   1.00000E+20
667  #OVERLAPing residues             2
668    9  18
669  #OVERLAPing all corrected after             1  random generation
670 #OVERLAP evdw after   1.45024E+11
671 Waiting for     0.0008 sec
672 Waiting for     0.0381 sec
673 #OVERLAP evdw > 1d10   1.00000E+20
674  #OVERLAPing residues             2
675    6  26
676  #OVERLAPing all corrected after             1  random generation
677 #OVERLAP evdw after   5.80831E+05
678 Waiting for     0.0007 sec
679 #OVERLAP evdw > 1d10   1.00000E+20
680  #OVERLAPing residues             2
681    5  22
682  #OVERLAPing all corrected after             1  random generation
683 #OVERLAP evdw after   9.99378E+03
684 Waiting for     0.0383 sec
685 Waiting for     0.0394 sec
686 Waiting for     0.0394 sec
687 Waiting for     0.0399 sec
688 #OVERLAP evdw > 1d10   1.00000E+20
689  #OVERLAPing residues             2
690    9  21
691  #OVERLAPing all corrected after             1  random generation
692 #OVERLAP evdw after   7.34010E+13
693 Waiting for     0.0392 sec
694 Waiting for     0.0397 sec
695 Waiting for     0.0386 sec
696 Waiting for     0.0008 sec
697 Waiting for     0.0385 sec
698 Waiting for     0.6285 sec
699 Waiting for     0.0008 sec
700 Waiting for     0.0008 sec
701 Waiting for     0.0387 sec
702 Waiting for     0.0008 sec
703 Waiting for     0.0397 sec
704 #OVERLAP evdw > 1d10   1.00000E+20
705  #OVERLAPing residues             2
706    4  21
707  #OVERLAPing all corrected after             1  random generation
708 #OVERLAP evdw after   2.24830E+01
709 Waiting for     0.0380 sec
710 Waiting for     0.0007 sec
711 #OVERLAP evdw > 1d10   1.00000E+20
712  #OVERLAPing residues             2
713    5  25
714  #OVERLAPing all corrected after             2  random generation
715 #OVERLAP evdw after   6.71169E+14
716 Waiting for     0.0391 sec
717 #OVERLAP evdw > 1d10   1.00000E+20
718  #OVERLAPing residues             2
719    2  25
720  #OVERLAPing all corrected after             1  random generation
721 #OVERLAP evdw after   1.75870E+15
722 Waiting for     0.0392 sec
723 Waiting for     0.0008 sec
724 Waiting for     0.0008 sec
725 Waiting for     0.0382 sec
726 Waiting for     0.0397 sec
727 Waiting for     1.6967 sec
728 #OVERLAP evdw > 1d10   1.00000E+20
729  #OVERLAPing residues             2
730    6  17
731  #OVERLAPing all corrected after             1  random generation
732 #OVERLAP evdw after   3.02263E+15
733 Waiting for     0.0007 sec
734 Waiting for     0.0380 sec
735 Waiting for     0.0390 sec
736 Waiting for     0.0382 sec
737 Waiting for     0.0392 sec
738 Waiting for     0.0396 sec
739 #OVERLAP evdw > 1d10   1.00000E+20
740  #OVERLAPing residues             2
741    3  11
742  #OVERLAPing all corrected after             1  random generation
743 #OVERLAP evdw after   9.96490E+07
744 Waiting for     0.0393 sec
745 Waiting for     0.0380 sec
746 Waiting for     0.0007 sec
747 Waiting for     0.0393 sec
748 #OVERLAP evdw > 1d10   1.00000E+20
749  #OVERLAPing residues             2
750    7  25
751  #OVERLAPing all corrected after             2  random generation
752 #OVERLAP evdw after   2.54549E+08
753 Waiting for     0.0395 sec
754 #OVERLAP evdw > 1d10   1.00000E+20
755  #OVERLAPing residues             3
756    7  13  20
757  #OVERLAPing all corrected after             1  random generation
758 #OVERLAP evdw after   5.85635E+16
759 Waiting for     0.0379 sec
760 Waiting for     1.5764 sec
761 Waiting for     0.0007 sec
762 Waiting for     0.0392 sec
763 Waiting for     0.0391 sec
764 Waiting for     0.0397 sec
765 Waiting for     0.0391 sec
766 Waiting for     0.0390 sec
767 Waiting for     0.0437 sec
768 Waiting for     0.0007 sec
769 #OVERLAP evdw > 1d10   1.00000E+20
770  #OVERLAPing residues             2
771    2  25
772  #OVERLAPing all corrected after             1  random generation
773 #OVERLAP evdw after   1.14382E+20
774 Waiting for     0.0395 sec
775 Waiting for     0.0008 sec
776 #OVERLAP evdw > 1d10   1.00000E+20
777  #OVERLAPing residues             3
778    7  17   9
779  #OVERLAPing all corrected after             1  random generation
780 #OVERLAP evdw after   3.37279E+09
781 Waiting for     0.0381 sec
782 #OVERLAP evdw > 1d10   1.00000E+20
783  #OVERLAPing residues             2
784    4  23
785  #OVERLAPing all corrected after             2  random generation
786 #OVERLAP evdw after   4.33143E+04
787 Waiting for     0.0394 sec
788 #OVERLAP evdw > 1d10   1.00000E+20
789  #OVERLAPing residues             2
790   21  25
791  #OVERLAPing all corrected after             1  random generation
792 #OVERLAP evdw after   1.20152E+07
793 Waiting for     0.0420 sec
794 Waiting for     0.0008 sec
795 Waiting for     1.2983 sec
796 Waiting for     0.0008 sec
797 Waiting for     0.0382 sec
798 Waiting for     0.0379 sec
799 Waiting for     0.0397 sec
800 Waiting for     0.0394 sec
801 Waiting for     0.0007 sec
802 Waiting for     0.0388 sec
803 Waiting for     0.0385 sec
804 Waiting for     0.0393 sec
805 Waiting for     0.0379 sec
806 Waiting for     0.0385 sec
807 Waiting for     0.0008 sec
808 Waiting for     0.0008 sec
809 Waiting for     0.0384 sec
810 Waiting for     1.7572 sec
811 Waiting for     0.0007 sec
812 Waiting for     0.0393 sec
813 Waiting for     0.0387 sec
814 #OVERLAP evdw > 1d10   1.00000E+20
815  #OVERLAPing residues             2
816    3  29
817  #OVERLAPing all corrected after             1  random generation
818 #OVERLAP evdw after   1.22700E+09
819 Waiting for     0.0382 sec
820 Waiting for     0.0397 sec
821 Waiting for     0.0399 sec
822 Waiting for     0.0011 sec
823 Waiting for     0.0007 sec
824 #OVERLAP evdw > 1d10   1.00000E+20
825  #OVERLAPing residues             2
826    9  18
827  #OVERLAPing all corrected after             1  random generation
828 #OVERLAP evdw after   2.29829E+04
829 Waiting for     0.0379 sec
830 Waiting for     0.0392 sec
831 Waiting for     0.0383 sec
832 Waiting for     0.0387 sec
833 Waiting for     0.0008 sec
834 Waiting for     0.0393 sec
835 Waiting for     0.0394 sec
836 Waiting for     1.2553 sec
837 Waiting for     0.0008 sec
838 Waiting for     0.0008 sec
839 Waiting for     0.0007 sec
840 Waiting for     0.0398 sec
841 Waiting for     0.0521 sec
842 #OVERLAP evdw > 1d10   1.00000E+20
843  #OVERLAPing residues             2
844    9  27
845  #OVERLAPing all corrected after             1  random generation
846 #OVERLAP evdw after   3.15078E+05
847 Waiting for     0.0396 sec
848 Waiting for     0.0396 sec
849 Waiting for     0.0389 sec
850 Waiting for     0.0008 sec
851 Waiting for     0.0381 sec
852 Waiting for     0.0401 sec
853 #OVERLAP evdw > 1d10   1.00000E+20
854  #OVERLAPing residues             6
855    8  20   9  22  11  25
856  #OVERLAPing all corrected after             2  random generation
857 #OVERLAP evdw after   6.97120E+07
858 Waiting for     0.0008 sec
859 Waiting for     0.8676 sec
860 Waiting for     0.0008 sec
861 Waiting for     0.0389 sec
862 Waiting for     0.0607 sec
863 #OVERLAP evdw > 1d10   1.00000E+20
864  #OVERLAPing residues             4
865    4  26   9  27
866  #OVERLAPing all corrected after             1  random generation
867 #OVERLAP evdw after   3.94667E+12
868 Waiting for     0.0656 sec
869 Waiting for     0.0007 sec
