added source code
[unres.git] / examples / unres / CSA / CASP5 / CSA / run2 / output / 1fsd_CASP5.out_GB014
1 --------------------------------------------------------------------------------
2                               FILE ASSIGNMENT
3 --------------------------------------------------------------------------------
4  Input file                      : 1fsd_CASP5.inp
5  Output file                     : 1fsd_CASP5.out_GB014
6
7  Sidechain potential file        : /users/adam/UNRES/PARAM/scinter_GB.parm
8  SCp potential file              : /users/adam/UNRES/PARAM/scp.parm
9  Electrostatic potential file    : /users/adam/UNRES/PARAM/electr_631Gdp.parm
10  Cumulant coefficient file       : 
11  /users/adam/UNRES/PARAM/fourier_opt.parm.1igd_iter7n_c
12  Torsional parameter file        : /users/adam/UNRES/PARAM/torsion_631Gdp.parm
13  Double torsional parameter file : 
14  /users/adam/UNRES/PARAM/torsion_double_631Gdp.parm
15  Bending parameter file          : /users/adam/UNRES/PARAM/thetaml.5parm
16  Rotamer parameter file          : /users/adam/UNRES/PARAM/scgauss.parm
17  Threading database              : /users/adam/UNRES/PARAM/patterns.cart
18 --------------------------------------------------------------------------------
19  ### LAST MODIFIED  7/31/03 10:23PM by czarek
20  ++++ Compile info ++++
21  Version 2.0 build 1566
22  compiled Thu Aug 28 03:23:43 2003
23  compiled by czarek@scheraga2
24  OS name:    Linux 
25  OS release: 2.4.20-18.7smp 
26  OS version: #1 SMP Thu May 29 07:49:23 EDT 2003 
27  flags:
28  INSTALL_DIR = /usr/local/mpich-1.2.0
29  FC= pgf90
30  OPT =  -fast -pc 64 -tp p6  \
31  -Minline=name:scalar2,scalar,transpose2,matvec2...
32  OPT1 = -C -g -fast -pc 64 -tp p6 
33  FFLAGS = -c ${OPT} -I$(INSTALL_DIR)/include 
34  FFLAGS1 = -c ${OPT1} -I$(INSTALL_DIR)/include
35  BIN = ${HOME}/UNRES/NEW/bin/unres_pgf90.exe
36  LIBS = -L$(INSTALL_DIR)/lib_pgi -lmpich 
37  CPPFLAGS = -DLINUX -DUNRES -DMP -DMPI -DPGI 
38  ARCH = LINUX
39  PP = /lib/cpp -P
40  objectCSA = unres_CSA.o arcos.o cartprint.o cha...
41  ++++ End of compile info ++++
42  ntortyp            3
43
44 Potential is GB , exponents are   6 12
45 Random seed:           -3059743.            -3059743
46  MPI: node=            14  iseed(4)=             0            0         -700 
47        -20944
48  ran_num   0.1063008159399033     
49 RMSDBC =        3.0
50 RMSDBC1 =        0.5
51 RMSDBC1MAX =        1.5
52 DRMS    =        0.1
53 RMSDBCM =        3.0
54 Time limit (min):      60.0
55
56 ********************************************************************************
57                     Options in energy minimization:
58 ********************************************************************************
59 MaxMin: 2000 MaxFun: 5000 TolF:   1.00000E-02 RTolF:   1.00000E-04
60  NCONF_IN            0
61 Weights of energy terms:
62  Wsc:    1.000 Wscp:   1.549 Welec:    0.200 Wel_loc   1.511 Wstrain:    1.000
63
64  Wtor:    1.705 Wtor_d:    1.244 Wang:    1.006 Wscloc:    0.068 Wcorr:    0.916
65
66  Wcorr5:    0.006 Wcorr6:    0.023 Wturn3:    2.008 Wturn4:    0.053 Wturn6:    0.053
67
68
69 Hydrogen-bonding correlation between contact pairs of peptide groups
70
71 Scaling factor of 1,4 SC-p interactions:   0.400
72 General scaling factor of SC-p interactions:   1.000
73  ns=            0  iss:
74 Boundaries in phi angle sampling:
75 D      1    -180.0     180.0
76 GLN    2    -180.0     180.0
77 GLN    3    -180.0     180.0
78 TYR    4    -180.0     180.0
79 THR    5    -180.0     180.0
80 ALA    6    -180.0     180.0
81 LYS    7    -180.0     180.0
82 ILE    8    -180.0     180.0
83 LYS    9    -180.0     180.0
84 GLY   10    -180.0     180.0
85 ARG   11    -180.0     180.0
86 THR   12    -180.0     180.0
87 PHE   13    -180.0     180.0
88 ARG   14    -180.0     180.0
89 ASN   15    -180.0     180.0
90 GLU   16    -180.0     180.0
91 LYS   17    -180.0     180.0
92 GLU   18    -180.0     180.0
93 LEU   19    -180.0     180.0
94 ARG   20    -180.0     180.0
95 ASP   21    -180.0     180.0
96 PHE   22    -180.0     180.0
97 ILE   23    -180.0     180.0
98 GLU   24    -180.0     180.0
99 LYS   25    -180.0     180.0
100 PHE   26    -180.0     180.0
101 LYS   27    -180.0     180.0
102 GLY   28    -180.0     180.0
103 ARG   29    -180.0     180.0
104 D     30    -180.0     180.0
105  NZ_START=            2  NZ_END=           29
106  IZ_SC=            0
107
108 Geometry of the virtual chain.
109   Res       Theta       Phi       Dsc     Alpha      Omega
110 D     1     0.000     0.000     0.000     0.000     0.000
111 GLN   2     0.000     0.000     2.240     0.000     0.000
112 GLN   3     0.000     0.000     2.240     0.000     0.000
113 TYR   4     0.000     0.000     2.484     0.000     0.000
114 THR   5     0.000     0.000     1.393     0.000     0.000
115 ALA   6     0.000     0.000     0.743     0.000     0.000
116 LYS   7     0.000     0.000     2.541     0.000     0.000
117 ILE   8     0.000     0.000     1.776     0.000     0.000
118 LYS   9     0.000     0.000     2.541     0.000     0.000
119 GLY  10     0.000     0.000     0.000     0.000     0.000
120 ARG  11     0.000     0.000     3.020     0.000     0.000
121 THR  12     0.000     0.000     1.393     0.000     0.000
122 PHE  13     0.000     0.000     2.299     0.000     0.000
123 ARG  14     0.000     0.000     3.020     0.000     0.000
124 ASN  15     0.000     0.000     1.684     0.000     0.000
125 GLU  16     0.000     0.000     2.254     0.000     0.000
126 LYS  17     0.000     0.000     2.541     0.000     0.000
127 GLU  18     0.000     0.000     2.254     0.000     0.000
128 LEU  19     0.000     0.000     1.939     0.000     0.000
129 ARG  20     0.000     0.000     3.020     0.000     0.000
130 ASP  21     0.000     0.000     1.709     0.000     0.000
131 PHE  22     0.000     0.000     2.299     0.000     0.000
132 ILE  23     0.000     0.000     1.776     0.000     0.000
133 GLU  24     0.000     0.000     2.254     0.000     0.000
134 LYS  25     0.000     0.000     2.541     0.000     0.000
135 PHE  26     0.000     0.000     2.299     0.000     0.000
136 LYS  27     0.000     0.000     2.541     0.000     0.000
137 GLY  28     0.000     0.000     0.000     0.000     0.000
138 ARG  29     0.000     0.000     3.020     0.000     0.000
139 D    30     0.000     0.000     0.000     0.000     0.000
140 CSA calculations calculation.
141
142 Conformations will be energy-minimized.
143 ********************************************************************************
144
145 Waiting for     0.2456 sec
146 Waiting for     0.0006 sec
147 Waiting for     0.0398 sec
148 Waiting for     0.3442 sec
149 Waiting for     0.0007 sec
150 Waiting for     0.0372 sec
151 Waiting for     0.0007 sec
152 #OVERLAP evdw > 1d10   1.00000E+20
153  #OVERLAPing residues             2
154   10  29
155  #OVERLAPing all corrected after             2  random generation
156 #OVERLAP evdw after   7.74378E+08
157 Waiting for     0.0336 sec
158 Waiting for     0.0330 sec
159 Waiting for     0.0522 sec
160 Waiting for     0.0007 sec
161 Waiting for     0.0318 sec
162 Waiting for     0.0693 sec
163 Waiting for     0.0401 sec
164 Waiting for     0.0095 sec
165 #OVERLAP evdw > 1d10   1.00000E+20
166  #OVERLAPing residues             2
167   13  19
168  #OVERLAPing all corrected after             3  random generation
169 #OVERLAP evdw after   1.08616E+09
170 Waiting for     0.0321 sec
171 #OVERLAP evdw > 1d10   1.00000E+20
172  #OVERLAPing residues             2
173    8  17
174  #OVERLAPing all corrected after             2  random generation
175 #OVERLAP evdw after   4.00732E+22
176 Waiting for     0.0386 sec
177 Waiting for     0.0360 sec
178 Waiting for     0.0391 sec
179 Waiting for     0.0318 sec
180 Waiting for     0.0007 sec
181 Waiting for     0.0413 sec
182 Waiting for     0.0334 sec
183 Waiting for     0.0309 sec
184 Waiting for     0.0383 sec
185 Waiting for     0.0357 sec
186 #OVERLAP evdw > 1d10   1.00000E+20
187  #OVERLAPing residues             2
188    9  25
189  #OVERLAPing all corrected after             1  random generation
190 #OVERLAP evdw after   9.31026E+12
191 Waiting for     0.0353 sec
192 Waiting for     0.0187 sec
193 Waiting for     0.0007 sec
194 Waiting for     0.0846 sec
195 Waiting for     0.0272 sec
196 Waiting for     0.0316 sec
197 Waiting for     0.0314 sec
198 Waiting for     0.0405 sec
199 Waiting for     0.1325 sec
200 Waiting for     0.0006 sec
201 Waiting for     0.0332 sec
202 Waiting for     0.0343 sec
203 Waiting for     0.0393 sec
204 Waiting for     0.0007 sec
205 Waiting for     0.0007 sec
206 Waiting for     0.0351 sec
207 Waiting for     0.0321 sec
208 #OVERLAP evdw > 1d10   1.00000E+20
209  #OVERLAPing residues             2
210    9  20
211  #OVERLAPing all corrected after             1  random generation
212 #OVERLAP evdw after   9.31900E+03
213 Waiting for     0.0327 sec
214 Waiting for     0.0149 sec
215 Waiting for     0.0007 sec
216 #OVERLAP evdw > 1d10   1.00000E+20
217  #OVERLAPing residues             6
218    4  12   5  10  11   6
219  #OVERLAPing all corrected after             1  random generation
220 #OVERLAP evdw after   8.03182E+09
221 Waiting for     0.0677 sec
222 Waiting for     0.0643 sec
223 Waiting for     0.0330 sec
224 Waiting for     0.0392 sec
225 Waiting for     0.0347 sec
226 #OVERLAP evdw > 1d10   1.00000E+20
227  #OVERLAPing residues             2
228    6  25
229  #OVERLAPing all corrected after             1  random generation
230 #OVERLAP evdw after   1.48039E+10
231 Waiting for     0.0354 sec
232 Waiting for     0.0235 sec
233 Waiting for     0.0322 sec
234 Waiting for     0.0326 sec
235 Waiting for     0.0238 sec
236 Waiting for     0.0382 sec
237 Waiting for     0.0465 sec
238 Waiting for     0.0352 sec
239 #OVERLAP evdw > 1d10   1.00000E+20
240  #OVERLAPing residues             2
241   11  26
242  #OVERLAPing all corrected after             1  random generation
243 #OVERLAP evdw after   7.52598E+32
244 Waiting for     0.0659 sec
245 Waiting for     0.0141 sec
246 #OVERLAP evdw > 1d10   1.00000E+20
247  #OVERLAPing residues             2
248   15  19
249  #OVERLAPing all corrected after             1  random generation
250 #OVERLAP evdw after   4.80517E+09
251 Waiting for     0.0307 sec
252 Waiting for     0.0332 sec
253 #OVERLAP evdw > 1d10   7.71073E+27
254  #OVERLAPing residues             0
255
256  #OVERLAPing all corrected after             1  random generation
257 #OVERLAP evdw after   7.71073E+27
258 Waiting for     0.0312 sec
259 Waiting for     0.0347 sec
260 Waiting for     0.0349 sec
261 Waiting for     0.0344 sec
262 Waiting for     0.0364 sec
263 Waiting for     0.0388 sec
264 Waiting for     0.0007 sec
265 Waiting for     0.0348 sec
266 Waiting for     0.0351 sec
267 Waiting for     0.0382 sec
268 Waiting for     0.0357 sec
269 Waiting for     0.0363 sec
270 Waiting for     0.0402 sec
271 #OVERLAP evdw > 1d10   1.00000E+20
272  #OVERLAPing residues             4
273    7  25   9  26
274  #OVERLAPing all corrected after             1  random generation
275 #OVERLAP evdw after   6.04302E+05
276 Waiting for     0.0362 sec
277 #OVERLAP evdw > 1d10   1.00000E+20
278  #OVERLAPing residues             4
279    8  25  11  19
280  #OVERLAPing all corrected after             2  random generation
281 #OVERLAP evdw after   9.73469E+10
282 Waiting for     0.0006 sec
283 Waiting for     0.0384 sec
284 Waiting for     0.0007 sec
285 Waiting for     0.0345 sec
286 Waiting for     0.0638 sec
287 Waiting for     0.4705 sec
288 Waiting for     0.0007 sec
289 Waiting for     0.0331 sec
290 Waiting for     0.0044 sec
291 Waiting for     0.0312 sec
292 Waiting for     0.0376 sec
293 Waiting for     0.0363 sec
294 Waiting for     0.0007 sec
295 Waiting for     0.0392 sec
296 Waiting for     0.0007 sec
297 Waiting for     0.0381 sec
298 Waiting for     0.0672 sec
299 Waiting for     0.0308 sec
300 Waiting for     0.0359 sec
301 Waiting for     0.0623 sec
302 Waiting for     0.0391 sec
303 Waiting for     0.0399 sec
304 Waiting for     0.0007 sec
305 #OVERLAP evdw > 1d10   1.00000E+20
306  #OVERLAPing residues             2
307    2  27
308  #OVERLAPing all corrected after             1  random generation
