adding common shield
[unres.git] / source / wham / src-M / COMMON.SHIELD
1        double precision VSolvSphere,VSolvSphere_div,long_r_sidechain,
2      & short_r_sidechain,fac_shield,grad_shield_side,grad_shield,
3      & buff_shield,wshield,grad_shield_loc            
4        integer  ishield_list,shield_list,ees0plist
5        common /shield/ VSolvSphere,VSolvSphere_div,buff_shield,
6      & long_r_sidechain(ntyp),
7      & short_r_sidechain(ntyp),fac_shield(maxres),wshield,
8      & grad_shield_side(3,maxcont,-1:maxres),grad_shield(3,-1:maxres),
9      &  grad_shield_loc(3,maxcont,-1:maxres),
10      & ishield_list(maxres),shield_list(maxcont,maxres),
11      & ees0plist(maxcont,maxres)
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