870 Waiting for     0.0391 sec
871 #OVERLAP evdw > 1d10   1.00000E+20
872  #OVERLAPing residues             2
873    4  12
874  #OVERLAPing all corrected after             1  random generation
875 #OVERLAP evdw after   2.62669E+08
876 Waiting for     0.0394 sec
877 #OVERLAP evdw > 1d10   1.00000E+20
878  #OVERLAPing residues             2
879   17  22
880  #OVERLAPing all corrected after             1  random generation
881 #OVERLAP evdw after   1.61311E+13
882 Waiting for     0.0390 sec
883 Waiting for     0.0392 sec
884 Waiting for     0.0391 sec
885 Waiting for     0.0008 sec
886 Waiting for     0.0008 sec
887 Waiting for     0.0398 sec
888 Waiting for     1.6239 sec
889 Waiting for     0.0386 sec
890 Waiting for     0.0397 sec
891 #OVERLAP evdw > 1d10   1.00000E+20
892  #OVERLAPing residues             4
893    4  23   5  22
894  #OVERLAPing all corrected after           934  random generation
895 #OVERLAP evdw after   7.08986E+11
896 Waiting for     0.0396 sec
897 Waiting for     0.0380 sec
898 #OVERLAP evdw > 1d10   1.00000E+20
899  #OVERLAPing residues             2
900    7  24
901  #OVERLAPing all corrected after             1  random generation
902 #OVERLAP evdw after   2.00634E+10
903 Waiting for     0.0382 sec
904 Waiting for     0.0008 sec
905 #OVERLAP evdw > 1d10   1.00000E+20
906  #OVERLAPing residues             4
907    4  24   5  25
908  #OVERLAPing all corrected after             2  random generation
909 #OVERLAP evdw after   3.33046E+11
910 Waiting for     0.0008 sec
911 Waiting for     0.0008 sec
912 Waiting for     0.0384 sec
913 Waiting for     0.0161 sec
914 Waiting for     0.0381 sec
915 Waiting for     0.0396 sec
916 #OVERLAP evdw > 1d10   9.60608E+27
917  #OVERLAPing residues             0
918
919  #OVERLAPing all corrected after             1  random generation
920 #OVERLAP evdw after   9.60608E+27
921 Waiting for     0.0007 sec
922 Waiting for     0.0383 sec
923 Waiting for     0.0008 sec
924 Waiting for     1.0136 sec
925 Waiting for     0.0008 sec
926 Waiting for     0.0380 sec
927 Waiting for     0.0387 sec
928 Waiting for     0.0399 sec
929 Waiting for     0.0399 sec
930 Waiting for     0.0396 sec
931 #OVERLAP evdw > 1d10   1.00000E+20
932  #OVERLAPing residues             5
933    7  19   8  17  10
934  #OVERLAPing all corrected after             3  random generation
935 #OVERLAP evdw after   1.00251E+07
936 Waiting for     0.0008 sec
937 #OVERLAP evdw > 1d10   1.00000E+20
938  #OVERLAPing residues             2
939   12  29
940  #OVERLAPing all corrected after             1  random generation
941 #OVERLAP evdw after   7.53770E+02
942 Waiting for     0.0397 sec
943 Waiting for     0.0390 sec
944 Waiting for     0.0380 sec
945 Waiting for     0.0397 sec
946 Waiting for     1.2102 sec
947 Waiting for     0.0059 sec
948 Waiting for     0.0388 sec
949 Waiting for     0.0383 sec
950 Waiting for     0.0008 sec
951 #OVERLAP evdw > 1d10   1.00000E+20
952  #OVERLAPing residues             2
953    4  19
954  #OVERLAPing all corrected after             1  random generation
955 #OVERLAP evdw after   4.61969E+01
956 Waiting for     0.0008 sec
957 #OVERLAP evdw > 1d10   1.00000E+20
958  #OVERLAPing residues             3
959    8  27   9
960  #OVERLAPing NOT all corrected             2
961    9  27
962 #OVERLAP evdw after   1.00000E+20
963 Waiting for     0.0390 sec
964 Waiting for     0.0387 sec
965 Waiting for     0.0382 sec
966 Waiting for     0.0394 sec
967 Waiting for     0.0394 sec
968 Waiting for     0.0010 sec
969 Waiting for     0.0007 sec
970 Waiting for     0.0392 sec
971 Waiting for     0.0566 sec
972 Waiting for     0.7807 sec
973 Waiting for     0.0184 sec
974 Waiting for     0.0008 sec
975 Waiting for     0.0395 sec
976 Waiting for     0.0389 sec
977 Waiting for     0.0007 sec
978 Waiting for     0.0387 sec
979 Waiting for     0.0397 sec
980 Waiting for     0.0007 sec
981 #OVERLAP evdw > 1d10   1.00000E+20
982  #OVERLAPing residues             2
983    7  25
984  #OVERLAPing all corrected after             2  random generation
985 #OVERLAP evdw after   2.01585E+21
986 Waiting for     0.0383 sec
987 #OVERLAP evdw > 1d10   1.00000E+20
988  #OVERLAPing residues             2
989    9  23
990  #OVERLAPing all corrected after            48  random generation
991 #OVERLAP evdw after   1.43140E+15
992 Waiting for     0.0393 sec
993 Waiting for     0.0388 sec
994 Waiting for     0.0390 sec
995 #OVERLAP evdw > 1d10   1.00000E+20
996  #OVERLAPing residues             3
997   18  27  19
998  #OVERLAPing all corrected after            25  random generation
999 #OVERLAP evdw after   8.16222E+19
1000 Waiting for     0.0391 sec
1001 Waiting for     0.0008 sec
1002 Waiting for     0.0008 sec
1003 Waiting for     0.0382 sec
1004 #OVERLAP evdw > 1d10   1.55095E+26
1005  #OVERLAPing residues             0
1006
1007  #OVERLAPing all corrected after             1  random generation
1008 #OVERLAP evdw after   1.55095E+26
1009 Waiting for     0.0379 sec
1010 Waiting for     0.5451 sec
1011 Waiting for     0.0008 sec
1012 Waiting for     0.0389 sec
1013 #OVERLAP evdw > 1d10   1.00000E+20
1014  #OVERLAPing residues             4
1015    7  25   9  26
1016  #OVERLAPing all corrected after             4  random generation
1017 #OVERLAP evdw after   2.25461E+17
1018 Waiting for     0.0394 sec
1019 Waiting for     0.0007 sec
1020 Waiting for     0.0008 sec
1021 Waiting for     0.0392 sec
1022 #OVERLAP evdw > 1d10   1.00000E+20
1023  #OVERLAPing residues             2
1024   14  29
1025  #OVERLAPing all corrected after             1  random generation
1026 #OVERLAP evdw after   1.86672E+01
1027 Waiting for     0.0389 sec
1028 Waiting for     0.0391 sec
1029 Waiting for     0.0383 sec
1030 Waiting for     0.0390 sec
1031 Waiting for     0.0386 sec
1032 Waiting for     0.0007 sec
1033 Waiting for     1.7790 sec
1034 Waiting for     0.0007 sec
1035 Waiting for     0.0672 sec
1036 Waiting for     0.0008 sec
1037 Waiting for     0.0400 sec
1038 Waiting for     0.0396 sec
1039 #OVERLAP evdw > 1d10   1.00000E+20
1040  #OVERLAPing residues             2
1041    5  24
1042  #OVERLAPing all corrected after             2  random generation
1043 #OVERLAP evdw after   1.88120E+20
1044 Waiting for     0.0397 sec
1045 #OVERLAP evdw > 1d10   1.00000E+20
1046  #OVERLAPing residues             2
1047    4  27
1048  #OVERLAPing all corrected after             1  random generation
1049 #OVERLAP evdw after   2.29283E+04
1050 Waiting for     0.0431 sec
1051 Waiting for     0.0392 sec
1052 #OVERLAP evdw > 1d10   1.00000E+20
1053  #OVERLAPing residues             2
1054   10  20
1055  #OVERLAPing all corrected after             2  random generation
1056 #OVERLAP evdw after   9.12451E+09
1057 Waiting for     0.0397 sec
1058 #OVERLAP evdw > 1d10   1.00000E+20
1059  #OVERLAPing residues             2
1060   16  17
1061  #OVERLAPing all corrected after             1  random generation
1062 #OVERLAP evdw after  -1.75403E+01
1063 Waiting for     0.0388 sec
1064 Waiting for     0.0392 sec
1065 Waiting for     0.0394 sec
1066 Waiting for     0.0389 sec
1067 Waiting for     0.0399 sec
1068 Waiting for     0.4996 sec
1069 Waiting for     0.0008 sec
1070 Waiting for     0.0388 sec
1071 Waiting for     0.0489 sec
1072 Waiting for     0.0396 sec