309 #OVERLAP evdw after   8.37747E+05
310 Waiting for     0.0356 sec
311 Waiting for     0.0322 sec
312 #OVERLAP evdw > 1d10   1.00000E+20
313  #OVERLAPing residues             4
314    9  25  11  23
315  #OVERLAPing all corrected after            12  random generation
316 #OVERLAP evdw after   2.72760E+17
317 Waiting for     0.0007 sec
318 #OVERLAP evdw > 1d10   1.00000E+20
319  #OVERLAPing residues             2
320    4  23
321  #OVERLAPing all corrected after             4  random generation
322 #OVERLAP evdw after   2.80236E+30
323 Waiting for     0.0348 sec
324 #OVERLAP evdw > 1d10   1.00000E+20
325  #OVERLAPing residues             2
326   12  23
327  #OVERLAPing all corrected after             1  random generation
328 #OVERLAP evdw after   1.43824E+03
329 Waiting for     0.0309 sec
330 #OVERLAP evdw > 1d10   1.00000E+20
331  #OVERLAPing residues             4
332    8  14  11  17
333  #OVERLAPing all corrected after             2  random generation
334 #OVERLAP evdw after   9.91723E+04
335 Waiting for     0.0650 sec
336 Waiting for     0.0308 sec
337 Waiting for     0.0380 sec
338 Waiting for     0.0318 sec
339 Waiting for     0.0389 sec
340 Waiting for     0.0007 sec
341 Waiting for     0.0066 sec
342 #OVERLAP evdw > 1d10   1.00000E+20
343  #OVERLAPing residues             4
344    6  25   8  27
345  #OVERLAPing all corrected after             1  random generation
346 #OVERLAP evdw after   4.19100E+06
347 Waiting for     0.0190 sec
348 Waiting for     0.0306 sec
349 Waiting for     0.0340 sec
350 Waiting for     0.0379 sec
351 Waiting for     0.0375 sec
352 #OVERLAP evdw > 1d10   1.00000E+20
353  #OVERLAPing residues             2
354    9  16
355  #OVERLAPing all corrected after             4  random generation
356 #OVERLAP evdw after   7.47112E+09
357 Waiting for     0.0327 sec
358 #OVERLAP evdw > 1d10   1.00000E+20
359  #OVERLAPing residues             2
360   23  27
361  #OVERLAPing all corrected after             4  random generation
362 #OVERLAP evdw after   1.33747E+17
363 Waiting for     0.0010 sec
364 Waiting for     0.0220 sec
365 Waiting for     0.0398 sec
366 Waiting for     0.0338 sec
367 Waiting for     0.0389 sec
368 Waiting for     0.0397 sec
369 Waiting for     0.0358 sec
370 Waiting for     0.0399 sec
371 Waiting for     0.0362 sec
372 #OVERLAP evdw > 1d10   1.00000E+20
373  #OVERLAPing residues             5
374    5  27  15  17  29
375  #OVERLAPing all corrected after             2  random generation
376 #OVERLAP evdw after   6.39448E+20
377 Waiting for     0.0172 sec
378 Waiting for     0.0007 sec
379 Waiting for     0.0364 sec
380 Waiting for     0.0350 sec
381 Waiting for     0.0358 sec
382 Waiting for     0.0393 sec
383 Waiting for     0.0349 sec
384 Waiting for     0.1862 sec
385 Waiting for     0.0006 sec
386 #OVERLAP evdw > 1d10   1.00000E+20
387  #OVERLAPing residues             2
388    7  17
389  #OVERLAPing all corrected after             1  random generation
390 #OVERLAP evdw after   2.90328E+10
391 Waiting for     0.0345 sec
392 #OVERLAP evdw > 1d10   1.00000E+20
393  #OVERLAPing residues             2
394   11  19
395  #OVERLAPing all corrected after             1  random generation
396 #OVERLAP evdw after   5.77565E+08
397 Waiting for     0.0475 sec
398 #OVERLAP evdw > 1d10   1.00000E+20
399  #OVERLAPing residues             2
400    7  14
401  #OVERLAPing all corrected after             1  random generation
402 #OVERLAP evdw after   8.05111E+02
403 Waiting for     0.0349 sec
404 Waiting for     0.0328 sec
405 #OVERLAP evdw > 1d10   1.00000E+20
406  #OVERLAPing residues             4
407    5  22   7  25
408  #OVERLAPing all corrected after             1  random generation
409 #OVERLAP evdw after   3.92508E+13
410 Waiting for     0.0050 sec
411 Waiting for     0.0310 sec
412 #OVERLAP evdw > 1d10   1.00000E+20
413  #OVERLAPing residues             2
414   12  25
415  #OVERLAPing all corrected after             1  random generation
416 #OVERLAP evdw after   1.34928E+03
417 Waiting for     0.0007 sec
418 Waiting for     0.0345 sec
419 Waiting for     0.0140 sec
420 Waiting for     0.0360 sec
421 Waiting for     0.0365 sec
422 Waiting for     0.0630 sec
423 #OVERLAP evdw > 1d10   1.00000E+20
424  #OVERLAPing residues             2
425    2  25
426  #OVERLAPing all corrected after             1  random generation
427 #OVERLAP evdw after   1.78018E+09
428 Waiting for     0.0318 sec
429 Waiting for     0.0404 sec
430 #OVERLAP evdw > 1d10   1.49986E+20
431  #OVERLAPing residues             0
432
433  #OVERLAPing all corrected after             1  random generation
434 #OVERLAP evdw after   1.49986E+20
435 Waiting for     0.0007 sec
436 Waiting for     0.0324 sec
437 Waiting for     0.0007 sec
438 Waiting for     0.0316 sec
439 Waiting for     0.0573 sec
440 Waiting for     0.0349 sec
441 #OVERLAP evdw > 1d10   1.00000E+20
442  #OVERLAPing residues             2
443   11  21
444  #OVERLAPing all corrected after             1  random generation
445 #OVERLAP evdw after   6.90119E+04
446 Waiting for     0.0007 sec
447 Waiting for     0.0352 sec
448 #OVERLAP evdw > 1d10   1.00000E+20
449  #OVERLAPing residues             2
450    8  21
451  #OVERLAPing all corrected after             1  random generation
452 #OVERLAP evdw after   1.31652E+16
453 Waiting for     0.0398 sec
454 Waiting for     0.0381 sec
455 Waiting for     0.0007 sec
456 #OVERLAP evdw > 1d10   1.00000E+20
457  #OVERLAPing residues             2
458    4  22
459  #OVERLAPing all corrected after             1  random generation
460 #OVERLAP evdw after   2.80232E+09
461 Waiting for     0.0007 sec
462 Waiting for     0.0343 sec
463 Waiting for     0.0386 sec
464 #OVERLAP evdw > 1d10   1.00000E+20
465  #OVERLAPing residues             2
466    9  25
467  #OVERLAPing all corrected after             1  random generation
468 #OVERLAP evdw after   4.36160E+03
469 Waiting for     0.0339 sec
470 Waiting for     0.0330 sec
471 #OVERLAP evdw > 1d10   1.00000E+20
472  #OVERLAPing residues             2
473   10  23
474  #OVERLAPing NOT all corrected             2
475   10  23
476 #OVERLAP evdw after   1.00000E+20
477 Waiting for     0.0344 sec
478 #OVERLAP evdw > 1d10   1.00000E+20
479  #OVERLAPing residues             2
480    3  23
481  #OVERLAPing all corrected after             2  random generation
482 #OVERLAP evdw after   7.58584E+30
483 Waiting for     0.0006 sec
484 Waiting for     0.0360 sec
485 Waiting for     0.0006 sec
486 Waiting for     0.0326 sec
487 Waiting for     0.0365 sec
488 Waiting for     0.0314 sec
489 Waiting for     0.0007 sec
490 Waiting for     0.0391 sec
491 Waiting for     0.0312 sec
492 #OVERLAP evdw > 1d10   1.00000E+20
493  #OVERLAPing residues             2
494   12  23
495  #OVERLAPing all corrected after             7  random generation
496 #OVERLAP evdw after   1.41460E+22
497 Waiting for     0.0007 sec
498 #OVERLAP evdw > 1d10   1.00000E+20
499  #OVERLAPing residues             2
500    4  29
501  #OVERLAPing all corrected after             1  random generation
502 #OVERLAP evdw after   4.69207E+06
503 Waiting for     0.0006 sec
504 #OVERLAP evdw > 1d10   1.00000E+20
505  #OVERLAPing residues             2
506    7  23
507  #OVERLAPing all corrected after             1  random generation
508 #OVERLAP evdw after  -3.53755E+01
509 Waiting for     0.0366 sec
510 #OVERLAP evdw > 1d10   1.00000E+20
511  #OVERLAPing residues             2
512    4  29
513  #OVERLAPing all corrected after             1  random generation
514 #OVERLAP evdw after   1.43357E+03
515 Waiting for     0.0007 sec
516 #OVERLAP evdw > 1d10   1.00000E+20
517  #OVERLAPing residues             4
518    9  13  11  22
519  #OVERLAPing all corrected after             1  random generation
520 #OVERLAP evdw after   5.20387E+05
521 Waiting for     0.0340 sec
522 Waiting for     0.0371 sec
523 #OVERLAP evdw > 1d10   1.00000E+20
524  #OVERLAPing residues             4
525    7  23   8  20
526  #OVERLAPing all corrected after             6  random generation
527 #OVERLAP evdw after   1.15022E+24
528 Waiting for     0.0309 sec
529 Waiting for     0.0347 sec
530 Waiting for     0.0007 sec
531 #OVERLAP evdw > 1d10   1.00000E+20
532  #OVERLAPing residues             2
533   24  27
534  #OVERLAPing all corrected after             1  random generation
535 #OVERLAP evdw after   3.56735E+02
536 Waiting for     0.0007 sec
537 #OVERLAP evdw > 1d10   1.00000E+20
538  #OVERLAPing residues             2
539   10  23
540  #OVERLAPing NOT all corrected             2
541   10  23
542 #OVERLAP evdw after   1.00000E+20
543 Waiting for     0.0155 sec
544 Waiting for     0.0054 sec
545 #OVERLAP evdw > 1d10   1.00000E+20
546  #OVERLAPing residues             2
547    6  23
548  #OVERLAPing all corrected after             2  random generation
549 #OVERLAP evdw after   7.58810E+29
550 Waiting for     0.0337 sec
551 Waiting for     0.0345 sec
552 Waiting for     0.0337 sec
553 Waiting for     0.0340 sec
554 Waiting for     0.0369 sec
555 Waiting for     0.0009 sec
556 Waiting for     0.0006 sec
557 Waiting for     0.0373 sec
558 #OVERLAP evdw > 1d10   1.00000E+20
559  #OVERLAPing residues             2
560    4  17
561  #OVERLAPing all corrected after             3  random generation
562 #OVERLAP evdw after   3.36677E+18
563 Waiting for     0.0007 sec
564 Waiting for     0.0486 sec
565 Waiting for     0.0329 sec
566 Waiting for     0.0358 sec
567 #OVERLAP evdw > 1d10   3.20352E+23
568  #OVERLAPing residues             0
569
570  #OVERLAPing all corrected after             1  random generation
571 #OVERLAP evdw after   3.20352E+23
572 Waiting for     0.0698 sec
573 #OVERLAP evdw > 1d10   1.00000E+20
574  #OVERLAPing residues             2
575   24  27
576  #OVERLAPing all corrected after             1  random generation
577 #OVERLAP evdw after   3.49337E+22
578 Waiting for     0.0739 sec
579 Waiting for     0.0007 sec
580 Waiting for     0.0066 sec
581 #OVERLAP evdw > 1d10   1.00000E+20
582  #OVERLAPing residues             2
583   13  29
584  #OVERLAPing all corrected after             1  random generation
585 #OVERLAP evdw after   8.02388E+24
586 Waiting for     0.0384 sec
587 #OVERLAP evdw > 1d10   1.00000E+20
588  #OVERLAPing residues             4
589    4  25   5  14
590  #OVERLAPing all corrected after            21  random generation
591 #OVERLAP evdw after   2.18244E+11
592 Waiting for     0.0317 sec
593 Waiting for     0.0007 sec
594 Waiting for     0.0382 sec
595 #OVERLAP evdw > 1d10   1.00000E+20
596  #OVERLAPing residues             6
597    5  27   7  20  14  22
598  #OVERLAPing all corrected after             1  random generation
599 #OVERLAP evdw after   2.03121E+14
600 Waiting for     0.0774 sec
601 #OVERLAP evdw > 1d10   1.00000E+20
602  #OVERLAPing residues             2
603    7  13
604  #OVERLAPing all corrected after             1  random generation
605 #OVERLAP evdw after   3.62145E+29
606 Waiting for     0.0369 sec
607 Waiting for     0.0286 sec
608 #OVERLAP evdw > 1d10   1.00000E+20
609  #OVERLAPing residues             2
610    4   7
611  #OVERLAPing all corrected after             1  random generation
612 #OVERLAP evdw after   4.82639E+04
613 Waiting for     0.0465 sec
614 Waiting for     0.0337 sec
615 Waiting for     0.0387 sec
616 Waiting for     0.0329 sec
617 Waiting for     0.0353 sec
618 Waiting for     0.0370 sec
619 #OVERLAP evdw > 1d10   1.00000E+20
620  #OVERLAPing residues             3
621    2  25  17
622  #OVERLAPing all corrected after             2  random generation
623 #OVERLAP evdw after   7.58180E+12
624 Waiting for     0.0328 sec
625 Waiting for     0.0338 sec
626 Waiting for     0.0006 sec
627 Waiting for     0.0373 sec
628 Waiting for     0.0363 sec
629 Waiting for     0.0332 sec
630 Waiting for     0.0007 sec
631 Waiting for     0.0309 sec
632 Waiting for     0.0281 sec
633 Waiting for     0.0011 sec
634 Waiting for     0.0006 sec
635 Waiting for     0.0007 sec
636 Waiting for     0.0370 sec
637 Waiting for     0.0334 sec
638 Waiting for     0.0312 sec
639 #OVERLAP evdw > 1d10   1.00000E+20
640  #OVERLAPing residues             2
641    9  27
642  #OVERLAPing all corrected after             1  random generation