1073 Waiting for     0.0395 sec
1074 Waiting for     0.0388 sec
1075 #OVERLAP evdw > 1d10   1.00000E+20
1076  #OVERLAPing residues             2
1077    7  25
1078  #OVERLAPing all corrected after             1  random generation
1079 #OVERLAP evdw after   1.04738E+08
1080 Waiting for     0.0008 sec
1081 Waiting for     0.0565 sec
1082 Waiting for     0.0008 sec
1083 Waiting for     0.0382 sec
1084 #OVERLAP evdw > 1d10   1.00000E+20
1085  #OVERLAPing residues             2
1086    9  23
1087  #OVERLAPing all corrected after             2  random generation
1088 #OVERLAP evdw after   1.74999E+10
1089 Waiting for     0.0393 sec
1090 Waiting for     0.0008 sec
1091 Waiting for     0.0008 sec
1092 Waiting for     0.0104 sec
1093 Waiting for     0.0008 sec
1094 Waiting for     1.1667 sec
1095 #OVERLAP evdw > 1d10   5.79141E+23
1096  #OVERLAPing residues             0
1097
1098  #OVERLAPing all corrected after             1  random generation
1099 #OVERLAP evdw after   5.79141E+23
1100 Waiting for     0.0204 sec
1101 Waiting for     0.0013 sec
1102 Waiting for     0.0008 sec
1103 Waiting for     0.0385 sec
1104 Waiting for     0.0398 sec
1105 Waiting for     0.0383 sec
1106 Waiting for     0.0391 sec
1107 #OVERLAP evdw > 1d10   1.00000E+20
1108  #OVERLAPing residues             2
1109   10  27
1110  #OVERLAPing all corrected after             1  random generation
1111 #OVERLAP evdw after   8.50007E+10
1112 Waiting for     0.0388 sec
1113 #OVERLAP evdw > 1d10   1.00000E+20
1114  #OVERLAPing residues             4
1115    4  25   7  27
1116  #OVERLAPing all corrected after             2  random generation
1117 #OVERLAP evdw after   2.33373E+15
1118 Waiting for     0.0392 sec
1119 Waiting for     0.0007 sec
1120 Waiting for     0.0394 sec
1121 #OVERLAP evdw > 1d10   1.00000E+20
1122  #OVERLAPing residues             2
1123   11  14
1124  #OVERLAPing all corrected after             1  random generation
1125 #OVERLAP evdw after  -2.68874E+01
1126 Waiting for     0.0391 sec
1127 Waiting for     0.0383 sec
1128 Waiting for     0.5315 sec
1129 #OVERLAP evdw > 1d10   1.00000E+20
1130  #OVERLAPing residues             2
1131   12  25
1132  #OVERLAPing all corrected after             1  random generation
1133 #OVERLAP evdw after   2.00428E+07
1134 Waiting for     0.0007 sec
1135 #OVERLAP evdw > 1d10   1.46992E+24
1136  #OVERLAPing residues             0
1137
1138  #OVERLAPing all corrected after             1  random generation
1139 #OVERLAP evdw after   1.46992E+24
1140 Waiting for     0.0625 sec
1141 Waiting for     0.0381 sec
1142 Waiting for     0.0008 sec
1143 Waiting for     0.0392 sec
1144 Waiting for     0.0424 sec
1145 Waiting for     0.0384 sec
1146 Waiting for     0.0008 sec
1147 Waiting for     0.0394 sec
1148 Waiting for     0.0395 sec
1149 Waiting for     0.0394 sec
1150 Waiting for     0.8370 sec
1151 Waiting for     0.0007 sec
1152 Waiting for     0.0386 sec
1153 Waiting for     0.0379 sec
1154 Waiting for     0.0398 sec
1155 Waiting for     0.0382 sec
1156 Waiting for     0.0397 sec
1157 #OVERLAP evdw > 1d10   1.00000E+20
1158  #OVERLAPing residues             4
1159   11  17  13  23
1160  #OVERLAPing all corrected after             3  random generation
1161 #OVERLAP evdw after   6.53524E+10
1162 Waiting for     0.0383 sec
1163 #OVERLAP evdw > 1d10   1.00000E+20
1164  #OVERLAPing residues             6
1165    5  27   9  25  11  26
1166  #OVERLAPing all corrected after             1  random generation
1167 #OVERLAP evdw after   4.41769E+09
1168 Waiting for     0.0516 sec
1169 Waiting for     0.0009 sec
1170 Waiting for     0.0226 sec
1171 Waiting for     0.0638 sec
1172 Waiting for     0.0386 sec
1173 Waiting for     0.0447 sec
1174 Waiting for     0.6387 sec
1175 Waiting for     0.0007 sec
1176 Waiting for     0.0118 sec
1177 #OVERLAP evdw > 1d10   1.00000E+20
1178  #OVERLAPing residues             4
1179   17  29  21  26
1180  #OVERLAPing all corrected after             1  random generation
1181 #OVERLAP evdw after   3.75920E+08
1182 Waiting for     0.0008 sec
1183 #OVERLAP evdw > 1d10   1.00000E+20
1184  #OVERLAPing residues             4
1185    3  14   4  27
1186  #OVERLAPing all corrected after             1  random generation
1187 #OVERLAP evdw after   4.80510E+10
1188 Waiting for     0.0388 sec
1189 #OVERLAP evdw > 1d10   1.00000E+20
1190  #OVERLAPing residues             2
1191    9  29
1192  #OVERLAPing all corrected after             2  random generation
1193 #OVERLAP evdw after   4.14712E+07
1194 Waiting for     0.0008 sec
1195 Waiting for     0.0505 sec
1196 Waiting for     0.0391 sec
1197 Waiting for     0.0008 sec
1198 #OVERLAP evdw > 1d10   1.00000E+20
1199  #OVERLAPing residues             2
1200    4  14
1201  #OVERLAPing all corrected after             1  random generation
1202 #OVERLAP evdw after   1.99882E+09
1203 Waiting for     0.0382 sec
1204 #OVERLAP evdw > 1d10   1.00000E+20
1205  #OVERLAPing residues             2
1206   22  25
1207  #OVERLAPing all corrected after             1  random generation
1208 #OVERLAP evdw after  -5.49843E+01
1209 Waiting for     0.0381 sec
1210 Waiting for     0.0008 sec
1211 Waiting for     0.0221 sec
1212 Waiting for     0.0396 sec
1213 #OVERLAP evdw > 1d10   1.00000E+20
1214  #OVERLAPing residues             2
1215   19  22
1216  #OVERLAPing all corrected after             1  random generation
1217 #OVERLAP evdw after  -2.41862E+01
1218 Waiting for     0.0391 sec
1219 Waiting for     0.0380 sec
1220 Waiting for     0.0008 sec
1221 Waiting for     0.0429 sec
1222 Waiting for     0.0380 sec
1223 #OVERLAP evdw > 1d10   1.00000E+20
1224  #OVERLAPing residues             6
1225   11  27  13  26  14  25
1226  #OVERLAPing all corrected after             3  random generation
1227 #OVERLAP evdw after   3.02868E+18
1228 Waiting for     0.0011 sec
1229 Waiting for     0.0149 sec
1230 Waiting for     0.0392 sec
1231 #OVERLAP evdw > 1d10   1.00000E+20
1232  #OVERLAPing residues             4
1233    3  25   4  27
1234  #OVERLAPing all corrected after            26  random generation
1235 #OVERLAP evdw after   2.02779E+11
1236 Waiting for     0.0008 sec
1237 Waiting for     0.0382 sec
1238 #OVERLAP evdw > 1d10   1.00000E+20
1239  #OVERLAPing residues             2
1240    4  12
1241  #OVERLAPing all corrected after             1  random generation
1242 #OVERLAP evdw after   1.64050E+05
1243 Waiting for     0.0007 sec
1244 #OVERLAP evdw > 1d10   1.00000E+20
1245  #OVERLAPing residues             4
1246    3  29   4  26
1247  #OVERLAPing all corrected after             1  random generation
1248 #OVERLAP evdw after   2.17664E+13
1249 Waiting for     0.0393 sec
1250 #OVERLAP evdw > 1d10   1.54342E+22
1251  #OVERLAPing residues             0
1252
1253  #OVERLAPing all corrected after             1  random generation
1254 #OVERLAP evdw after   1.54342E+22
1255 Waiting for     0.0637 sec
1256 Waiting for     0.0391 sec
1257 #OVERLAP evdw > 1d10   1.00000E+20
1258  #OVERLAPing residues             2
1259    8  25
1260  #OVERLAPing all corrected after             1  random generation
1261 #OVERLAP evdw after   8.80774E+14
1262 Waiting for     1.3787 sec
1263 Waiting for     0.0007 sec
1264 Waiting for     0.0390 sec
1265 Waiting for     0.0394 sec
1266 Waiting for     0.0008 sec