643 #OVERLAP evdw after   5.75441E+02
644 Waiting for     0.0007 sec
645 Waiting for     0.0528 sec
646 Waiting for     0.0332 sec
647 Waiting for     0.0008 sec
648 Waiting for     0.0385 sec
649 Waiting for     0.0355 sec
650 Waiting for     0.0407 sec
651 #OVERLAP evdw > 1d10   1.00000E+20
652  #OVERLAPing residues             2
653    7  18
654  #OVERLAPing all corrected after             2  random generation
655 #OVERLAP evdw after   2.44775E+10
656 Waiting for     0.0352 sec
657 Waiting for     0.0672 sec
658 Waiting for     0.0320 sec
659 #OVERLAP evdw > 1d10   1.00000E+20
660  #OVERLAPing residues             2
661    3  27
662  #OVERLAPing all corrected after             1  random generation
663 #OVERLAP evdw after   1.03226E+04
664 Waiting for     0.0007 sec
665 Waiting for     0.5429 sec
666 Waiting for     0.0249 sec
667 Waiting for     0.0395 sec
668 #OVERLAP evdw > 1d10   1.00000E+20
669  #OVERLAPing residues             2
670   11  23
671  #OVERLAPing all corrected after             1  random generation
672 #OVERLAP evdw after   1.61142E+04
673 Waiting for     0.0407 sec
674 Waiting for     0.0377 sec
675 Waiting for     0.0315 sec
676 Waiting for     0.0331 sec
677 #OVERLAP evdw > 1d10   1.00000E+20
678  #OVERLAPing residues             4
679   20  27  22  29
680  #OVERLAPing all corrected after             1  random generation
681 #OVERLAP evdw after   2.59666E+07
682 Waiting for     0.0007 sec
683 Waiting for     0.0343 sec
684 #OVERLAP evdw > 1d10   1.00000E+20
685  #OVERLAPing residues             2
686    7  26
687  #OVERLAPing all corrected after             1  random generation
688 #OVERLAP evdw after   5.64318E+17
689 Waiting for     0.0006 sec
690 #OVERLAP evdw > 1d10   1.00000E+20
691  #OVERLAPing residues             2
692    8  11
693  #OVERLAPing all corrected after             1  random generation
694 #OVERLAP evdw after   3.71098E+04
695 Waiting for     0.0369 sec
696 Waiting for     0.0352 sec
697 Waiting for     0.0633 sec
698 Waiting for     0.0326 sec
699 Waiting for     0.0372 sec
700 Waiting for     0.0007 sec
701 Waiting for     0.0007 sec
702 Waiting for     0.0007 sec
703 Waiting for     0.0352 sec
704 Waiting for     0.0349 sec
705 Waiting for     0.0368 sec
706 Waiting for     0.0314 sec
707 Waiting for     0.0268 sec
708 Waiting for     0.0007 sec
709 #OVERLAP evdw > 1d10   1.00000E+20
710  #OVERLAPing residues             2
711    2  17
712  #OVERLAPing all corrected after             1  random generation
713 #OVERLAP evdw after   2.71930E+15
714 Waiting for     0.0007 sec
715 #OVERLAP evdw > 1d10   1.00000E+20
716  #OVERLAPing residues             2
717   17  22
718  #OVERLAPing all corrected after             1  random generation
719 #OVERLAP evdw after   4.46952E+04
720 Waiting for     0.0386 sec
721 #OVERLAP evdw > 1d10   1.00000E+20
722  #OVERLAPing residues             2
723   11  27
724  #OVERLAPing all corrected after             2  random generation
725 #OVERLAP evdw after   4.96953E+08
726 Waiting for     0.0006 sec
727 Waiting for     0.0007 sec
728 Waiting for     0.0401 sec
729 Waiting for     0.0698 sec
730 Waiting for     0.0316 sec
731 Waiting for     0.0007 sec
732 Waiting for     0.0369 sec
733 #OVERLAP evdw > 1d10   1.00000E+20
734  #OVERLAPing residues             2
735    6  20
736  #OVERLAPing all corrected after             1  random generation
737 #OVERLAP evdw after   1.44489E+08
738 Waiting for     0.0585 sec
739 Waiting for     0.0006 sec
740 Waiting for     0.0408 sec
741 Waiting for     0.0007 sec
742 Waiting for     0.0371 sec
743 Waiting for     0.0374 sec
744 Waiting for     0.0362 sec
745 #OVERLAP evdw > 1d10   1.00000E+20
746  #OVERLAPing residues             4
747    4  22  11  23
748  #OVERLAPing all corrected after             1  random generation
749 #OVERLAP evdw after   8.17177E+12
750 Waiting for     0.0335 sec
751 #OVERLAP evdw > 1d10   8.15565E+22
752  #OVERLAPing residues             0
753
754  #OVERLAPing all corrected after             1  random generation
755 #OVERLAP evdw after   8.15565E+22
756 Waiting for     0.0313 sec
757 Waiting for     0.0007 sec
758 Waiting for     0.0392 sec
759 #OVERLAP evdw > 1d10   2.30572E+33
760  #OVERLAPing residues             0
761
762  #OVERLAPing all corrected after             1  random generation
763 #OVERLAP evdw after   2.30572E+33
764 Waiting for     0.0007 sec
765 Waiting for     0.3571 sec
766 Waiting for     0.0006 sec
767 Waiting for     0.0312 sec
768 Waiting for     0.0316 sec
769 Waiting for     0.0318 sec
770 #OVERLAP evdw > 1d10   1.00000E+20
771  #OVERLAPing residues             2
772    4  26
773  #OVERLAPing all corrected after             1  random generation
774 #OVERLAP evdw after   5.34983E+01
775 Waiting for     0.0328 sec
776 Waiting for     0.0006 sec
777 #OVERLAP evdw > 1d10   1.00000E+20
778  #OVERLAPing residues             6
779   12  26  13  27  14  29
780  #OVERLAPing all corrected after             4  random generation
781 #OVERLAP evdw after   7.11004E+18
782 Waiting for     0.0332 sec
783 Waiting for     0.0391 sec
784 #OVERLAP evdw > 1d10   1.00000E+20
785  #OVERLAPing residues             7
786    4  23  25   7  26   8  27
787  #OVERLAPing all corrected after            34  random generation
788 #OVERLAP evdw after   5.74312E+26
789 Waiting for     0.0358 sec
790 Waiting for     0.0384 sec
791 Waiting for     0.0383 sec
792 Waiting for     0.0358 sec
793 #OVERLAP evdw > 1d10   1.00000E+20
794  #OVERLAPing residues             2
795    2  27
796  #OVERLAPing all corrected after             1  random generation
797 #OVERLAP evdw after   3.99171E+12
798 Waiting for     0.0373 sec
799 #OVERLAP evdw > 1d10   1.00000E+20
800  #OVERLAPing residues             2
801    4  19
802  #OVERLAPing all corrected after             2  random generation
803 #OVERLAP evdw after   6.16539E+15
804 Waiting for     0.0271 sec
805 Waiting for     0.0545 sec
806 Waiting for     0.0350 sec
807 #OVERLAP evdw > 1d10   1.00000E+20
808  #OVERLAPing residues             2
809   17  29
810  #OVERLAPing all corrected after             2  random generation
811 #OVERLAP evdw after   2.07499E+03
812 Waiting for     0.0421 sec
813 Waiting for     0.0007 sec
814 Waiting for     0.0007 sec
815 Waiting for     0.0378 sec
816 Waiting for     0.0007 sec
817 Waiting for     0.0007 sec
818 Waiting for     0.0228 sec
819 Waiting for     0.0007 sec
820 Waiting for     0.0332 sec
821 #OVERLAP evdw > 1d10   1.00000E+20
822  #OVERLAPing residues             2
823   19  25
824  #OVERLAPing all corrected after             1  random generation
825 #OVERLAP evdw after   1.28753E+04
826 Waiting for     0.0395 sec
827 Waiting for     0.0039 sec
828 #OVERLAP evdw > 1d10   1.00000E+20
829  #OVERLAPing residues             2
830    2  24
831  #OVERLAPing all corrected after             1  random generation
832 #OVERLAP evdw after   3.88848E+05
833 Waiting for     0.0364 sec
834 Waiting for     0.0387 sec
835 #OVERLAP evdw > 1d10   1.00000E+20
836  #OVERLAPing residues             4
837    7  25   9  27
838  #OVERLAPing all corrected after             2  random generation
839 #OVERLAP evdw after   1.49118E+15
840 Waiting for     0.0356 sec
841 Waiting for     0.0046 sec
842 Waiting for     0.0322 sec
843 Waiting for     0.0340 sec
844 Waiting for     0.0381 sec
845 #OVERLAP evdw > 1d10   1.00000E+20
846  #OVERLAPing residues             2
847    7  14
848  #OVERLAPing all corrected after             2  random generation
849 #OVERLAP evdw after   3.25605E+17
850 Waiting for     0.0329 sec
851 Waiting for     0.0312 sec
852 #OVERLAP evdw > 1d10   1.00000E+20
853  #OVERLAPing residues             2
854    9  14
855  #OVERLAPing all corrected after             1  random generation
856 #OVERLAP evdw after   4.91407E+06
857 Waiting for     0.0626 sec
858 #OVERLAP evdw > 1d10   1.00000E+20
859  #OVERLAPing residues             2
860   14  25
861  #OVERLAPing all corrected after             3  random generation
862 #OVERLAP evdw after   1.13471E+04
863 Waiting for     0.0232 sec
864 Waiting for     0.0376 sec
865 #OVERLAP evdw > 1d10   1.00000E+20
866  #OVERLAPing residues             6
867    7  19   8  25   9  27
868  #OVERLAPing all corrected after             1  random generation
869 #OVERLAP evdw after   6.37597E+14
870 Waiting for     0.0395 sec
871 Waiting for     0.0335 sec
872 Waiting for     0.0050 sec
873 Waiting for     0.0386 sec
874 Waiting for     0.0341 sec
875 Waiting for     0.0394 sec
876 Waiting for     0.0007 sec
877 Waiting for     0.0036 sec
878 Waiting for     0.0324 sec
879 Waiting for     0.0407 sec
880 Waiting for     0.0323 sec
881 #OVERLAP evdw > 1d10   1.00000E+20
882  #OVERLAPing residues             2
883    3  25
884  #OVERLAPing all corrected after             4  random generation
885 #OVERLAP evdw after   2.27192E+13
886 Waiting for     0.0348 sec
887 Waiting for     0.0007 sec
888 Waiting for     0.0407 sec
889 Waiting for     0.0366 sec
890 #OVERLAP evdw > 1d10   1.00000E+20
891  #OVERLAPing residues             4
892    4  26   5  27
893  #OVERLAPing NOT all corrected             2
894    5  27
895 #OVERLAP evdw after   1.00000E+20
896 Waiting for     0.0388 sec
897 #OVERLAP evdw > 1d10   7.98082E+25
898  #OVERLAPing residues             0
899
900  #OVERLAPing all corrected after             1  random generation
901 #OVERLAP evdw after   7.98082E+25
902 Waiting for     0.0222 sec
903 Waiting for     0.0395 sec
904 #OVERLAP evdw > 1d10   1.00000E+20
905  #OVERLAPing residues             2
906   23  27
907  #OVERLAPing all corrected after             4  random generation
908 #OVERLAP evdw after   1.55079E+07
909 Waiting for     0.0333 sec
910 Waiting for     0.0007 sec
911 #OVERLAP evdw > 1d10   1.00000E+20
912  #OVERLAPing residues             6
913    2  27   3  18   4  14
914  #OVERLAPing all corrected after             1  random generation
915 #OVERLAP evdw after   1.07692E+07
916 Waiting for     0.0345 sec
917 Waiting for     0.0379 sec
918 Waiting for     0.0694 sec
919 Waiting for     0.0337 sec
920 Waiting for     0.0006 sec
921 #OVERLAP evdw > 1d10   1.00000E+20
922  #OVERLAPing residues             4
923    3  23   4  13
924  #OVERLAPing all corrected after             2  random generation
925 #OVERLAP evdw after   1.67043E+12
926 Waiting for     0.0364 sec
927 Waiting for     0.0310 sec
928 Waiting for     0.0629 sec
929 Waiting for     0.0361 sec
930 Waiting for     0.0384 sec
931 Waiting for     0.0407 sec
932 Waiting for     0.0334 sec
933 Waiting for     0.0007 sec
934 Waiting for     0.0372 sec
935 Waiting for     0.0358 sec
936 Waiting for     0.0406 sec
937 Waiting for     0.0325 sec
938 #OVERLAP evdw > 1d10   1.00000E+20
939  #OVERLAPing residues             2
940    5  27
941  #OVERLAPing NOT all corrected             2
942    5  27
943 #OVERLAP evdw after   1.00000E+20
944 Waiting for     0.0406 sec
945 #OVERLAP evdw > 1d10   1.00000E+20
946  #OVERLAPing residues             2
947   11  24
948  #OVERLAPing all corrected after             1  random generation
949 #OVERLAP evdw after   4.45289E+04
950 Waiting for     0.0391 sec
951 #OVERLAP evdw > 1d10   1.00000E+20
952  #OVERLAPing residues             6
953    4  15   7  26   8  27
954  #OVERLAPing all corrected after            10  random generation
955 #OVERLAP evdw after   1.68374E+19
956 Waiting for     0.0569 sec
957 Waiting for     0.0414 sec
958 #OVERLAP evdw > 1d10   1.00000E+20
959  #OVERLAPing residues             2
960    7  22
961  #OVERLAPing all corrected after             1  random generation
962 #OVERLAP evdw after   7.52094E+05
963 Waiting for     0.0382 sec
964 #OVERLAP evdw > 1d10   1.00000E+20
965  #OVERLAPing residues             2
966    4  20
967  #OVERLAPing all corrected after             2  random generation
968 #OVERLAP evdw after   4.58737E+07
969 Waiting for     0.0007 sec
970 Waiting for     0.0358 sec
971 Waiting for     0.0321 sec
972 Waiting for     0.0337 sec
973 Waiting for     0.0382 sec
974 Waiting for     0.0007 sec
975 Waiting for     0.0010 sec
976 Waiting for     0.0006 sec
977 #OVERLAP evdw > 1d10   1.00000E+20
978  #OVERLAPing residues             2
979    5  14
980  #OVERLAPing all corrected after             1  random generation