1267 Waiting for     0.0008 sec
1268 #OVERLAP evdw > 1d10   1.00000E+20
1269  #OVERLAPing residues             4
1270    3  27  10  29
1271  #OVERLAPing all corrected after             1  random generation
1272 #OVERLAP evdw after   2.65941E+17
1273 Waiting for     0.0008 sec
1274 Waiting for     0.0380 sec
1275 Waiting for     0.0394 sec
1276 Waiting for     0.0382 sec
1277 Waiting for     0.0008 sec
1278 Waiting for     0.0384 sec
1279 Waiting for     0.0397 sec
1280 Waiting for     0.0433 sec
1281 Waiting for     1.2077 sec
1282 Waiting for     0.0008 sec
1283 Waiting for     0.0394 sec
1284 #OVERLAP evdw > 1d10   5.20985E+26
1285  #OVERLAPing residues             0
1286
1287  #OVERLAPing all corrected after             1  random generation
1288 #OVERLAP evdw after   5.20985E+26
1289 Waiting for     0.0256 sec
1290 Waiting for     0.0383 sec
1291 Waiting for     0.0387 sec
1292 Waiting for     0.0387 sec
1293 Waiting for     0.0382 sec
1294 #OVERLAP evdw > 1d10   1.00000E+20
1295  #OVERLAPing residues             2
1296    7  29
1297  #OVERLAPing all corrected after             2  random generation
1298 #OVERLAP evdw after   5.37512E+07
1299 Waiting for     0.0392 sec
1300 Waiting for     0.0008 sec
1301 Waiting for     0.0485 sec
1302 #OVERLAP evdw > 1d10   1.00000E+20
1303  #OVERLAPing residues             2
1304    6  20
1305  #OVERLAPing all corrected after             1  random generation
1306 #OVERLAP evdw after   5.08896E+05
1307 Waiting for     0.0568 sec
1308 Waiting for     0.0383 sec
1309 Waiting for     0.1846 sec
1310 Waiting for     0.0392 sec
1311 #OVERLAP evdw > 1d10   1.00000E+20
1312  #OVERLAPing residues             6
1313    8  26   9  25  12  22
1314  #OVERLAPing all corrected after             1  random generation
1315 #OVERLAP evdw after   2.78037E+08
1316 Waiting for     0.0392 sec
1317 Waiting for     0.0384 sec
1318 #OVERLAP evdw > 1d10   1.00000E+20
1319  #OVERLAPing residues             2
1320    3  27
1321  #OVERLAPing all corrected after             1  random generation
1322 #OVERLAP evdw after   2.35606E+05
1323 Waiting for     0.0395 sec
1324 #OVERLAP evdw > 1d10   1.00000E+20
1325  #OVERLAPing residues             2
1326   17  27
1327  #OVERLAPing all corrected after             1  random generation
1328 #OVERLAP evdw after   2.17206E+04
1329 Waiting for     0.0391 sec
1330 Waiting for     0.0388 sec
1331 Waiting for     0.0008 sec
1332 Waiting for     0.0387 sec
1333 Waiting for     0.0387 sec
1334 Waiting for     0.0737 sec
1335 Waiting for     0.0008 sec
1336 Waiting for     0.0385 sec
1337 Waiting for     0.0398 sec
1338 Waiting for     0.0397 sec
1339 Waiting for     0.0242 sec
1340 Waiting for     0.0393 sec
1341 #OVERLAP evdw > 1d10   1.00000E+20
1342  #OVERLAPing residues             2
1343    4  20
1344  #OVERLAPing all corrected after             5  random generation
1345 #OVERLAP evdw after   2.41027E+06
1346 Waiting for     0.0386 sec
1347 Waiting for     0.0390 sec
1348 Waiting for     0.0008 sec
1349 Waiting for     0.0379 sec
1350 Waiting for     0.0397 sec
1351 Waiting for     0.0008 sec
1352 Waiting for     0.0007 sec
1353 Waiting for     0.0390 sec
1354 #OVERLAP evdw > 1d10   1.00000E+20
1355  #OVERLAPing residues             2
1356   17  29
1357  #OVERLAPing all corrected after             1  random generation
1358 #OVERLAP evdw after   1.21148E+19
1359 Waiting for     0.0754 sec
1360 Waiting for     0.0388 sec
1361 Waiting for     0.0386 sec
1362 Waiting for     0.0008 sec
1363 Waiting for     0.0401 sec
1364 #OVERLAP evdw > 1d10   1.00000E+20
1365  #OVERLAPing residues             2
1366    4  28
1367  #OVERLAPing all corrected after             1  random generation
1368 #OVERLAP evdw after   9.44685E+14
1369 Waiting for     0.0388 sec
1370 Waiting for     0.0008 sec
1371 #OVERLAP evdw > 1d10   1.00000E+20
1372  #OVERLAPing residues             2
1373    9  27
1374  #OVERLAPing all corrected after             1  random generation
1375 #OVERLAP evdw after   2.33739E+06
1376 Waiting for     0.0394 sec
1377 Waiting for     0.0008 sec
1378 Waiting for     0.0394 sec
1379 #OVERLAP evdw > 1d10   1.00000E+20
1380  #OVERLAPing residues             3
1381    5  25   7
1382  #OVERLAPing all corrected after             1  random generation
1383 #OVERLAP evdw after   1.39359E+07
1384 Waiting for     0.0394 sec
1385 Waiting for     1.6537 sec
1386 #OVERLAP evdw > 1d10   1.00000E+20
1387  #OVERLAPing residues             2
1388    4  27
1389  #OVERLAPing all corrected after             1  random generation
1390 #OVERLAP evdw after   2.86977E+06
1391 Waiting for     0.0127 sec
1392 Waiting for     0.0008 sec
1393 Waiting for     0.0391 sec
1394 Waiting for     0.0007 sec
1395 Waiting for     0.0395 sec
1396 Waiting for     0.0394 sec
1397 Waiting for     0.0378 sec
1398 Waiting for     0.0392 sec
1399 Waiting for     0.0388 sec
1400 Waiting for     0.0388 sec
1401 Waiting for     0.0379 sec
1402 #OVERLAP evdw > 1d10   1.00000E+20
1403  #OVERLAPing residues             2
1404   13  23
1405  #OVERLAPing all corrected after             1  random generation
1406 #OVERLAP evdw after   7.74252E+16
1407 Waiting for     0.0007 sec
1408 Waiting for     0.0380 sec
1409 Waiting for     1.0408 sec
1410 Waiting for     0.0389 sec
1411 Waiting for     0.0391 sec
1412 #OVERLAP evdw > 1d10   1.00000E+20
1413  #OVERLAPing residues             2
1414   11  29
1415  #OVERLAPing all corrected after             1  random generation
1416 #OVERLAP evdw after   3.56877E+00
1417 Waiting for     0.0769 sec
1418 Waiting for     0.0386 sec
1419 #OVERLAP evdw > 1d10   1.00000E+20
1420  #OVERLAPing residues             2
1421    9  23
1422  #OVERLAPing all corrected after             2  random generation
1423 #OVERLAP evdw after   2.15920E+15
1424 Waiting for     0.0008 sec
1425 Waiting for     0.0379 sec
1426 #OVERLAP evdw > 1d10   1.00000E+20
1427  #OVERLAPing residues             2
1428    4  20
1429  #OVERLAPing all corrected after             2  random generation
1430 #OVERLAP evdw after   2.60769E+04
1431 Waiting for     0.0008 sec
1432 Waiting for     0.0008 sec
1433 #OVERLAP evdw > 1d10   1.00000E+20
1434  #OVERLAPing residues             2
1435    9  27
1436  #OVERLAPing all corrected after             1  random generation
1437 #OVERLAP evdw after  -4.49627E+01
1438 Waiting for     0.0388 sec
1439 Waiting for     0.0295 sec
1440 Waiting for     0.0390 sec
1441 #OVERLAP evdw > 1d10   1.00000E+20
1442  #OVERLAPing residues             2
1443   14  20
1444  #OVERLAPing all corrected after             1  random generation
1445 #OVERLAP evdw after  -1.50352E+01
1446 Waiting for     0.0388 sec
1447 Waiting for     1.1490 sec
1448 #OVERLAP evdw > 1d10   1.00000E+20
1449  #OVERLAPing residues             2
1450    9  29
1451  #OVERLAPing all corrected after             1  random generation
1452 #OVERLAP evdw after   5.19834E+24
1453 Waiting for     0.0393 sec
1454 Waiting for     0.0007 sec
1455 Waiting for     0.0388 sec
1456 #OVERLAP evdw > 1d10   7.59564E+25
1457  #OVERLAPing residues             0
1458
1459  #OVERLAPing all corrected after             1  random generation
1460 #OVERLAP evdw after   7.59564E+25
1461 Waiting for     0.0394 sec
1462 Waiting for     0.0386 sec