981 #OVERLAP evdw after   1.57716E+12
982 Waiting for     0.0489 sec
983 Waiting for     0.0597 sec
984 Waiting for     0.0402 sec
985 Waiting for     0.0376 sec
986 Waiting for     0.0007 sec
987 #OVERLAP evdw > 1d10   1.00000E+20
988  #OVERLAPing residues             2
989    7  25
990  #OVERLAPing all corrected after             3  random generation
991 #OVERLAP evdw after   1.45882E+08
992 Waiting for     0.0331 sec
993 Waiting for     0.0007 sec
994 Waiting for     0.0007 sec
995 #OVERLAP evdw > 1d10   1.00000E+20
996  #OVERLAPing residues             2
997    9  27
998  #OVERLAPing all corrected after             2  random generation
999 #OVERLAP evdw after   1.25491E+05
1000 Waiting for     0.0311 sec
1001 Waiting for     0.4420 sec
1002 Waiting for     0.0323 sec
1003 Waiting for     0.0007 sec
1004 #OVERLAP evdw > 1d10   1.00000E+20
1005  #OVERLAPing residues             2
1006    7  14
1007  #OVERLAPing all corrected after             1  random generation
1008 #OVERLAP evdw after   9.12883E+10
1009 Waiting for     0.0315 sec
1010 Waiting for     0.0333 sec
1011 Waiting for     0.0333 sec
1012 #OVERLAP evdw > 1d10   1.00000E+20
1013  #OVERLAPing residues             2
1014    7  29
1015  #OVERLAPing all corrected after             1  random generation
1016 #OVERLAP evdw after   2.98478E+04
1017 Waiting for     0.0009 sec
1018 Waiting for     0.0006 sec
1019 #OVERLAP evdw > 1d10   1.00000E+20
1020  #OVERLAPing residues             2
1021    5  25
1022  #OVERLAPing all corrected after             4  random generation
1023 #OVERLAP evdw after   7.36523E+21
1024 Waiting for     0.0261 sec
1025 Waiting for     0.0007 sec
1026 Waiting for     0.0375 sec
1027 Waiting for     0.0358 sec
1028 Waiting for     0.0399 sec
1029 Waiting for     0.0393 sec
1030 Waiting for     0.0676 sec
1031 Waiting for     0.0265 sec
1032 #OVERLAP evdw > 1d10   1.00000E+20
1033  #OVERLAPing residues             2
1034    4  11
1035  #OVERLAPing all corrected after             1  random generation
1036 #OVERLAP evdw after   1.00624E+09
1037 Waiting for     0.8736 sec
1038 Waiting for     0.0006 sec
1039 #OVERLAP evdw > 1d10   1.00000E+20
1040  #OVERLAPing residues             2
1041   24  27
1042  #OVERLAPing all corrected after             1  random generation
1043 #OVERLAP evdw after  -3.21547E+01
1044 Waiting for     0.0007 sec
1045 #OVERLAP evdw > 1d10   1.00000E+20
1046  #OVERLAPing residues             2
1047   22  27
1048  #OVERLAPing all corrected after            13  random generation
1049 #OVERLAP evdw after   6.46026E+11
1050 Waiting for     0.0335 sec
1051 Waiting for     0.0424 sec
1052 Waiting for     0.0382 sec
1053 Waiting for     0.0334 sec
1054 Waiting for     0.0007 sec
1055 Waiting for     0.0671 sec
1056 Waiting for     0.0405 sec
1057 Waiting for     0.0330 sec
1058 #OVERLAP evdw > 1d10   1.00000E+20
1059  #OVERLAPing residues             4
1060    6  27   7  28
1061  #OVERLAPing NOT all corrected             4
1062    6  27   7  28
1063 #OVERLAP evdw after   1.00000E+20
1064 Waiting for     0.0331 sec
1065 Waiting for     0.0388 sec
1066 Waiting for     0.0382 sec
1067 #OVERLAP evdw > 1d10   1.00000E+20
1068  #OVERLAPing residues             2
1069    7  23
1070  #OVERLAPing all corrected after             2  random generation
1071 #OVERLAP evdw after   2.36119E+03
1072 Waiting for     0.0335 sec
1073 #OVERLAP evdw > 1d10   1.00000E+20
1074  #OVERLAPing residues             2
1075    7  24
1076  #OVERLAPing all corrected after             1  random generation
1077 #OVERLAP evdw after   1.01480E+03
1078 Waiting for     0.0375 sec
1079 Waiting for     0.0007 sec
1080 Waiting for     0.0589 sec
1081 Waiting for     0.0921 sec
1082 Waiting for     0.0006 sec
1083 Waiting for     0.0007 sec
1084 Waiting for     0.0347 sec
1085 Waiting for     0.0362 sec
1086 #OVERLAP evdw > 1d10   1.00000E+20
1087  #OVERLAPing residues             2
1088    7  29
1089  #OVERLAPing all corrected after             1  random generation
1090 #OVERLAP evdw after   7.73225E+07
1091 Waiting for     0.0391 sec
1092 #OVERLAP evdw > 1d10   1.00000E+20
1093  #OVERLAPing residues             4
1094    2  14  16  27
1095  #OVERLAPing all corrected after             1  random generation
1096 #OVERLAP evdw after   1.14408E+18
1097 Waiting for     0.0405 sec
1098 Waiting for     0.0347 sec
1099 Waiting for     0.0365 sec
1100 Waiting for     0.0333 sec
1101 Waiting for     0.0374 sec
1102 #OVERLAP evdw > 1d10   1.00000E+20
1103  #OVERLAPing residues             2
1104    9  25
1105  #OVERLAPing all corrected after             2  random generation
1106 #OVERLAP evdw after   4.09155E+03
1107 Waiting for     0.0376 sec
1108 #OVERLAP evdw > 1d10   1.00000E+20
1109  #OVERLAPing residues             2
1110    4  22
1111  #OVERLAPing all corrected after             1  random generation
1112 #OVERLAP evdw after   7.18619E+05
1113 Waiting for     0.0399 sec
1114 Waiting for     0.0330 sec
1115 Waiting for     0.0180 sec
1116 Waiting for     0.0467 sec
1117 Waiting for     0.2949 sec
1118 Waiting for     0.0370 sec
1119 Waiting for     0.0348 sec
1120 Waiting for     0.0007 sec
1121 Waiting for     0.0334 sec
1122 Waiting for     0.0315 sec
1123 #OVERLAP evdw > 1d10   1.00000E+20
1124  #OVERLAPing residues             2
1125    4  27
1126  #OVERLAPing all corrected after             2  random generation
1127 #OVERLAP evdw after   1.11979E+06
1128 Waiting for     0.0377 sec
1129 #OVERLAP evdw > 1d10   2.29571E+20
1130  #OVERLAPing residues             0
1131
1132  #OVERLAPing all corrected after             1  random generation
1133 #OVERLAP evdw after   2.29571E+20
1134 Waiting for     0.0332 sec
1135 #OVERLAP evdw > 1d10   1.00000E+20
1136  #OVERLAPing residues             2
1137   15  20
1138  #OVERLAPing all corrected after             1  random generation
1139 #OVERLAP evdw after   1.08725E+08
1140 Waiting for     0.0007 sec
1141 Waiting for     0.0402 sec
1142 Waiting for     0.0390 sec
1143 Waiting for     0.0007 sec
1144 #OVERLAP evdw > 1d10   1.00000E+20
1145  #OVERLAPing residues             3
1146    4  14  19
1147  #OVERLAPing all corrected after             1  random generation
1148 #OVERLAP evdw after   4.70597E+08
1149 Waiting for     0.0009 sec
1150 Waiting for     0.0382 sec
1151 Waiting for     0.0365 sec
1152 Waiting for     0.0006 sec
1153 Waiting for     0.2529 sec
1154 #OVERLAP evdw > 1d10   8.98418E+21
1155  #OVERLAPing residues             0
1156
1157  #OVERLAPing all corrected after             1  random generation
1158 #OVERLAP evdw after   8.98418E+21
1159 Waiting for     0.0006 sec
1160 Waiting for     0.0373 sec
1161 #OVERLAP evdw > 1d10   1.00000E+20
1162  #OVERLAPing residues             2
1163   16  25
1164  #OVERLAPing all corrected after             1  random generation
1165 #OVERLAP evdw after   5.76488E+02
1166 Waiting for     0.0361 sec
1167 Waiting for     0.0375 sec
1168 Waiting for     0.0374 sec
1169 Waiting for     0.0390 sec
1170 #OVERLAP evdw > 1d10   1.00000E+20
1171  #OVERLAPing residues             2
1172    3  27
1173  #OVERLAPing all corrected after             1  random generation
1174 #OVERLAP evdw after   7.50425E+05
1175 Waiting for     0.0125 sec
1176 Waiting for     0.0334 sec
1177 Waiting for     0.0346 sec
1178 #OVERLAP evdw > 1d10   1.00000E+20
1179  #OVERLAPing residues             2
1180    7  23
1181  #OVERLAPing all corrected after             1  random generation
1182 #OVERLAP evdw after   6.17134E+24
1183 Waiting for     0.0007 sec
1184 #OVERLAP evdw > 1d10   1.00000E+20
1185  #OVERLAPing residues             4
1186   13  24  15  26
1187  #OVERLAPing all corrected after             2  random generation
1188 #OVERLAP evdw after   1.54829E+10
1189 Waiting for     0.0404 sec
1190 Waiting for     0.0007 sec
1191 Waiting for     0.0385 sec
1192 Waiting for     0.0341 sec
1193 Waiting for     0.0369 sec
1194 Waiting for     0.0260 sec
1195 Waiting for     0.0317 sec
1196 Waiting for     0.0481 sec
1197 Waiting for     0.0006 sec
1198 Waiting for     0.7986 sec
1199 Waiting for     0.0007 sec
1200 Waiting for     0.0379 sec
1201 Waiting for     0.0325 sec
1202 Waiting for     0.0006 sec
1203 Waiting for     0.0315 sec
1204 Waiting for     0.0343 sec
1205 #OVERLAP evdw > 1d10   1.00000E+20
1206  #OVERLAPing residues             2
1207    3  18
1208  #OVERLAPing all corrected after             1  random generation
1209 #OVERLAP evdw after   1.21000E+20
1210 Waiting for     0.0548 sec
1211 Waiting for     0.0007 sec
1212 Waiting for     0.0371 sec
1213 #OVERLAP evdw > 1d10   1.00000E+20
1214  #OVERLAPing residues             2
1215   17  25
1216  #OVERLAPing all corrected after             2  random generation
1217 #OVERLAP evdw after   6.38128E+26
1218 Waiting for     0.0400 sec
1219 #OVERLAP evdw > 1d10   1.00000E+20
1220  #OVERLAPing residues             4
1221    3  27   7  22
1222  #OVERLAPing all corrected after             3  random generation
1223 #OVERLAP evdw after   9.00737E+09
1224 Waiting for     0.0345 sec
1225 Waiting for     0.0301 sec
1226 #OVERLAP evdw > 1d10   1.00000E+20
1227  #OVERLAPing residues             2
1228    7  25
1229  #OVERLAPing all corrected after             1  random generation
1230 #OVERLAP evdw after   5.34023E+17
1231 Waiting for     0.0351 sec
1232 Waiting for     0.0368 sec
1233 Waiting for     0.0367 sec
1234 Waiting for     0.0372 sec
1235 Waiting for     0.0007 sec
1236 Waiting for     0.0311 sec
1237 #OVERLAP evdw > 1d10   1.00000E+20
1238  #OVERLAPing residues             2
1239   22  25
1240  #OVERLAPing all corrected after             1  random generation
1241 #OVERLAP evdw after   1.12661E+06
1242 Waiting for     0.0339 sec
1243 Waiting for     0.0321 sec
1244 #OVERLAP evdw > 1d10   1.00000E+20
1245  #OVERLAPing residues             4
1246    5  27  18  25
1247  #OVERLAPing all corrected after             1  random generation
1248 #OVERLAP evdw after   4.26352E+03
1249 Waiting for     0.0006 sec
1250 Waiting for     0.0347 sec
1251 #OVERLAP evdw > 1d10   1.00000E+20
1252  #OVERLAPing residues             2
1253    4  10
1254  #OVERLAPing all corrected after             1  random generation
1255 #OVERLAP evdw after   9.77548E+04
1256 Waiting for     0.0007 sec
1257 Waiting for     0.0327 sec
1258 Waiting for     0.0364 sec
1259 Waiting for     0.0571 sec
1260 #OVERLAP evdw > 1d10   1.00000E+20
1261  #OVERLAPing residues             7
1262    7  15  22   9  24  11  26
1263  #OVERLAPing all corrected after             3  random generation
1264 #OVERLAP evdw after   1.81625E+22
1265 Waiting for     0.0007 sec
1266 Waiting for     0.0010 sec
1267 Waiting for     0.0104 sec
1268 Waiting for     0.0526 sec
1269 #OVERLAP evdw > 1d10   1.00000E+20
1270  #OVERLAPing residues             4
1271   12  27  22  25
1272  #OVERLAPing all corrected after             3  random generation
1273 #OVERLAP evdw after   9.55821E+17
1274 Waiting for     0.0363 sec
1275 Waiting for     0.0007 sec
1276 Waiting for     0.8534 sec
1277 #OVERLAP evdw > 1d10   1.00000E+20
1278  #OVERLAPing residues             2
1279    3  14
1280  #OVERLAPing all corrected after             1  random generation
1281 #OVERLAP evdw after   6.57238E+11
1282 Waiting for     0.0006 sec
1283 Waiting for     0.0319 sec
1284 #OVERLAP evdw > 1d10   1.00000E+20
1285  #OVERLAPing residues             2
1286    9  27
1287  #OVERLAPing all corrected after             1  random generation
1288 #OVERLAP evdw after   9.52991E+14
1289 Waiting for     0.0406 sec
1290 #OVERLAP evdw > 1d10   1.00000E+20
1291  #OVERLAPing residues             2
1292   10  22
1293  #OVERLAPing all corrected after            73  random generation
1294 #OVERLAP evdw after   4.16761E+20
1295 Waiting for     0.0007 sec
1296 Waiting for     0.0386 sec
1297 Waiting for     0.0403 sec
1298 Waiting for     0.0338 sec
1299 Waiting for     0.0492 sec
1300 #OVERLAP evdw > 1d10   1.00000E+20
1301  #OVERLAPing residues             2
1302   22  27
1303  #OVERLAPing all corrected after             1  random generation
1304 #OVERLAP evdw after   3.78113E+10
1305 Waiting for     0.0403 sec
1306 Waiting for     0.0324 sec
1307 #OVERLAP evdw > 1d10   1.00000E+20
1308  #OVERLAPing residues             2
1309    4  27