1463 #OVERLAP evdw > 1d10   1.00000E+20
1464  #OVERLAPing residues             4
1465    4  23  11  26
1466  #OVERLAPing all corrected after             1  random generation
1467 #OVERLAP evdw after   1.04479E+12
1468 Waiting for     0.0562 sec
1469 Waiting for     0.0390 sec
1470 Waiting for     0.0397 sec
1471 Waiting for     0.0387 sec
1472 #OVERLAP evdw > 1d10   1.00000E+20
1473  #OVERLAPing residues             2
1474    9  20
1475  #OVERLAPing all corrected after             1  random generation
1476 #OVERLAP evdw after   3.49964E+15
1477 Waiting for     0.0007 sec
1478 #OVERLAP evdw > 1d10   1.00000E+20
1479  #OVERLAPing residues             2
1480   15  20
1481  #OVERLAPing all corrected after             1  random generation
1482 #OVERLAP evdw after   2.17429E+09
1483 Waiting for     0.0388 sec
1484 Waiting for     0.0471 sec
1485 Waiting for     0.0007 sec
1486 Waiting for     0.0008 sec
1487 Waiting for     0.0397 sec
1488 Waiting for     1.5208 sec
1489 #OVERLAP evdw > 1d10   1.00000E+20
1490  #OVERLAPing residues             2
1491    2  29
1492  #OVERLAPing all corrected after             1  random generation
1493 #OVERLAP evdw after  -5.99507E+01
1494 Waiting for     0.0007 sec
1495 Waiting for     0.0383 sec
1496 Waiting for     0.0368 sec
1497 Waiting for     0.0394 sec
1498 Waiting for     0.0394 sec
1499 #OVERLAP evdw > 1d10   1.00000E+20
1500  #OVERLAPing residues             2
1501   22  25
1502  #OVERLAPing all corrected after             1  random generation
1503 #OVERLAP evdw after   1.04157E+04
1504 Waiting for     0.0380 sec
1505 Waiting for     0.0382 sec
1506 Waiting for     0.0396 sec
1507 Waiting for     0.0399 sec
1508 #OVERLAP evdw > 1d10   1.00000E+20
1509  #OVERLAPing residues             2
1510    4  11
1511  #OVERLAPing all corrected after             1  random generation
1512 #OVERLAP evdw after   2.77863E+02
1513 Waiting for     0.0384 sec
1514 Waiting for     0.0387 sec
1515 Waiting for     0.0391 sec
1516 Waiting for     0.0386 sec
1517 Waiting for     0.0383 sec
1518 Waiting for     0.0008 sec
1519 Waiting for     1.0381 sec
1520 Waiting for     0.0342 sec
1521 Waiting for     0.0008 sec
1522 Waiting for     0.0310 sec
1523 #OVERLAP evdw > 1d10   1.00000E+20
1524  #OVERLAPing residues             8
1525    8  22   9  26  10  25  11  24
1526  #OVERLAPing NOT all corrected             2
1527   10  25
1528 #OVERLAP evdw after   1.00000E+20
1529 Waiting for     0.0391 sec
1530 Waiting for     0.0008 sec
1531 Waiting for     0.0385 sec
1532 Waiting for     0.0384 sec
1533 #OVERLAP evdw > 1d10   1.00000E+20
1534  #OVERLAPing residues             2
1535    5  27
1536  #OVERLAPing NOT all corrected             3
1537    3  27   5
1538 #OVERLAP evdw after   1.00000E+20
1539 Waiting for     0.0395 sec
1540 Waiting for     0.0385 sec
1541 Waiting for     0.0008 sec
1542 Waiting for     0.0381 sec
1543 Waiting for     0.0171 sec
1544 #OVERLAP evdw > 1d10   1.00000E+20
1545  #OVERLAPing residues             2
1546   14  20
1547  #OVERLAPing all corrected after             1  random generation
1548 #OVERLAP evdw after   1.67550E+04
1549 Waiting for     0.0397 sec
1550 Waiting for     0.0395 sec
1551 Waiting for     0.0008 sec
1552 Waiting for     0.0606 sec
1553 Waiting for     0.0390 sec
1554 Waiting for     1.6407 sec
1555 Waiting for     0.0394 sec
1556 Waiting for     0.0008 sec
1557 #OVERLAP evdw > 1d10   1.00000E+20
1558  #OVERLAPing residues             2
1559    9  25
1560  #OVERLAPing all corrected after             1  random generation
1561 #OVERLAP evdw after   2.92160E+18
1562 Waiting for     0.0397 sec
1563 #OVERLAP evdw > 1d10   1.00000E+20
1564  #OVERLAPing residues             8
1565    9  25  11  24  14  29  19  27
1566  #OVERLAPing all corrected after             3  random generation
1567 #OVERLAP evdw after   4.19768E+06
1568 Waiting for     0.0395 sec
1569 Waiting for     0.0388 sec
1570 Waiting for     0.0395 sec
1571 Waiting for     0.0382 sec
1572 Waiting for     0.0379 sec
1573 Waiting for     0.0008 sec
1574 #OVERLAP evdw > 1d10   1.00000E+20
1575  #OVERLAPing residues             2
1576    6  25
1577  #OVERLAPing NOT all corrected             2
1578    6  25
1579 #OVERLAP evdw after   1.00000E+20
1580 Waiting for     0.0007 sec
1581 #OVERLAP evdw > 1d10   1.00000E+20
1582  #OVERLAPing residues             2
1583   14  22
1584  #OVERLAPing all corrected after             1  random generation
1585 #OVERLAP evdw after   3.53265E+05
1586 Waiting for     0.0379 sec
1587 Waiting for     0.0380 sec
1588 Waiting for     0.0389 sec
1589 Waiting for     1.5771 sec
1590 Waiting for     0.0008 sec
1591 #OVERLAP evdw > 1d10   1.00000E+20
1592  #OVERLAPing residues             3
1593    6  25   9
1594  #OVERLAPing all corrected after             1  random generation
1595 #OVERLAP evdw after   1.35825E+14
1596 Waiting for     0.0385 sec
1597 #OVERLAP evdw > 1d10   1.00000E+20
1598  #OVERLAPing residues             2
1599   18  23
1600  #OVERLAPing all corrected after             3  random generation
1601 #OVERLAP evdw after   1.22935E+07
1602 Waiting for     0.0394 sec
1603 #OVERLAP evdw > 1d10   1.00000E+20
1604  #OVERLAPing residues             6
1605    5  24   6  25   9  22
1606  #OVERLAPing all corrected after             5  random generation
1607 #OVERLAP evdw after   4.40336E+13
1608 Waiting for     0.0381 sec
1609 Waiting for     0.0143 sec
1610 Waiting for     0.0008 sec
1611 Waiting for     0.0392 sec
1612 Waiting for     0.0389 sec
1613 #OVERLAP evdw > 1d10   1.00000E+20
1614  #OVERLAPing residues             2
1615    9  22
1616  #OVERLAPing all corrected after             1  random generation
1617 #OVERLAP evdw after   8.93882E+03
1618 Waiting for     0.0392 sec
1619 #OVERLAP evdw > 1d10   1.00000E+20
1620  #OVERLAPing residues             8
1621    5  23   7  25   9  27  11  13
1622  #OVERLAPing all corrected after             6  random generation
1623 #OVERLAP evdw after   2.92808E+13
1624 Waiting for     0.0008 sec
1625 Waiting for     0.0387 sec
1626 Waiting for     0.0396 sec
1627 #OVERLAP evdw > 1d10   1.00000E+20
1628  #OVERLAPing residues             4
1629   12  29  13  27
1630  #OVERLAPing all corrected after             3  random generation
1631 #OVERLAP evdw after   5.44288E+14
1632 Waiting for     0.0008 sec
1633 Waiting for     1.8453 sec
1634 Waiting for     0.0008 sec
1635 Waiting for     0.0008 sec
1636 Waiting for     0.0398 sec
1637 Waiting for     0.0387 sec
1638 Waiting for     0.0396 sec
1639 Waiting for     0.0391 sec
1640 #OVERLAP evdw > 1d10   1.00000E+20
1641  #OVERLAPing residues             2
1642   14  23
1643  #OVERLAPing all corrected after             4  random generation
1644 #OVERLAP evdw after   1.67417E+09
1645 Waiting for     0.0008 sec
1646 #OVERLAP evdw > 1d10   1.00000E+20
1647  #OVERLAPing residues             2
1648    6  27
1649  #OVERLAPing all corrected after             1  random generation
1650 #OVERLAP evdw after   7.91752E+04
1651 Waiting for     0.0008 sec
1652 #OVERLAP evdw > 1d10   1.00000E+20
1653  #OVERLAPing residues             2
1654    8  27
1655  #OVERLAPing all corrected after             2  random generation
1656 #OVERLAP evdw after   4.52865E+08
1657 Waiting for     0.0008 sec
1658 Waiting for     0.0394 sec