1310  #OVERLAPing all corrected after            11  random generation
1311 #OVERLAP evdw after   1.38848E+08
1312 Waiting for     0.0308 sec
1313 Waiting for     0.3375 sec
1314 Waiting for     0.0007 sec
1315 Waiting for     0.0309 sec
1316 Waiting for     0.0007 sec
1317 #OVERLAP evdw > 1d10   1.00000E+20
1318  #OVERLAPing residues             2
1319    2  13
1320  #OVERLAPing all corrected after             1  random generation
1321 #OVERLAP evdw after   1.47880E+08
1322 Waiting for     0.0382 sec
1323 #OVERLAP evdw > 1d10   1.00000E+20
1324  #OVERLAPing residues             4
1325    4  17   5  18
1326  #OVERLAPing all corrected after             1  random generation
1327 #OVERLAP evdw after   5.55461E+08
1328 Waiting for     0.0316 sec
1329 Waiting for     0.0338 sec
1330 Waiting for     0.0320 sec
1331 #OVERLAP evdw > 1d10   1.00000E+20
1332  #OVERLAPing residues             2
1333    5  14
1334  #OVERLAPing all corrected after             3  random generation
1335 #OVERLAP evdw after   5.67472E+20
1336 Waiting for     0.0007 sec
1337 Waiting for     0.0006 sec
1338 Waiting for     0.0393 sec
1339 Waiting for     0.0007 sec
1340 Waiting for     0.0331 sec
1341 #OVERLAP evdw > 1d10   1.00000E+20
1342  #OVERLAPing residues             2
1343    9  27
1344  #OVERLAPing all corrected after             1  random generation
1345 #OVERLAP evdw after   2.18895E+14
1346 Waiting for     0.0341 sec
1347 Waiting for     0.0007 sec
1348 Waiting for     0.0326 sec
1349 #OVERLAP evdw > 1d10   1.00000E+20
1350  #OVERLAPing residues             2
1351    7  24
1352  #OVERLAPing all corrected after             1  random generation
1353 #OVERLAP evdw after   2.76838E+11
1354 Waiting for     0.0007 sec
1355 #OVERLAP evdw > 1d10   1.00000E+20
1356  #OVERLAPing residues             2
1357    7  16
1358  #OVERLAPing all corrected after             2  random generation
1359 #OVERLAP evdw after   3.05273E+01
1360 Waiting for     0.0268 sec
1361 #OVERLAP evdw > 1d10   1.00000E+20
1362  #OVERLAPing residues             2
1363    7  23
1364  #OVERLAPing all corrected after             3  random generation
1365 #OVERLAP evdw after   1.06198E+13
1366 Waiting for     0.0349 sec
1367 Waiting for     0.0328 sec
1368 #OVERLAP evdw > 1d10   1.00000E+20
1369  #OVERLAPing residues             4
1370    3  18   5  20
1371  #OVERLAPing all corrected after             2  random generation
1372 #OVERLAP evdw after   2.22006E+23
1373 Waiting for     0.0373 sec
1374 #OVERLAP evdw > 1d10   1.00000E+20
1375  #OVERLAPing residues             2
1376    6  22
1377  #OVERLAPing all corrected after             1  random generation
1378 #OVERLAP evdw after   2.13381E+15
1379 Waiting for     0.0006 sec
1380 Waiting for     0.0386 sec
1381 Waiting for     0.0007 sec
1382 Waiting for     0.0007 sec
1383 Waiting for     0.0395 sec
1384 Waiting for     0.0006 sec
1385 #OVERLAP evdw > 1d10   1.00000E+20
1386  #OVERLAPing residues             2
1387    3  22
1388  #OVERLAPing all corrected after             1  random generation
1389 #OVERLAP evdw after   1.39085E+24
1390 Waiting for     0.0346 sec
1391 Waiting for     0.0007 sec
1392 #OVERLAP evdw > 1d10   1.00000E+20
1393  #OVERLAPing residues             2
1394   14  22
1395  #OVERLAPing all corrected after             1  random generation
1396 #OVERLAP evdw after   1.45292E+10
1397 Waiting for     0.0341 sec
1398 Waiting for     0.0007 sec
1399 Waiting for     0.0008 sec
1400 Waiting for     0.0379 sec
1401 Waiting for     0.0400 sec
1402 #OVERLAP evdw > 1d10   1.00000E+20
1403  #OVERLAPing residues             4
1404    4  13   5  23
1405  #OVERLAPing all corrected after             1  random generation
1406 #OVERLAP evdw after   8.78742E+10
1407 Waiting for     0.0007 sec
1408 Waiting for     0.0007 sec
1409 Waiting for     0.0407 sec
1410 Waiting for     0.0338 sec
1411 Waiting for     0.0007 sec
1412 #OVERLAP evdw > 1d10   1.00000E+20
1413  #OVERLAPing residues             2
1414    3  27
1415  #OVERLAPing all corrected after             1  random generation
1416 #OVERLAP evdw after   2.95530E+02
1417 Waiting for     0.0337 sec
1418 Waiting for     0.0312 sec
1419 Waiting for     0.0007 sec
1420 #OVERLAP evdw > 1d10   1.00000E+20
1421  #OVERLAPing residues             2
1422    4  27
1423  #OVERLAPing all corrected after             1  random generation
1424 #OVERLAP evdw after   3.40253E+03
1425 Waiting for     0.0284 sec
1426 #OVERLAP evdw > 1d10   1.00000E+20
1427  #OVERLAPing residues             2
1428   11  27
1429  #OVERLAPing all corrected after             1  random generation
1430 #OVERLAP evdw after   2.69440E+09
1431 Waiting for     0.0364 sec
1432 #OVERLAP evdw > 1d10   1.00000E+20
1433  #OVERLAPing residues             2
1434    3  22
1435  #OVERLAPing all corrected after             1  random generation
1436 #OVERLAP evdw after   2.56524E+14
1437 Waiting for     0.0360 sec
1438 #OVERLAP evdw > 1d10   1.00000E+20
1439  #OVERLAPing residues             2
1440   11  18
1441  #OVERLAPing all corrected after             1  random generation
1442 #OVERLAP evdw after   1.38004E+05
1443 Waiting for     0.0006 sec
1444 Waiting for     0.0332 sec
1445 Waiting for     0.0318 sec
1446 Waiting for     0.0322 sec
1447 Waiting for     0.9902 sec
1448 Waiting for     0.0009 sec
1449 Waiting for     0.0007 sec
1450 Waiting for     0.0321 sec
1451 Waiting for     0.0394 sec
1452 Waiting for     0.0399 sec
1453 Waiting for     0.0365 sec
1454 #OVERLAP evdw > 1d10   1.00000E+20
1455  #OVERLAPing residues             2
1456   17  27
1457  #OVERLAPing all corrected after             1  random generation
1458 #OVERLAP evdw after   8.46618E+06
1459 Waiting for     0.0390 sec
1460 #OVERLAP evdw > 1d10   1.00000E+20
1461  #OVERLAPing residues             3
1462    8  25   9
1463  #OVERLAPing all corrected after           411  random generation
1464 #OVERLAP evdw after   1.42872E+15
1465 Waiting for     0.0310 sec
1466 Waiting for     0.0490 sec
1467 Waiting for     0.0361 sec
1468 #OVERLAP evdw > 1d10   1.00000E+20
1469  #OVERLAPing residues             3
1470    9  27  29
1471  #OVERLAPing all corrected after             1  random generation
1472 #OVERLAP evdw after   8.63070E+06
1473 Waiting for     0.0006 sec
1474 #OVERLAP evdw > 1d10   1.00000E+20
1475  #OVERLAPing residues             2
1476    7  25
1477  #OVERLAPing all corrected after             3  random generation
1478 #OVERLAP evdw after   2.75812E+10
1479 Waiting for     0.0377 sec
1480 Waiting for     0.0343 sec
1481 Waiting for     0.0331 sec
1482 #OVERLAP evdw > 1d10   1.00000E+20
1483  #OVERLAPing residues             2
1484    9  18
1485  #OVERLAPing all corrected after             1  random generation
1486 #OVERLAP evdw after   7.64442E+15
1487 Waiting for     0.0317 sec
1488 Waiting for     0.0241 sec
1489 Waiting for     0.8714 sec
1490 #OVERLAP evdw > 1d10   5.35908E+21
1491  #OVERLAPing residues             0
1492
1493  #OVERLAPing all corrected after             1  random generation
1494 #OVERLAP evdw after   5.35908E+21
1495 Waiting for     0.0266 sec
1496 Waiting for     0.0362 sec
1497 Waiting for     0.0007 sec
1498 Waiting for     0.0397 sec
1499 Waiting for     0.0007 sec
1500 #OVERLAP evdw > 1d10   1.00000E+20
1501  #OVERLAPing residues             2
1502    5  29
1503  #OVERLAPing all corrected after             1  random generation
1504 #OVERLAP evdw after   3.64588E+12
1505 Waiting for     0.0401 sec
1506 Waiting for     0.0321 sec
1507 Waiting for     0.0322 sec
1508 Waiting for     0.0010 sec
1509 Waiting for     0.0006 sec
1510 Waiting for     0.0346 sec
1511 Waiting for     0.0007 sec
1512 Waiting for     0.0338 sec
1513 Waiting for     0.0393 sec
1514 Waiting for     0.0395 sec
1515 Waiting for     0.0400 sec
1516 #OVERLAP evdw > 1d10   2.42377E+23
1517  #OVERLAPing residues             0
1518
1519  #OVERLAPing all corrected after             1  random generation
1520 #OVERLAP evdw after   2.42377E+23
1521 Waiting for     0.0007 sec
1522 Waiting for     0.0006 sec
1523 Waiting for     0.0345 sec
1524 Waiting for     0.0374 sec
1525 Waiting for     0.0007 sec
1526 Waiting for     0.0353 sec
1527 Waiting for     0.0396 sec
1528 #OVERLAP evdw > 1d10   1.00000E+20
1529  #OVERLAPing residues             4
1530    9  29  11  24
1531  #OVERLAPing all corrected after             2  random generation
1532 #OVERLAP evdw after   8.56177E+09
1533 Waiting for     0.0007 sec
1534 #OVERLAP evdw > 1d10   1.00000E+20
1535  #OVERLAPing residues             2
1536   13  17
1537  #OVERLAPing all corrected after             1  random generation
1538 #OVERLAP evdw after   1.27822E+07
1539 Waiting for     0.0383 sec
1540 Waiting for     0.0007 sec
1541 #OVERLAP evdw > 1d10   1.00000E+20
1542  #OVERLAPing residues             2
1543    3  27
1544  #OVERLAPing all corrected after             1  random generation
1545 #OVERLAP evdw after   1.36427E+03
1546 Waiting for     0.0352 sec
1547 Waiting for     0.0363 sec
1548 #OVERLAP evdw > 1d10   1.00000E+20
1549  #OVERLAPing residues             4
1550   13  27  15  26
1551  #OVERLAPing all corrected after             1  random generation
1552 #OVERLAP evdw after   1.10948E+07
1553 Waiting for     0.0007 sec
1554 #OVERLAP evdw > 1d10   1.00000E+20
1555  #OVERLAPing residues             2
1556    8  21
1557  #OVERLAPing all corrected after             1  random generation
1558 #OVERLAP evdw after   2.01322E+02
1559 Waiting for     0.0346 sec
1560 Waiting for     0.0399 sec
1561 Waiting for     0.0316 sec
1562 Waiting for     0.0365 sec
1563 Waiting for     0.0386 sec
1564 #OVERLAP evdw > 1d10   1.00000E+20
1565  #OVERLAPing residues             2
1566   25  29
1567  #OVERLAPing all corrected after             1  random generation
1568 #OVERLAP evdw after   8.34738E+08
1569 Waiting for     0.0007 sec
1570 Waiting for     0.0343 sec
1571 Waiting for     0.0391 sec
1572 Waiting for     0.0007 sec
1573 Waiting for     0.0356 sec
1574 #OVERLAP evdw > 1d10   1.00000E+20
1575  #OVERLAPing residues             2
1576   11  29
1577  #OVERLAPing all corrected after             1  random generation
1578 #OVERLAP evdw after   1.30963E+01
1579 Waiting for     0.0399 sec
1580 #OVERLAP evdw > 1d10   1.00000E+20
1581  #OVERLAPing residues             2
1582    3  18
1583  #OVERLAPing all corrected after             1  random generation
1584 #OVERLAP evdw after   6.95260E+09
1585 Waiting for     0.0007 sec
1586 Waiting for     0.0458 sec
1587 Waiting for     0.0365 sec
1588 #OVERLAP evdw > 1d10   1.00000E+20
1589  #OVERLAPing residues             2
1590    7  23
1591  #OVERLAPing all corrected after             8  random generation
1592 #OVERLAP evdw after   1.36864E+16
1593 Waiting for     0.0484 sec
1594 Waiting for     0.0007 sec
1595 Waiting for     0.0381 sec
1596 Waiting for     0.0334 sec
1597 Waiting for     0.0404 sec
1598 Waiting for     0.0333 sec
1599 Waiting for     0.0007 sec
1600 Waiting for     0.0007 sec
1601 Waiting for     0.6543 sec
1602 Waiting for     0.0192 sec
1603 #OVERLAP evdw > 1d10   1.00000E+20
1604  #OVERLAPing residues             2
1605    4  15
1606  #OVERLAPing all corrected after             2  random generation
1607 #OVERLAP evdw after   3.97301E+18
1608 Waiting for     0.0007 sec
1609 Waiting for     0.0398 sec
1610 Waiting for     0.0007 sec
1611 #OVERLAP evdw > 1d10   1.00000E+20
1612  #OVERLAPing residues             2
1613    7  16
1614  #OVERLAPing all corrected after             1  random generation
1615 #OVERLAP evdw after   2.27513E+10
1616 Waiting for     0.0321 sec
1617 Waiting for     0.0365 sec
1618 Waiting for     0.0338 sec
1619 Waiting for     0.0006 sec
1620 Waiting for     0.0307 sec
1621 Waiting for     0.0349 sec
1622 #OVERLAP evdw > 1d10   1.00000E+20
1623  #OVERLAPing residues             2
1624    4  20
1625  #OVERLAPing all corrected after             1  random generation
1626 #OVERLAP evdw after   3.63416E+08
1627 Waiting for     0.0369 sec
1628 #OVERLAP evdw > 1d10   1.00000E+20
1629  #OVERLAPing residues             2
1630    9  20
1631  #OVERLAPing all corrected after             1  random generation
1632 #OVERLAP evdw after   2.96016E+08
1633 Waiting for     0.0398 sec
1634 Waiting for     0.0007 sec
1635 Waiting for     0.0007 sec
1636 Waiting for     0.0010 sec
1637 Waiting for     0.8816 sec
1638 #OVERLAP evdw > 1d10   1.00000E+20
1639  #OVERLAPing residues             2
1640    3  13
1641  #OVERLAPing all corrected after             1  random generation
1642 #OVERLAP evdw after   1.32447E+03
1643 Waiting for     0.0007 sec
1644 Waiting for     0.0385 sec
1645 Waiting for     0.0007 sec
1646 #OVERLAP evdw > 1d10   1.00000E+20
1647  #OVERLAPing residues             6
1648    7  20   8  22  16  27
1649  #OVERLAPing all corrected after             5  random generation
1650 #OVERLAP evdw after   8.05954E+15
1651 Waiting for     0.0366 sec
1652 Waiting for     0.0007 sec
1653 #OVERLAP evdw > 1d10   1.00000E+20
1654  #OVERLAPing residues             2
1655   13  29
1656  #OVERLAPing all corrected after             1  random generation
1657 #OVERLAP evdw after   5.57335E+17
1658 Waiting for     0.0369 sec
1659 Waiting for     0.0333 sec
1660 Waiting for     0.0007 sec
1661 Waiting for     0.0349 sec
1662 Waiting for     0.0384 sec
1663 #OVERLAP evdw > 1d10   1.00000E+20
1664  #OVERLAPing residues             2
1665    9  13
1666  #OVERLAPing all corrected after             1  random generation
1667 #OVERLAP evdw after  -1.26964E+01
1668 Waiting for     0.0006 sec
1669 Waiting for     0.0548 sec
1670 Waiting for     0.0362 sec
1671 #OVERLAP evdw > 1d10   1.00000E+20
1672  #OVERLAPing residues             2
1673    7  12
1674  #OVERLAPing all corrected after            57  random generation
1675 #OVERLAP evdw after   8.75582E+18
1676 Waiting for     0.0665 sec
1677 Waiting for     0.0389 sec
1678 Waiting for     0.0359 sec
1679 Waiting for     0.0007 sec
1680 Waiting for     0.0398 sec
1681 Waiting for     0.0395 sec
1682 Waiting for     0.0361 sec
1683 Waiting for     0.0353 sec
1684 #OVERLAP evdw > 1d10   1.00000E+20
1685  #OVERLAPing residues             2
1686   12  22
1687  #OVERLAPing all corrected after             1  random generation
1688 #OVERLAP evdw after   8.45174E+04
1689 Waiting for     0.0007 sec
1690 Waiting for     0.0495 sec
1691 #OVERLAP evdw > 1d10   1.00000E+20
1692  #OVERLAPing residues             2
1693   22  29
1694  #OVERLAPing all corrected after             1  random generation
1695 #OVERLAP evdw after   8.45702E+05
1696 Waiting for     0.0010 sec
1697 Waiting for     0.0006 sec
1698 Waiting for     0.0383 sec
1699 Waiting for     0.0387 sec
1700 Waiting for     0.0354 sec
1701 Waiting for     0.0335 sec
1702 Waiting for     0.0007 sec
1703 #OVERLAP evdw > 1d10   1.00000E+20
1704  #OVERLAPing residues             2
1705    9  22
1706  #OVERLAPing all corrected after             3  random generation
1707 #OVERLAP evdw after   2.91788E+04
1708 Waiting for     0.0007 sec
1709 Waiting for     0.0385 sec
1710 Waiting for     0.0007 sec
1711 Waiting for     0.0378 sec
1712 Waiting for     0.0376 sec
1713 Waiting for     0.0308 sec
1714 Waiting for     0.0414 sec
1715 #OVERLAP evdw > 1d10   1.00000E+20
1716  #OVERLAPing residues             2
1717   25  29
1718  #OVERLAPing all corrected after             1  random generation
1719 #OVERLAP evdw after   2.69118E+07
1720 Waiting for     0.0309 sec
1721 Waiting for     0.0358 sec
1722 #OVERLAP evdw > 1d10   1.00000E+20
1723  #OVERLAPing residues             2
1724    9  27
1725  #OVERLAPing all corrected after             1  random generation
1726 #OVERLAP evdw after   1.50873E+32
1727 Waiting for     0.0007 sec
1728 Waiting for     0.0931 sec
1729 Waiting for     0.0006 sec
1730 Waiting for     0.0407 sec
1731 Waiting for     1.0204 sec
1732 Waiting for     0.0006 sec
1733 Waiting for     0.0330 sec
1734 Waiting for     0.0406 sec
1735 Waiting for     0.0336 sec
1736 Waiting for     0.0010 sec
1737 Waiting for     0.0006 sec
1738 Waiting for     0.0357 sec
1739 Waiting for     0.0360 sec
1740 #OVERLAP evdw > 1d10   1.00000E+20
1741  #OVERLAPing residues             2
1742   11  23
1743  #OVERLAPing all corrected after             3  random generation
1744 #OVERLAP evdw after   6.70417E+07
1745 Waiting for     0.0379 sec
1746 #OVERLAP evdw > 1d10   1.00000E+20
1747  #OVERLAPing residues             2
1748    4  23
1749  #OVERLAPing all corrected after             1  random generation
1750 #OVERLAP evdw after   2.23976E+15
1751 Waiting for     0.0375 sec
1752 Waiting for     0.0366 sec
1753 #OVERLAP evdw > 1d10   1.00000E+20
1754  #OVERLAPing residues             2
1755   12  25
1756  #OVERLAPing all corrected after             2  random generation
1757 #OVERLAP evdw after   8.82672E+10
1758 Waiting for     0.0324 sec
1759 Waiting for     0.0392 sec
1760 Waiting for     0.0291 sec
1761 Waiting for     0.3227 sec
1762 #OVERLAP evdw > 1d10   1.00000E+20
1763  #OVERLAPing residues             2
1764    6  11
1765  #OVERLAPing all corrected after             1  random generation
1766 #OVERLAP evdw after   2.15173E+22
1767 Waiting for     0.0420 sec
1768 Waiting for     0.0386 sec
1769 #OVERLAP evdw > 1d10   1.00000E+20
1770  #OVERLAPing residues             2
1771   11  25
1772  #OVERLAPing all corrected after             1  random generation
1773 #OVERLAP evdw after   5.94830E+14
1774 Waiting for     0.0353 sec
1775 Waiting for     0.0393 sec
1776 Waiting for     0.0396 sec
1777 Waiting for     0.0439 sec
1778 Waiting for     0.0370 sec
1779 Waiting for     0.0008 sec
1780 Waiting for     0.0334 sec
1781 Waiting for     0.0407 sec
1782 Waiting for     0.0315 sec
1783 Waiting for     0.0338 sec
1784 Waiting for     0.0007 sec
1785 #OVERLAP evdw > 1d10   1.00000E+20
1786  #OVERLAPing residues             2
1787    7  14
1788  #OVERLAPing all corrected after             3  random generation
1789 #OVERLAP evdw after   1.50240E+14
1790 Waiting for     0.0316 sec
1791 Waiting for     0.0326 sec
1792 Waiting for     0.0007 sec
1793 Waiting for     0.0327 sec
1794 #OVERLAP evdw > 1d10   1.00000E+20
1795  #OVERLAPing residues             2
1796   17  25
1797  #OVERLAPing all corrected after             1  random generation
1798 #OVERLAP evdw after   4.78031E+15
1799 Waiting for     0.0333 sec
1800 Waiting for     0.0399 sec
1801 Waiting for     0.0678 sec
1802 Waiting for     0.0360 sec
1803 #OVERLAP evdw > 1d10   1.00000E+20
1804  #OVERLAPing residues             2
1805   17  22
1806  #OVERLAPing all corrected after             1  random generation
1807 #OVERLAP evdw after   1.64575E+04
1808 Waiting for     0.0316 sec
1809 #OVERLAP evdw > 1d10   1.00000E+20
1810  #OVERLAPing residues             2
1811    7  27
1812  #OVERLAPing all corrected after             1  random generation
1813 #OVERLAP evdw after   7.13444E+08
1814 Waiting for     0.0196 sec
1815 Waiting for     0.0007 sec
1816 Waiting for     0.0007 sec
1817 #OVERLAP evdw > 1d10   1.00000E+20
1818  #OVERLAPing residues             2
1819    9  12
1820  #OVERLAPing all corrected after             1  random generation
1821 #OVERLAP evdw after   5.70888E+03
1822 Waiting for     0.0597 sec
1823 Waiting for     0.0384 sec
1824 Waiting for     0.0007 sec
1825 Waiting for     0.5826 sec
1826 Waiting for     0.0006 sec
1827 Waiting for     0.0367 sec
1828 Waiting for     0.0395 sec
1829 Waiting for     0.0089 sec
1830 Waiting for     0.0595 sec
1831 Waiting for     0.0389 sec
1832 Waiting for     0.0007 sec
1833 Waiting for     0.0312 sec
1834 Waiting for     0.0356 sec
1835 Waiting for     0.0370 sec
1836 Waiting for     0.0388 sec
1837 #OVERLAP evdw > 1d10   1.00000E+20
1838  #OVERLAPing residues             3
1839    7  25  17
1840  #OVERLAPing all corrected after             2  random generation
1841 #OVERLAP evdw after   5.63132E+16
1842 Waiting for     0.0007 sec
1843 #OVERLAP evdw > 1d10   1.00000E+20
1844  #OVERLAPing residues             2
1845    8  21
1846  #OVERLAPing all corrected after             1  random generation
1847 #OVERLAP evdw after   1.07595E+03
1848 Waiting for     0.0378 sec
1849 Waiting for     0.0320 sec
1850 Waiting for     0.0386 sec
1851 Waiting for     0.0335 sec
1852 Waiting for     0.9710 sec
1853 #OVERLAP evdw > 1d10   1.00000E+20
1854  #OVERLAPing residues             2
1855    2  25
1856  #OVERLAPing all corrected after             1  random generation
1857 #OVERLAP evdw after   2.49712E+08
1858 Waiting for     0.0006 sec
1859 #OVERLAP evdw > 1d10   1.00000E+20
1860  #OVERLAPing residues             2
1861    7  14
1862  #OVERLAPing all corrected after             2  random generation
1863 #OVERLAP evdw after   3.82959E+07
1864 Waiting for     0.0068 sec
1865 Waiting for     0.0007 sec
1866 #OVERLAP evdw > 1d10   1.00000E+20
1867  #OVERLAPing residues             2
1868    2  14
1869  #OVERLAPing all corrected after             1  random generation
1870 #OVERLAP evdw after   1.67625E+10
1871 Waiting for     0.0370 sec
1872 Waiting for     0.0351 sec
1873 #OVERLAP evdw > 1d10   1.00000E+20
1874  #OVERLAPing residues             2
1875    4  21
1876  #OVERLAPing all corrected after             1  random generation
1877 #OVERLAP evdw after   2.43213E+08
1878 Waiting for     0.0334 sec
1879 Waiting for     0.0350 sec
1880 #OVERLAP evdw > 1d10   1.00000E+20
1881  #OVERLAPing residues             4
1882   13  27  15  26
1883  #OVERLAPing all corrected after             1  random generation
1884 #OVERLAP evdw after   6.46805E+06
1885 Waiting for     0.0007 sec
1886 #OVERLAP evdw > 1d10   1.00000E+20
1887  #OVERLAPing residues             4
1888   10  29  14  27
1889  #OVERLAPing NOT all corrected             3
1890    5  29  10
1891 #OVERLAP evdw after   1.00000E+20
1892 Waiting for     0.0397 sec
1893 Waiting for     0.0341 sec
1894 Waiting for     0.0333 sec
1895 #OVERLAP evdw > 1d10   1.00000E+20
1896  #OVERLAPing residues             2
1897   13  25
1898  #OVERLAPing all corrected after             5  random generation
1899 #OVERLAP evdw after   3.71506E+15
1900 Waiting for     0.0007 sec
1901 Waiting for     0.0372 sec
1902 Waiting for     0.0316 sec
1903 Waiting for     0.0345 sec
1904 Waiting for     0.0309 sec
1905 Waiting for     0.0376 sec
1906 Waiting for     0.0345 sec
1907 Waiting for     0.0345 sec
1908 Waiting for     0.0007 sec
1909 Waiting for     0.0334 sec
1910 Waiting for     0.0393 sec
1911 #OVERLAP evdw > 1d10   1.00000E+20
1912  #OVERLAPing residues             4
1913    5  26   7  27
1914  #OVERLAPing all corrected after             2  random generation
1915 #OVERLAP evdw after   6.45655E+22
1916 Waiting for     0.0364 sec
1917 #OVERLAP evdw > 1d10   1.00000E+20
1918  #OVERLAPing residues             2
1919   16  27
1920  #OVERLAPing all corrected after             1  random generation
1921 #OVERLAP evdw after   4.23487E+04
1922 Waiting for     0.0007 sec
1923 #OVERLAP evdw > 1d10   1.00000E+20
1924  #OVERLAPing residues             2
1925    7  26
1926  #OVERLAPing all corrected after             1  random generation
1927 #OVERLAP evdw after   8.72904E+13
1928 Waiting for     0.0375 sec
1929 Waiting for     0.0395 sec
1930 #OVERLAP evdw > 1d10   1.00000E+20
1931  #OVERLAPing residues             2
1932    4   7
1933  #OVERLAPing all corrected after             5  random generation
1934 #OVERLAP evdw after   4.86031E+05
1935 Waiting for     0.0319 sec
1936 Waiting for     0.0161 sec
1937 Waiting for     0.0390 sec
1938 Waiting for     0.0395 sec
1939 Waiting for     0.0402 sec
1940 Waiting for     0.0334 sec
1941 Waiting for     1.0240 sec
1942 Waiting for     0.0007 sec
1943 Waiting for     0.0539 sec
1944 #OVERLAP evdw > 1d10   1.00000E+20
1945  #OVERLAPing residues             2
1946    4  20
1947  #OVERLAPing all corrected after             1  random generation
1948 #OVERLAP evdw after   1.86504E+09
1949 Waiting for     0.0010 sec
1950 Waiting for     0.0053 sec
1951 Waiting for     0.0375 sec
1952 Waiting for     0.0007 sec
1953 Waiting for     0.0356 sec
1954 Waiting for     0.0403 sec
1955 Waiting for     0.0369 sec
1956 Waiting for     0.0373 sec
1957 Waiting for     0.0337 sec
1958 Waiting for     0.0007 sec
1959 #OVERLAP evdw > 1d10   1.00000E+20
1960  #OVERLAPing residues             4
1961    3  27   7  22
1962  #OVERLAPing all corrected after             2  random generation
1963 #OVERLAP evdw after   6.00989E+12
1964 Waiting for     0.0007 sec
1965 Waiting for     0.0391 sec