1659 Waiting for     0.0398 sec
1660 Waiting for     0.0379 sec
1661 Waiting for     0.0383 sec
1662 #OVERLAP evdw > 1d10   1.00000E+20
1663  #OVERLAPing residues             2
1664    4  28
1665  #OVERLAPing all corrected after             2  random generation
1666 #OVERLAP evdw after   5.05503E+07
1667 Waiting for     0.0381 sec
1668 Waiting for     0.0382 sec
1669 Waiting for     0.0008 sec
1670 Waiting for     0.0388 sec
1671 Waiting for     0.0387 sec
1672 Waiting for     0.0593 sec
1673 Waiting for     0.0395 sec
1674 Waiting for     0.0383 sec
1675 #OVERLAP evdw > 1d10   1.00000E+20
1676  #OVERLAPing residues             2
1677    9  25
1678  #OVERLAPing all corrected after             2  random generation
1679 #OVERLAP evdw after   7.05702E+09
1680 Waiting for     0.0390 sec
1681 Waiting for     0.0383 sec
1682 Waiting for     0.0008 sec
1683 #OVERLAP evdw > 1d10   1.00000E+20
1684  #OVERLAPing residues             2
1685   12  27
1686  #OVERLAPing all corrected after             1  random generation
1687 #OVERLAP evdw after   1.45938E+07
1688 Waiting for     0.0397 sec
1689 Waiting for     0.0383 sec
1690 Waiting for     1.1244 sec
1691 Waiting for     0.0025 sec
1692 Waiting for     0.0386 sec
1693 Waiting for     0.0393 sec
1694 Waiting for     0.0386 sec
1695 #OVERLAP evdw > 1d10   1.00000E+20
1696  #OVERLAPing residues             2
1697    8  24
1698  #OVERLAPing all corrected after             1  random generation
1699 #OVERLAP evdw after   3.22037E+08
1700 Waiting for     0.0284 sec
1701 Waiting for     0.0390 sec
1702 Waiting for     0.0384 sec
1703 Waiting for     0.0393 sec
1704 Waiting for     0.0381 sec
1705 Waiting for     0.0379 sec
1706 Waiting for     0.0392 sec
1707 #OVERLAP evdw > 1d10   1.00000E+20
1708  #OVERLAPing residues             4
1709   11  25  12  22
1710  #OVERLAPing all corrected after             1  random generation
1711 #OVERLAP evdw after   1.76674E+16
1712 Waiting for     0.0391 sec
1713 Waiting for     0.0380 sec
1714 Waiting for     1.2932 sec
1715 Waiting for     0.0007 sec
1716 Waiting for     0.0467 sec
1717 Waiting for     0.0008 sec
1718 Waiting for     0.0390 sec
1719 Waiting for     0.0576 sec
1720 Waiting for     0.0658 sec
1721 #OVERLAP evdw > 1d10   1.00000E+20
1722  #OVERLAPing residues             2
1723    5  11
1724  #OVERLAPing all corrected after             3  random generation
1725 #OVERLAP evdw after   2.84346E+07
1726 Waiting for     0.0397 sec
1727 Waiting for     0.0007 sec
1728 Waiting for     0.0397 sec
1729 #OVERLAP evdw > 1d10   1.00000E+20
1730  #OVERLAPing residues             4
1731    3  20   4  23
1732  #OVERLAPing all corrected after             1  random generation
1733 #OVERLAP evdw after   2.36935E+03
1734 Waiting for     0.0379 sec
1735 Waiting for     0.0398 sec
1736 Waiting for     0.0008 sec
1737 #OVERLAP evdw > 1d10   3.07997E+26
1738  #OVERLAPing residues             0
1739
1740  #OVERLAPing all corrected after             1  random generation
1741 #OVERLAP evdw after   3.07997E+26
1742 Waiting for     0.0007 sec
1743 #OVERLAP evdw > 1d10   1.00000E+20
1744  #OVERLAPing residues             2
1745    9  12
1746  #OVERLAPing all corrected after             1  random generation
1747 #OVERLAP evdw after  -5.56382E+00
1748 Waiting for     0.0383 sec
1749 Waiting for     0.3754 sec
1750 Waiting for     0.0006 sec
1751 Waiting for     0.0386 sec
1752 Waiting for     0.0395 sec
1753 #OVERLAP evdw > 1d10   1.00000E+20
1754  #OVERLAPing residues             2
1755   12  29
1756  #OVERLAPing all corrected after             1  random generation
1757 #OVERLAP evdw after  -2.96650E+01
1758 Waiting for     0.0392 sec
1759 #OVERLAP evdw > 1d10   1.00000E+20
1760  #OVERLAPing residues             2
1761   11  20
1762  #OVERLAPing all corrected after             1  random generation
1763 #OVERLAP evdw after   1.22598E+07
1764 Waiting for     0.0008 sec
1765 Waiting for     0.0383 sec
1766 Waiting for     0.0394 sec
1767 Waiting for     0.0381 sec
1768 Waiting for     0.0394 sec
1769 Waiting for     0.0007 sec
1770 #OVERLAP evdw > 1d10   1.00000E+20
1771  #OVERLAPing residues             2
1772   16  27
1773  #OVERLAPing all corrected after             1  random generation
1774 #OVERLAP evdw after   2.26716E+05
1775 Waiting for     0.0008 sec
1776 Waiting for     0.0398 sec
1777 Waiting for     0.0382 sec
1778 Waiting for     2.2461 sec
1779 Waiting for     0.0008 sec
1780 Waiting for     0.0008 sec
1781 Waiting for     0.0390 sec
1782 Waiting for     0.0381 sec
1783 Waiting for     0.0382 sec
1784 Waiting for     0.0388 sec
1785 #OVERLAP evdw > 1d10   1.00000E+20
1786  #OVERLAPing residues             2
1787    4   8
1788  #OVERLAPing all corrected after             1  random generation
1789 #OVERLAP evdw after   1.13385E+14
1790 Waiting for     0.0394 sec
1791 #OVERLAP evdw > 1d10   1.00000E+20
1792  #OVERLAPing residues             2
1793    7  25
1794  #OVERLAPing all corrected after             1  random generation
1795 #OVERLAP evdw after   1.63417E+10
1796 Waiting for     0.0392 sec
1797 #OVERLAP evdw > 1d10   1.00000E+20
1798  #OVERLAPing residues             4
1799    4  22   7  25
1800  #OVERLAPing all corrected after             6  random generation
1801 #OVERLAP evdw after   5.74999E+20
1802 Waiting for     0.0381 sec
1803 Waiting for     0.0387 sec
1804 #OVERLAP evdw > 1d10   1.00000E+20
1805  #OVERLAPing residues             2
1806    5  25
1807  #OVERLAPing all corrected after            10  random generation
1808 #OVERLAP evdw after   1.99518E+07
1809 Waiting for     0.0393 sec
1810 Waiting for     0.0008 sec
1811 Waiting for     0.0393 sec
1812 Waiting for     0.0382 sec
1813 Waiting for     1.5838 sec
1814 #OVERLAP evdw > 1d10   1.00000E+20
1815  #OVERLAPing residues             2
1816    5   7
1817  #OVERLAPing all corrected after             1  random generation
1818 #OVERLAP evdw after   1.30705E+03
1819 Waiting for     0.0007 sec
1820 Waiting for     0.0400 sec
1821 Waiting for     0.0008 sec
1822 #OVERLAP evdw > 1d10   7.85273E+35
1823  #OVERLAPing residues             0
1824
1825  #OVERLAPing all corrected after             1  random generation
1826 #OVERLAP evdw after   7.85273E+35
1827 Waiting for     0.0381 sec
1828 #OVERLAP evdw > 1d10   1.00000E+20
1829  #OVERLAPing residues             5
1830    7  27  29   8  26
1831  #OVERLAPing all corrected after             1  random generation
1832 #OVERLAP evdw after   1.03918E+13
1833 Waiting for     0.0397 sec
1834 #OVERLAP evdw > 1d10   1.00000E+20
1835  #OVERLAPing residues             2
1836    9  20
1837  #OVERLAPing all corrected after             1  random generation
1838 #OVERLAP evdw after   5.21078E+08
1839 Waiting for     0.0659 sec
1840 #OVERLAP evdw > 1d10   1.00000E+20
1841  #OVERLAPing residues             2
1842    6  17
1843  #OVERLAPing all corrected after             2  random generation
1844 #OVERLAP evdw after   6.50679E+05
1845 Waiting for     0.0394 sec
1846 Waiting for     0.0396 sec
1847 Waiting for     0.0008 sec
1848 Waiting for     0.0008 sec
1849 Waiting for     0.0008 sec
1850 Waiting for     0.0383 sec
1851 Waiting for     0.0385 sec
1852 Waiting for     0.0076 sec
1853 Waiting for     0.0008 sec
1854 Waiting for     0.0383 sec