1966 #OVERLAP evdw > 1d10   1.00000E+20
1967  #OVERLAPing residues             2
1968   11  26
1969  #OVERLAPing all corrected after             1  random generation
1970 #OVERLAP evdw after   2.49660E+04
1971 Waiting for     0.0372 sec
1972 Waiting for     0.0328 sec
1973 Waiting for     0.0352 sec
1974 Waiting for     0.0321 sec
1975 #OVERLAP evdw > 1d10   1.00000E+20
1976  #OVERLAPing residues             2
1977    9  20
1978  #OVERLAPing all corrected after             1  random generation
1979 #OVERLAP evdw after   7.70980E+03
1980 Waiting for     0.0007 sec
1981 Waiting for     0.0007 sec
1982 Waiting for     0.0380 sec
1983 Waiting for     0.0311 sec
1984 Waiting for     0.0343 sec
1985 #OVERLAP evdw > 1d10   1.00000E+20
1986  #OVERLAPing residues             2
1987    9  27
1988  #OVERLAPing all corrected after             3  random generation
1989 #OVERLAP evdw after   6.99003E+10
1990 Waiting for     0.0329 sec
1991 Waiting for     0.0007 sec
1992 #OVERLAP evdw > 1d10   1.00000E+20
1993  #OVERLAPing residues             2
1994    7  26
1995  #OVERLAPing all corrected after             1  random generation
1996 #OVERLAP evdw after   5.67280E+06
1997 Waiting for     0.0129 sec
1998 Waiting for     0.0365 sec
1999 #OVERLAP evdw > 1d10   1.00000E+20
2000  #OVERLAPing residues             6
2001    4  17   5  25   7  27
2002  #OVERLAPing all corrected after             9  random generation
2003 #OVERLAP evdw after   6.16350E+14
2004 Waiting for     0.0345 sec
2005 #OVERLAP evdw > 1d10   1.00000E+20
2006  #OVERLAPing residues             2
2007    5  27
2008  #OVERLAPing all corrected after            12  random generation
2009 #OVERLAP evdw after   6.95105E+10
2010 Waiting for     0.0371 sec
2011 Waiting for     0.0377 sec
2012 Waiting for     0.0312 sec
2013 Waiting for     0.0355 sec
2014 Waiting for     0.0371 sec
2015 Waiting for     0.0397 sec
2016 Waiting for     0.0007 sec
2017 Waiting for     0.0010 sec
2018 Waiting for     0.0007 sec
2019 Waiting for     0.0007 sec
2020 Waiting for     0.0007 sec
2021 Waiting for     0.0392 sec
2022 #OVERLAP evdw > 1d10   1.00000E+20
2023  #OVERLAPing residues             5
2024    4  26   6  22  25
2025  #OVERLAPing all corrected after             5  random generation
2026 #OVERLAP evdw after   2.89894E+17
2027 Waiting for     0.0404 sec
2028 Waiting for     0.0325 sec
2029 Waiting for     0.0007 sec
2030 Waiting for     0.0007 sec
2031 Waiting for     0.0264 sec
2032 #OVERLAP evdw > 1d10   1.00000E+20
2033  #OVERLAPing residues             2
2034    2  20
2035  #OVERLAPing all corrected after             1  random generation
2036 #OVERLAP evdw after   5.66037E+03
2037 Waiting for     0.0007 sec
2038 Waiting for     0.0402 sec
2039 Waiting for     0.0326 sec
2040 Waiting for     0.9022 sec
2041 Waiting for     0.0006 sec
2042 #OVERLAP evdw > 1d10   1.00000E+20
2043  #OVERLAPing residues             2
2044   16  25
2045  #OVERLAPing all corrected after             1  random generation
2046 #OVERLAP evdw after   2.63346E+08
2047 Waiting for     0.0346 sec
2048 #OVERLAP evdw > 1d10   1.00000E+20
2049  #OVERLAPing residues             2
2050    4   9
2051  #OVERLAPing all corrected after             2  random generation
2052 #OVERLAP evdw after   1.06292E+06
2053 Waiting for     0.0371 sec
2054 Waiting for     0.0381 sec
2055 Waiting for     0.0006 sec
2056 Waiting for     0.0393 sec
2057 Waiting for     0.0398 sec
2058 #OVERLAP evdw > 1d10   1.00000E+20
2059  #OVERLAPing residues             4
2060    4  20  18  23
2061  #OVERLAPing all corrected after             2  random generation
2062 #OVERLAP evdw after   7.64819E+15
2063 Waiting for     0.0310 sec
2064 Waiting for     0.0389 sec
2065 #OVERLAP evdw > 1d10   1.00000E+20
2066  #OVERLAPing residues             2
2067   25  29
2068  #OVERLAPing all corrected after             1  random generation
2069 #OVERLAP evdw after   7.86095E+18
2070 Waiting for     0.0007 sec
2071 Waiting for     0.0366 sec
2072 Waiting for     0.0315 sec
2073 Waiting for     0.0006 sec
2074 Waiting for     0.1007 sec
2075 Waiting for     0.0346 sec
2076 #OVERLAP evdw > 1d10   1.00000E+20
2077  #OVERLAPing residues             2
2078   22  25
2079  #OVERLAPing all corrected after             1  random generation
2080 #OVERLAP evdw after   5.73260E+06
2081 Waiting for     0.0007 sec
2082 Waiting for     0.0134 sec
2083 Waiting for     0.0327 sec
2084 Waiting for     0.0391 sec
2085 Waiting for     0.0386 sec
2086 #OVERLAP evdw > 1d10   1.00000E+20
2087  #OVERLAPing residues             2
2088   12  25
2089  #OVERLAPing all corrected after             2  random generation
2090 #OVERLAP evdw after   5.69923E+15
2091 Waiting for     0.0165 sec
2092 Waiting for     0.0344 sec
2093 Waiting for     0.0378 sec
2094 Waiting for     0.0351 sec
2095 Waiting for     0.0007 sec
2096 Waiting for     0.0353 sec
2097 #OVERLAP evdw > 1d10   1.00000E+20
2098  #OVERLAPing residues             2
2099   12  27
2100  #OVERLAPing all corrected after             1  random generation
2101 #OVERLAP evdw after   7.20390E+13
2102 Waiting for     0.0646 sec
2103 Waiting for     0.0007 sec
2104 #OVERLAP evdw > 1d10   1.00000E+20
2105  #OVERLAPing residues             2
2106   11  22
2107  #OVERLAPing all corrected after             1  random generation
2108 #OVERLAP evdw after   6.87163E+16
2109 Waiting for     0.0009 sec
2110 Waiting for     0.0113 sec
2111 Waiting for     1.0556 sec
2112 Waiting for     0.0006 sec
2113 Waiting for     0.0319 sec
2114 Waiting for     0.0376 sec
2115 Waiting for     0.0351 sec
2116 Waiting for     0.0549 sec
2117 #OVERLAP evdw > 1d10   1.00000E+20
2118  #OVERLAPing residues             2
2119   14  25
2120  #OVERLAPing all corrected after             1  random generation
2121 #OVERLAP evdw after   2.13380E+21
2122 Waiting for     0.0394 sec
2123 #OVERLAP evdw > 1d10   1.00000E+20
2124  #OVERLAPing residues             2
2125   19  22
2126  #OVERLAPing all corrected after             1  random generation
2127 #OVERLAP evdw after   1.69739E+08
2128 Waiting for     0.0007 sec
2129 Waiting for     0.0007 sec
2130 Waiting for     0.0401 sec
2131 Waiting for     0.0370 sec
2132 Waiting for     0.0365 sec
2133 Waiting for     0.0310 sec
2134 Waiting for     0.0332 sec
2135 Waiting for     0.0325 sec
2136 Waiting for     0.0007 sec
2137 Waiting for     0.0398 sec
2138 Waiting for     0.0007 sec
2139 Waiting for     0.2683 sec
2140 Waiting for     0.0006 sec
2141 Waiting for     0.0359 sec
2142 #OVERLAP evdw > 1d10   1.00000E+20
2143  #OVERLAPing residues             2
2144   14  27
2145  #OVERLAPing all corrected after             1  random generation
2146 #OVERLAP evdw after   9.26219E+08
2147 Waiting for     0.0352 sec
2148 Waiting for     0.0316 sec
2149 #OVERLAP evdw > 1d10   1.00000E+20
2150  #OVERLAPing residues             3
2151   16  27  17
2152  #OVERLAPing all corrected after             1  random generation
2153 #OVERLAP evdw after   4.62255E+31
2154 Waiting for     0.0006 sec
2155 Waiting for     0.0383 sec
2156 Waiting for     0.0394 sec
2157 Waiting for     0.0353 sec
2158 Waiting for     0.0399 sec
2159 #OVERLAP evdw > 1d10   1.00000E+20
2160  #OVERLAPing residues             2
2161    8  21
2162  #OVERLAPing all corrected after             1  random generation
2163 #OVERLAP evdw after   3.02004E+07
2164 Waiting for     0.0007 sec
2165 #OVERLAP evdw > 1d10   1.00000E+20
2166  #OVERLAPing residues             2
2167    3  17
2168  #OVERLAPing all corrected after             2  random generation
2169 #OVERLAP evdw after   1.18849E+04
2170 Waiting for     0.0380 sec
2171 Waiting for     0.0365 sec
2172 Waiting for     0.0362 sec
2173 Waiting for     0.0007 sec
2174 Waiting for     0.0377 sec
2175 Waiting for     0.0381 sec
2176 Waiting for     0.0388 sec
2177 Waiting for     0.0403 sec
2178 Waiting for     1.1816 sec
2179 Waiting for     0.0378 sec
2180 Waiting for     0.0348 sec
2181 Waiting for     0.0007 sec
2182 #OVERLAP evdw > 1d10   1.00000E+20
2183  #OVERLAPing residues             2
2184   20  22
2185  #OVERLAPing all corrected after             1  random generation
2186 #OVERLAP evdw after   3.35221E+04
2187 Waiting for     0.0346 sec
2188 Waiting for     0.0389 sec
2189 Waiting for     0.0345 sec
2190 Waiting for     0.0327 sec
2191 Waiting for     0.0365 sec
2192 Waiting for     0.0392 sec
2193 #OVERLAP evdw > 1d10   1.00000E+20
2194  #OVERLAPing residues             6
2195    9  17  10  25  13  26
2196  #OVERLAPing NOT all corrected             2
2197   10  25
2198 #OVERLAP evdw after   1.00000E+20
2199 Waiting for     0.0370 sec
2200 #OVERLAP evdw > 1d10   1.00000E+20
2201  #OVERLAPing residues             6
2202    5  22   7  20   9  11
2203  #OVERLAPing all corrected after             2  random generation
2204 #OVERLAP evdw after   1.55507E+10
2205 Waiting for     0.0010 sec
2206 Waiting for     0.0008 sec
2207 #OVERLAP evdw > 1d10   1.00000E+20
2208  #OVERLAPing residues             2
2209   14  20
2210  #OVERLAPing all corrected after             1  random generation
2211 #OVERLAP evdw after   2.91922E+03
2212 Waiting for     0.0338 sec
2213 Waiting for     0.0401 sec
2214 Waiting for     0.0344 sec
2215 Waiting for     0.0363 sec
2216 Waiting for     0.0348 sec
2217 Waiting for     0.9623 sec
2218 Waiting for     0.0338 sec
2219 Waiting for     0.0006 sec
2220 Waiting for     0.0007 sec
2221 Waiting for     0.0373 sec
2222 Waiting for     0.0008 sec
2223 Waiting for     0.0320 sec
2224 #OVERLAP evdw > 1d10   1.00000E+20
2225  #OVERLAPing residues             4
2226    4  26  15  27
2227  #OVERLAPing all corrected after            14  random generation
2228 #OVERLAP evdw after   1.60697E+11
2229 Waiting for     0.0007 sec
2230 Waiting for     0.0350 sec
2231 #OVERLAP evdw > 1d10   1.00000E+20
2232  #OVERLAPing residues             3
2233    9  27  29
2234  #OVERLAPing all corrected after             1  random generation
2235 #OVERLAP evdw after   1.93981E+05
2236 Waiting for     0.0835 sec
2237 #OVERLAP evdw > 1d10   1.00000E+20
2238  #OVERLAPing residues             2
2239    9  20
2240  #OVERLAPing all corrected after             1  random generation
2241 #OVERLAP evdw after   2.14505E+08
2242 Waiting for     0.0006 sec
2243 Waiting for     0.0007 sec
2244 Waiting for     0.0334 sec
2245 Waiting for     0.0372 sec
2246 Waiting for     0.0402 sec
2247 Waiting for     0.0336 sec
2248 Waiting for     0.4785 sec
2249 #OVERLAP evdw > 1d10   1.00000E+20
2250  #OVERLAPing residues             2
2251    8  23
2252  #OVERLAPing all corrected after             1  random generation
2253 #OVERLAP evdw after   1.94659E+18
2254 Waiting for     0.0006 sec
2255 #OVERLAP evdw > 1d10   1.01370E+32
2256  #OVERLAPing residues             0
2257
2258  #OVERLAPing all corrected after             1  random generation
2259 #OVERLAP evdw after   1.01370E+32
2260 Waiting for     0.0007 sec
2261 Waiting for     0.0385 sec
2262 Waiting for     0.0350 sec
2263 #OVERLAP evdw > 1d10   1.00000E+20
2264  #OVERLAPing residues             2
2265    5  27
2266  #OVERLAPing all corrected after             4  random generation
2267 #OVERLAP evdw after   5.63319E+10
2268 Waiting for     0.0394 sec
2269 Waiting for     0.0007 sec
2270 Waiting for     0.0007 sec
2271 Waiting for     0.0330 sec
2272 #OVERLAP evdw > 1d10   1.00000E+20
2273  #OVERLAPing residues             2
2274   14  25
2275  #OVERLAPing all corrected after             1  random generation
2276 #OVERLAP evdw after   9.39572E+07
2277 Waiting for     0.0326 sec
2278 Waiting for     0.0322 sec
2279 Waiting for     0.0006 sec
2280 #OVERLAP evdw > 1d10   1.00000E+20
2281  #OVERLAPing residues             4
2282    3  27   7  22
2283  #OVERLAPing all corrected after             1  random generation
2284 #OVERLAP evdw after   2.60849E+11
2285 Waiting for     0.0518 sec
2286 #OVERLAP evdw > 1d10   1.00000E+20
2287  #OVERLAPing residues             3
2288    7  22  23
2289  #OVERLAPing all corrected after             8  random generation
2290 #OVERLAP evdw after   1.39160E+09
2291 Waiting for     0.0373 sec
2292 #OVERLAP evdw > 1d10   1.00000E+20
2293  #OVERLAPing residues             4
2294    7  16   9  18
2295  #OVERLAPing all corrected after             8  random generation
2296 #OVERLAP evdw after   1.06659E+08
2297 Waiting for     0.0399 sec
2298 Waiting for     0.0007 sec
2299 Waiting for     0.0355 sec
2300 Waiting for     0.0809 sec
2301 Waiting for     0.0007 sec
2302 #OVERLAP evdw > 1d10   1.00000E+20
2303  #OVERLAPing residues             2
2304   10  27
2305  #OVERLAPing all corrected after             1  random generation
2306 #OVERLAP evdw after   1.43705E+17
2307 Waiting for     0.0007 sec
2308 Waiting for     0.0007 sec
2309 Waiting for     0.0356 sec
2310 Waiting for     0.0342 sec
2311 Waiting for     0.0307 sec
2312 Waiting for     0.0359 sec
2313 Waiting for     0.0308 sec
2314 #OVERLAP evdw > 1d10   1.00000E+20
2315  #OVERLAPing residues             2
2316   17  27
2317  #OVERLAPing all corrected after             1  random generation
2318 #OVERLAP evdw after   6.39566E+08
2319 Waiting for     0.0007 sec
2320 Waiting for     0.0009 sec
2321 #OVERLAP evdw > 1d10   1.00000E+20
2322  #OVERLAPing residues             2
2323    4  20
2324  #OVERLAPing all corrected after             1  random generation
2325 #OVERLAP evdw after   3.20622E+08
2326 Waiting for     0.0007 sec
2327 #OVERLAP evdw > 1d10   1.00000E+20
2328  #OVERLAPing residues             3
2329    4  25  26
2330  #OVERLAPing all corrected after             1  random generation
2331 #OVERLAP evdw after   3.78334E+05
2332 Waiting for     0.0339 sec
2333 Waiting for     0.0363 sec
2334 #OVERLAP evdw > 1d10   1.00000E+20
2335  #OVERLAPing residues             2
2336    5  16
2337  #OVERLAPing all corrected after             5  random generation
2338 #OVERLAP evdw after   4.33684E+12
2339 Waiting for     0.0371 sec
2340 Waiting for     0.1330 sec
2341 Waiting for     0.0007 sec
2342 Waiting for     0.0007 sec
2343 #OVERLAP evdw > 1d10   1.00000E+20
2344  #OVERLAPing residues             2
2345   21  27
2346  #OVERLAPing all corrected after             1  random generation
2347 #OVERLAP evdw after   1.60299E+25
2348 Waiting for     0.0396 sec
2349 #OVERLAP evdw > 1d10   1.00000E+20
2350  #OVERLAPing residues             7
2351    4  14   7  17   9  20  24
2352  #OVERLAPing all corrected after             1  random generation
2353 #OVERLAP evdw after   4.18229E+16
2354 Waiting for     0.0007 sec
2355 Waiting for     0.0406 sec
2356 Waiting for     0.0308 sec
2357 Waiting for     0.0007 sec
2358 Waiting for     0.0338 sec
2359 #OVERLAP evdw > 1d10   1.00000E+20
2360  #OVERLAPing residues             2
2361   13  25
2362  #OVERLAPing all corrected after             3  random generation
2363 #OVERLAP evdw after   4.78469E+14
2364 Waiting for     0.0394 sec
2365 Waiting for     0.0367 sec
2366 Waiting for     0.0007 sec
2367 #OVERLAP evdw > 1d10   1.00000E+20
2368  #OVERLAPing residues             2
2369   13  25
2370  #OVERLAPing all corrected after             2  random generation
2371 #OVERLAP evdw after   8.75846E+19
2372 Waiting for     0.0007 sec
2373 #OVERLAP evdw > 1d10   2.45202E+21
2374  #OVERLAPing residues             0
2375
2376  #OVERLAPing all corrected after             1  random generation
2377 #OVERLAP evdw after   2.45202E+21
2378 Waiting for     0.0350 sec
2379 Waiting for     0.0352 sec
2380 Waiting for     0.0347 sec
2381 Waiting for     0.0007 sec
2382 Waiting for     0.0379 sec
2383 Waiting for     0.0392 sec
2384 #OVERLAP evdw > 1d10   1.00000E+20
2385  #OVERLAPing residues             2
2386   16  20
2387  #OVERLAPing all corrected after             1  random generation
2388 #OVERLAP evdw after   1.94076E+04
2389 Waiting for     0.0353 sec
2390 Waiting for     0.0009 sec
2391 Waiting for     0.0007 sec
2392 Waiting for     0.0007 sec
2393 Waiting for     0.0382 sec
2394 Waiting for     0.0362 sec
2395 #OVERLAP evdw > 1d10   1.00000E+20
2396  #OVERLAPing residues             2
2397    4  14
2398  #OVERLAPing all corrected after             1  random generation
2399 #OVERLAP evdw after   4.31021E+06
2400 Waiting for     0.0333 sec
2401 Waiting for     0.0311 sec
2402 Waiting for     0.0346 sec
2403 #OVERLAP evdw > 1d10   1.00000E+20
2404  #OVERLAPing residues             2
2405    3  17
2406  #OVERLAPing all corrected after             2  random generation
2407 #OVERLAP evdw after   6.49399E+14
2408 Waiting for     0.0010 sec
2409 #OVERLAP evdw > 1d10   1.00000E+20
2410  #OVERLAPing residues             6
2411    2  14  11  26  12  27
2412  #OVERLAPing all corrected after            11  random generation
2413 #OVERLAP evdw after   6.83263E+19
2414 Waiting for     0.0007 sec
2415 Waiting for     0.0356 sec
2416 Waiting for     0.0377 sec
2417 #OVERLAP evdw > 1d10   1.00000E+20
2418  #OVERLAPing residues             2
2419   11  25
2420  #OVERLAPing all corrected after             3  random generation
2421 #OVERLAP evdw after   1.75533E+04
2422 Waiting for     0.0007 sec
2423 Waiting for     0.0007 sec
2424 Waiting for     0.0007 sec
2425 Waiting for     0.0007 sec
2426 Waiting for     0.0312 sec
2427 #OVERLAP evdw > 1d10   1.00000E+20
2428  #OVERLAPing residues             2
2429   11  22
2430  #OVERLAPing all corrected after             1  random generation
2431 #OVERLAP evdw after   1.40576E+09
2432 Waiting for     0.0007 sec
2433 Waiting for     0.0384 sec
2434 #OVERLAP evdw > 1d10   1.00000E+20
2435  #OVERLAPing residues             8
2436    6  14   7  23   8  25  12  27
2437  #OVERLAPing all corrected after             4  random generation
2438 #OVERLAP evdw after   8.21679E+16
2439 Waiting for     0.0362 sec
2440 Waiting for     0.0319 sec
2441 Waiting for     0.0012 sec
2442 Waiting for     0.0348 sec
2443 #OVERLAP evdw > 1d10   1.00000E+20
2444  #OVERLAPing residues             3
2445    2  25  17
2446  #OVERLAPing all corrected after             1  random generation
2447 #OVERLAP evdw after   1.59035E+05
2448 Waiting for     0.0321 sec
2449 Waiting for     0.0560 sec
2450 Waiting for     0.0383 sec
2451 #OVERLAP evdw > 1d10   1.00000E+20
2452  #OVERLAPing residues             7
2453    7  25  11  12  23  19  24
2454  #OVERLAPing all corrected after             1  random generation
2455 #OVERLAP evdw after   3.63252E+13
2456 Waiting for     0.0006 sec
2457 Waiting for     0.0333 sec
2458 Waiting for     0.0377 sec
2459 Waiting for     0.0349 sec
2460 Waiting for     0.0372 sec
2461 Waiting for     0.0325 sec
2462 Waiting for     0.0364 sec
2463 #OVERLAP evdw > 1d10   1.00000E+20
2464  #OVERLAPing residues             2
2465    5  27
2466  #OVERLAPing all corrected after             1  random generation
2467 #OVERLAP evdw after   7.17719E+00
2468 Waiting for     0.0352 sec
2469 Waiting for     0.0146 sec
2470 Waiting for     0.0007 sec
2471 Waiting for     0.0393 sec
2472 #OVERLAP evdw > 1d10   1.00000E+20
2473  #OVERLAPing residues             2
2474    2  17
2475  #OVERLAPing all corrected after             1  random generation
2476 #OVERLAP evdw after   1.01490E+07
2477 Waiting for     0.0366 sec
2478 Waiting for     0.0397 sec
2479 Waiting for     0.0327 sec
2480 Waiting for     0.0406 sec
2481 #OVERLAP evdw > 1d10   1.00000E+20
2482  #OVERLAPing residues             2
2483    3  14
2484  #OVERLAPing all corrected after             1  random generation
2485 #OVERLAP evdw after  -5.08681E+01
2486 Waiting for     0.0385 sec
2487 Waiting for     0.0007 sec
2488 Waiting for     0.0365 sec
2489 Waiting for     0.0007 sec
2490 #OVERLAP evdw > 1d10   1.00000E+20
2491  #OVERLAPing residues             2
2492    4  15
2493  #OVERLAPing all corrected after             2  random generation
2494 #OVERLAP evdw after   3.62325E+17
2495 Waiting for     0.0006 sec
2496 #OVERLAP evdw > 1d10   1.00000E+20
2497  #OVERLAPing residues             5
2498    8  23   9  24  25
2499  #OVERLAPing all corrected after             3  random generation
2500 #OVERLAP evdw after   2.63846E+28
2501 Waiting for     0.0312 sec
2502 Waiting for     0.0202 sec
2503 Waiting for     0.0366 sec
2504 Waiting for     0.0386 sec
2505 #OVERLAP evdw > 1d10   1.00000E+20
2506  #OVERLAPing residues             2
2507    5  17
2508  #OVERLAPing all corrected after             1  random generation
2509 #OVERLAP evdw after   7.33695E+03
2510 Waiting for     0.0338 sec
2511 Waiting for     0.0364 sec
2512 Waiting for     0.0394 sec
2513 Waiting for     0.0007 sec
2514 #OVERLAP evdw > 1d10   1.00000E+20
2515  #OVERLAPing residues             4
2516   13  27  15  26
2517  #OVERLAPing all corrected after             1  random generation
2518 #OVERLAP evdw after   1.02372E+27
2519 Waiting for     0.0346 sec
2520 Waiting for     0.0374 sec
2521 Waiting for     0.0313 sec
2522 Waiting for     0.0373 sec
2523 Waiting for     0.0337 sec
2524 Waiting for     0.6837 sec
2525 Waiting for     0.0007 sec
2526 Waiting for     0.0007 sec
2527 Waiting for     0.0347 sec
2528 Waiting for     0.0396 sec
2529 Waiting for     0.0321 sec
2530 #OVERLAP evdw > 1d10   1.00000E+20
2531  #OVERLAPing residues             2
2532   18  23
2533  #OVERLAPing all corrected after             1  random generation
2534 #OVERLAP evdw after   9.12282E+06
2535 Waiting for     0.0007 sec
2536 Waiting for     0.0393 sec
2537 Waiting for     0.0007 sec
2538 Waiting for     0.0392 sec
2539 Waiting for     0.0367 sec
2540 Waiting for     0.0371 sec
2541 Waiting for     0.0007 sec
2542 Waiting for     0.0007 sec
2543 #OVERLAP evdw > 1d10   1.00000E+20
2544  #OVERLAPing residues             2
2545    8  14
2546  #OVERLAPing all corrected after             1  random generation
2547 #OVERLAP evdw after   3.00162E+08
2548 Waiting for     0.0360 sec
2549 Waiting for     0.0329 sec
2550 Waiting for     0.0006 sec
2551 Waiting for     0.0171 sec
2552 Waiting for     1.0321 sec
2553 Waiting for     0.0006 sec
2554 Waiting for     0.0330 sec
2555 #OVERLAP evdw > 1d10   1.00000E+20
2556  #OVERLAPing residues             2
2557   11  25
2558  #OVERLAPing all corrected after             1  random generation
2559 #OVERLAP evdw after   2.43398E+12
2560 Waiting for     0.0007 sec
2561 Waiting for     0.0340 sec
2562 Waiting for     0.0353 sec
2563 Waiting for     0.0330 sec
2564 Waiting for     0.0393 sec
2565 Waiting for     0.0332 sec
2566 #OVERLAP evdw > 1d10   1.00000E+20
2567  #OVERLAPing residues             4
2568    7  25  13  27
2569  #OVERLAPing all corrected after             5  random generation
2570 #OVERLAP evdw after   6.14306E+11
2571 Waiting for     0.0407 sec
2572 Waiting for     0.0232 sec
2573 Waiting for     0.0311 sec
2574 Waiting for     0.0367 sec
2575 Waiting for     0.0390 sec
2576 #OVERLAP evdw > 1d10   6.99733E+24
2577  #OVERLAPing residues             0
2578
2579  #OVERLAPing all corrected after             1  random generation
2580 #OVERLAP evdw after   6.99733E+24
2581 Waiting for     0.0339 sec
2582 Waiting for     0.9868 sec
2583 #OVERLAP evdw > 1d10   1.00000E+20
2584  #OVERLAPing residues             2
2585    7  27
2586  #OVERLAPing all corrected after             1  random generation
2587 #OVERLAP evdw after   2.28680E+03
2588 Waiting for     0.0007 sec
2589 Waiting for     0.0390 sec
2590 Waiting for     0.0006 sec
2591 Waiting for     0.0317 sec
2592 Waiting for     0.0543 sec
2593 #OVERLAP evdw > 1d10   1.00000E+20
2594  #OVERLAPing residues             2
2595    9  25
2596  #OVERLAPing all corrected after             1  random generation
2597 #OVERLAP evdw after   1.42638E+16
2598 Waiting for     0.0390 sec
2599 Waiting for     0.0398 sec
2600 Waiting for     0.0368 sec
2601 Waiting for     0.0006 sec
2602 Waiting for     0.0007 sec
2603 #OVERLAP evdw > 1d10   1.00000E+20
2604  #OVERLAPing residues             2
2605    4  20
2606  #OVERLAPing all corrected after             1  random generation
2607 #OVERLAP evdw after   1.42006E+06
2608 Waiting for     0.0233 sec
2609 Waiting for     0.0399 sec
2610 Waiting for     0.0361 sec
2611 #OVERLAP evdw > 1d10   1.00000E+20
2612  #OVERLAPing residues             2
2613    5  14
2614  #OVERLAPing all corrected after             1  random generation
2615 #OVERLAP evdw after   8.81823E+04
2616 Waiting for     0.0172 sec
2617 Waiting for     0.0008 sec
2618 Waiting for     0.4322 sec
2619  End of minim, proc           14 time     3717.382270000000     
2620 Processor  14 is finishing work.
2621  Total time    3735.974876000000       sec