1855 Waiting for     0.0008 sec
1856 #OVERLAP evdw > 1d10   1.00000E+20
1857  #OVERLAPing residues             2
1858    6  12
1859  #OVERLAPing all corrected after            21  random generation
1860 #OVERLAP evdw after   5.86422E+23
1861 Waiting for     0.0393 sec
1862 Waiting for     0.0008 sec
1863 Waiting for     0.0385 sec
1864 #OVERLAP evdw > 1d10   1.00000E+20
1865  #OVERLAPing residues             2
1866    7  27
1867  #OVERLAPing all corrected after            13  random generation
1868 #OVERLAP evdw after   5.57436E+07
1869 Waiting for     0.0393 sec
1870 Waiting for     0.0008 sec
1871 Waiting for     0.0391 sec
1872 #OVERLAP evdw > 1d10   1.00000E+20
1873  #OVERLAPing residues             2
1874    4  17
1875  #OVERLAPing all corrected after             6  random generation
1876 #OVERLAP evdw after   5.65283E+10
1877 Waiting for     0.0391 sec
1878 Waiting for     0.0007 sec
1879 Waiting for     0.0008 sec
1880 Waiting for     0.0396 sec
1881 Waiting for     0.0388 sec
1882 Waiting for     1.2541 sec
1883 Waiting for     0.0009 sec
1884 Waiting for     0.0008 sec
1885 Waiting for     0.0382 sec
1886 Waiting for     0.0395 sec
1887 #OVERLAP evdw > 1d10   1.00000E+20
1888  #OVERLAPing residues             2
1889    4  27
1890  #OVERLAPing all corrected after             1  random generation
1891 #OVERLAP evdw after   1.00626E+16
1892 Waiting for     0.0397 sec
1893 Waiting for     0.0383 sec
1894 #OVERLAP evdw > 1d10   1.00000E+20
1895  #OVERLAPing residues             2
1896    9  22
1897  #OVERLAPing all corrected after             5  random generation
1898 #OVERLAP evdw after   4.92695E+09
1899 Waiting for     0.0008 sec
1900 Waiting for     0.0472 sec
1901 Waiting for     0.0392 sec
1902 Waiting for     0.0007 sec
1903 Waiting for     0.0386 sec
1904 Waiting for     0.0008 sec
1905 Waiting for     0.0390 sec
1906 Waiting for     0.7285 sec
1907 Waiting for     0.0007 sec
1908 Waiting for     0.0379 sec
1909 Waiting for     0.0008 sec
1910 #OVERLAP evdw > 1d10   1.00000E+20
1911  #OVERLAPing residues             2
1912    2  17
1913  #OVERLAPing all corrected after             1  random generation
1914 #OVERLAP evdw after   1.95425E+12
1915 Waiting for     0.0007 sec
1916 Waiting for     0.0008 sec
1917 Waiting for     0.0384 sec
1918 Waiting for     0.0604 sec
1919 Waiting for     0.0398 sec
1920 Waiting for     0.0394 sec
1921 Waiting for     0.0398 sec
1922 Waiting for     0.0390 sec
1923 #OVERLAP evdw > 1d10   1.00000E+20
1924  #OVERLAPing residues             2
1925    9  23
1926  #OVERLAPing all corrected after             6  random generation
1927 #OVERLAP evdw after   1.71525E+09
1928 Waiting for     0.0401 sec
1929 Waiting for     2.5219 sec
1930 Waiting for     0.0008 sec
1931 Waiting for     0.0397 sec
1932 #OVERLAP evdw > 1d10   1.00000E+20
1933  #OVERLAPing residues             2
1934    3  14
1935  #OVERLAPing all corrected after             1  random generation
1936 #OVERLAP evdw after   6.25674E+03
1937 Waiting for     0.0394 sec
1938 Waiting for     0.0384 sec
1939 Waiting for     0.0383 sec
1940 #OVERLAP evdw > 1d10   1.00000E+20
1941  #OVERLAPing residues             2
1942    4  17
1943  #OVERLAPing all corrected after             2  random generation
1944 #OVERLAP evdw after   3.43652E+12
1945 Waiting for     0.0388 sec
1946 Waiting for     0.0010 sec
1947 Waiting for     0.0007 sec
1948 #OVERLAP evdw > 1d10   1.00000E+20
1949  #OVERLAPing residues             2
1950    5  17
1951  #OVERLAPing all corrected after             1  random generation
1952 #OVERLAP evdw after   5.24634E+01
1953 Waiting for     0.0836 sec
1954 #OVERLAP evdw > 1d10   1.00000E+20
1955  #OVERLAPing residues             3
1956    7  14  19
1957  #OVERLAPing all corrected after             1  random generation
1958 #OVERLAP evdw after   1.15777E+09
1959 Waiting for     0.0380 sec
1960 #OVERLAP evdw > 1d10   1.00000E+20
1961  #OVERLAPing residues            10
1962    4  24   5  25   7  27   8  28   9  29
1963  #OVERLAPing NOT all corrected             4
1964    5  25   8  28
1965 #OVERLAP evdw after   1.00000E+20
1966 Waiting for     0.0390 sec
1967 #OVERLAP evdw > 1d10   1.00000E+20
1968  #OVERLAPing residues             4
1969    7  26  15  29
1970  #OVERLAPing all corrected after             2  random generation
1971 #OVERLAP evdw after   1.94941E+15
1972 Waiting for     0.0132 sec
1973 #OVERLAP evdw > 1d10   1.00000E+20
1974  #OVERLAPing residues             2
1975    9  14
1976  #OVERLAPing all corrected after             1  random generation
1977 #OVERLAP evdw after   6.42171E+02
1978 Waiting for     0.0396 sec
1979 Waiting for     0.0398 sec
1980 Waiting for     1.0812 sec
1981 Waiting for     0.0006 sec
1982 Waiting for     0.0398 sec
1983 Waiting for     0.0386 sec
1984 #OVERLAP evdw > 1d10   1.00000E+20
1985  #OVERLAPing residues             2
1986    3  27
1987  #OVERLAPing all corrected after             6  random generation
1988 #OVERLAP evdw after   2.28778E+09
1989 Waiting for     0.0388 sec
1990 Waiting for     0.0398 sec
1991 Waiting for     0.0008 sec
1992 Waiting for     0.0381 sec
1993 Waiting for     0.0379 sec
1994 Waiting for     0.0398 sec
1995 Waiting for     0.0007 sec
1996 #OVERLAP evdw > 1d10   1.39263E+23
1997  #OVERLAPing residues             0
1998
1999  #OVERLAPing all corrected after             1  random generation
2000 #OVERLAP evdw after   1.39263E+23
2001 Waiting for     0.0607 sec
2002 Waiting for     0.0384 sec
2003 #OVERLAP evdw > 1d10   1.00000E+20
2004  #OVERLAPing residues             2
2005    4  17
2006  #OVERLAPing all corrected after             2  random generation
2007 #OVERLAP evdw after   1.17651E+03
2008 Waiting for     2.5284 sec
2009 #OVERLAP evdw > 1d10   1.00000E+20
2010  #OVERLAPing residues             2
2011    7  12
2012  #OVERLAPing all corrected after             1  random generation
2013 #OVERLAP evdw after   3.07436E+05
2014 Waiting for     0.0007 sec
2015 Waiting for     0.0008 sec
2016 Waiting for     0.0385 sec
2017 #OVERLAP evdw > 1d10   1.00000E+20
2018  #OVERLAPing residues             8
2019    7  20  24   8  27   9  23  25
2020  #OVERLAPing all corrected after           347  random generation
2021 #OVERLAP evdw after   1.28648E+22
2022 Waiting for     0.0548 sec
2023 Waiting for     0.0007 sec
2024 Waiting for     0.0745 sec
2025 #OVERLAP evdw > 1d10   1.00000E+20
2026  #OVERLAPing residues             4
2027    4  21   5  22
2028  #OVERLAPing all corrected after             2  random generation
2029 #OVERLAP evdw after   4.65147E+24
2030 Waiting for     0.0007 sec
2031 Waiting for     0.0008 sec
2032 Waiting for     0.0393 sec
2033 Waiting for     0.0008 sec
2034 #OVERLAP evdw > 1d10   1.00000E+20
2035  #OVERLAPing residues             2
2036   14  22
2037  #OVERLAPing all corrected after             1  random generation
2038 #OVERLAP evdw after   3.65455E+07
2039 Waiting for     0.0390 sec
2040 Waiting for     0.0008 sec
2041 Waiting for     0.0337 sec
2042 Waiting for     0.0394 sec
2043 Waiting for     0.0386 sec
2044 Waiting for     2.0657 sec
2045 Waiting for     0.0195 sec
2046 Waiting for     0.0678 sec
2047 Waiting for     0.0399 sec
2048 Waiting for     0.0396 sec
2049 #OVERLAP evdw > 1d10   1.00000E+20
2050  #OVERLAPing residues             2
2051    4  14
2052  #OVERLAPing all corrected after             1  random generation
2053 #OVERLAP evdw after   7.10852E+11
2054 Waiting for     0.0393 sec
2055 #OVERLAP evdw > 1d10   1.00000E+20
2056  #OVERLAPing residues             2
2057    3  27
2058  #OVERLAPing all corrected after             1  random generation
2059 #OVERLAP evdw after   2.46751E+03
2060 Waiting for     0.0007 sec
2061 Waiting for     0.0390 sec
2062 Waiting for     0.0382 sec
2063 Waiting for     0.0394 sec
2064 Waiting for     0.0387 sec
2065 Waiting for     0.0008 sec
2066 Waiting for     1.3710 sec
2067 Waiting for     0.0383 sec
2068 Waiting for     0.0212 sec
2069 #OVERLAP evdw > 1d10   1.00000E+20
2070  #OVERLAPing residues             2
2071   11  23
2072  #OVERLAPing all corrected after             1  random generation
2073 #OVERLAP evdw after   3.85882E+16
2074 Waiting for     0.0388 sec
2075 Waiting for     0.0008 sec
2076 #OVERLAP evdw > 1d10   1.00000E+20
2077  #OVERLAPing residues             2
2078   24  27
2079  #OVERLAPing all corrected after             1  random generation
2080 #OVERLAP evdw after  -1.71956E+01
2081 Waiting for     0.0390 sec
2082 Waiting for     0.0007 sec
2083 Waiting for     0.0396 sec
2084 Waiting for     0.0384 sec
2085 Waiting for     0.0394 sec
2086 #OVERLAP evdw > 1d10   1.00000E+20
2087  #OVERLAPing residues             2
2088    7  25
2089  #OVERLAPing all corrected after             1  random generation
2090 #OVERLAP evdw after   1.14471E+06
2091 Waiting for     0.0266 sec
2092 #OVERLAP evdw > 1d10   1.00000E+20
2093  #OVERLAPing residues             5
2094    5  25   7  26  11
2095  #OVERLAPing all corrected after             4  random generation
2096 #OVERLAP evdw after   2.67004E+14
2097 Waiting for     0.0538 sec
2098 Waiting for     0.0394 sec
2099 Waiting for     0.4298 sec
2100 Waiting for     0.0007 sec
2101 Waiting for     0.0035 sec
2102 Waiting for     0.0397 sec
2103 Waiting for     0.0040 sec
2104 Waiting for     0.0383 sec
2105 #OVERLAP evdw > 1d10   4.70796E+20
2106  #OVERLAPing residues             0
2107
2108  #OVERLAPing all corrected after             1  random generation
2109 #OVERLAP evdw after   4.70796E+20
2110 Waiting for     0.0137 sec
2111 Waiting for     0.0008 sec
2112 Waiting for     0.0382 sec
2113 Waiting for     0.0397 sec
2114 #OVERLAP evdw > 1d10   1.00000E+20
2115  #OVERLAPing residues             2
2116   20  24
2117  #OVERLAPing all corrected after             2  random generation
2118 #OVERLAP evdw after   9.86662E+07
2119 Waiting for     0.0008 sec
2120 Waiting for     0.0392 sec
2121 Waiting for     0.0382 sec
2122 Waiting for     1.8291 sec
2123 Waiting for     0.0008 sec
2124 Waiting for     0.0390 sec
2125 Waiting for     0.0386 sec
2126 #OVERLAP evdw > 1d10   8.43343E+24
2127  #OVERLAPing residues             0
2128
2129  #OVERLAPing all corrected after             1  random generation
2130 #OVERLAP evdw after   8.43343E+24
2131 Waiting for     0.0391 sec
2132 Waiting for     0.0008 sec
2133 Waiting for     0.0380 sec
2134 Waiting for     0.0395 sec
2135 Waiting for     0.0381 sec
2136 Waiting for     0.0008 sec
2137 Waiting for     0.0008 sec
2138 Waiting for     0.0388 sec
2139 #OVERLAP evdw > 1d10   1.00000E+20
2140  #OVERLAPing residues             2
2141    6  27
2142  #OVERLAPing all corrected after             1  random generation
2143 #OVERLAP evdw after   6.11041E+14
2144 Waiting for     0.0474 sec
2145 Waiting for     0.0391 sec
2146 Waiting for     0.8393 sec
2147 #OVERLAP evdw > 1d10   1.00000E+20
2148  #OVERLAPing residues             4
2149    5  17  11  14
2150  #OVERLAPing all corrected after             1  random generation
2151 #OVERLAP evdw after   3.32976E+10
2152 Waiting for     0.0319 sec
2153 Waiting for     0.0714 sec
2154 Waiting for     0.0386 sec
2155 Waiting for     0.0386 sec
2156 Waiting for     0.0008 sec
2157 Waiting for     0.0379 sec
2158 #OVERLAP evdw > 1d10   1.00000E+20
2159  #OVERLAPing residues             4
2160    4   7  15  23
2161  #OVERLAPing all corrected after             2  random generation
2162 #OVERLAP evdw after   2.06777E+19
2163 Waiting for     0.0385 sec
2164 #OVERLAP evdw > 1d10   1.00000E+20
2165  #OVERLAPing residues             2
2166    6  20
2167  #OVERLAPing NOT all corrected             2
2168    6  20
2169 #OVERLAP evdw after   1.00000E+20
2170 Waiting for     0.0008 sec
2171 #OVERLAP evdw > 1d10   2.25112E+20
2172  #OVERLAPing residues             0
2173
2174  #OVERLAPing all corrected after             1  random generation
2175 #OVERLAP evdw after   2.25112E+20
2176 Waiting for     0.0384 sec
2177 #OVERLAP evdw > 1d10   1.00000E+20
2178  #OVERLAPing residues             2
2179    9  20
2180  #OVERLAPing all corrected after             1  random generation
2181 #OVERLAP evdw after   2.60880E+23
2182 Waiting for     0.0381 sec
2183 Waiting for     0.0386 sec
2184 Waiting for     0.0007 sec
2185 #OVERLAP evdw > 1d10   1.00000E+20
2186  #OVERLAPing residues             2
2187    2  17
2188  #OVERLAPing all corrected after             1  random generation
2189 #OVERLAP evdw after   6.91285E+02
2190 Waiting for     0.0395 sec
2191 #OVERLAP evdw > 1d10   1.00000E+20
2192  #OVERLAPing residues             2
2193   24  27
2194  #OVERLAPing all corrected after             1  random generation
2195 #OVERLAP evdw after   3.46186E+06
2196 Waiting for     0.0389 sec
2197 Waiting for     0.0390 sec
2198 Waiting for     2.5166 sec
2199 Waiting for     0.0008 sec
2200 Waiting for     0.0008 sec
2201 Waiting for     0.0398 sec
2202 Waiting for     0.0007 sec
2203 #OVERLAP evdw > 1d10   1.00000E+20
2204  #OVERLAPing residues             2
2205   11  29
2206  #OVERLAPing all corrected after             1  random generation
2207 #OVERLAP evdw after   1.61239E+12
2208 Waiting for     0.0393 sec
2209 Waiting for     0.0007 sec
2210 Waiting for     0.1291 sec
2211 Waiting for     0.0006 sec
2212 #OVERLAP evdw > 1d10   1.00000E+20
2213  #OVERLAPing residues             2
2214   12  20
2215  #OVERLAPing all corrected after             3  random generation
2216 #OVERLAP evdw after   5.45406E+13
2217 Waiting for     0.0008 sec
2218 Waiting for     0.0008 sec
2219 Waiting for     0.0007 sec
2220 #OVERLAP evdw > 1d10   1.00000E+20
2221  #OVERLAPing residues             2
2222    9  25
2223  #OVERLAPing all corrected after             3  random generation
2224 #OVERLAP evdw after   2.16696E+13
2225 Waiting for     0.0395 sec
2226 Waiting for     2.2335 sec
2227 Waiting for     0.0007 sec
2228 Waiting for     0.0383 sec
2229 Waiting for     0.0008 sec
2230 Waiting for     0.0381 sec
2231 #OVERLAP evdw > 1d10   1.00000E+20
2232  #OVERLAPing residues             4
2233    7  22   8  24
2234  #OVERLAPing all corrected after             1  random generation
2235 #OVERLAP evdw after   1.13136E+10
2236 Waiting for     0.0384 sec
2237 Waiting for     0.0008 sec
2238 Waiting for     0.0010 sec
2239 Waiting for     0.0007 sec
2240 Waiting for     0.0381 sec
2241 Waiting for     0.0399 sec
2242 Waiting for     0.0379 sec
2243 Waiting for     3.0153 sec
2244  End of minim, proc           13 time     3397.836778000000     
2245 Processor  13 is finishing work.
2246  Total time    3435.747986999999       sec